@crockett36 It says I need to download it so I do and then it says map not found, missing map.
JEB (Allies) vs Inno (Axis) 42 2E Game 04
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Please choose the next 4 casualties
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1 US crusier 1 UK crusier and the 2 US fighters
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 bomber, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 9 Sea Zone to 7 Sea Zone
2 submarines moved from 6 Sea Zone to 7 Sea Zone
2 fighters moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from 14 Sea Zone to 7 Sea Zone
1 carrier moved from 5 Sea Zone to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
2 fighters moved from Karelia S.S.R. to 7 Sea Zone
1 bomber moved from Germany to 7 Sea Zone
1 infantry moved from Ukraine S.S.R. to Caucasus
Germans take Caucasus from Russians
1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from Italy to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Egypt
Germans take Egypt from British
1 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to ArchangelCombat - Germans
Germans creates battle in territory 14 Sea Zone
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 7 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 6 fighters and 3 submarines
British defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports
Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser and 6 fighters in 7 Sea Zone, round 2 : 3/9 hits
British roll dice for 2 carriers, 3 cruisers, 1 destroyer, 4 fighters and 4 transports in 7 Sea Zone, round 2 : 5/10 hits
1 carrier owned by the Americans , 1 cruiser owned by the Germans , 1 carrier owned by the Germans , 1 carrier owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber and 5 fighters in 7 Sea Zone, round 3 : 4/6 hits
British roll dice for 4 fighters in 7 Sea Zone, round 3 : 0/4 hits
British roll dice for 3 cruisers and 4 transports in 7 Sea Zone, round 3 : 1/3 hits
2 fighters owned by the Americans , 1 cruiser owned by the British , 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 bomber and 4 fighters in 7 Sea Zone, round 4 : 4/5 hits
British roll dice for 2 fighters in 7 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 cruiser and 4 transports in 7 Sea Zone, round 4 : 1/1 hits
1 transport owned by the British , 1 cruiser owned by the British , 2 fighters owned by the British , 2 fighters owned by the Germans and 1 submarine owned by the Germans lost in 7 Sea Zone
1 transport owned by the British and 2 transports owned by the Americans lost in 7 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 56
Casualties for Germans: 1 carrier, 1 cruiser, 4 fighters and 3 submarines
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 2 transportsNon Combat Move - Germans
1 battleship moved from 14 Sea Zone to 17 Sea Zone
1 carrier moved from 14 Sea Zone to 17 Sea Zone
2 fighters moved from 7 Sea Zone to France
1 bomber moved from 7 Sea Zone to France
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 aaGun, 8 armour, 3 artilleries and 8 infantry moved from West Russia to Caucasus
1 artillery moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
1 artillery and 2 infantry moved from Belorussia to West Russia
1 artillery and 1 infantry moved from Algeria to Libya
1 aaGun moved from Germany to France
3 infantry moved from Germany to France
2 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Germany to France
1 infantry moved from Germany to Poland
1 aaGun moved from Poland to Ukraine S.S.R.Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 infantry placed in Italy
3 infantry placed in Germany
1 bomber and 1 fighter placed in Germany
Germans undo move 2.
