@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
G40 Cyanight(Axis) vs Ferrous1(Allies +13) Game-2
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 2 factory_minors, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from Norway to 115 Sea Zone
2 fighters moved from 125 Sea Zone to 115 Sea Zone
2 artilleries moved from Norway to 125 Sea Zone
2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 4 submarines and 2 transports moved from 125 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Holland Belgium
2 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Americans take 54 Sea Zone from Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to 19 Sea Zone
2 artilleries and 2 infantry moved from Korea to Manchuria
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 bombers moved from Wake Island to Manchuria
1 mech_infantry moved from Norway to Vyborg
Russians take Vyborg from GermansCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 115 Sea Zone
Americans attack with 6 fighters
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Americans win with 5 fighters remaining. Battle score for attacker is 44
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
Casualties for Americans: 1 fighter
Battle in 45 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Manchuria
Americans attack with 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 5 mech_infantrys
Americans win with 2 bombers and 5 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 5 mech_infantrys
Casualties for Americans: 2 artilleries, 2 infantry and 1 tactical_bomber
Battle in Holland Belgium
Americans attack with 2 armour, 4 artilleries and 5 infantry
Germans defend with 8 infantry
Americans win, taking Holland Belgium from Germans with 2 armour and 4 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 8 infantry
Casualties for Americans: 5 infantryNon Combat Move - Americans
4 fighters moved from 115 Sea Zone to Norway
1 fighter moved from 115 Sea Zone to Finland
2 infantry moved from Finland to Vyborg
1 armour moved from Norway to Vyborg
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 transport moved from 106 Sea Zone to 91 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
4 fighters moved from Manchuria to Korea
2 bombers moved from Manchuria to Korea
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from 26 Sea Zone to Hawaiian Islands
3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - Americans
1 factory_minor placed in Finland
1 factory_minor placed in Korea
3 infantry placed in Normandy Bordeaux
1 armour, 1 fighter and 1 mech_infantry placed in Norway
2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Germans
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from GermansCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Shensi from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
8 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Iraq
6 fighters and 2 tactical_bombers moved from 81 Sea Zone to Iraq
2 armour and 5 mech_infantrys moved from Syria to Iraq
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 2 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 2 tactical_bombers
Japanese defend with 5 armour, 1 artillery and 2 infantry
British win, taking Iraq from Japanese with 2 armour, 1 bomber, 7 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 5 armour, 1 artillery and 2 infantry
Casualties for British: 4 mech_infantrys
Battle in Belarus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 2 infantry
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - British
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Egypt
6 fighters and 2 tactical_bombers moved from Iraq to 81 Sea Zone
1 bomber moved from Iraq to Egypt
2 armour and 5 mech_infantrys moved from Egypt to Syria
1 mech_infantry moved from Kenya to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanPlace Units - British
4 infantry placed in United Kingdom
3 submarines placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,1,3,4,5,6,3,4,1,6,4,2,1,1,6,1,1,6,1,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,3,2,4,6,2,2,2,6,1,3,6,1
British collect 30 PUs (5 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour and 1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
3 carriers, 1 destroyer, 6 fighters, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Albania to Greece
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Buryatia to Sakha
Germans take Sakha from RussiansCombat - Germans
Air Battle in Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 mech_infantry moved from Bryansk to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bryansk to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from Russians
2 bombers moved from Western Germany to Russia
1 bomber moved from Bryansk to Russia
4 fighters moved from Bryansk to Russia
1 infantry moved from Buryatia to Sakha
Germans take Sakha from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,8,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from Russia to Bryansk
4 fighters moved from Russia to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
2 aaGuns moved from Southern France to Northern Italy
1 fighter moved from Southern France to Germany
5 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to Northern Italy
2 artilleries and 2 infantry moved from Germany to Western GermanyPlace Units - Germans
5 infantry placed in Germany
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 armour placed in VolgogradTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 mech_infantry moved from Urals to Archangel
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,2,2,6,1,6,1,3,2,2,6,2,5,2,6,3,5,6,4,1
Russians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians repair 8 damage on 1 factory_major; Remaining resources: 8 PUs;
Russians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Urals to Novosibirsk
Russians take Novosibirsk from Germans
1 armour moved from Novosibirsk to Vologda
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 mech_infantry moved from Urals to Archangel
2 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Vologda
2 fighters moved from Russia to ArchangelCombat - Russians
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Archangel to Russia
1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Russians to Vologda: 1 armour
EDIT: Turning off Edit Mode
1 artillery and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,5,2,2,6,1,6,1,3,2,2,6,2,5,2,6,3,5,6,4,1
Russians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
4 fighters moved from 80 Sea Zone to Iraq
5 tactical_bombers moved from 80 Sea Zone to Iraq
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
5 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 35 Sea Zone to 45 Sea Zone
2 fighters moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from French Indo China to Shensi
9 mech_infantrys moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 fighter moved from Java to Celebes
1 fighter moved from Java to Celebes
1 fighter moved from Java to Celebes
1 infantry moved from Ceylon to 39 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
2 battleships moved from 80 Sea Zone to 39 Sea Zone
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
5 carriers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry and 9 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 bomber, 1 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking Dutch New Guinea from Americans, taking Celebes from ANZAC with 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Iraq
Japanese attack with 4 fighters, 2 infantry and 5 tactical_bombers
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Iraq from British with 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Japanese
