Also, please keep in mind, software development is hard work. I know, it’s what I do for a living. I know a lot of you will still use TripleA and that’s fine. Just know that Beamdog is committed to A&A for the long haul and that’s very important.
Most of the material is TripleA-oriented, but some also applies to the boardgame series.
I am particularly looking for strategy articles involving individual scenarios. Put your scenario design tips in the Scenario Design article. Finishing the rules comparison would be useful.