@Entek Italy up
NWO: Witt, Unknown, Dawgoneit and Capt Walker
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Purchase Units - Chinese
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;Non Combat Move - Chinese
1 infantry moved from Western Sinkiang to Eastern Sinkiang
1 infantry moved from Western Sinkiang to Eastern SinkiangPlace Units - Chinese
1 artillery and 1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Western Sinkiang : 1 artillery, 1 factory and 1 infantry
Eastern Sinkiang : 1 aaGun, 2 fighters and 4 infantryProduction/PUs Summary :
Russians : 43 / 56
Germans : 27 / 36
British : 38 / 51
Italians : 24 / 24
Chinese : 4 / 4
Japanese : 50 / 58
Americans : 63 / 73 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 9
Research Technology - Japanese
Japanese spend 0 on tech rolls
Japanese rolls : 0/1 hitsPurchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 halftracks, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Japanese
2 armour moved from Burma to Bombay
1 artillery and 2 infantry moved from French Indo-China to SZ 71 South China Sea
2 cruisers moved from SZ 71 South China Sea to SZ 57 Arabian Sea
1 artillery, 1 battleship, 2 infantry and 2 transports moved from SZ 71 South China Sea to SZ 57 Arabian Sea
6 fighters moved from SZ 71 South China Sea to Bombay
1 artillery and 2 infantry moved from SZ 57 Arabian Sea to Bombay
1 submarine moved from SZ 73 East China Sea to SZ 98 Philippine Sea
1 artillery and 4 infantry moved from Kansu to Eastern Sinkiang
1 armour moved from Kansu to Eastern Sinkiang
1 armour moved from Kansu to Eastern Sinkiang
1 destroyer moved from SZ 73 East China Sea to SZ 98 Philippine Sea
1 fighter moved from Kwangtung to SZ 98 Philippine Sea
1 fighter moved from French Indo-China to SZ 98 Philippine SeaCombat - Japanese
Battle in Bombay
Japanese attack with 2 armour, 1 artillery, 6 fighters and 2 infantry
British defend with 1 aaGun, 1 artillery, 1 factory, 1 fighter, 3 halftracks and 2 marines
AA fire in Bombay : 1/6 hits
1 fighter owned by the Japanese lost in Bombay
Japanese roll dice for 1 battleship and 2 cruisers in Bombay, round 2 : 1/3 hits
Japanese roll dice for 2 armour, 1 artillery, 5 fighters and 2 infantry in Bombay, round 2 : 1/10 hits
British roll dice for 1 artillery, 1 fighter, 3 halftracks and 2 marines in Bombay, round 2 : 4/7 hits
1 armour owned by the Japanese, 2 infantry owned by the Japanese, 1 marine owned by the British, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Bombay
Japanese roll dice for 1 armour and 5 fighters in Bombay, round 3 : 1/6 hits
British roll dice for 1 fighter, 3 halftracks and 1 marine in Bombay, round 3 : 2/5 hits
1 armour owned by the Japanese, 1 marine owned by the British and 1 fighter owned by the Japanese lost in Bombay
British win with 1 fighter and 3 halftracks remaining. Battle score for attacker is -28
Casualties for Japanese: 2 armour, 1 artillery, 2 fighters and 2 infantry
Casualties for British: 1 artillery and 2 marines
4 fighters owned by the Japanese retreated
Battle in Eastern Sinkiang
Japanese attack with 2 armour, 1 artillery and 4 infantry
Chinese defend with 1 aaGun, 2 fighters and 4 infantry
Japanese roll dice for 2 armour, 1 artillery and 4 infantry in Eastern Sinkiang, round 2 : 1/7 hits
Chinese roll dice for 2 fighters and 4 infantry in Eastern Sinkiang, round 2 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Eastern Sinkiang, round 3 : 2/6 hits
Chinese roll dice for 2 fighters and 3 infantry in Eastern Sinkiang, round 3 : 1/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 2 armour, 1 artillery and 2 infantry in Eastern Sinkiang, round 4 : 2/5 hits
Chinese roll dice for 2 fighters and 1 infantry in Eastern Sinkiang, round 4 : 2/3 hits
1 fighter owned by the Chinese, 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese roll dice for 2 armour and 1 artillery in Eastern Sinkiang, round 5 : 0/3 hits
