@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Cyanight(Axis) vs Ferrous1(Allies +13) Game-2
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - British 
 British buy 1 armour, 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 1 mech_infantry moved from Norway to Karelia
 Russians take Karelia from Germans
 1 infantry moved from Norway to 125 Sea Zone
 1 infantry moved from Norway to 125 Sea Zone
 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone
 1 infantry moved from 127 Sea Zone to Archangel
 1 infantry moved from 127 Sea Zone to NenetsiaCombat - British 
 Battle in Archangel
 Battle in NenetsiaNon Combat Move - British 
 7 mech_infantrys moved from Eastern Persia to Northwest Persia
 3 armour moved from Eastern Persia to Northwest Persia
 3 aaGuns moved from Eastern Persia to Persia
 3 artilleries moved from Eastern Persia to Persia
 2 infantry moved from Eastern Persia to Persia
 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 98 Sea Zone to 81 Sea Zone
 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
 1 tactical_bomber moved from Eastern Persia to Egypt
 2 fighters moved from Eastern Persia to 81 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 2 mech_infantrys moved from Belgian Congo to Egypt
 1 armour and 1 mech_infantry moved from Egypt to Iraq
 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British 
 1 carrier and 1 destroyer placed in 81 Sea Zone
 1 armour and 1 mech_infantry placed in Union of South Africa
 1 mech_infantry placed in EgyptTurn Complete - British 
 British collect 33 PUs; end with 33 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 9 Purchase Units - Italians 
 Italians buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians 
 2 infantry moved from Southern Italy to Northern Italy
 1 fighter moved from Southern Italy to Northern Italy
 6 fighters moved from 97 Sea Zone to Northern ItalyCombat - Italians 
 Battle in Northern Italy
 Italians attack with 7 fighters and 2 infantry
 Americans defend with 1 factory_minor and 1 infantry
 Italians win, taking Northern Italy from Americans with 7 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantryNon Combat Move - Italians 
 6 fighters moved from Northern Italy to 97 Sea Zone
 1 fighter moved from Northern Italy to Southern ItalyPlace Units - Italians 
 1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 14 PUs; end with 15 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Germans 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Germans 
 Germans buy 6 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans Non Combat Move - Germans 
 Turning on Edit Mode
 EDIT: Changing ownership of Novgorod from Russians to Germans
 EDIT: Removing units owned by Americans from Novgorod: 1 artillery
 EDIT: Adding units owned by Germans to Novgorod: 1 infantry
 EDIT: Changing ownership of Finland from Americans to Germans
 EDIT: Removing units owned by Americans from Finland: 1 infantry
 EDIT: Adding units owned by Germans to Finland: 1 infantry
 EDIT: Changing ownership of Holland Belgium from Americans to Germans
 EDIT: Removing units owned by Americans from Holland Belgium: 1 armour and 2 infantry
 EDIT: Adding units owned by Germans to Holland Belgium: 1 artillery
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Changing ownership of Yakut S.S.R. from Russians to Germans
 EDIT: Removing units owned by Germans from Yenisey: 1 infantry
 EDIT: Adding units owned by Germans to Yakut S.S.R.: 1 infantry
 EDIT: Turning off Edit Mode
 3 artilleries moved from Western Ukraine to Bryansk
 1 infantry moved from Smolensk to Bryansk
 3 artilleries moved from Ukraine to Bryansk
 3 artilleries moved from Rostov to Bryansk
 1 armour moved from Caucasus to Bryansk
 2 mech_infantrys moved from Volgograd to Bryansk
 1 infantry moved from Tambov to Bryansk
 1 mech_infantry moved from Volgograd to Caucasus
 1 infantry moved from Samara to Tambov
 1 mech_infantry moved from Timguska to Samara
 1 bomber moved from Bryansk to Western Germany
 3 fighters moved from Western Germany to Northern Italy
