Pretty sure of the answer here, just want to confirm. Since destroyers detect subs on a one for one basis, then, 2 destroyers in a seazone would block 2 subs from moving through, but other subs could pass, yes or no??
Those are house rules in Garg’s group that plays. Those are house rules that they added to there game while playing and will find out how many and if any other changes to rules coming out soon in 7.0 . We only use 3 or 4 of Gar’s 6.1 rules in are games right now.
Tigerman’s rules say no capital ships in Calcutta and Anzac. Thats the way we play until 7.0 rules come out.
Do you think german subs should cost 7 icp’s ? Do you also think the first strike for subs ( german subs costing 5 icp’s ) be just for first round of combat ?
He saw the planes. He knew the risk. It’s not like you were hiding anything or doing anything sneaky. If he was 100% sure what the pieces were he should have doubled checked before calling done to his turn. No do overs. I normally don’t allow do overs on phases of a turn let alone whole turn. Once you say That’s all the combat moves no going back during Non-com and finding a combat you missed.