I see why I normally protect sz92.
Soulblighter (Axis) vs. Whackamatt (Allies +15) TECH TOKENS 14L
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6 hits round 2
Sink three damaged carriers, leaving one undamaged one. Destroy 3 tactical bombers.
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3 hits on the last round.
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3 hits on the last round.
2 Fighters 1 Tactical Bomber.
Rather have the carrier take a hit, a bomber and a fighter. if you can change that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 0 on tech rolls
Americans removing all Technology Tokens after successful research.
Americans discover Super subsActivate Technology - Americans
Americans activating Super subsPurchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Nigeria to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Volgograd
1 fighter moved from Eastern United States to 92 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship, 2 carriers, 3 cruisers, 4 destroyers and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 bomber, 6 fighters and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Eastern United States to 92 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 3 transports remaining. Battle score for attacker is -81
Casualties for Japanese: 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 4 tactical_bombers
Casualties for Americans: 1 battleship, 1 bomber, 2 carriers, 4 cruisers, 5 destroyers, 6 fighters, 1 submarine and 1 tactical_bomber
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Germans defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the Germans
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 carrier and 1 fighter
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in French Indo China
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking French Indo China from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 submarine
Battle in Malaya
Battle in Sumatra
3 fighters owned by the Japanese forced to land in PhilippinesNon Combat Move - Americans
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 submarine moved from 17 Sea Zone to 34 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to GibraltarPlace Units - Americans
1 destroyer and 5 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
1 fighter and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 fighter, 6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Belgian Congo to Egypt
3 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea Zone -
Do you scramble in 35 and OOL
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Scramble. OOL depends on hits.
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2 hits
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Carrier/Fighter.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 109 Sea Zone
1 carrier, 1 fighter, 6 infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 bomber moved from Belgian Congo to Egypt
3 infantry moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from India to 35 Sea ZoneCombat - British
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in 35 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Japanese defend with 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 3 transports
Units damaged: 1 battleship owned by the British
British win, taking 35 Sea Zone from Japanese with 1 battleship remaining. Battle score for attacker is 69
Casualties for Japanese: 2 battleships, 1 carrier, 1 destroyer, 3 fighters and 3 transports
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Battle in Trans-Jordan
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Normandy Bordeaux
Battle in Northwest Persia
British attack with 3 infantry
Italians defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Northwest Persia from Italians with 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from Egypt to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
4 aaGuns and 11 infantry moved from India to BurmaPlace Units - British
2 artilleries and 2 infantry placed in Union of South Africa
1 artillery and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 32 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 22 PUs; 0 techTokens;
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 bomber moved from Iraq to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 22 PUs; 0 techTokens;
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 bomber moved from Iraq to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-JordanAirborne Attack Move - Italians
2 infantry moved from Southern Italy to Tunisia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians repair 0 damage on 2 factory_minors; Remaining resources: 22 PUs; 0 techTokens;
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 bomber moved from Iraq to 81 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from British
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from 98 Sea Zone to Trans-JordanAirborne Attack Move - Italians
2 infantry moved from Southern Italy to TunisiaCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Iraq
1 artillery moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
Italians undo move 1.