 5 aaGuns moved from Western Germany to Northern Italy
 9 infantry moved from Western Germany to Northern ItalyPlace Units - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 1 artillery and 7 infantry
 EDIT: Turning off Edit Mode
 1 mech_infantry placed in Germany
 3 artilleries placed in Western Ukraine
 3 artilleries placed in Ukraine
 1 infantry and 2 mech_infantrys placed in Volgograd
 1 fighter and 9 infantry placed in Western Germany
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
 EDIT: Removing units owned by Americans from 112 Sea Zone: 1 destroyer
 EDIT: Removing units owned by Americans from 125 Sea Zone: 2 transports
 EDIT: Adding units owned by Germans to 115 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Changing ownership of Suiyuyan from Chinese to Germans
 EDIT: Removing units owned by Germans from Kansu: 1 infantry
 EDIT: Adding units owned by Germans to Suiyuyan: 1 infantry
 EDIT: Changing ownership of Tsinghai from Chinese to Germans
 EDIT: Removing units owned by Germans from Samara: 1 mech_infantry
 EDIT: Adding units owned by Germans to Tsinghai: 1 mech_infantry
 EDIT: Turning off Edit ModeTurn Complete - Germans 
 Germans collect 62 PUs; end with 62 PUs total
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Russians 
 Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians Non Combat Move - Russians Place Units - Russians 
 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians 
 Russians collect 14 PUs; end with 14 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 destroyer, 14 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 4 SuicideAttackTokens;Combat Move - Japanese 
 1 mech_infantry moved from India to West India
 Japanese take West India from UK_Pacific
 5 armour moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 5 infantry moved from India to 39 Sea Zone
 1 infantry moved from Ceylon to 39 Sea Zone
 5 fighters moved from 39 Sea Zone to 80 Sea Zone
 5 tactical_bombers moved from 39 Sea Zone to 80 Sea Zone
 5 armour, 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 39 Sea Zone to 76 Sea Zone
 6 infantry moved from 76 Sea Zone to Italian Somaliland
 1 artillery moved from 76 Sea Zone to Italian Somaliland
 5 armour moved from 76 Sea Zone to Italian Somaliland
 1 infantry moved from Anhwe to Hopei
 1 infantry moved from Hunan to Kweichow
 Japanese take Kweichow from Chinese
 2 mech_infantrys moved from Shantung to Hopei
 1 bomber moved from Shantung to HopeiCombat - Japanese 
 Battle in Hopei
 Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
 Chinese defend with 1 infantry
 Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in 80 Sea Zone
 Japanese attack with 5 fighters and 5 tactical_bombers
 British defend with 1 destroyer
 Japanese win with 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
 Casualties for Japanese: 1 fighter
 Casualties for British: 1 destroyer
 Battle in Italian SomalilandNon Combat Move - Japanese 
 Turning on Edit Mode
 EDIT: Changing ownership of Szechwan from Chinese to Japanese
 EDIT: Turning off Edit Mode
 5 tactical_bombers moved from 80 Sea Zone to 76 Sea Zone
 4 fighters moved from 80 Sea Zone to 76 Sea Zone
 1 fighter moved from French Indo China to Java
 1 fighter moved from Kwangtung to 42 Sea Zone
 2 fighters moved from 42 Sea Zone to Java
 1 fighter moved from Kwangtung to 42 Sea Zone
 1 destroyer moved from 20 Sea Zone to 42 Sea Zone
 1 destroyer moved from 20 Sea Zone to 35 Sea Zone
 1 infantry moved from Guam to 21 Sea Zone
 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
 1 infantry moved from 36 Sea Zone to French Indo China
 1 armour and 1 mech_infantry moved from French Indo China to Szechwan
 1 mech_infantry moved from French Indo China to Szechwan
 3 mech_infantrys moved from Kwangtung to Yunnan
 3 mech_infantrys moved from Malaya to Burma
 1 fighter moved from Shantung to French Indo China
 1 tactical_bomber moved from Shantung to French Indo China
 1 armour moved from Shantung to Anhwe
 2 mech_infantrys moved from Shantung to Anhwe
 3 mech_infantrys moved from Kiangsu to Hunan
 1 bomber moved from Hopei to Shantung
