14L G40 souL(Allies +15) vs Shin Ji (Axis)


  • Not sure I can get a turn in until tomorrow night.

  • '15

    OK, I’ll be here. :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 battleships moved from 54 Sea Zone to 47 Sea Zone
                2 battleships moved from 47 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to 43 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 battleships in Caroline Islands, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  1/2 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Caroline Islands, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/8 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 6 transports in 91 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/8 hits
                        Germans roll dice for 1 fighter and 6 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans, 1 transport owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        5 transports owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 bomber, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 37 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 fighter in 37 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 55 Sea Zone to Queensland
                1 fighter moved from 46 Sea Zone to Queensland
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                3 carriers, 3 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 37 Sea Zone to Shan State
                1 bomber moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 43 Sea Zone to Northern Territory

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Shan State : 1 fighter
        Queensland : 2 fighters
        Northern Territory : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Morocco : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 42
        Japanese : 52 / 52
        Americans : 50 / 70
        Chinese : 6 / 14
        British : 21 / 0
        UK_Pacific : 10 / 19
        Italians : 17 / 19
        ANZAC : 15 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 2 artilleries, 1 fighter and 13 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 42
        Japanese : 52 / 52
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 21 / 0
        UK_Pacific : 10 / 19
        Italians : 17 / 19
        ANZAC : 15 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Shan State to Malaya
                1 fighter moved from Yunnan to Malaya

    Combat - British
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Malaya, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Malaya, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Malaya to Yunnan
                1 armour and 3 mech_infantrys moved from Yunnan to India
                1 infantry moved from Burma to Shan State
                1 mech_infantry moved from Kwangtung to Yunnan
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
        Shan State : 1 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 7 mech_infantrys
        Malaya : 1 harbour and 2 infantry
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 2 infantry
        93 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 42
        Japanese : 49 / 52
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 21 / 0
        UK_Pacific : 13 / 15
        Italians : 17 / 19
        ANZAC : 15 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to United Kingdom
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from British
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 infantry moved from Algeria to Tunisia

    Combat - Italians

    Non Combat Move - Italians
                1 bomber moved from Italian Somaliland to Southern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 tactical_bomber placed in Southern Italy
                Italians undo move 1.
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Philippines
                Battle in 44 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    ANZAC win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Celebes, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - ANZAC
                1 fighter, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                2 aaGuns moved from Queensland to Northern Territory
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland
                3 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Philippines : 1 infantry
        Celebes : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag, 1 submarine and 1 transport
        35 Sea Zone : 1 flag, 2 submarines and 1 transport
        54 Sea Zone : 2 cruisers and 5 destroyers
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 42
        Japanese : 44 / 52
        Americans : 52 / 70
        Chinese : 6 / 12
        British : 21 / 0
        UK_Pacific : 13 / 15
        Italians : 17 / 27
        ANZAC : 18 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 42
        Japanese : 44 / 52
        Americans : 52 / 70
        Chinese : 6 / 12
        British : 21 / 0
        UK_Pacific : 13 / 15
        Italians : 17 / 27
        ANZAC : 18 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 59 PUs;
                Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                2 bombers moved from Baltic States to Bessarabia
                3 bombers moved from Western Germany to Bessarabia
                3 bombers moved from Southern Italy to Ukraine
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from Greece to Ukraine
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 armour moved from Vyborg to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Karelia to Novgorod

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Novgorod
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 3 bombers and 1 tactical_bomber
                    Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Germans win with 3 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Bessarabia
                    Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
                    Russians defend with 6 infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
                    Casualties for Russians: 6 infantry

    Non Combat Move - Germans
                2 bombers moved from Bessarabia to Southern Italy
                3 bombers moved from Ukraine to Poland
                2 bombers moved from Bessarabia to Poland
                2 aaGuns, 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Baltic States to Poland
                5 mech_infantrys moved from Germany to Poland
                1 aaGun moved from Romania to Slovakia Hungary
                3 infantry moved from Norway to 112 Sea Zone
                3 aaGuns moved from Western Germany to 112 Sea Zone
                3 aaGuns, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 aaGuns and 3 infantry moved from 110 Sea Zone to United Kingdom

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 artilleries placed in France
                1 armour and 8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                6 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                4 infantry moved from Belarus to Eastern Poland
                1 artillery and 4 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 4 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  1/8 hits
                        Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 :  3/7 hits
                        Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 :  0/4 hits
                        3 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 4 :  3/7 hits
                        Germans roll dice for 1 artillery in Eastern Poland, round 4 :  0/1 hits
                        1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 6 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 6 infantry in Baltic States, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 artillery and 7 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
                        Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 :  0/8 hits
                        Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 :  3/3 hits
                        3 infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 :  1/5 hits
                        Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 :  1/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Novgorod, round 4 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 :  0/2 hits
                        Germans roll dice for 1 armour in Novgorod, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 6 :  1/2 hits
                        Germans roll dice for 1 armour in Novgorod, round 6 :  0/1 hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
                5 armour and 9 mech_infantrys moved from Belarus to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                5 armour and 11 mech_infantrys moved from Bryansk to Ukraine
                1 artillery and 7 infantry moved from Russia to Bryansk
                3 aaGuns and 4 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Volgograd to Bryansk
                3 infantry moved from Northwest Persia to Caucasus
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs

    Territory Summary for Russians :

    Siam : 1 flag
        Yunnan : 1 armour and 1 mech_infantry
        Yenisey : 6 infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 2 armour
        Tobruk : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 mech_infantry
        Baltic States : 5 infantry
        Bryansk : 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 artillery and 3 infantry
        Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
        Ukraine : 5 armour, 1 factory_minor, 3 infantry and 11 mech_infantrys
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        Caucasus : 3 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 37 / 45
        Japanese : 44 / 52
        Americans : 52 / 70
        Chinese : 6 / 12
        British : 21 / 0
        UK_Pacific : 13 / 15
        Italians : 16 / 27
        ANZAC : 18 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangtung
                      Japanese take Kwangtung from UK_Pacific
                1 armour moved from Hunan to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 armour moved from Kwangsi to Yunnan
                1 infantry moved from Kweichow to Yunnan
                6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Hunan to Yunnan
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                2 cruisers moved from 41 Sea Zone to 37 Sea Zone
                2 battleships, 4 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                2 artilleries and 3 infantry moved from Dzavhan to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 infantry
                    British defend with 1 infantry; Americans defend with 1 fighter
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Yunnan
                    Japanese attack with 7 armour, 1 artillery, 7 fighters, 2 infantry, 4 mech_infantrys and 7 tactical_bombers
                    British defend with 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 artilleries, 1 fighter and 13 infantry
                    Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 6 armour, 1 artillery, 3 fighters, 2 infantry and 4 mech_infantrys
                    Casualties for Russians: 1 armour and 1 mech_infantry
                    Casualties for British: 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 artilleries, 1 fighter and 13 infantry

    Non Combat Move - Japanese
                3 fighters moved from Yunnan to 37 Sea Zone
                5 tactical_bombers moved from Yunnan to 37 Sea Zone
                1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                3 mech_infantrys moved from Shantung to Hopei

    Place Units - Japanese
                3 armour placed in Shantung
                3 armour placed in Kiangsu
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Morocco to Gibraltar
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Java
                Battle in Gibraltar
                    Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 3 artilleries, 1 harbour and 6 infantry
                        Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 :  6/14 hits
                        Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Gibraltar, round 2 :  7/11 hits
                        2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Gibraltar, round 3 :  6/7 hits
                        Germans roll dice for 2 armour and 3 artilleries in Gibraltar, round 3 :  2/5 hits
                        1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 armour owned by the Germans and 3 artilleries owned by the Germans lost in Gibraltar
                    Americans win, taking Java from Japanese, taking Gibraltar from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour, 3 artilleries and 6 infantry
                    Casualties for Americans: 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Brazil
                1 carrier, 2 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
                1 submarine moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                2 fighters moved from Queensland to Western Australia

    Place Units - Americans
                1 destroyer placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Northern Territory : 1 bomber
        Western Australia : 2 fighters
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag, 1 artillery
        42 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
        10 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 armour and 1 harbour
        101 Sea Zone : 2 destroyers and 2 transports
        Brazil : 1 bomber
        91 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 45
        Japanese : 48 / 52
        Americans : 56 / 81
        Chinese : 3 / 12
        British : 21 / 0
        UK_Pacific : 9 / 15
        Italians : 16 / 27
        ANZAC : 18 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Kansu : 2 infantry
        Tsinghai : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 45
        Japanese : 48 / 52
        Americans : 56 / 81
        Chinese : 3 / 3
        British : 21 / 0
        UK_Pacific : 9 / 15
        Italians : 16 / 27
        ANZAC : 18 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Shan State
                2 infantry moved from Malaya to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 infantry moved from India to Burma

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 4 PUs (6 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 armour and 1 mech_infantry
        Shan State : 1 armour and 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 7 mech_infantrys
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        Anglo Egyptian Sudan : 2 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 45
        Japanese : 46 / 52
        Americans : 56 / 81
        Chinese : 4 / 3
        British : 21 / 0
        UK_Pacific : 10 / 5
        Italians : 16 / 27
        ANZAC : 18 / 26
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 infantry moved from Tunisia to Algeria
                1 artillery and 2 infantry moved from Tunisia to Libya
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Romania to Poland

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 armour and 1 harbour
                    Italians win, taking Gibraltar from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France

    Place Units - Italians
                1 artillery placed in Southern Italy
                1 destroyer and 2 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                1 submarine moved from 35 Sea Zone to 18 Sea Zone

