Scramble Scotland?
14L Whackamatt (Axis) vs Entek (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
2 bombers moved from French Indo China to 33 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Shan State to Burma
2 armour moved from French Indo China to Burma
2 armour moved from Malaya to Burma
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
1 battleship, 5 carriers, 5 destroyers, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 33 Sea Zone
1 armour and 1 mech_infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 armour and 1 mech_infantry moved from Hopei to Shensi
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Solomon Islands
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 5 carriers, 5 destroyers, 7 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans, 2 carriers owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 bomber, 2 carriers and 4 fighters remaining. Battle score for attacker is 76
Casualties for Japanese: 1 bomber, 3 carriers, 5 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer, 2 fighters and 1 transport
Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Battle in Guam
Battle in Burma
Japanese attack with 4 armour and 2 infantry
British defend with 1 aaGun, 2 artilleries and 2 infantry
Japanese win, taking Guam from Americans, taking Burma from UK_Pacific with 3 armour remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 aaGun, 2 artilleries and 2 infantry
Battle in 54 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Paulau Island
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 aaGun, 3 artilleries and 3 infantry moved from Manchuria to JeholPlace Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
1 destroyer and 2 transports placed in 19 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 bomber moved from Queensland to 49 Sea Zone
1 bomber moved from Gibraltar to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
8 infantry moved from Gibraltar to 91 Sea Zone
7 artilleries moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 91 Sea Zone to 103 Sea Zone
7 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 103 Sea Zone to 109 Sea Zone
7 artilleries, 8 infantry and 1 mech_infantry moved from 109 Sea Zone to United KingdomCombat - Americans
Battle in United Kingdom
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking United Kingdom from Germans with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 49 Sea Zone to Queensland
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 carriers, 1 cruiser, 4 destroyers and 4 fighters moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from 104 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 3 destroyers and 2 transports placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 4 transports
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 1 bomber and 1 infantry
United Kingdom : 7 artilleries, 8 infantry and 1 mech_infantry
104 Sea Zone : 1 destroyer
109 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 8 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 50 / 69
Russians : 32 / 39
Japanese : 58 / 58
Americans : 59 / 84
Chinese : 3 / 6
British : 31 / 0
UK_Pacific : 5 / 6
Italians : 10 / 20
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Szechwan : 4 infantry
Production/PUs Summary :
Germans : 50 / 69
Russians : 32 / 39
Japanese : 57 / 58
Americans : 59 / 84
Chinese : 4 / 4
British : 31 / 0
UK_Pacific : 5 / 6
Italians : 10 / 20
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 3 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 armour
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 3 armour in Burma, round 2 : 1/3 hits
1 infantry owned by the British and 3 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour
Casualties for British: 1 infantryNon Combat Move - British
3 infantry moved from West India to India
2 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from 92 Sea Zone to United Kingdom
1 battleship and 4 transports moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 92 Sea Zone to 109 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
109 Sea Zone : 1 battleship, 1 cruiser and 4 transports
92 Sea Zone : 1 carrier and 1 cruiser
Eastern Persia : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 50 / 69
Russians : 32 / 39
Japanese : 56 / 58
Americans : 59 / 84
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 10 / 20
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 4 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 4 fighters
British defend with 1 carrier and 1 cruiser
Units damaged: 1 carrier owned by the British
Italians win with 3 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 carrier and 1 cruiser
Casualties for Italians: 1 destroyer and 1 fighterNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
2 aaGuns moved from Northern Italy to Southern France
4 artilleries moved from Northern Italy to YugoslaviaPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
62 Sea Zone : 2 destroyers
Egypt : 2 infantryProduction/PUs Summary :
Germans : 50 / 69
Russians : 32 / 39
Japanese : 56 / 58
Americans : 59 / 84
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 50 / 69
Russians : 32 / 39
Japanese : 56 / 58
Americans : 59 / 84
Chinese : 4 / 4
British : 31 / 31
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 carrier, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 4 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 armour moved from Novgorod to Belarus
1 tactical_bomber moved from Romania to Belarus
1 mech_infantry moved from Baltic States to Belarus
1 tactical_bomber moved from Romania to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 transport moved from 110 Sea Zone to 112 Sea Zone
5 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
5 artilleries, 1 battleship, 1 carrier, 1 destroyer, 5 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