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine S.S.R.: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 transport
17 Sea Zone : 1 battleship, 1 carrier and 1 transport
Archangel : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 flag, 1 aaGun, 8 armour, 3 artilleries, 1 factory and 9 infantry
Egypt : 1 flag, 2 infantry
France : 1 aaGun, 1 bomber, 2 fighters and 5 infantry
Germany : 1 aaGun, 1 bomber, 1 factory, 1 fighter and 5 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 4 infantry
Libya : 1 artillery and 1 infantry
Poland : 1 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 2 artilleries and 3 infantryProduction/PUs Summary :
Russians : 17 / 22
Germans : 50 / 50
British : 24 / 30
Japanese : 36 / 39
Americans : 41 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy nothing; Remaining resources: 30 PUs;Combat Move - British
1 bomber moved from Russia to 5 Sea Zone
1 bomber moved from United Kingdom to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid costs 0 production in Germany
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 5 Sea Zone to Russia
1 submarine moved from 29 Sea Zone to 38 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 54 PUs totalTerritory Summary for British :
38 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 infantry
Eastern Australia : 1 infantry
Russia : 1 bomber and 3 fighters
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 17 / 22
Germans : 50 / 50
British : 24 / 54
Japanese : 36 / 39
Americans : 41 / 39 -
That was highly annoying. Seems I did all the mistakes you can make with the allies so far. Let’s see how this goes…
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Also it seems my AA gun works very well in this game … :mrgreen:
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Yes. Disastrous start for the allies in fact. That, combined with a very well execution on your part make it looks quite difficult for me now. Insane that Germany can go unthreatened until round 6!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Anhwei
2 infantry moved from Manchuria to Anhwei
2 infantry moved from India to Persia
2 fighters moved from West Russia to Persia
2 fighters moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 infantry moved from Western Australia to Eastern Australia
1 artillery moved from Western Australia to Eastern AustraliaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Eastern Australia, round 2 : 1/2 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Eastern Australia
Japanese win, taking Eastern Australia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo-Egyptian Sudan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anglo-Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
2 fighters owned by the Japanese retreated
Battle in Anhwei
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anglo-Egyptian Sudan to Caucasus
2 fighters moved from Persia to Caucasus
2 transports moved from 34 Sea Zone to 37 Sea Zone
1 transport moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 46 Sea Zone to 37 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Yunnan to Kwangtung
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 carrier moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Manchuria to 62 Sea Zone
1 battleship moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 34 Sea Zone
1 fighter moved from Anhwei to KwangtungPlace Units - Japanese
1 transport placed in 62 Sea Zone
1 armour, 1 fighter and 1 infantry placed in India
1 artillery and 3 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs totalTerritory Summary for Japanese :
34 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
35 Sea Zone : 1 transport
37 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports
62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
Caucasus : 4 fighters
East Indies : 1 artillery, 1 factory and 5 infantry
Eastern Australia : 1 flag, 1 artillery
India : 1 flag, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
Kwangtung : 1 fighter and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 22
Germans : 50 / 50
British : 22 / 54
Japanese : 40 / 40
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 infantry moved from Manchuria to Buryatia S.S.R.
2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Anhwei
2 infantry moved from Manchuria to Anhwei
2 infantry moved from India to Persia
2 fighters moved from West Russia to Persia
2 fighters moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo-Egyptian Sudan
1 infantry moved from Western Australia to Eastern Australia
1 artillery moved from Western Australia to Eastern AustraliaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 fighter and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 0/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 1/4 hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 2/4 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Persia
Japanese win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Australia
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Eastern Australia, round 2 : 1/2 hits
British roll dice for 1 infantry in Eastern Australia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Eastern Australia
Japanese win, taking Eastern Australia from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo-Egyptian Sudan
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Anglo-Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
2 fighters owned by the Japanese retreated
Battle in Anhwei
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Anhwei, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Anglo-Egyptian Sudan to Caucasus
2 fighters moved from Persia to Caucasus
2 transports moved from 34 Sea Zone to 37 Sea Zone
1 transport moved from 46 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
1 artillery moved from 35 Sea Zone to India
1 destroyer moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 46 Sea Zone to 37 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 infantry moved from Yunnan to Kwangtung
1 destroyer moved from 60 Sea Zone to 62 Sea Zone
1 carrier moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Manchuria to 62 Sea Zone
1 battleship moved from 34 Sea Zone to 37 Sea Zone
2 fighters moved from East Indies to 34 Sea Zone
1 fighter moved from Anhwei to KwangtungPlace Units - Japanese
1 transport placed in 62 Sea Zone
1 armour, 1 fighter and 1 infantry placed in India
1 artillery and 3 infantry placed in East IndiesTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 destroyer
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 battleship
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 34 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
17 Sea Zone : 1 fighter
34 Sea Zone : 2 battleships, 1 carrier, 1 fighter and 1 transport
35 Sea Zone : 1 transport
37 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 2 transports
Anhwei : 1 flag, 1 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 armour
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
Caucasus : 4 fighters
East Indies : 1 artillery, 1 factory and 5 infantry
Eastern Australia : 1 flag, 1 artillery
India : 1 flag, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
Kwangtung : 1 fighter and 1 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 2 infantry
Solomon Islands : 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag
Yunnan : 1 flagProduction/PUs Summary :
Russians : 16 / 22
Germans : 50 / 50
British : 22 / 54
Japanese : 40 / 40
Americans : 40 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 cruiser and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits
Bombing raid in Germany rolls: 2,5,3,1 and costs: 11 production.
