let me know if you want to change the chosen casualties; I assumed since its clear i’m going for London you want to lose the bomber and then some inf (americans first as the brit stack is larger). keeping the aa so they’ll help against the german air.
Soulblighter (Axis) VS axis-dominion (Allies +6)
-
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 41 Sea Zone to Persia
1 armour, 6 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Persia
2 bombers moved from Dzavhan to Persia
1 aaGun, 2 artilleries and 6 infantry moved from Dzavhan to Yenisey
3 artilleries and 11 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Amur to Ulaanbaatar
3 armour moved from Korea to Ulaanbaatar
3 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
4 artilleries, 5 carriers, 2 destroyers, 5 fighters, 5 infantry, 6 submarines, 5 tactical_bombers and 5 transports moved from 88 Sea Zone to 91 Sea ZonePlace Units - Japanese
1 airfield placed in Persia
3 armour placed in Persia
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Korea : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Hainan : 1 harbour
Ceylon : 1 flag, 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun, 5 artilleries and 17 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 4 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 armour and 1 infantry
62 Sea Zone : 1 flag
Central America : 1 flag
British Guiana : 1 flag
French Guiana : 1 flag
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Persia : 1 flag, 1 airfield, 4 armour, 6 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
91 Sea Zone : 4 artilleries, 5 carriers, 2 destroyers, 5 fighters, 5 infantry, 6 submarines, 5 tactical_bombers and 5 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 39 / 41
Russians : 42 / 57
Japanese : 33 / 43
Americans : 47 / 35
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 28 / 24
Italians : 35 / 51
ANZAC : 8 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 mech_infantry moved from Shan State to India
1 aaGun and 3 infantry moved from Yunnan to Shan State
2 armour and 4 mech_infantrys moved from Eastern Persia to India
3 artilleries and 2 infantry moved from Eastern Persia to West India
1 fighter moved from 72 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 72 Sea Zone to 70 Sea ZonePlace Units - UK_Pacific
2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,2,4,3,4,5,5,3,3,2,4,6,1,6,1,4,1,4,2,6,5,2,2
UK_Pacific collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 fighters and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 49 PUs;
Italians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Equatorial Africa to Kenya
Italians take Kenya from British
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from Rhodesia to Kenya
1 artillery and 5 infantry moved from Albania to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
7 infantry moved from Slovakia Hungary to Yugoslavia
3 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia -
I can´t post as it says the file is to big.
-
What the heck?? That’s strange!
-
-
you’ve been unusually silent this morning, are you just thinking things over? don’t worry, i’m not up to anything :evil:
-

-
Did you happen to play your jap turn, because I haven’t gotten any email today.
-
I am thinking it over. Upcoming turns will be crucial.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
2 infantry moved from Greece to Bulgaria
5 mech_infantrys moved from Greece to Albania
5 armour moved from Greece to Albania
1 infantry moved from Greece to Albania
1 tactical_bomber moved from Northwest Persia to Bulgaria
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
3 infantry moved from Northwest Persia to Turkey
5 mech_infantrys moved from Greece to Turkey
5 armour moved from Greece to Turkey
5 armour moved from Caucasus to Turkey
3 mech_infantrys moved from Caucasus to Turkey
3 armour moved from Caucasus to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Turkey
2 infantry moved from Northwest Persia to Turkey
11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Battle in Turkey
Russians attack with 14 armour, 5 infantry and 9 mech_infantrys
Neutral_True defend with 8 infantry
Russians win, taking Turkey from Neutral_True with 14 armour, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Persia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 factory_minor; Italians defend with 3 infantry
Russians win, taking Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Albania
Russians attack with 5 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Albania from Italians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Japanese defend with 1 factory_minor and 2 infantry
Russians win, taking Iraq from Japanese with 11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bulgaria to Greece
1 fighter moved from Western Ukraine to Novgorod
3 infantry moved from Belarus to Novgorod
7 infantry moved from Finland to Norway
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun, 4 artilleries and 8 infantry moved from Ukraine to Bryansk
1 aaGun and 16 infantry moved from Novosibirsk to Kazakhstan
7 infantry moved from Russia to Samara
1 aaGun moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Greece
4 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Greece to Albania
5 armour moved from Rostov to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Volgograd to SamaraPlace Units - Russians
3 artilleries placed in Norway
3 infantry placed in Novgorod
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,5,2,1,2,5,3,6,5,4,3,1,2,2,1,4,6,4,2,3,5,2,3,4,1,6,4,1,3,2
Russians collect 38 PUs (4 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to Urals
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 5 infantry moved from 127 Sea Zone to Nenetsia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone -
Did you play this out?
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 bombers moved from Trans-Jordan to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 bombers moved from Trans-Jordan to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to UralsCombat - Japanese
Battle in West India
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in West India, round 2 : 7/13 hits
UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits
4 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 infantry, 5 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Eastern Persia
4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 109 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 88 Sea Zone
1 aaGun moved from Timguska to Urals
1 infantry moved from Dzavhan to Yenisey
4 fighters and 5 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to 88 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4,1,6,6,1,5,6,3,2
Japanese collect 19 PUs (8 lost to blockades); end with 55 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 artillery
Egypt : 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry
British Guiana : 1 flag
French Guiana : 1 flag
Southern Italy : 4 fighters and 5 tactical_bombers
Urals : 1 flag, 1 aaGun, 3 armour, 5 artilleries and 17 infantry
112 Sea Zone : 4 artilleries, 5 carriers, 1 destroyer, 5 infantry, 5 submarines and 5 transports
89 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 bombers, 7 fighters and 4 tactical_bombers
81 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 4 transports
Suriname : 1 flag
88 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 50
Russians : 41 / 58
Japanese : 27 / 55
Americans : 52 / 38
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 26 / 33
Italians : 34 / 51
ANZAC : 12 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,414
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,667
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,385
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 bombers moved from Trans-Jordan to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to UralsCombat - Japanese
Battle in West India
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in West India, round 2 : 7/13 hits
UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits
4 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 infantry, 5 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Eastern Persia
4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 109 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 88 Sea Zone
1 aaGun moved from Timguska to Urals
1 infantry moved from Dzavhan to Yenisey
4 fighters and 5 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to 88 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4,1,6,6,1,5,6,3,2
Japanese collect 19 PUs (8 lost to blockades); end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 artillery
Egypt : 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry
British Guiana : 1 flag
French Guiana : 1 flag
Southern Italy : 4 fighters and 5 tactical_bombers
Urals : 1 flag, 1 aaGun, 3 armour, 5 artilleries and 17 infantry
112 Sea Zone : 4 artilleries, 5 carriers, 1 destroyer, 5 infantry, 4 submarines and 5 transports
125 Sea Zone : 1 submarine
89 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 bombers, 7 fighters and 4 tactical_bombers
81 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 4 transports
Suriname : 1 flag
88 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 50
Russians : 41 / 58
Japanese : 27 / 55
Americans : 52 / 38
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 26 / 33
Italians : 34 / 51
ANZAC : 12 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,414
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,667
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,385
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 64 Sea Zone to 89 Sea Zone
7 fighters moved from 64 Sea Zone to 89 Sea Zone
3 fighters moved from 64 Sea Zone to 89 Sea Zone
1 bomber moved from Norway to Western Germany
1 bomber moved from Greece to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Philippines
Battle in Formosa
Battle in 89 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking Formosa from Japanese, taking 89 Sea Zone from Neutral with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 armour, 2 artilleries and 5 infantry moved from Central America to 64 Sea Zone
3 armour, 2 artilleries, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 infantry, 8 submarines and 5 transports moved from 64 Sea Zone to 91 Sea Zone
10 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier placed in 6 Sea Zone
2 armour placed in Korea
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 1 bomber
EDIT: Adding units owned by Americans to Norway: 1 bomber
EDIT: Turning off Edit Mode
UK_Pacific buy 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to West India
2 tactical_bombers moved from India to West India
2 fighters moved from India to West India
6 fighters moved from India to West India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in West India
British attack with 8 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British win, taking West India from Japanese with 8 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in GibraltarNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 83 Sea Zone to 91 Sea Zone
8 fighters and 2 tactical_bombers moved from West India to Iraq
2 armour and 8 mech_infantrys moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from India to Yunnan
3 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 aaGun moved from Burma to India
3 infantry moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - UK_Pacific
3 tactical_bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 tactical_bombers