Chinese roll dice for 1 fighter in Eastern Sinkiang, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Eastern Sinkiang
Japanese roll dice for 2 armour in Eastern Sinkiang, round 6 : 0/2 hits
Chinese roll dice for 1 fighter in Eastern Sinkiang, round 6 : 0/1 hits
Japanese roll dice for 2 armour in Eastern Sinkiang, round 7 : 1/2 hits
Chinese roll dice for 1 fighter in Eastern Sinkiang, round 7 : 1/1 hits
1 fighter owned by the Chinese and 1 armour owned by the Japanese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 1 armour remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 1 artillery and 4 infantry
Casualties for Chinese: 2 fighters and 4 infantry
Battle in SZ 98 Philippine Sea
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in SZ 98 Philippine Sea, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in SZ 98 Philippine Sea, round 2 : 1/3 hits
British roll dice for 1 destroyer in SZ 98 Philippine Sea, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in SZ 98 Philippine Sea
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 fighters moved from SZ 98 Philippine Sea to French Indo-China
3 carriers and 1 submarine moved from SZ 71 South China Sea to SZ 57 Arabian Sea
4 fighters moved from Bombay to SZ 57 Arabian Sea
1 infantry moved from Kwangtung to French Indo-China
1 marine moved from Inner Mongolia to Kansu
1 infantry moved from Shantung to Northern Manchukuo
2 infantry moved from Southern Japan to SZ 73 East China Sea
2 infantry moved from SZ 73 East China Sea to ShantungPlace Units - Japanese
3 infantry placed in French Indo-China
3 infantry placed in Kwangtung
2 armour placed in Kansu
2 halftracks placed in Chosen
2 infantry placed in Southern Japan
1 destroyer and 1 submarine placed in SZ 73 East China SeaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
SZ 57 Arabian Sea : 1 battleship, 3 carriers, 2 cruisers, 4 fighters, 1 submarine and 2 transports
SZ 71 South China Sea : 1 destroyer and 1 submarine
SZ 73 East China Sea : 1 destroyer, 2 submarines and 1 transport
SZ 98 Philippine Sea : 1 destroyer
Northern Manchukuo : 1 flag, 1 infantry
Chosen : 1 flag, 1 factory and 2 halftracks
Inner Mongolia : 1 flag
Sakhalin Island : 1 infantry
Calcutta : 1 flag
Okhotsk : 1 flag
Yakutsk : 1 flag
Iwo Jima : 3 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory and 3 infantry
Northern Japan : 1 aaGun, 1 factory and 2 infantry
Kansu : 1 flag, 2 armour, 1 factory and 1 marine
Southern Japan : 1 aaGun, 1 factory and 2 infantry
South Philippines : 1 flag, 1 infantry
Shantung : 1 flag, 2 infantry
French Indo-China : 1 factory, 2 fighters and 4 infantry
Burma : 1 flag, 1 artillery
Western Aleutian Islands : 1 infantry
Eastern Sinkiang : 1 flag, 1 aaGun and 1 armour
North Philippines : 1 flag, 1 infantry
Szechwan : 1 flag
Yunnan : 1 flag
Guam : 2 infantry
Vladivostok : 1 flag
Amurskaya : 1 flag
Buryatia : 1 flag
Irkutsk : 1 flagProduction/PUs Summary :
Russians : 43 / 56
Germans : 27 / 36
British : 38 / 51
Italians : 24 / 24
Chinese : 2 / 4
Japanese : 52 / 57
Americans : 63 / 73 -
After the horrible dice in Bombay I’m about ready to end this game.
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Sorry Capt Walker. Winning that battle was a possibility and would have handed the initiative back to you two. It might be too much in out favour now.
I don’t mind if you want to stop playing. Thank you for joining us.
Enjoy your day. -
We’ll have to see what Wayne says…he may feel the same way after Russia moves.
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yes I was feeling our nuts were in a vise

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Ow! You can’t carry on.
Probably should not play anymore today, as I have chores to do and girls to collect from school. If you change your minds, I can do US/Russia tomorrow.
Good day both. -
Go ahead and do US/Russia…maybe we’ll luck out and you’ll get bad dice.
We’ll decide whether to go on after we see the map.
Have a good day also!