Bombing raid costs 11 production in GermanyNon Combat Move - Americans
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 bomber moved from Germany to United Kingdom
3 bombers moved from Germany to United Kingdom
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 cruiser moved from 11 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 19 Sea Zone to 11 Sea Zone
2 fighters moved from Eastern United States to 11 Sea Zone
1 fighter moved from Eastern United States to GreenlandPlace Units - Americans
1 cruiser and 2 transports placed in 11 Sea Zone
1 armour and 1 artillery placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 43 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 cruiser and 1 destroyer
11 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
44 Sea Zone : 1 submarine
Central United States : 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 armour, 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 1 infantry
Greenland : 1 fighter
Hawaiian Islands : 1 infantry
Soviet Far East : 1 infantry
United Kingdom : 1 armour, 1 artillery, 4 bombers, 2 fighters and 2 infantry
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 16 / 22
Germans : 50 / 50
British : 22 / 54
Japanese : 40 / 40
Americans : 40 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Szechwan to Yunnan
Americans take Yunnan from Japanese
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
1 infantry moved from Russia to Archangel
3 fighters moved from Russia to West Russia
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Archangel, round 3 : 1/4 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in West Russia
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 1 artillery, 3 fighters and 3 infantry in West Russia, round 2 : 1/7 hits
Germans roll dice for 2 artilleries and 3 infantry in West Russia, round 2 : 1/5 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in West Russia, round 3 : 2/6 hits
Germans roll dice for 2 artilleries and 2 infantry in West Russia, round 3 : 0/4 hits
2 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in West Russia, round 4 : 3/6 hits
Germans roll dice for 2 artilleries in West Russia, round 4 : 2/2 hits
2 infantry owned by the Russians and 2 artilleries owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
3 fighters moved from West Russia to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Sinkiang to Szechwan
2 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Novosibirsk to Sinkiang
1 infantry moved from Russia to Kazakh S.S.R.Place Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs totalTerritory Summary for Russians :
14 Sea Zone : 1 submarine
Archangel : 1 artillery and 2 infantry
Evenki National Okrug : 2 infantry
Kazakh S.S.R. : 1 infantry
Russia : 2 aaGuns, 5 armour, 4 artilleries, 1 factory, 4 fighters and 11 infantry
Sinkiang : 1 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 1 artillery
Yakut S.S.R. : 1 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Russians : 19 / 19
Germans : 47 / 50
British : 22 / 54
Japanese : 39 / 40
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 45 PUs;
Germans buy 2 artilleries, 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Ukraine S.S.R. to West Russia
3 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Ukraine S.S.R. to West Russia
1 bomber moved from France to Archangel
1 fighter moved from Germany to West Russia
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Germany to Anglo-Egyptian Sudan
1 artillery moved from Caucasus to Kazakh S.S.R.Combat - Germans
Battle in Archangel
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber and 4 infantry in Archangel, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 3/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in West Russia
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 0/3 hits
Russians roll dice for 1 artillery in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 3 : 0/3 hits
Russians roll dice for 1 artillery in West Russia, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 4 : 0/3 hits
Russians roll dice for 1 artillery in West Russia, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in West Russia, round 5 : 0/3 hits
Russians roll dice for 1 artillery in West Russia, round 5 : 1/1 hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 fighter and 1 infantry in West Russia, round 6 : 2/2 hits
Russians roll dice for 1 artillery in West Russia, round 6 : 0/1 hits
1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Anglo-Egyptian Sudan
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Anglo-Egyptian Sudan
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 artillery and 1 infantry moved from Libya to Egypt
1 bomber moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Poland to Ukraine S.S.R.
5 infantry moved from Germany to Baltic States
1 aaGun moved from Germany to Baltic States
1 armour moved from Caucasus to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 fighter moved from West Russia to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.
1 armour moved from Caucasus to Karelia S.S.R.
1 aaGun moved from France to Germany
5 infantry moved from France to Germany
1 bomber moved from Archangel to Karelia S.S.R.
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 carrier and 1 fighter moved from 17 Sea Zone to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 15 Sea Zone
2 armour moved from Caucasus to Karelia S.S.R.Place Units - Germans
1 artillery and 3 infantry placed in Caucasus
1 artillery and 1 infantry placed in Karelia S.S.R.