 1 destroyer moved from 35 Sea Zone to 45 Sea Zone
 5 mech_infantrys moved from India to West India
 3 artilleries moved from India to West IndiaPlace Units - Japanese 
 3 infantry placed in India
 3 mech_infantrys placed in Shantung
 1 destroyer and 1 submarine placed in 37 Sea Zone
 1 artillery and 1 infantry placed in French Indo China
 1 mech_infantry placed in French Indo China
 10 infantry placed in JapanTurn Complete - Japanese 
 Japanese collect 65 PUs; end with 65 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Americans 
 Americans buy 1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 2 infantry moved from Norway to Finland
 4 fighters moved from Norway to Finland
 2 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Normandy Bordeaux to Holland Belgium
 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
 4 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
 1 infantry moved from Amur to Manchuria
 Chinese take Manchuria from JapaneseCombat - Americans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Americans 
 Americans buy 1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 2 infantry moved from Norway to Finland
 4 fighters moved from Norway to Finland
 2 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Normandy Bordeaux to Holland Belgium
 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
 4 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
 1 infantry moved from Amur to Manchuria
 Chinese take Manchuria from JapaneseCombat - Americans 
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3
 Units damaged: 1 battleship owned by the Americans
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Americans 
 Americans buy 1 armour, 1 artillery, 1 fighter, 13 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 2 infantry moved from Norway to Finland
 4 fighters moved from Norway to Finland
 2 infantry moved from Normandy Bordeaux to Holland Belgium
 1 fighter moved from Normandy Bordeaux to Holland Belgium
 1 destroyer moved from 46 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from New Guinea to 45 Sea Zone
 2 artilleries moved from Hawaiian Islands to 26 Sea Zone
 4 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 4 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 2 artilleries and 4 infantry moved from 6 Sea Zone to Korea
 1 infantry moved from Amur to Manchuria
 Chinese take Manchuria from JapaneseCombat - Americans 
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 6
 Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 2,3
 Units damaged: 1 battleship owned by the Americans
 Battle in 45 Sea Zone
 Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
 Japanese defend with 1 destroyer
 Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Korea
 Americans attack with 2 artilleries and 4 infantry
 Japanese defend with 2 infantry
 Americans win, taking Korea from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Americans: 2 infantry
 Battle in Holland Belgium
 Americans attack with 1 fighter and 2 infantry
 Germans defend with 1 artillery
 Americans win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Germans: 1 artillery
 Battle in Finland
 Americans attack with 4 fighters and 2 infantry
 Germans defend with 1 infantry
 Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - Americans 
 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 127 Sea Zone to 125 Sea Zone
 2 fighters moved from Finland to 125 Sea Zone
 2 fighters moved from Finland to Norway
 1 fighter moved from Holland Belgium to Norway
 1 armour and 2 infantry moved from Southern France to Normandy Bordeaux
 1 submarine moved from 110 Sea Zone to 92 Sea Zone
 2 transports moved from 106 Sea Zone to 101 Sea Zone
 2 transports moved from 123 Sea Zone to 106 Sea Zone
 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
 1 infantry moved from Dutch New Guinea to New Guinea
 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to New Guinea
 3 fighters moved from 26 Sea Zone to 6 Sea Zone
 1 fighter moved from Wake Island to 6 Sea Zone
 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
