Probably max D, but I don’t want to assume here, OOL?
14L G40 souL(Allies +15) vs Shin Ji (Axis)
-
Not sure I can get a turn in until tomorrow night.
-
OK, I’ll be here. :)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 battleships moved from 54 Sea Zone to 47 Sea Zone
2 battleships moved from 47 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 43 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 90 Sea Zone to 91 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 0/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery in Caroline Islands, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Caroline Islands, round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 1 bomber, 2 carriers, 3 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 carrier, 1 cruiser and 6 transports in 91 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Americans, 1 tactical_bomber owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 bomber, 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/8 hits
Germans roll dice for 1 fighter and 6 transports in 91 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans, 1 transport owned by the Germans and 1 fighter owned by the Germans lost in 91 Sea Zone
5 transports owned by the Germans lost in 91 Sea Zone
Americans win with 1 bomber, 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 77
Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 6 transports
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 55 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
3 carriers, 3 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 bomber moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 43 Sea Zone to Northern TerritoryPlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery and 1 harbour
Shan State : 1 fighter
Queensland : 2 fighters
Northern Territory : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Morocco : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
91 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 6 / 14
British : 21 / 0
UK_Pacific : 10 / 19
Italians : 17 / 19
ANZAC : 15 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanPlace Units - Chinese
2 artilleries and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUsTerritory Summary for Chinese :
Yunnan : 2 artilleries, 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 52 / 52
Americans : 50 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 10 / 19
Italians : 17 / 19
ANZAC : 15 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Shan State to Malaya
1 fighter moved from Yunnan to MalayaCombat - British
Battle in Malaya
British attack with 1 fighter and 2 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Malaya, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
1 armour and 3 mech_infantrys moved from Yunnan to India
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
2 infantry moved from Belgian Congo to Anglo Egyptian SudanPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs (4 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Shan State : 1 infantry
India : 1 airfield, 2 armour, 1 factory_major, 1 harbour, 1 infantry and 7 mech_infantrys
Malaya : 1 harbour and 2 infantry
Kwangtung : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
93 Sea Zone : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 49 / 52
Americans : 50 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 17 / 19
ANZAC : 15 / 32
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Southern Italy to United Kingdom
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from British
1 artillery and 2 infantry moved from Libya to Tunisia
1 infantry moved from Algeria to TunisiaCombat - Italians
Non Combat Move - Italians
1 bomber moved from Italian Somaliland to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 tactical_bomber placed in Southern Italy
Italians undo move 1.
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win, taking 35 Sea Zone from Japanese with 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 44 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Philippines from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
Japanese roll dice for 1 armour in Celebes, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 fighter, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 54 Sea Zone
1 infantry placed in Queensland
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs (2 lost to blockades); end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 fighter, 3 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Philippines : 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
44 Sea Zone : 1 flag, 1 submarine and 1 transport
35 Sea Zone : 1 flag, 2 submarines and 1 transport
54 Sea Zone : 2 cruisers and 5 destroyers
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 44 / 52
Americans : 52 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 17 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 36 / 42
Japanese : 44 / 52
Americans : 52 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 17 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 59 PUs;
Germans buy 1 armour, 3 artilleries, 3 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 bombers moved from Baltic States to Bessarabia
3 bombers moved from Western Germany to Bessarabia
3 bombers moved from Southern Italy to Ukraine
1 artillery moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
1 tactical_bomber moved from Greece to Ukraine
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 4 infantry
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 armour and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 3 bombers and 1 tactical_bomber
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans win with 3 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Bessarabia
Germans attack with 5 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 6 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber, 1 fighter and 1 tactical_bomber
Casualties for Russians: 6 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Southern Italy
3 bombers moved from Ukraine to Poland
2 bombers moved from Bessarabia to Poland
2 aaGuns, 5 armour, 2 artilleries, 10 infantry and 5 mech_infantrys moved from Baltic States to Poland
5 mech_infantrys moved from Germany to Poland
1 aaGun moved from Romania to Slovakia Hungary
3 infantry moved from Norway to 112 Sea Zone
3 aaGuns moved from Western Germany to 112 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to United KingdomPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries placed in France
1 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from Egypt to Ethiopia
Russians take Ethiopia from Italians