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag
Tunisia : 1 flag, 1 artillery and 4 infantry
Western Germany : 2 fighters
Northern Italy : 2 aaGuns, 1 armour, 2 artilleries and 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
93 Sea Zone : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
Persia : 1 flag, 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 40 / 54
Russians : 43 / 53
Japanese : 44 / 54
Americans : 60 / 80
Chinese : 0 / 3
British : 28 / 34
UK_Pacific : 11 / 11
Italians : 18 / 32
ANZAC : 13 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 0,571
Standard Deviation : 0,756
Total rolls : 8British Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,167
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - ANZAC
ANZAC spend 0 on tech rollsPurchase Units - ANZAC
ANZAC buy 1 bomber and 1 submarine; Remaining resources: 3 PUs; 1 techTokens;Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 42 Sea Zone
3 submarines moved from 42 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 1 submarine
3 submarines owned by the ANZAC Submerged
1 submarine owned by the Japanese SubmergedNon Combat Move - ANZAC
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from Finland to RussiaCombat - French
Battle in 43 Sea Zone
ANZAC loiter and taunt with ; French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyerNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Germans spend 0 on tech rolls
Germans roll 4,1,4,1 and gets 0 hitsPurchase Units - Germans
Germans repair 0 damage on 1 factory_major; Remaining resources: 49 PUs; 4 techTokens;
Germans buy 1 artillery and 15 infantry; Remaining resources: 0 PUs; 4 techTokens;Combat Move - Germans
1 artillery, 1 bomber and 1 infantry moved from Southern France to Normandy Bordeaux
4 artilleries and 4 infantry moved from France to Normandy Bordeaux
6 armour and 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
9 artilleries and 18 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 5 artilleries, 1 bomber and 5 infantry
British defend with 1 factory_minor, 1 harbour and 6 infantry
Germans roll dice for 5 artilleries, 1 bomber and 5 infantry in Normandy Bordeaux, round 2 : 3/11 hits
British roll dice for 6 infantry in Normandy Bordeaux, round 2 : 3/6 hits
3 infantry owned by the British and 3 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 5 artilleries, 1 bomber and 2 infantry in Normandy Bordeaux, round 3 : 3/8 hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 2/3 hits
3 infantry owned by the British and 2 infantry owned by the Germans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 5 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 5 infantry
Casualties for British: 6 infantryNon Combat Move - Germans
1 bomber moved from Normandy Bordeaux to Western Germany
5 infantry moved from Western Germany to France
2 artilleries moved from Western Germany to France
1 aaGun, 1 artillery and 2 infantry moved from Denmark to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 2 aaGuns
EDIT: Adding units owned by Germans to Western Ukraine: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Egypt : 3 armour and 3 infantry
Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 7 infantry
Western Germany : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 1 harbour and 12 infantry
Romania : 1 infantry
Germany : 1 factory_major
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 2 aaGuns, 6 armour, 9 artilleries, 18 infantry and 6 mech_infantrys
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 bomber, 3 fighters and 3 tactical_bombers
Yugoslavia : 1 flag
98 Sea Zone : 1 cruiser and 3 transportsProduction/PUs Summary :
Germans : 44 / 49
Russians : 41 / 53
Japanese : 44 / 54
Americans : 60 / 80
Chinese : 0 / 3
British : 26 / 34
UK_Pacific : 11 / 11
Italians : 18 / 32
ANZAC : 13 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,226
Standard Deviation : 1,107
Total rolls : 32Null / Other
1 was rolled 2 times
4 was rolled 2 times
Average roll : 2,500
Median : 2,500
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Germans Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
Average roll : 3,105
Median : 3,000
Variance : 0,944
Standard Deviation : 0,972
Total rolls : 19British Combat
1 was rolled 3 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 9 -
I can’t say I am enjoying this game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
Russians spend 0 on tech rollsPurchase Units - Russians
Russians buy 13 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 1 techTokens;Combat Move - Russians
Rocket attack in Germany does 6 damage to factory_major owned by Germans
Rockets in Archangel roll: 6
Rocket attack in Iraq does 4 damage to factory_minor owned by Italians
Rockets in Volgograd roll: 4
Rocket attack in Egypt does 2 damage to factory_minor owned by Italians
Rockets in Ukraine roll: 2
Rocket attack in Western Germany does 4 damage to airfield owned by Germans
Rockets in Novgorod roll: 4
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Baltic States to Eastern Poland
Russians take Eastern Poland from Germans
4 armour moved from Norway to Karelia
2 fighters and 2 tactical_bombers moved from Karelia to Ukraine
2 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 artillery moved from Karelia to Novgorod
3 infantry moved from Norway to Finland
1 artillery moved from Baltic States to Belarus
5 infantry moved from Novgorod to BelarusCombat - Russians
Non Combat Move - Russians
1 infantry moved from Suriname to Brazil
Russians take Brazil from Neutral_Allies
1 infantry moved from Suriname to Brazil
1 transport moved from 88 Sea Zone to 86 Sea Zone
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Russians to Volgograd: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,3,4,5,5,5,2,1,5,3,4
Russians collect 43 PUs (3 lost to blockades); end with 45 PUs total
Russians collect 2 PUs from War Bonds; end with 47 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 56 PUs