 1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans 
 3 infantry placed in Southern France
 1 armour, 1 fighter and 1 mech_infantry placed in Norway
 3 infantry placed in Normandy Bordeaux
 4 infantry placed in Eastern United States
 1 artillery and 3 infantry placed in Western United States
 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 66 PUs; end with 66 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 4 infantry moved from Shensi to Szechwan
 1 fighter moved from Shensi to Szechwan
 2 infantry moved from Shensi to Tsinghai
 1 infantry moved from Shensi to Kansu
 Chinese take Kansu from GermansCombat - Chinese 
 Battle in Szechwan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 1 armour and 2 mech_infantrys
 Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 armour and 2 mech_infantrys
 Casualties for Chinese: 2 infantry
 Battle in Tsinghai
 Chinese attack with 2 infantry
 Germans defend with 1 mech_infantry
 Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
 Casualties for Chinese: 2 infantryNon Combat Move - Chinese 
 9 infantry moved from Shensi to Sikang
 1 fighter moved from Szechwan to SikangPlace Units - Chinese 
 2 infantry placed in SikangTurn Complete - Chinese 
 Chinese collect 7 PUs; end with 8 PUs total
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - British 
 British buy 1 carrier, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - British 
 1 transport moved from 127 Sea Zone to 126 Sea Zone
 1 artillery moved from Norway to 126 Sea Zone
 1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
 1 infantry moved from Nenetsia to 127 Sea Zone
 1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
 1 mech_infantry moved from Karelia to Novgorod
 1 infantry moved from Archangel to Belarus
 Russians take Belarus from Germans
 1 armour and 2 mech_infantrys moved from Northwest Persia to CaucasusCombat - British 
 Battle in Novgorod
 British attack with 1 artillery, 1 infantry and 1 mech_infantry
 Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
 British win, taking Novgorod from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantry
 Battle in Caucasus
 British attack with 1 armour and 2 mech_infantrys
 Germans defend with 1 mech_infantry
 British win, taking Caucasus from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 mech_infantryNon Combat Move - British 
 2 armour and 5 mech_infantrys moved from Northwest Persia to Syria
 1 armour and 1 mech_infantry moved from Iraq to Egypt
 3 aaGuns moved from Persia to Iraq
 2 infantry moved from Persia to Iraq
 3 artilleries moved from Persia to Iraq
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Belgian Congo to Kenya
 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
 1 infantry moved from French Central Africa to French Equatorial Africa
 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
 1 transport moved from 127 Sea Zone to 125 Sea Zone
 2 tactical_bombers moved from Egypt to 81 Sea ZonePlace Units - British 
 1 carrier, 1 destroyer and 1 submarine placed in 81 Sea Zone
 2 infantry placed in Union of South AfricaTurn Complete - British 
 British collect 33 PUs; end with 35 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
 1 submarine moved from 97 Sea Zone to 98 Sea Zone
 3 carriers moved from 97 Sea Zone to 98 Sea Zone
 3 fighters moved from 97 Sea Zone to Trans-Jordan
 1 fighter moved from 97 Sea Zone to Trans-Jordan
 2 fighters moved from 97 Sea Zone to 98 Sea Zone
 1 armour moved from Southern Italy to Southern France
 2 infantry moved from Northern Italy to Southern France
 1 fighter moved from Southern Italy to Southern France
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
 1 submarine moved from 97 Sea Zone to 98 Sea Zone
 3 carriers moved from 97 Sea Zone to 98 Sea Zone
 3 fighters moved from 97 Sea Zone to Trans-Jordan
 1 fighter moved from 97 Sea Zone to Trans-Jordan
 2 fighters moved from 97 Sea Zone to 98 Sea Zone
 1 armour moved from Southern Italy to Southern France
 2 infantry moved from Northern Italy to Southern France
 1 fighter moved from Southern Italy to Southern France