1 infantry placed in Italy
1 fighter placed in 15 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Italy: 1 infantry
EDIT: Turning off Edit Mode
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
Archangel : 1 flag, 1 infantry
Baltic States : 1 aaGun and 5 infantry
Caucasus : 1 flag, 1 aaGun, 3 armour, 3 artilleries, 1 factory and 11 infantry
Egypt : 1 flag, 1 artillery, 1 bomber and 1 infantry
Germany : 1 aaGun, 1 bomber, 1 factory and 4 infantry
Gibraltar : 1 flag
Italy : 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 5 armour, 1 artillery, 1 bomber, 1 factory, 3 fighters and 1 infantry
Kazakh S.S.R. : 1 flag, 1 artillery
Trans-Jordan : 1 flag, 1 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 53 / 53
British : 21 / 54
Japanese : 39 / 40
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 2 cruisers, 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Russia to IndiaCombat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in IndiaNon Combat Move - British
1 bomber moved from India to Russia
2 fighters moved from Russia to 7 Sea ZonePlace Units - British
1 carrier, 2 cruisers, 1 destroyer and 1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 21 PUs; end with 22 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
38 Sea Zone : 1 submarine
Russia : 1 bomber and 1 fighter
United Kingdom : 1 aaGun, 2 armour, 1 artillery, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 14 / 19
Germans : 53 / 53
British : 21 / 22
Japanese : 39 / 40
Americans : 41 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair 2 damage on 2 factories; Remaining resources: 38 PUs;
Japanese buy 1 armour, 2 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
2 fighters moved from Caucasus to Sinkiang
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Kwangtung to Szechwan
2 fighters moved from Caucasus to Szechwan
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Alaska
Japanese take Alaska from Americans
2 infantry moved from Japan to 62 Sea Zone
1 fighter moved from 62 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 fighter moved from Kwangtung to Yunnan
2 infantry moved from Persia to Caucasus
1 armour moved from India to Caucasus
2 infantry moved from Buryatia S.S.R. to Soviet Far East
1 artillery and 2 infantry moved from East Indies to 37 Sea Zone
1 infantry moved from East Indies to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to IndiaCombat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Soviet Far East, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 38 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Yunnan
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 3/3 hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Szechwan, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sinkiang
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Sinkiang, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Szechwan to Caucasus
2 fighters moved from Sinkiang to Caucasus
1 fighter moved from India to Caucasus
1 battleship moved from 34 Sea Zone to 15 Sea Zone
1 fighter moved from Yunnan to Caucasus
1 armour moved from Burma to Szechwan
1 destroyer moved from 62 Sea Zone to 36 Sea Zone
1 artillery moved from Eastern Australia to Western Australia
1 fighter moved from 34 Sea Zone to Caucasus
1 cruiser moved from 37 Sea Zone to 34 Sea Zone
1 carrier moved from 62 Sea Zone to 36 Sea Zone
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 fighter moved from Caucasus to 34 Sea Zone
1 fighter moved from Soviet Far East to ManchuriaPlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in India
1 artillery and 3 infantry placed in East Indies
1 bomber placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 1 battleship
34 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
35 Sea Zone : 1 transport
36 Sea Zone : 1 carrier and 1 destroyer
37 Sea Zone : 1 transport
38 Sea Zone : 1 destroyer and 1 submarine
61 Sea Zone : 1 transport
64 Sea Zone : 1 transport
Alaska : 1 flag, 1 armour and 1 infantry
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag, 1 infantry
Caroline Islands : 1 infantry
Caucasus : 1 armour, 6 fighters and 2 infantry
East Indies : 1 artillery, 1 factory and 3 infantry
Eastern Australia : 1 flag
India : 1 flag, 1 armour, 2 artilleries, 1 factory and 5 infantry
Italian East Africa : 1 flag, 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 bomber and 1 factory
Manchuria : 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 1 artillery and 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 2 infantry
Szechwan : 1 flag, 1 armour and 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 artillery
Yunnan : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 13 / 19
Germans : 53 / 53
British : 20 / 22
Japanese : 46 / 46
Americans : 36 / 43 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Italy
1 bomber moved from United Kingdom to CaucasusCombat - Americans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Caucasus
Strategic bombing raid in Germany
AA fire in Germany : 1/2 hits
1 bomber killed by AA
Bombing raid in Germany rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in Germany
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in ItalyNon Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 bomber moved from Germany to United Kingdom
1 bomber moved from Caucasus to Russia
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 cruiser moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 11 Sea Zone to 18 Sea Zone
1 armour moved from 18 Sea Zone to West Indies
1 infantry moved from 18 Sea Zone to West Indies
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier and 2 transports placed in 11 Sea Zone
1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 36 PUs; end with 36 PUs totalTerritory Summary for Americans :
10 Sea Zone : 2 cruisers, 1 destroyer and 1 transport
11 Sea Zone : 1 carrier and 2 transports
18 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
44 Sea Zone : 1 submarine
Central United States : 1 infantry
Eastern Canada : 1 aaGun, 1 artillery and 1 infantry
Eastern United States : 1 bomber, 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Greenland : 1 fighter
Hawaiian Islands : 1 infantry
Russia : 1 bomber
United Kingdom : 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 infantry
West Indies : 1 armour and 1 infantry
Western United States : 1 aaGun, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 13 / 19
Germans : 53 / 53
British : 20 / 22
Japanese : 46 / 46
Americans : 36 / 36 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to West Russia
1 fighter moved from Russia to Kazakh S.S.R.