6 infantry moved from Belarus to Baltic States
3 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Eastern Poland
1 artillery and 4 infantry moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 4 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 4 infantry in Eastern Poland, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 3 : 3/7 hits
Germans roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 0/4 hits
3 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 4 : 3/7 hits
Germans roll dice for 1 artillery in Eastern Poland, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Baltic States, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 7 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery and 7 infantry in Novgorod, round 2 : 0/8 hits
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 2 : 3/3 hits
3 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 1/5 hits
Germans roll dice for 1 armour and 2 infantry in Novgorod, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 4 : 1/4 hits
Germans roll dice for 1 armour and 1 infantry in Novgorod, round 4 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 0/2 hits
Germans roll dice for 1 armour in Novgorod, round 5 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 6 : 1/2 hits
Germans roll dice for 1 armour in Novgorod, round 6 : 0/1 hits
1 armour owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
5 armour and 9 mech_infantrys moved from Belarus to Bryansk
1 fighter moved from Eastern Poland to Bryansk
5 armour and 11 mech_infantrys moved from Bryansk to Ukraine
1 artillery and 7 infantry moved from Russia to Bryansk
3 aaGuns and 4 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Northwest Persia to Caucasus
6 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
3 mech_infantrys placed in Volgograd
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs (1 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUsTerritory Summary for Russians :
Siam : 1 flag
Yunnan : 1 armour and 1 mech_infantry
Yenisey : 6 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 2 armour
Tobruk : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 mech_infantry
Baltic States : 5 infantry
Bryansk : 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
Eastern Poland : 1 artillery and 3 infantry
Russia : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 infantry and 2 mech_infantrys
Ukraine : 5 armour, 1 factory_minor, 3 infantry and 11 mech_infantrys
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Caucasus : 3 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 64
Russians : 37 / 45
Japanese : 44 / 52
Americans : 52 / 70
Chinese : 6 / 12
British : 21 / 0
UK_Pacific : 13 / 15
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 armour moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Yunnan
6 armour, 1 artillery, 3 fighters, 1 infantry, 4 mech_infantrys and 5 tactical_bombers moved from Hunan to Yunnan
4 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 cruisers moved from 41 Sea Zone to 37 Sea Zone
2 battleships, 4 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
2 artilleries and 3 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Shensi to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Shan State
Japanese attack with 3 infantry
British defend with 1 infantry; Americans defend with 1 fighter
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Casualties for Americans: 1 fighter
Battle in Yunnan
Japanese attack with 7 armour, 1 artillery, 7 fighters, 2 infantry, 4 mech_infantrys and 7 tactical_bombers
British defend with 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry; Russians defend with 1 armour and 1 mech_infantry; Chinese defend with 2 artilleries, 1 fighter and 13 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 6 armour, 1 artillery, 3 fighters, 2 infantry and 4 mech_infantrys
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for British: 3 aaGuns, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Chinese: 2 artilleries, 1 fighter and 13 infantryNon Combat Move - Japanese
3 fighters moved from Yunnan to 37 Sea Zone
5 tactical_bombers moved from Yunnan to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to HopeiPlace Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from Morocco to Gibraltar
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Java
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 armour, 3 artilleries, 1 harbour and 6 infantry
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 : 6/14 hits
Germans roll dice for 2 armour, 3 artilleries and 6 infantry in Gibraltar, round 2 : 7/11 hits
2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber in Gibraltar, round 3 : 6/7 hits
Germans roll dice for 2 armour and 3 artilleries in Gibraltar, round 3 : 2/5 hits
1 fighter owned by the Americans, 1 artillery owned by the Americans, 2 armour owned by the Germans and 3 artilleries owned by the Germans lost in Gibraltar
Americans win, taking Java from Japanese, taking Gibraltar from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 armour, 3 artilleries and 6 infantry
Casualties for Americans: 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 bomber moved from Gibraltar to Brazil
1 carrier, 2 destroyers and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 2 destroyers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to Western AustraliaPlace Units - Americans
1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea Zone
1 artillery, 1 bomber, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Northern Territory : 1 bomber
Western Australia : 2 fighters
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 artillery
42 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 flag, 1 armour and 1 harbour
101 Sea Zone : 2 destroyers and 2 transports
Brazil : 1 bomber
91 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 48 / 52
Americans : 56 / 81
Chinese : 3 / 12
British : 21 / 0
UK_Pacific : 9 / 15
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Kansu : 2 infantry
Tsinghai : 2 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 48 / 52
Americans : 56 / 81
Chinese : 3 / 3
British : 21 / 0
UK_Pacific : 9 / 15
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Shan State
2 infantry moved from Malaya to Shan StateCombat - British
Battle in Yunnan
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 armour
British roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 2 infantry in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to BurmaPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs (6 lost to blockades); end with 5 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Yunnan : 1 armour and 1 mech_infantry
