@dawgoneit said in L26 PTV Surfer (L) vs Dawgoneit (X+15):
@surfer i’m sorry.I did not get the notification on this.
i will try to get to this by the end of the day
No worries.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - British
British spend 0 on tech rolls
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 2 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 artilleries and 2 infantry moved from Rhodesia to Union of South Africa
1 infantry moved from Italian Somaliland to Kenya
3 infantry moved from Caucasus to Rostov
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
Combat - British
Non Combat Move - British
1 transport moved from 39 Sea Zone to 56 Sea Zone
1 bomber moved from Rhodesia to Union of South Africa
1 aaGun, 6 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 carrier, 4 destroyers, 1 fighter, 6 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 91 Sea Zone
1 aaGun, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 91 Sea Zone to Morocco
2 aaGuns and 10 infantry moved from Yunnan to French Indo China
Place Units - British
1 armour, 2 infantry and 1 tactical_bomber placed in Union of South Africa
1 artillery placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 26 PUs total
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour and 3 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory Production
Activate Technology - Italians
Italians activating Increased Factory Production
Purchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs; 0 techTokens;
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Germany to Baltic States
Germans take Poland from Russians
Italians take Baltic States from Russians
1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory Production
Activate Technology - Italians
Italians activating Increased Factory Production
Purchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs; 0 techTokens;
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Germany to Baltic States
Germans take Poland from Russians
Italians take Baltic States from Russians
1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
Airborne Attack Move - Italians
1 infantry moved from Southern Italy to Cyprus
2 infantry moved from Iraq to Cyprus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Italians spend 0 on tech rolls
Italians rolls : 1/1 hits
Italians removing all Technology Tokens after successful research.
Italians discover Increased Factory Production
Activate Technology - Italians
Italians activating Increased Factory Production
Purchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 29 PUs; 0 techTokens;
Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 armour moved from Germany to Baltic States
Germans take Poland from Russians
Italians take Baltic States from Russians
1 armour, 2 artilleries and 3 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Iraq to Cyprus
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
Airborne Attack Move - Italians
1 infantry moved from Southern Italy to Cyprus
2 infantry moved from Iraq to Cyprus
Combat - Italians
Battle in Cyprus
Italians attack with 1 artillery, 1 bomber and 6 infantry
Americans defend with 2 fighters and 2 tactical_bombers
Italians roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits
Italians roll dice for 1 artillery, 1 bomber and 6 infantry in Cyprus, round 2 : 3/8 hits
British roll dice for 2 fighters and 2 tactical_bombers in Cyprus, round 2 : 2/4 hits
2 fighters owned by the Americans, 2 tactical_bombers owned by the Americans and 2 infantry owned by the Italians lost in Cyprus
Italians win, taking Cyprus from British with 1 artillery, 1 bomber and 4 infantry remaining. Battle score for attacker is 36
Casualties for Italians: 2 infantry
Casualties for Americans: 2 fighters and 2 tactical_bombers
Battle in Caucasus
Italians attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Cyprus to Southern Italy
1 artillery and 4 infantry moved from Algeria to Tunisia
1 artillery moved from France to Northern Italy
1 artillery moved from Western Germany to Northern Italy
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
4 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Iraq
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 99 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Cyprus : 1 flag, 1 artillery and 4 infantry
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 4 infantry
Northern Italy : 2 artilleries and 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Baltic States : 1 flag, 1 armour
Caucasus : 1 flag, 1 armour, 2 artilleries and 3 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 41 / 49
Russians : 45 / 60
Japanese : 37 / 38
Americans : 60 / 78
Chinese : 2 / 4
British : 25 / 26
UK_Pacific : 15 / 17
Italians : 22 / 38
ANZAC : 13 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,409
Median : 3,000
Variance : 0,762
Standard Deviation : 0,873
Total rolls : 22
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Russians Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
3 was rolled 2 times
6 was rolled 2 times
Average roll : 4,500
Median : 4,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4
Italians Combat
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 2,933
Median : 2,000
Variance : 1,357
Standard Deviation : 1,165
Total rolls : 15
When the US received both super submarines as well as long-range fighters. I was close to giving up. I mean what is the point. But I must admit that seeing those airborne Italian forces fall out of the sky everywhere is pretty neat :lol:
pom pom
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - ANZAC
ANZAC spend 0 on tech rolls
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 bomber moved from Celebes to Kwangtung
3 fighters moved from Celebes to French Indo China
3 submarines moved from 42 Sea Zone to 39 Sea Zone
Combat - ANZAC
Strategic bombing raid in Kwangtung
Bombing raid in Kwangtung rolls: 8,4 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Non Combat Move - ANZAC
1 bomber moved from Kwangtung to French Indo China
Place Units - ANZAC
1 battleship, 1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Bryansk to Baltic States
Combat - French
Battle in Baltic States