1 fighter moved from Russia to West Russia
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 3 : 2/3 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 2/3 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Russia
1 fighter moved from West Russia to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 submarine moved from 14 Sea Zone to 13 Sea ZonePlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 44 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 59 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
13 Sea Zone : 1 submarine
Evenki National Okrug : 1 infantry
Kazakh S.S.R. : 2 infantry
Novosibirsk : 1 infantry
Russia : 2 aaGuns, 5 armour, 5 artilleries, 1 factory, 4 fighters and 11 infantry
West Russia : 1 flag, 2 infantry
Yakut S.S.R. : 1 infantryProduction/PUs Summary :
Russians : 17 / 17
Germans : 49 / 53
British : 20 / 22
Japanese : 46 / 46
Americans : 36 / 36 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 5 damage on 5 factories; Remaining resources: 48 PUs;
Germans buy 6 artilleries, 1 bomber and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine S.S.R. to West Russia
1 infantry moved from Caucasus to West Russia
1 bomber moved from Germany to United Kingdom
2 infantry moved from Caucasus to Kazakh S.S.R.
1 fighter moved from 15 Sea Zone to Kazakh S.S.R.
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to Kazakh S.S.R.
1 armour moved from Karelia S.S.R. to Vologda
Germans take Vologda from Russians
3 fighters moved from Karelia S.S.R. to West Russia
1 bomber moved from Karelia S.S.R. to Evenki National Okrug
2 armour moved from Karelia S.S.R. to Evenki National Okrug
1 bomber moved from Egypt to RussiaCombat - Germans
Battle in Evenki National Okrug
Germans attack with 2 armour and 1 bomber
Russians defend with 1 infantry; Americans defend with 1 infantry
Germans roll dice for 2 armour and 1 bomber in Evenki National Okrug, round 2 : 1/3 hits
Russians roll dice for 2 infantry in Evenki National Okrug, round 2 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in Evenki National Okrug
Germans roll dice for 1 armour and 1 bomber in Evenki National Okrug, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Evenki National Okrug
Germans win, taking Evenki National Okrug from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Casualties for Americans: 1 infantry
Battle in West Russia
Germans attack with 3 fighters and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 3 fighters and 3 infantry in West Russia, round 2 : 2/6 hits
Russians roll dice for 2 infantry in West Russia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakh S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakh S.S.R.
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 0/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 0/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Kazakh S.S.R., round 5 : 2/3 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 5 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 6 and costs: 6 production.
Bombing raid costs 6 production in United KingdomNon Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to Finland
5 infantry moved from Baltic States to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
1 infantry moved from Trans-Jordan to Persia
1 bomber moved from Russia to Karelia S.S.R.
1 bomber moved from Evenki National Okrug to Karelia S.S.R.
1 bomber moved from United Kingdom to Germany
1 fighter moved from West Russia to Germany
1 fighter moved from West Russia to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Egypt to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
2 infantry moved from Italy to France
1 infantry moved from Germany to France
1 fighter moved from West Russia to Germany
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
4 artilleries placed in Caucasus
1 artillery, 1 bomber and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs totalTerritory Summary for Germans :
15 Sea Zone : 1 battleship and 1 carrier
34 Sea Zone : 1 transport
Archangel : 1 flag
Caucasus : 1 flag, 1 aaGun, 3 armour, 6 artilleries, 1 factory, 1 fighter and 7 infantry
Egypt : 1 flag
Evenki National Okrug : 1 flag, 1 armour
Finland : 1 artillery and 1 infantry
France : 3 infantry
Germany : 1 aaGun, 1 artillery, 2 bombers, 1 factory, 2 fighters and 6 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 2 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 6 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Persia : 1 artillery and 2 infantry
Trans-Jordan : 1 flag
Vologda : 1 flag, 1 armour
West Russia : 2 infantryProduction/PUs Summary :
Russians : 10 / 17
Germans : 56 / 56
British : 20 / 22
Japanese : 46 / 46
Americans : 36 / 36 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - British
British repair 3 damage on 3 factories; Remaining resources: 19 PUs;
British buy 1 carrier; Remaining resources: 5 PUs;Combat Move - British
1 artillery moved from United Kingdom to 7 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 7 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 bomber moved from Russia to CaucasusCombat - British
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits
Bombing raid in Caucasus rolls: 3 and costs: 3 production.