Shan State : 1 armour and 1 infantry
Burma : 1 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 7 mech_infantrys
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 2 armour, 2 artilleries, 1 harbour, 5 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Malta : 1 aaGun and 1 infantry
Anglo Egyptian Sudan : 2 infantry
Eastern Persia : 1 flag
Brazil : 1 flag, 4 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 46 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 10 / 5
Italians : 16 / 27
ANZAC : 18 / 26
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 infantry moved from Tunisia to Algeria
1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to PolandCombat - Italians
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 armour and 1 harbour
Italians win, taking Gibraltar from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern FrancePlace Units - Italians
1 artillery placed in Southern Italy
1 destroyer and 2 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in Borneo
Battle in 18 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 4 : 0/1 hits
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 5 : 1/1 hits
1 submarine owned by the ANZAC lost in 18 Sea Zone
Japanese win, taking Borneo from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
2 cruisers and 5 destroyers moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 artillery and 4 infantry moved from New South Wales to Queensland
2 fighters moved from Queensland to Java
1 fighter moved from Northern Territory to JavaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Borneo : 1 infantry
Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Northern Territory : 2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 2 infantry
Celebes : 1 flag
Java : 1 artillery, 3 fighters and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 2 cruisers, 5 destroyers, 1 submarine and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 transport
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Anglo Egyptian Sudan : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 42 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 14 / 5
Italians : 16 / 27
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 50 / 64
Russians : 36 / 45
Japanese : 42 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 14 / 5
Italians : 16 / 27
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Poland to Baltic States
1 armour moved from Vyborg to Finland
2 bombers moved from Southern Italy to Ethiopia
1 artillery moved from Poland to Baltic States
5 armour, 1 artillery, 7 infantry and 10 mech_infantrys moved from Poland to Eastern Poland
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Poland to Novgorod
1 bomber moved from Poland to Ukraine
3 bombers moved from Poland to Baltic StatesCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Strategic bombing raid in Novgorod
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Ethiopia
Germans attack with 2 bombers
Russians defend with 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 6 armour, 1 artillery, 7 infantry and 18 mech_infantrys
Russians defend with 1 artillery and 3 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 1 artillery, 3 infantry and 18 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 1 artillery, 3 bombers and 3 infantry
Russians defend with 5 infantry
1 artillery owned by the Germans retreated to Poland
Russians win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 126 Sea Zone
6 infantry moved from 126 Sea Zone to Norway
1 aaGun moved from Slovakia Hungary to Poland
1 bomber moved from Ukraine to Poland
1 bomber moved from Novgorod to Poland
3 bombers moved from Baltic States to Poland
2 bombers moved from Ethiopia to Italian SomalilandPlace Units - Germans
3 infantry placed in France
3 infantry placed in United Kingdom
3 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 4 damage on 2 factory_minors; Remaining resources: 38 PUs;
Russians buy 2 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 fighter moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/5 hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
5 armour and 11 mech_infantrys moved from Ukraine to Bryansk
3 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
2 infantry moved from Novgorod to Belarus
1 infantry moved from Bryansk to Belarus
3 aaGuns, 1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour and 2 mech_infantrys moved from Russia to Archangel
1 mech_infantry moved from Tobruk to EgyptPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 44 PUsTerritory Summary for Russians :
Siam : 1 flag
Yenisey : 6 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Egypt : 2 armour and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Belarus : 3 infantry
Karelia : 1 infantry
Baltic States : 3 infantry
Bryansk : 5 armour, 3 artilleries, 2 fighters, 7 infantry, 16 mech_infantrys and 1 tactical_bomber
Rostov : 3 infantry
Archangel : 3 aaGuns, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Bessarabia : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Iraq : 1 flag
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 56
Russians : 36 / 44
Japanese : 42 / 52
Americans : 56 / 81
Chinese : 4 / 3
British : 21 / 0
UK_Pacific : 14 / 5
Italians : 16 / 27
ANZAC : 18 / 30
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Szechwan to Yunnan
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Hopei to Yunnan
1 fighter moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 5 tactical_bombers moved from 37 Sea Zone to Shan State
1 fighter moved from Hunan to Shan State
2 tactical_bombers moved from Hunan to Yunnan
1 destroyer moved from 18 Sea Zone to 17 Sea Zone
2 destroyers moved from 6 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 3 destroyers
ANZAC defend with 1 submarine
Japanese win, taking 17 Sea Zone from ANZAC with 3 destroyers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shan State
Japanese attack with 3 fighters and 5 tactical_bombers
British defend with 1 armour and 1 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 6 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - Japanese
2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 20 Sea Zone
2 fighters and 4 tactical_bombers moved from Shan State to 20 Sea Zone
1 fighter moved from Shan State to Kwangsi
1 fighter moved from 43 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Yunnan to 20 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
3 armour moved from Kiangsu to Hunan
3 armour moved from Shantung to Hunan
2 artilleries and 3 infantry moved from Yakut S.S.R. to DzavhanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total