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - Italians 
 Italians buy 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
 1 submarine moved from 97 Sea Zone to 98 Sea Zone
 3 carriers moved from 97 Sea Zone to 98 Sea Zone
 3 fighters moved from 97 Sea Zone to Trans-Jordan
 1 fighter moved from 97 Sea Zone to Trans-Jordan
 2 fighters moved from 97 Sea Zone to 98 Sea Zone
 1 armour moved from Southern Italy to Southern France
 2 infantry moved from Northern Italy to Southern France
 1 fighter moved from Southern Italy to Southern France
 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians 
 Battle in Southern France
 Italians attack with 1 armour, 1 fighter and 2 infantry
 Americans defend with 1 factory_minor, 1 harbour and 3 infantry
 Italians win, taking Southern France from Americans with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 infantry
 Casualties for Americans: 3 infantry
 Battle in 98 Sea Zone
 Italians attack with 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport
 French defend with 1 destroyer
 Italians win, taking 98 Sea Zone from Neutral with 3 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
 Casualties for French: 1 destroyer
 Battle in Trans-Jordan
 Italians attack with 1 artillery, 4 fighters and 1 infantry
 French defend with 2 infantry
 Italians win, taking Trans-Jordan from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
 Casualties for French: 2 infantry
 Casualties for Italians: 1 infantryNon Combat Move - Italians 
 4 fighters moved from Trans-Jordan to 98 Sea Zone
 1 fighter moved from Southern France to Southern ItalyPlace Units - Italians 
 1 mech_infantry placed in Southern Italy
 1 destroyer placed in 97 Sea Zone
 1 infantry placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
 Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 10 Purchase Units - ANZAC 
 ANZAC repair 0 damage on 1 harbour; Remaining resources: 13 PUs;
 ANZAC buy 1 destroyer; Remaining resources: 5 PUs;Combat Move - ANZAC 
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
 2 infantry moved from 44 Sea Zone to Celebes
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
 2 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC 
 Battle in Celebes
 Battle in PhilippinesNon Combat Move - ANZAC 
 2 infantry moved from New South Wales to Queensland
 1 artillery moved from Queensland to New South WalesPlace Units - ANZAC 
 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 13 PUs; end with 18 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Germans 
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Germans 
 Germans buy 8 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Bryansk to Belarus
 1 bomber moved from Western Germany to Russia
 3 fighters moved from Bryansk to Russia
 3 fighters moved from Northern Italy to Holland Belgium
 9 infantry moved from Western Germany to Holland Belgium
 1 transport moved from 115 Sea Zone to 114 Sea Zone
 1 mech_infantry moved from Germany to 114 Sea Zone
 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 mech_infantry moved from 115 Sea Zone to Novgorod
 1 fighter moved from Western Germany to Belarus
 1 tactical_bomber moved from Bryansk to Caucasus
 1 mech_infantry moved from Bryansk to Caucasus
 1 mech_infantry moved from Volgograd to Caucasus
 1 mech_infantry moved from Volgograd to Caucasus
 1 infantry moved from Volgograd to Caucasus
 1 infantry moved from Suiyuyan to Kansu
 1 mech_infantry moved from Tsinghai to Shensi
 Germans take Shensi from Chinese
 1 infantry moved from Yakut S.S.R. to Buryatia
 Germans take Buryatia from RussiansCombat - Germans 
 Battle in Belarus
 Germans attack with 1 fighter and 2 infantry
 British defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Holland Belgium
 Germans attack with 3 fighters and 9 infantry
 Americans defend with 2 infantry
 Germans win, taking Holland Belgium from Americans with 3 fighters and 8 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Americans: 2 infantry
 Battle in Caucasus
 Germans attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