Bombing raid costs 3 production in Caucasus
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 infantry
British roll dice for 2 cruisers in France, round 2 : 2/2 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 2/4 hits
Germans roll dice for 3 infantry in France, round 2 : 2/3 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 1 artillery owned by the British lost in France
British win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
2 fighters moved from France to 8 Sea Zone
1 bomber moved from Caucasus to RussiaPlace Units - British
1 carrier placed in 8 Sea ZoneTurn Complete - British
British collect 20 PUs; end with 25 PUs totalTerritory Summary for British :
8 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
Russia : 1 bomber and 1 fighter
United Kingdom : 1 aaGun, 2 armour, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 10 / 17
Germans : 56 / 56
British : 20 / 25
Japanese : 46 / 46
Americans : 36 / 36 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
6 fighters moved from Caucasus to Novosibirsk
1 infantry moved from Italian East Africa to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 armour moved from Alaska to Western Canada
Japanese take Western Canada from British
1 infantry moved from Alaska to 64 Sea Zone
1 armour moved from Western Canada to Western United States
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from BritishCombat - Japanese
Battle in Western United States
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 aaGun, 1 factory and 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Western United States, round 2 : 1/2 hits
Americans roll dice for 1 aaGun and 2 infantry in Western United States, round 2 : 0/2 hits
1 aaGun owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 1 infantry in Western United States, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Western United States, round 3 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Western United States, round 4 : 1/2 hits
Americans roll dice for 2 infantry in Western United States, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour in Western United States, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Western United States, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Western United States, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Western United States, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Western United States, round 7 : 1/1 hits
Americans roll dice for 1 infantry in Western United States, round 7 : 0/1 hits
1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Novosibirsk, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Caucasus to Sinkiang
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
2 artilleries and 5 infantry moved from India to Persia
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 armour moved from India to Caucasus
1 armour moved from Szechwan to Caucasus
1 artillery and 1 infantry moved from Persia to Caucasus
2 fighters moved from Novosibirsk to Caucasus
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 transport moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to Caucasus
1 bomber moved from Yakut S.S.R. to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from Novosibirsk to Sinkiang
1 infantry moved from Yunnan to Szechwan
1 carrier moved from 34 Sea Zone to 15 Sea Zone
2 fighters moved from 34 Sea Zone to 15 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
3 fighters moved from Novosibirsk to Sinkiang
1 destroyer and 1 submarine moved from 38 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour placed in India
2 artilleries and 2 infantry placed in East Indies
1 fighter placed in India
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs totalTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 1 carrier and 2 fighters
28 Sea Zone : 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 2 transports
56 Sea Zone : 1 transport
Alaska : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour, 1 artillery, 3 fighters and 3 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Eastern Australia : 1 flag
India : 1 flag, 2 armour, 1 factory, 1 fighter and 2 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 1 fighter
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 3 artilleries and 6 infantry
Sinkiang : 1 flag, 1 armour, 1 bomber, 4 fighters and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 artillery
Western Canada : 1 flag
Western United States : 1 flag, 1 armour and 1 factory
Yakut S.S.R. : 1 flag, 3 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 17
Germans : 56 / 56
British : 17 / 25
Japanese : 61 / 61
Americans : 26 / 36 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 infantry moved from Sinkiang to Novosibirsk
6 fighters moved from Caucasus to Novosibirsk
1 infantry moved from Italian East Africa to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
1 infantry moved from 28 Sea Zone to Union of South Africa
Japanese take Union of South Africa from British
1 armour moved from Alaska to Western Canada
Japanese take Western Canada from British
1 infantry moved from Alaska to 64 Sea Zone
1 armour moved from Western Canada to Western United States
1 infantry and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 bomber moved from Japan to Yakut S.S.R.