    Combat - ANZAC
                Battle in Borneo
                Battle in 18 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 18 Sea Zone, round 5 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the ANZAC lost in 18 Sea Zone
                    Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine
                Battle in 17 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 cruisers and 5 destroyers moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Northern Territory to Western Australia
                1 infantry moved from Northern Territory to Western Australia
                1 artillery and 4 infantry moved from New South Wales to Queensland
                2 fighters moved from Queensland to Java
                1 fighter moved from Northern Territory to Java

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Borneo : 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
        Northern Territory : 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Western Australia : 2 infantry
        Celebes : 1 flag
        Java : 1 artillery, 3 fighters and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 2 cruisers, 5 destroyers, 1 submarine and 1 transport
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 transport
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        17 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Anglo Egyptian Sudan : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 45
        Japanese : 42 / 52
        Americans : 56 / 81
        Chinese : 4 / 3
        British : 21 / 0
        UK_Pacific : 14 / 5
        Italians : 16 / 27
        ANZAC : 18 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 64
        Russians : 36 / 45
        Japanese : 42 / 52
        Americans : 56 / 81
        Chinese : 4 / 3
        British : 21 / 0
        UK_Pacific : 14 / 5
        Italians : 16 / 27
        ANZAC : 18 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Poland to Baltic States
                1 armour moved from Vyborg to Finland
                2 bombers moved from Southern Italy to Ethiopia
                1 artillery moved from Poland to Baltic States
                5 armour, 1 artillery, 7 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Poland to Novgorod
                1 bomber moved from Poland to Ukraine
                3 bombers moved from Poland to Baltic States

    Combat - Germans
                Strategic bombing raid in Ukraine
                    Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Novgorod
                    Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 5 damage total.
                Battle in Ethiopia
                    Germans attack with 2 bombers
                    Russians defend with 1 mech_infantry
                    Germans win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 6 armour, 1 artillery, 7 infantry and 18 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                    Germans win, taking Eastern Poland from Russians with 6 armour, 1 artillery, 3 infantry and 18 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery, 3 bombers and 3 infantry
                    Russians defend with 5 infantry
                    1 artillery owned by the Germans retreated to Poland
                    Russians win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
                6 infantry moved from 126 Sea Zone to Norway
                1 aaGun moved from Slovakia Hungary to Poland
                1 bomber moved from Ukraine to Poland
                1 bomber moved from Novgorod to Poland
                3 bombers moved from Baltic States to Poland
                2 bombers moved from Ethiopia to Italian Somaliland

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in United Kingdom
                3 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 4 damage on 2 factory_minors; Remaining resources: 38 PUs;
                Russians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 fighter moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  3/5 hits
                        Italians roll dice for 1 armour in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                5 armour and 11 mech_infantrys moved from Ukraine to Bryansk
                3 infantry moved from Caucasus to Rostov
                1 artillery and 1 infantry moved from Russia to Bryansk
                3 mech_infantrys moved from Volgograd to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Bryansk to Belarus
                3 aaGuns, 1 artillery and 2 infantry moved from Novgorod to Archangel
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                1 mech_infantry moved from Tobruk to Egypt

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Novgorod
                3 mech_infantrys placed in Volgograd
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUs

    Territory Summary for Russians :

    Siam : 1 flag
        Yenisey : 6 infantry
        Olgiy : 1 flag
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 2 armour and 1 mech_infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        Belarus : 3 infantry
        Karelia : 1 infantry
        Baltic States : 3 infantry
        Bryansk : 5 armour, 3 artilleries, 2 fighters, 7 infantry, 16 mech_infantrys and 1 tactical_bomber
        Rostov : 3 infantry
        Archangel : 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Bessarabia : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 36 / 44
        Japanese : 42 / 52
        Americans : 56 / 81
        Chinese : 4 / 3
        British : 21 / 0
        UK_Pacific : 14 / 5
        Italians : 16 / 27
        ANZAC : 18 / 30
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Szechwan to Yunnan
                3 mech_infantrys moved from Hunan to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                3 mech_infantrys moved from Hopei to Yunnan
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                2 fighters and 5 tactical_bombers moved from 37 Sea Zone to Shan State
                1 fighter moved from Hunan to Shan State
                2 tactical_bombers moved from Hunan to Yunnan
                1 destroyer moved from 18 Sea Zone to 17 Sea Zone
                2 destroyers moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 3 destroyers
                    ANZAC defend with 1 submarine
                    Japanese win, taking 17 Sea Zone from ANZAC with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 3 fighters and 5 tactical_bombers
                    British defend with 1 armour and 1 infantry
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 armour and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour and 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Japanese
                2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                2 fighters and 4 tactical_bombers moved from Shan State to 20 Sea Zone
                1 fighter moved from Shan State to Kwangsi
                1 fighter moved from 43 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Yunnan to 20 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                3 armour moved from Kiangsu to Hunan
                3 armour moved from Shantung to Hunan
                2 artilleries and 3 infantry moved from Yakut S.S.R. to Dzavhan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Shantung
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

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