 British defend with 1 armour and 1 mech_infantry
 Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry and 1 mech_infantry
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Novgorod
 Germans attack with 1 mech_infantry
 British defend with 1 artillery and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
 Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 mech_infantry
 Battle in Kansu
 Germans attack with 1 infantry
 Chinese defend with 1 infantry
 Chinese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Air Battle in Russia
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Germans 
 Germans buy 8 artilleries, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 2 infantry moved from Bryansk to Belarus
 1 bomber moved from Western Germany to Russia
 3 fighters moved from Bryansk to Russia
 3 fighters moved from Northern Italy to Holland Belgium
 9 infantry moved from Western Germany to Holland Belgium
 1 transport moved from 115 Sea Zone to 114 Sea Zone
 1 mech_infantry moved from Germany to 114 Sea Zone
 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 mech_infantry moved from 115 Sea Zone to Novgorod
 1 fighter moved from Western Germany to Belarus
 1 tactical_bomber moved from Bryansk to Caucasus
 1 mech_infantry moved from Bryansk to Caucasus
 1 mech_infantry moved from Volgograd to Caucasus
 1 mech_infantry moved from Volgograd to Caucasus
 1 infantry moved from Volgograd to Caucasus
 1 infantry moved from Suiyuyan to Kansu
 1 mech_infantry moved from Tsinghai to Shensi
 Germans take Shensi from Chinese
 1 infantry moved from Yakut S.S.R. to Buryatia
 Germans take Buryatia from RussiansCombat - Germans 
 Battle in Belarus
 Germans attack with 1 fighter and 2 infantry
 British defend with 1 infantry
 Germans win, taking Belarus from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Holland Belgium
 Germans attack with 3 fighters and 9 infantry
 Americans defend with 2 infantry
 Germans win, taking Holland Belgium from Americans with 3 fighters and 8 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Americans: 2 infantry
 Battle in Caucasus
 Germans attack with 1 infantry, 3 mech_infantrys and 1 tactical_bomber
 British defend with 1 armour and 1 mech_infantry
 Germans win, taking Caucasus from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry and 1 mech_infantry
 Casualties for British: 1 armour and 1 mech_infantry
 Battle in Novgorod
 Germans attack with 1 mech_infantry
 British defend with 1 artillery and 1 mech_infantry; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
 Russians win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -4
 Casualties for Germans: 1 mech_infantry
 Battle in Kansu
 Germans attack with 1 infantry
 Chinese defend with 1 infantry
 Chinese win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for Germans: 1 infantry
 Air Battle in Russia
 Germans attacks with 4 units heading to Russia
 Air Battle is over, the remaining bombers go on to their targets
 Strategic bombing raid in Russia
 Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
 Bombing raid in Russia causes 8 damage total.
 Cleaning up after air battlesNon Combat Move - Germans 
 3 artilleries moved from Western Ukraine to Bryansk
 3 artilleries moved from Ukraine to Bryansk
 1 tactical_bomber moved from Caucasus to Bryansk
 1 fighter moved from Belarus to Bryansk
 1 bomber moved from Russia to Bryansk
 3 fighters moved from Russia to Bryansk
 7 infantry moved from Northern Italy to Southern France
 2 infantry moved from Northern Italy to Western Germany
 2 aaGuns moved from Northern Italy to Southern France
 3 aaGuns moved from Northern Italy to Western Germany
 1 fighter moved from Holland Belgium to Southern France
 2 fighters moved from Holland Belgium to Western GermanyPlace Units - Germans 
 3 artilleries placed in Western Ukraine
 3 artilleries placed in Ukraine
 2 artilleries and 3 infantry placed in Western Germany
 Germans undo move 3.
 2 artilleries and 2 infantry placed in Germany
 2 bombers, 1 infantry and 3 mech_infantrys placed in Western Germany
 Germans undo move 4.