1 infantry moved from Italian East Africa to Anglo-Egyptian Sudan
Japanese take Anglo-Egyptian Sudan from BritishCombat - Japanese
Battle in Western United States
Japanese attack with 1 armour and 1 infantry
Americans defend with 1 aaGun, 1 factory and 2 infantry
Japanese roll dice for 1 armour and 1 infantry in Western United States, round 2 : 1/2 hits
Americans roll dice for 1 aaGun and 2 infantry in Western United States, round 2 : 0/2 hits
1 aaGun owned by the Americans lost in Western United States
Japanese roll dice for 1 armour and 1 infantry in Western United States, round 3 : 0/2 hits
Americans roll dice for 2 infantry in Western United States, round 3 : 0/2 hits
Japanese roll dice for 1 armour and 1 infantry in Western United States, round 4 : 1/2 hits
Americans roll dice for 2 infantry in Western United States, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese roll dice for 1 armour in Western United States, round 5 : 0/1 hits
Americans roll dice for 1 infantry in Western United States, round 5 : 0/1 hits
Japanese roll dice for 1 armour in Western United States, round 6 : 0/1 hits
Americans roll dice for 1 infantry in Western United States, round 6 : 0/1 hits
Japanese roll dice for 1 armour in Western United States, round 7 : 1/1 hits
Americans roll dice for 1 infantry in Western United States, round 7 : 0/1 hits
1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 armour remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun and 2 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 3 infantry in Yakut S.S.R., round 2 : 1/4 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 6 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 6 fighters and 1 infantry in Novosibirsk, round 2 : 4/7 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Caucasus to Sinkiang
1 artillery and 1 infantry moved from East Indies to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Persia
2 artilleries and 5 infantry moved from India to Persia
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from East Indies to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 armour moved from India to Caucasus
1 armour moved from Szechwan to Caucasus
1 artillery and 1 infantry moved from Persia to Caucasus
2 fighters moved from Novosibirsk to Caucasus
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 transport moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from Manchuria to Caucasus
1 bomber moved from Yakut S.S.R. to Sinkiang
1 infantry moved from Szechwan to Sinkiang
1 fighter moved from Novosibirsk to Sinkiang
1 infantry moved from Yunnan to Szechwan
1 carrier moved from 34 Sea Zone to 15 Sea Zone
2 fighters moved from 34 Sea Zone to 15 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 34 Sea Zone to 15 Sea Zone
3 fighters moved from Novosibirsk to Sinkiang
1 destroyer and 1 submarine moved from 38 Sea Zone to 35 Sea ZonePlace Units - Japanese
2 armour placed in India
2 artilleries and 2 infantry placed in East Indies
1 fighter placed in India
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sinkiang: 4 fighters
EDIT: Adding units owned by Japanese to Caucasus: 4 fighters
EDIT: Removing units owned by Japanese from Sinkiang: 1 bomber
EDIT: Adding units owned by Japanese to Manchuria: 1 bomber
EDIT: Turning on Edit ModeTerritory Summary for Japanese :
15 Sea Zone : 2 battleships, 1 carrier and 2 fighters
28 Sea Zone : 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 transport
35 Sea Zone : 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 2 transports
56 Sea Zone : 1 transport
Alaska : 1 flag
Anglo-Egyptian Sudan : 1 flag, 1 infantry
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
Caucasus : 2 armour, 1 artillery, 7 fighters and 3 infantry
East Indies : 2 artilleries, 1 factory and 2 infantry
Eastern Australia : 1 flag
India : 1 flag, 2 armour, 1 factory, 1 fighter and 2 infantry
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 factory and 1 fighter
Manchuria : 1 bomber
New Guinea : 1 infantry
Novosibirsk : 1 flag, 1 infantry
Okinawa : 1 infantry
Persia : 1 flag, 3 artilleries and 6 infantry
Sinkiang : 1 flag, 1 armour and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Union of South Africa : 1 flag, 1 infantry
Wake Island : 1 infantry
Western Australia : 1 flag, 1 artillery
Western Canada : 1 flag
Western United States : 1 flag, 1 armour and 1 factory
Yakut S.S.R. : 1 flag, 3 infantry
Yunnan : 1 flagProduction/PUs Summary :
Russians : 8 / 17
Germans : 56 / 56
British : 17 / 25
Japanese : 61 / 61
Americans : 26 / 36