4 fighters moved from Iraq to 39 Sea Zone
1 bomber moved from Shensi to French Indo China
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from West India to Eastern Persia
1 infantry moved from West India to Eastern Persia
1 carrier moved from 36 Sea Zone to 45 Sea Zone
3 fighters moved from Celebes to 45 Sea Zone
1 fighter moved from 45 Sea Zone to Java
1 tactical_bomber moved from 19 Sea Zone to Kwangtung
1 fighter moved from 19 Sea Zone to Kwangtung
1 fighter moved from 45 Sea Zone to Java
5 tactical_bombers moved from Iraq to 39 Sea ZonePlace Units - Japanese
1 destroyer placed in 19 Sea Zone
1 destroyer placed in 37 Sea Zone
3 infantry placed in India
2 artilleries placed in Malaya
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 artillery placed in Malaya
7 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,1,3,3,5,4,1,4,2,5,6,1
Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
4 artilleries moved from Holland Belgium to Western Germany
2 armour moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Korea to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from Vyborg to NovgorodCombat - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
6 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Norway to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
3 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Finland to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
5 fighters moved from Norway to Western Germany
1 armour moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Western Germany
4 artilleries moved from Holland Belgium to Western Germany
2 armour moved from Holland Belgium to Western Germany
1 armour and 1 mech_infantry moved from Vyborg to Novgorod
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Korea to Amur
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
4 fighters moved from Korea to 19 Sea Zone
1 destroyer moved from 18 Sea Zone to 21 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from New Guinea to Dutch New Guinea
2 infantry moved from Vyborg to NovgorodCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
retreated to 21 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
Americans win with 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Denmark
Battle in Novgorod
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Denmark from Germans, taking Novgorod from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Dutch New Guinea
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Germany
Americans attack with 3 armour, 4 artilleries, 5 fighters and 6 infantry
Germans defend with 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry; Italians defend with 1 fighter
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour and 3 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 3 aaGuns, 2 artilleries, 2 fighters and 5 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 2 armour, 4 artilleries, 2 fighters and 6 infantryNon Combat Move - Americans
3 fighters moved from Western Germany to 112 Sea Zone
4 submarines moved from 110 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
3 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 6 Sea Zone to 25 Sea ZonePlace Units - Americans
1 artillery and 2 infantry placed in Finland
1 armour and 2 mech_infantrys placed in Norway
1 armour, 1 artillery and 1 infantry placed in Korea
Americans undo move 1.
2 artilleries and 1 infantry placed in Finland
3 destroyers and 1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
9 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 destroyer and 9 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Germany
2 fighters moved from United Kingdom to Germany
1 bomber moved from Egypt to Germany
1 mech_infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Iraq
2 fighters moved from Egypt to Iraq
1 fighter moved from 81 Sea Zone to 80 Sea Zone
5 fighters moved from 81 Sea Zone to Iraq
2 tactical_bombers moved from 81 Sea Zone to IraqCombat - British
Battle in 80 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iraq
British attack with 7 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Iraq from Japanese with 7 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Germany
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 factory_major, 1 fighter and 5 infantry
British captures 72PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 5 infantry
Casualties for British: 1 bomber, 1 fighter and 3 infantryNon Combat Move - British
1 fighter moved from Germany to Western Germany
4 infantry moved from Holland Belgium to Western Germany
1 transport moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Iraq to Egypt
5 fighters and 2 tactical_bombers moved from Iraq to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
4 carriers, 1 cruiser, 2 destroyers, 4 submarines and 3 transports moved from 81 Sea Zone to 98 Sea Zone
2 armour and 3 mech_infantrys moved from Syria to Trans-Jordan
2 mech_infantrys moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from 80 Sea Zone to EthiopiaPlace Units - British
1 destroyer placed in 98 Sea Zone
2 infantry placed in Egypt
3 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 112 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 117 PUsTurn Complete - UK_Pacific
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Bid Purchase - British
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 fighters; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
2 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Greater Southern Germany to Southern France
1 fighter moved from Slovakia Hungary to Southern France
2 armour moved from Greater Southern Germany to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Romania to YugoslaviaCombat - Germans
Battle in France
Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Southern France
Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport
Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in 111 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Germans
1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
British win with 1 battleship remaining. Battle score for attacker is 20
Casualties for British: 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
Neutral_Allies defend with 5 infantry
4 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans retreated to Romania
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 2 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to FrenchNon Combat Move - Germans
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from Southern France to Northern Italy
1 tactical_bomber moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
3 aaGuns moved from Western Germany to Holland Belgium
2 aaGuns moved from Germany to Western Germany
1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Denmark to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 cruiser moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Germans collect 39 PUs (1 lost to blockades); end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 bomber, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 6 infantry moved from Sakha to Buryatia
6 infantry moved from Amur to Buryatia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
1 armour and 1 mech_infantry moved from Russia to Volgograd
2 infantry moved from Caucasus to Rostov
2 infantry moved from Eastern Poland to Belarus
3 infantry moved from Baltic States to Belarus
1 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 aaGuns moved from Novgorod to ArchangelPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Russia
1 bomber and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total