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from Baltic States to Finland
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 fighter moved from Bryansk to Baltic States
Combat - French
Battle in Baltic States
French attack with 1 fighter
Italians defend with 1 armour
French win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Non Combat Move - French
1 fighter moved from Baltic States to Finland
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 37 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 41 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 3 submarines
EDIT: Adding units owned by ANZAC to 44 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Please use the second France file, I changed my mind about ANZAC sub NCMs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs; 4 techTokens;
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Bessarabia to Rostov
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
Thats the third time in a row that I roll 4 dice and get no tech.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 3,2,2,5 and gets 0 hits
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 43 PUs; 4 techTokens;
Germans buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 4 techTokens;
Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Bessarabia to Rostov
1 infantry moved from Romania to Eastern Poland
Germans take Eastern Poland from Russians
2 artilleries and 8 infantry moved from Germany to Slovakia Hungary
2 artilleries and 2 mech_infantrys moved from Ukraine to Rostov
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 8 infantry in Slovakia Hungary, round 2 : 1/10 hits
Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 infantry; Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 artilleries, 2 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 6/12 hits
Russians roll dice for 5 infantry and 1 mech_infantry in Rostov, round 2 : 1/6 hits
3 infantry owned by the British, 2 infantry owned by the Russians, 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 2 artilleries, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
2 bombers, 3 fighters and 3 tactical_bombers moved from Rostov to Caucasus
2 aaGuns moved from Bessarabia to Ukraine
1 aaGun, 3 artilleries and 10 infantry moved from Western Germany to Germany
3 artilleries and 3 infantry moved from France to Western Germany
3 artilleries and 6 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
3 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 3 transports moved from 81 Sea Zone to 99 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Western Germany
3 infantry placed in France
3 infantry placed in Southern France
1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Territory Summary for Germans :
Egypt : 3 armour and 3 infantry
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 10 infantry
Slovakia Hungary : 2 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
Germany : 1 aaGun, 3 artilleries, 1 factory_major and 10 infantry
Rostov : 1 flag, 2 artilleries and 1 mech_infantry
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 2 aaGuns, 1 airfield, 6 armour, 1 factory_minor, 3 infantry and 4 mech_infantrys
Caucasus : 2 bombers, 3 fighters and 3 tactical_bombers
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 cruiser and 3 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 47 / 57
Russians : 39 / 60
Japanese : 37 / 38
Americans : 60 / 78
Chinese : 2 / 4
British : 25 / 26
UK_Pacific : 15 / 17
Italians : 22 / 38
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3,848
Median : 4,000
Variance : 0,344
Standard Deviation : 0,586
Total rolls : 33
Null / Other
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3,909
Median : 4,000
Variance : 0,381
Standard Deviation : 0,617
Total rolls : 22
Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Russians
Russians spend 0 on tech rolls
Purchase Units - Russians
Russians buy 2 aaGuns, 1 artillery, 1 fighter and 12 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Russians
Rocket attack in Germany does 1 damage to factory_major owned by Germans
Rockets in Archangel roll: 5
Rocket attack in Ukraine does 4 damage to factory_minor owned by Germans
Rockets in Volgograd roll: 4
Rocket attack in Western Germany does 5 damage to factory_major owned by Germans
Rockets in Novgorod roll: 5
Rocket attack in Ukraine does 2 damage to factory_minor owned by Germans
Rockets in Russia roll: 6
2 infantry moved from Samara to Volgograd
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 armour moved from Samara to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Novosibirsk to Suiyuyan
Chinese take Kansu from Japanese
Chinese take Suiyuyan from Japanese
2 mech_infantrys moved from Novosibirsk to Volgograd
1 armour moved from Belarus to Poland
Russians take Baltic States from Italians
Russians take Poland from Germans
1 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Belarus to Eastern Poland
3 infantry moved from Karelia to Novgorod
1 artillery moved from Archangel to Novgorod
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Novgorod to Volgograd
6 infantry moved from Tambov to Volgograd
1 aaGun and 2 infantry moved from Bryansk to Tambov
1 aaGun and 2 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Smolensk to Russia
10 infantry moved from Russia to Samara
3 infantry moved from Amur to Korea
Place Units - Russians
2 aaGuns and 1 fighter placed in Volgograd
10 infantry placed in Russia
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Russians collect 4 PUs from War Bonds; end with 47 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs; 1 techTokens;
Japanese buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 6 PUs; 1 techTokens;
Combat Move - Japanese
4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hits
Purchase Units - Japanese
Japanese repair 0 damage on 1 factory_minor; Remaining resources: 0 SuicideAttackTokens; 32 PUs; 1 techTokens;
Japanese buy 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 6 PUs; 1 techTokens;
Combat Move - Japanese
4 carriers, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports moved from 36 Sea Zone to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