 2 bombers and 1 infantry placed in Western Germany
 3 mech_infantrys placed in VolgogradTurn Complete - Germans 
 Germans collect 59 PUs; end with 59 PUs total
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Russians 
 Russians repair 6 damage on 1 factory_major; Remaining resources: 15 PUs;
 Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 armour and 1 mech_infantry moved from Russia to Urals
 Russians take Vologda from Germans
 Russians take Urals from GermansCombat - Russians Non Combat Move - Russians 
 1 mech_infantry moved from Northwest Persia to IraqPlace Units - Russians 
 1 armour and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 17 PUs; end with 17 PUs total
 Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 11 Purchase Units - Japanese 
 Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese 
 1 fighter moved from 42 Sea Zone to 35 Sea Zone
 2 fighters moved from Java to 45 Sea Zone
 1 submarine moved from 37 Sea Zone to 45 Sea Zone
 1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
 1 fighter moved from Java to 45 Sea Zone
 1 fighter moved from 42 Sea Zone to 44 Sea Zone
 3 artilleries and 6 mech_infantrys moved from West India to Eastern Persia
 Japanese take Eastern Persia from British
 1 mech_infantry moved from French Indo China to Szechwan
 3 mech_infantrys moved from Yunnan to Szechwan
 3 mech_infantrys moved from Hunan to Szechwan
 1 infantry moved from Kweichow to Szechwan
 2 mech_infantrys moved from Hopei to Szechwan
 1 armour and 2 mech_infantrys moved from Anhwe to Manchuria
 3 mech_infantrys moved from Shantung to Manchuria
 1 bomber moved from Shantung to Szechwan
 5 armour and 1 artillery moved from Italian Somaliland to 76 Sea Zone
 6 infantry moved from Italian Somaliland to 76 Sea Zone
 5 armour, 1 artillery, 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 infantry, 5 tactical_bombers and 6 transports moved from 76 Sea Zone to 80 Sea Zone
 5 armour moved from 80 Sea Zone to Iraq
 6 infantry moved from 80 Sea Zone to Iraq
 1 artillery moved from 80 Sea Zone to IraqCombat - Japanese 
 Battle in Iraq
 Japanese attack with 5 armour, 1 artillery and 6 infantry
 Russians defend with 1 mech_infantry; British defend with 3 aaGuns, 3 artilleries and 2 infantry
 Japanese win, taking Iraq from Russians with 5 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 25
 Casualties for Japanese: 4 infantry
 Casualties for Russians: 1 mech_infantry
 Casualties for British: 3 aaGuns, 3 artilleries and 2 infantry
 Battle in Manchuria
 Japanese attack with 1 armour and 5 mech_infantrys
 Americans defend with 1 infantry
 Japanese win, taking Manchuria from Chinese with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in 35 Sea Zone
 Japanese attack with 1 fighter and 1 transport
 ANZAC defend with 1 transport
 Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Philippines
 Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
 ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
 Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for ANZAC: 2 infantry
 Battle in 45 Sea Zone
 Japanese attack with 3 fighters and 1 submarine
 Americans defend with 1 destroyer
 Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 44 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transport
 Battle in Szechwan
 Japanese attack with 1 bomber, 1 infantry and 9 mech_infantrys
 Chinese defend with 2 infantry
 Japanese win, taking Szechwan from Chinese with 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Casualties for Chinese: 2 infantryNon Combat Move - Japanese 
 1 bomber moved from Szechwan to French Indo China
 1 infantry moved from French Indo China to Kwangsi
 3 mech_infantrys moved from Burma to West India
 3 infantry moved from India to West India
 1 tactical_bomber moved from Philippines to 36 Sea Zone
 3 fighters moved from 45 Sea Zone to Java
 1 fighter moved from Philippines to 36 Sea Zone
 1 destroyer moved from 37 Sea Zone to 21 Sea Zone
 1 fighter moved from 44 Sea Zone to 35 Sea Zone
 1 carrier moved from 42 Sea Zone to 35 Sea Zone
 1 destroyer moved from 42 Sea Zone to 35 Sea ZonePlace Units - Japanese 
 1 carrier and 1 destroyer placed in 36 Sea Zone
 1 transport placed in 37 Sea Zone
 1 artillery and 1 infantry placed in Malaya
 1 armour and 1 mech_infantry placed in India
 Japanese undo move 4.
 1 armour placed in French Indo China
 1 destroyer and 1 transport placed in 39 Sea Zone
 1 infantry placed in India
 1 mech_infantry placed in Shantung
 3 infantry placed in Japan
 Japanese undo move 5.
 1 destroyer placed in 19 Sea Zone
 Japanese undo move 6.
 1 transport placed in 39 Sea Zone
 Japanese undo move 5.
 1 mech_infantry placed in India
 1 infantry placed in JapanTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2,6,2,5,4,4,4,2,6,1,5,4,2,5,4,3,3
 Japanese collect 53 PUs (8 lost to blockades); end with 53 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs



 
		 
		