5 artilleries, 1 fighter, 5 infantry and 3 tactical_bombers moved from 110 Sea Zone to United Kingdom
1 fighter moved from Northern Italy to United Kingdom
1 fighter moved from Northern Italy to United KingdomCombat - Germans
Battle in United Kingdom
Germans attack with 5 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber; Americans defend with 7 artilleries, 8 infantry and 1 mech_infantry
Germans captures 31PUs while taking British capital
Germans win, taking United Kingdom from British with 4 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Germans: 1 artillery and 5 infantry
Casualties for British: 1 tactical_bomber
Casualties for Americans: 7 artilleries, 8 infantry and 1 mech_infantry
Battle in Eastern Poland
Germans attack with 1 artillery, 8 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
retreated to Belarus
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 aaGun moved from Romania to Eastern Poland
3 fighters and 3 tactical_bombers moved from United Kingdom to 110 Sea Zone
5 artilleries and 5 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 carrier and 2 submarines placed in 110 Sea Zone
1 armour and 2 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Romania
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,4,4,4,6,5,5,5,1,4,5,1,4,1
Germans collect 51 PUs (6 lost to blockades); end with 82 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 92 PUs -
When I took back the UK I didn’t realize that your fighters in Italy could get there. If they couldn’t there was a much better chance I could have held it…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Central Mongolia to Suiyuyan
Chinese take Suiyuyan from Japanese
12 infantry moved from Kansu to Shensi
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 1 infantry moved from Belarus to Eastern Poland
4 armour moved from Bryansk to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
1 bomber moved from Russia to Eastern Poland
1 artillery and 3 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Shensi
Russians attack with 12 infantry
Japanese defend with 2 armour and 1 mech_infantry
Russians roll dice for 12 infantry in Shensi, round 2 : 4/12 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 0/3 hits
2 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 4 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys
AA fire in Eastern Poland : 0/3 hits
Russians roll dice for 4 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 6/12 hits
Germans roll dice for 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 2/10 hits
2 infantry owned by the Russians, 5 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 4 armour, 2 artilleries, 1 bomber, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 5/10 hits
Germans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 2/5 hits
2 infantry owned by the Germans, 2 artilleries owned by the Russians, 2 mech_infantrys owned by the Germans and 1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 4 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 1 artillery, 7 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Eastern Poland to Russia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
2 aaGuns moved from Western Ukraine to Eastern Poland
4 infantry moved from Bryansk to Smolensk
1 artillery moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
10 infantry moved from Russia to Bryansk
10 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-JordanPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUsTerritory Summary for Russians :
Shensi : 12 infantry
Suiyuyan : 4 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Italian Somaliland : 1 flag
Belarus : 2 infantry
Bryansk : 2 fighters, 30 infantry and 1 tactical_bomber
Archangel : 2 infantry
Eastern Poland : 2 aaGuns and 4 armour
Bessarabia : 1 artillery and 2 infantry
Russia : 1 airfield, 1 bomber, 1 factory_major and 15 infantry
Ukraine : 1 artillery, 1 factory_minor and 6 infantry
Western Ukraine : 10 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery and 4 infantry
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 92
Russians : 32 / 38
Japanese : 54 / 58
Americans : 59 / 84
Chinese : 6 / 4
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
3 infantry moved from French Indo China to Yunnan
3 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Anhwe to Hunan
2 artilleries and 2 infantry moved from Jehol to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Guam to 21 Sea Zone
1 mech_infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 62 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 62 Sea Zone
1 bomber moved from Paulau Island to KwangtungCombat - Japanese
Battle in 62 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 2 destroyers
Japanese win, taking 62 Sea Zone from Neutral with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 2 destroyersNon Combat Move - Japanese
3 fighters moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from 33 Sea Zone to Philippines
2 artilleries, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kiangsu
3 infantry placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 3 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Gibraltar to 97 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in 97 Sea Zone
Americans attack with 3 bombers
Italians defend with 2 destroyers and 1 transport
Americans roll dice for 3 bombers in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 2 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians and 1 bomber owned by the Americans lost in 97 Sea Zone
Americans roll dice for 2 bombers in 97 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 bombers in 97 Sea Zone, round 4 : 2/2 hits