3 artilleries and 6 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 1/7 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
2 bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 destroyer and 2 submarines placed in 19 Sea Zone
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4
Japanese collect 35 PUs; end with 41 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 2 aaGuns, 6 artilleries, 2 bombers, 1 factory_minor and 10 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 3 artilleries and 6 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Philippines : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Amur : 1 flag, 1 infantry
36 Sea Zone : 1 flag
19 Sea Zone : 4 carriers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 2 transports
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 44 / 57
Russians : 42 / 61
Japanese : 35 / 41
Americans : 60 / 78
Chinese : 5 / 4
British : 25 / 26
UK_Pacific : 15 / 17
Italians : 21 / 38
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 5,000
Median : 5,000
Variance : 2,444
Standard Deviation : 1,563
Total rolls : 10
Null / Other
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4,857
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 7
Americans Combat
6 was rolled 2 times
Average roll : 6,000
Median : 6,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover War Bonds
Activate Technology - Americans
Americans activating War Bonds
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Korea to Yunnan
1 artillery, 2 bombers, 2 fighters and 2 infantry moved from French Indo China to Yunnan
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
Americans take 36 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 bomber moved from Norway to France
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 submarines moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 2 fighters and 1 tactical_bomber
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 submarines
Battle in Yunnan
Americans attack with 1 artillery, 3 bombers, 2 fighters and 2 infantry
Japanese defend with 1 aaGun, 3 artilleries and 6 infantry
retreated to Yunnan
Japanese win with 3 artilleries and 4 infantry remaining. Battle score for attacker is -31
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 artillery, 1 bomber, 2 fighters and 2 infantry
Strategic bombing raid in France
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 2 bombers
EDIT: Adding units owned by Americans to Yunnan: 2 fighters
EDIT: Turning off Edit Mode
2 fighters moved from Yunnan to Volgograd
1 fighter and 1 tactical_bomber moved from Gibraltar to Norway
1 bomber moved from France to Norway
2 armour, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from Western United States to Korea
1 infantry moved from Midway to 25 Sea Zone
1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 carrier and 3 destroyers moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 airfield and 3 fighters placed in French Indo China
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Americans collect 1 PU from War Bonds; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - British
British spend 5 on tech rolls
Purchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs; 3 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from India to Yunnan
1 infantry moved from Szechwan to Yunnan
10 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 8 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Union of South Africa to Belgian Congo
1 bomber moved from Union of South Africa to Egypt
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
4 transports moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 transport moved from 56 Sea Zone to 41 Sea Zone
Combat - British
Battle in Yunnan
British attack with 1 armour and 11 infantry
Japanese defend with 3 artilleries and 4 infantry
British win, taking Yunnan from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 artilleries and 4 infantry
Casualties for British: 6 infantry
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Egypt to Belgian Congo
EDIT: 1 fighter moved from United Kingdom to Scotland
Place Units - British
4 infantry placed in Union of South Africa
3 infantry placed in United Kingdom
Turn Complete - British
British collect 26 PUs; end with 26 PUs total
Place Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 aaGuns and 6 infantry
EDIT: Adding units owned by British to Burma: 2 aaGuns and 6 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Italians
Italians spend 5 on tech rolls
Italians rolls : 0/1 hits
Purchase Units - Italians
Italians repair 0 damage on 1 factory_minor; Remaining resources: 30 PUs; 1 techTokens;
Italians buy 10 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry moved from Iraq to Persia
2 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 armour, 2 artilleries and 2 infantry moved from Caucasus to Rostov
1 artillery moved from Northern Italy to France
1 artillery moved from Northern Italy to Western Germany
4 infantry moved from Tunisia to Libya
1 artillery moved from Tunisia to Libya
1 bomber and 2 fighters moved from Southern Italy to Western Germany
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Southern Italy
4 infantry placed in Egypt
4 infantry placed in Iraq
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Territory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 10 infantry
Cyprus : 1 flag
Algeria : 1 flag
Syria : 1 flag
France : 1 artillery
Tunisia : 1 flag
Western Germany : 1 artillery, 1 bomber and 2 fighters
Northern Italy : 1 factory_major and 4 infantry
Libya : 1 artillery and 4 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Rostov : 1 armour, 2 artilleries and 2 infantry
Caucasus : 1 flag, 1 infantry
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag
99 Sea Zone : 1 infantry
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Northwest Persia : 1 flag, 2 artilleries and 1 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 43 / 57
Russians : 42 / 61
Japanese : 33 / 41
Americans : 60 / 82
Chinese : 7 / 6
British : 26 / 26
UK_Pacific : 15 / 15
Italians : 21 / 37
ANZAC : 13 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Null / Other
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1