G40 Cyanight(Axis) vs Ferrous1(Allies +13) Game-2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 factory_minors, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Norway to 115 Sea Zone
2 fighters moved from 125 Sea Zone to 115 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Holland Belgium
2 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Americans take 54 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 19 Sea Zone
2 artilleries and 2 infantry moved from Korea to Manchuria
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 bombers moved from Wake Island to Manchuria
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from GermansCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 115 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans win with 5 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 5 mech_infantrys
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 5 mech_infantrys
Casualties for Americans: 2 artilleries, 2 infantry and 1 tactical_bomber
Battle in Holland Belgium
Americans attack with 2 armour, 4 artilleries and 5 infantry
Germans defend with 8 infantry
Americans win, taking Holland Belgium from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 8 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
4 fighters moved from 115 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Finland
2 infantry moved from Finland to Vyborg
1 armour moved from Norway to Vyborg
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Manchuria to Korea
2 bombers moved from Manchuria to Korea
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 factory_minor placed in Korea
3 infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry placed in Norway
2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Shensi from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
8 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Iraq
6 fighters and 2 tactical_bombers moved from 81 Sea Zone to Iraq
2 armour and 5 mech_infantrys moved from Syria to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 2 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 2 tactical_bombers
Japanese defend with 5 armour, 1 artillery and 2 infantry
British win, taking Iraq from Japanese with 2 armour, 1 bomber, 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 5 armour, 1 artillery and 2 infantry
Casualties for British: 4 mech_infantrys
Battle in Belarus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Egypt
6 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 bomber moved from Iraq to Egypt
2 armour and 5 mech_infantrys moved from Egypt to Syria
1 mech_infantry moved from Kenya to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - British
4 infantry placed in United Kingdom
3 submarines placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,1,3,4,5,6,3,4,1,6,4,2,1,1,6,1,1,6,1,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,3,2,4,6,2,2,2,6,1,3,6,1
British collect 30 PUs (5 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour and 1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
3 carriers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Buryatia to Sakha
Germans take Sakha from RussiansCombat - Germans
Air Battle in Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Buryatia to Sakha
Germans take Sakha from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
4 fighters moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Southern France to Northern Italy
1 fighter moved from Southern France to Germany
5 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Germany to Western GermanyPlace Units - Germans
5 infantry placed in Germany
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in VolgogradTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 mech_infantry moved from Urals to Archangel
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,2,2,6,1,6,1,3,2,2,6,2,5,2,6,3,5,6,4,1
Russians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 mech_infantry moved from Urals to Archangel
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,2,2,6,1,6,1,3,2,2,6,2,5,2,6,3,5,6,4,1
Russians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 fighters moved from 80 Sea Zone to Iraq
5 tactical_bombers moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
5 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Shensi
9 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Java to Celebes
1 fighter moved from Java to Celebes
1 fighter moved from Java to Celebes
1 infantry moved from Ceylon to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 battleships moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
5 carriers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry and 9 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from Americans, taking Celebes from ANZAC with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Iraq
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Iraq from British with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Japanese
4 fighters moved from Iraq to 39 Sea Zone
1 bomber moved from Shensi to French Indo China
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 carrier moved from 36 Sea Zone to 45 Sea Zone
3 fighters moved from Celebes to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to Kwangtung
1 fighter moved from 45 Sea Zone to Java
5 tactical_bombers moved from Iraq to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 37 Sea Zone
3 infantry placed in India
2 artilleries placed in Malaya
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 artillery placed in Malaya
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,3,5,4,1,4,2,5,6,1
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
4 artilleries moved from Holland Belgium to Western Germany
2 armour moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Korea to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from Vyborg to NovgorodCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
4 artilleries moved from Holland Belgium to Western Germany
2 armour moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Korea to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from Vyborg to NovgorodCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
retreated to 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Denmark
Battle in Novgorod
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Denmark from Germans, taking Novgorod from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 3 armour, 4 artilleries, 5 fighters and 6 infantry
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry; Italians defend with 1 fighter
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 aaGuns, 2 artilleries, 2 fighters and 5 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 2 armour, 4 artilleries, 2 fighters and 6 infantryNon Combat Move - Americans
3 fighters moved from Western Germany to 112 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 6 Sea Zone to 25 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Finland
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 artillery and 1 infantry placed in Korea
Americans undo move 1.
2 artilleries and 1 infantry placed in Finland
3 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
9 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 bomber moved from Egypt to Germany
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 fighter moved from 81 Sea Zone to 80 Sea Zone
5 fighters moved from 81 Sea Zone to Iraq
2 tactical_bombers moved from 81 Sea Zone to IraqCombat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Iraq from Japanese with 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 factory_major, 1 fighter and 5 infantry
British captures 72PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 5 infantry
Casualties for British: 1 bomber, 1 fighter and 3 infantryNon Combat Move - British
1 fighter moved from Germany to Western Germany
4 infantry moved from Holland Belgium to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Iraq to Egypt
5 fighters and 2 tactical_bombers moved from Iraq to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 4 submarines and 3 transports moved from 81 Sea Zone to 98 Sea Zone
2 armour and 3 mech_infantrys moved from Syria to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 80 Sea Zone to EthiopiaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 112 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 117 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Bid Purchase - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
4 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns moved from Western Germany to Holland Belgium
2 aaGuns moved from Germany to Western Germany
1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 39 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Caucasus to Rostov
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Russia
1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total