Italians roll dice for 1 destroyer and 1 transport in 97 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Italians, 1 bomber owned by the Americans and 1 transport owned by the Italians lost in 97 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 2 destroyers and 1 transport
Casualties for Americans: 2 bombersNon Combat Move - Americans
1 bomber moved from 97 Sea Zone to Malta
2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 8 transports moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 101 Sea Zone
2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 2 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery and 1 infantry
26 Sea Zone : 1 carrier, 6 destroyers, 2 fighters and 4 transports
25 Sea Zone : 1 destroyer
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Gibraltar : 1 infantry
Malta : 1 bomber
104 Sea Zone : 1 destroyer
101 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 submarine
Brazil : 1 flag
91 Sea Zone : 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 8 transportsProduction/PUs Summary :
Germans : 56 / 92
Russians : 30 / 38
Japanese : 56 / 57
Americans : 59 / 79
Chinese : 6 / 4
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Szechwan : 5 infantry
Production/PUs Summary :
Germans : 56 / 92
Russians : 30 / 38
Japanese : 56 / 57
Americans : 59 / 79
Chinese : 6 / 7
British : 25 / 0
UK_Pacific : 6 / 6
Italians : 10 / 19
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 battleship, 1 cruiser and 4 transports moved from 109 Sea Zone to 91 Sea ZonePlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 infantry
Burma : 1 infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
39 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 aaGun
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Eastern Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser and 4 transportsProduction/PUs Summary :
Germans : 56 / 92
Russians : 30 / 38
Japanese : 55 / 57
Americans : 59 / 79
Chinese : 6 / 7
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 10 / 19
ANZAC : 10 / 8
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 3 PUs;Combat Move - Italians
2 fighters moved from Southern France to 104 Sea Zone
1 fighter moved from Southern France to Southern ItalyCombat - Italians
Battle in 104 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
2 fighters moved from 104 Sea Zone to 110 Sea Zone
4 artilleries moved from Yugoslavia to Romania
2 aaGuns moved from Southern France to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 10 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,2,6,3,3,2
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs totalTerritory Summary for ANZAC :
Caroline Islands : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Northern Territory : 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
Egypt : 2 infantryProduction/PUs Summary :
Germans : 56 / 92
Russians : 30 / 38
Japanese : 55 / 57
Americans : 59 / 79
Chinese : 6 / 7
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 10 / 18
ANZAC : 10 / 9
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 56 / 92
Russians : 30 / 38
Japanese : 55 / 57
Americans : 59 / 79
Chinese : 6 / 7
British : 25 / 0
UK_Pacific : 7 / 7
Italians : 10 / 18
ANZAC : 10 / 9
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 7 artilleries, 1 destroyer, 2 fighters and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
4 artilleries moved from United Kingdom to 110 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 5 fighters, 2 submarines, 3 tactical_bombers and 11 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
3 artilleries moved from 91 Sea Zone to Gibraltar
1 armour, 2 infantry and 1 tactical_bomber moved from Novgorod to Archangel
2 infantry and 1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 battleship, 4 carriers, 1 cruiser, 7 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 11 transports; Italians loiter and taunt with
British defend with 1 battleship, 1 cruiser and 4 transports; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 8 transports
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
Germans win with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 11 transports remaining. Battle score for attacker is 180
Casualties for Germans: 5 destroyers and 2 submarines
Casualties for British: 1 battleship, 1 cruiser and 4 transports
Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 8 transports
Battle in Gibraltar
Germans attack with 3 artilleries
British defend with 1 harbour; Americans defend with 1 infantry
Germans win, taking Gibraltar from British with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Morocco
Battle in Belarus
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Belarus
Russians win, taking Morocco from French with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 7 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 7 transports
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Archangel to Romania
1 tactical_bomber moved from Belarus to Romania
3 aaGuns moved from Novgorod to Archangel
5 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
5 artilleries and 5 infantry moved from Western Germany to GermanyPlace Units - Germans
1 aaGun and 2 fighters placed in Romania
5 artilleries and 5 infantry placed in Western Germany
2 artilleries and 5 infantry placed in Germany
1 destroyer placed in 110 Sea Zone
Germans undo move 4.
1 destroyer placed in 114 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
What an exciting game! I have made 0 progress against Russia. The destruction of the Atlantic fleet will cause you some problems, though. Too bad Italy has don’t jack all game!
Japan is looking good, even though it’ll be 2 more rounds before I finally seal the DEI bonus.
And the Axis & Allies are within only a few ICs of each other. AND I’ve never seen a game where the TUV for both sides has gone done. We’ve had quite a few apocalyptic battles already. Some good house-cleaning going on. :lol:





