TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
2 fighters moved from Java to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
3 artilleries and 6 mech_infantrys moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from French Indo China to Szechwan
3 mech_infantrys moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Hopei to Szechwan
1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
3 mech_infantrys moved from Shantung to Manchuria
1 bomber moved from Shantung to Szechwan
5 armour and 1 artillery moved from Italian Somaliland to 76 Sea Zone
6 infantry moved from Italian Somaliland to 76 Sea Zone
5 armour, 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 5 tactical_bombers and 6 transports moved from 76 Sea Zone to 80 Sea Zone
5 armour moved from 80 Sea Zone to Iraq
6 infantry moved from 80 Sea Zone to Iraq
1 artillery moved from 80 Sea Zone to Iraq
Combat - Japanese
Battle in Iraq
Japanese attack with 5 armour, 1 artillery and 6 infantry
Russians defend with 1 mech_infantry; British defend with 3 aaGuns, 3 artilleries and 2 infantry
Japanese win, taking Iraq from Russians with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 mech_infantry
Casualties for British: 3 aaGuns, 3 artilleries and 2 infantry
Battle in Manchuria
Japanese attack with 1 armour and 5 mech_infantrys
Americans defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry and 9 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to French Indo China
1 infantry moved from French Indo China to Kwangsi
3 mech_infantrys moved from Burma to West India
3 infantry moved from India to West India
1 tactical_bomber moved from Philippines to 36 Sea Zone
3 fighters moved from 45 Sea Zone to Java
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 21 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 36 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 armour and 1 mech_infantry placed in India
Japanese undo move 4.
1 armour placed in French Indo China
1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in India
1 mech_infantry placed in Shantung
3 infantry placed in Japan
Japanese undo move 5.
1 destroyer placed in 19 Sea Zone
Japanese undo move 6.
1 transport placed in 39 Sea Zone
Japanese undo move 5.
1 mech_infantry placed in India
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,6,2,5,4,4,4,2,6,1,5,4,2,5,4,3,3
Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs