L14 Whackamatt (Axis) vs axis-dominion (Allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 3 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Novgorod to Vyborg
                6 infantry moved from Novgorod to Baltic States
                2 aaGuns, 1 artillery and 11 infantry moved from Belarus to Baltic States
                3 infantry moved from Ukraine to Western Ukraine
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                5 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Ukraine
                1 armour and 1 mech_infantry moved from Sikang to Szechwan
                1 armour and 1 mech_infantry moved from Kazakhstan to Rostov
                2 fighters and 1 tactical_bomber moved from Russia to Baltic States
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                6 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
                2 mech_infantrys placed in Russia
                Russians undo move 3.
                2 mech_infantrys placed in Volgograd
                Russians undo move 3.
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Indeed, I wasn’t expecting you to have such great success in taking out my UK navy. Got diced hard there. It’s all good, just part of the game :) maybe I can return the favor in London.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 artillery and 2 infantry moved from Hunan to Yunnan
                4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                4 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 artilleries and 5 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters and 2 tactical_bombers moved from Yunnan to Kiangsi
                2 fighters moved from Yunnan to Kiangsi
                2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 factory_minor, 1 harbour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 cruisers moved from 26 Sea Zone to 16 Sea Zone
                2 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 battleship moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Midway
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 25 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to 26 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 factory_minor and 1 harbour placed in Alaska
                1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 bomber
                EDIT: Adding units owned by Americans to Midway: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 99 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 submarine
                    Italians defend with 1 transport
                    British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 fighter moved from 99 Sea Zone to Egypt
                1 mech_infantry moved from Ethiopia to Egypt
                1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                2 infantry moved from Shan State to Yunnan
                7 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 aaGuns moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 aaGun moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 infantry moved from Eastern Persia to West India
                2 infantry moved from Rhodesia to Belgian Congo

    Place Units - British
                2 armour and 8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3,6,5,4,3,1,1,2,2,6,4,6,4
                UK_Pacific collect 14 PUs (4 lost to blockades); end with 14 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 12 PUs;

    Combat Move - Italians
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 armour moved from Greece to Romania
                5 infantry moved from Greece to Bulgaria

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                2 aaGuns moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 armour moved from Romania to Northern Italy
                2 aaGuns moved from Yugoslavia to Northern Italy
                2 artilleries moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Romania

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Italians collect 13 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 fighter moved from Java to Yunnan
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 fighter moved from Gibraltar to United Kingdom
                1 destroyer moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 76 Sea Zone to 79 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Germans
                Germans buy 6 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Scotland to United Kingdom
                1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Western Germany to 110 Sea Zone
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 armour moved from Western Germany to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                7 armour and 1 artillery moved from Western Germany to 112 Sea Zone
                8 infantry moved from Norway to 112 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
                7 armour, 1 artillery, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to United Kingdom
                9 armour, 1 artillery and 10 infantry moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 2 submarines and 10 transports
                    French defend with 1 cruiser and 1 destroyer
                    Germans win with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 10 transports remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in United Kingdom
                    Germans attack with 9 armour, 1 artillery, 1 bomber, 4 fighters, 12 infantry and 5 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
                    British win with 3 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -119
                    Casualties for Germans: 9 armour, 1 artillery, 1 bomber, 4 fighters, 12 infantry and 5 tactical_bombers
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns and 17 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 infantry
                EDIT: Adding units owned by Germans to Holland Belgium: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from 110 Sea Zone to Western Germany
                4 mech_infantrys moved from Yugoslavia to Western Germany
                2 artilleries and 10 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                1 artillery and 2 infantry placed in Normandy Bordeaux
                5 artilleries and 5 infantry placed in Western Germany
                4 infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
                Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '20 '18 '17 '15

    I think it’s fair to say I got diced pretty F’ing hard there.  50% aa fire?  unbelievable.  I am so screwed now.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Szechwan to Yunnan
                2 aaGuns and 12 infantry moved from Buryatia to Amur
                6 infantry moved from Yenisey to Timguska
                2 mech_infantrys moved from Russia to Novosibirsk
                1 armour and 1 mech_infantry moved from Rostov to Kazakhstan
                2 aaGuns, 2 artilleries and 12 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 infantry moved from Vyborg to Karelia
                2 armour and 1 mech_infantry moved from Novgorod to Karelia
                2 fighters moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                2 aaGuns, 1 artillery and 17 infantry moved from Baltic States to Eastern Poland
                1 submarine moved from 104 Sea Zone to 92 Sea Zone

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Novgorod
                1 fighter placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Yep you did! I felt pretty diced myself when your Italian navy blew mine out of the med. somehow I knew I’d get avenged in London ;) I’m usually lucky in Sea Lion battles.


  • Looks like you’d have like a 95% chance in a re-attempt ;)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 harbour and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 3 artilleries, 2 bombers, 4 fighters, 5 infantry and 3 tactical_bombers moved from French Indo China to Yunnan
                3 fighters and 3 tactical_bombers moved from 43 Sea Zone to Yunnan
                4 fighters and 2 tactical_bombers moved from Kiangsi to Yunnan
                2 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 2 infantry moved from Hopei to Kweichow
                1 artillery and 3 infantry moved from Hopei to Kweichow
                1 artillery, 1 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Korea to Manchuria

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 2 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 11 fighters, 5 infantry and 8 tactical_bombers
                    ANZAC defend with 1 fighter; Russians defend with 1 armour and 1 mech_infantry; British defend with 3 aaGuns, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 10 infantry
                    retreated to Yunnan
                    Chinese win with 1 armour, 3 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -31
                    Casualties for Japanese: 1 armour, 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber
                    Casualties for British: 3 aaGuns
                    Casualties for Chinese: 6 infantry
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 5 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangtung
                    Japanese attack with 2 infantry and 1 mech_infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 carriers and 1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                2 bombers, 9 fighters and 7 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                1 armour and 1 harbour placed in French Indo China
                1 destroyer and 1 submarine placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 carrier moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Midway
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Midway

    Place Units - Americans
                3 submarines placed in 1 Sea Zone
                1 bomber and 2 tactical_bombers placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

  • '20 '18 '17 '15

    Don’t forget the UK!


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Italians

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 armour and 1 mech_infantry moved from Northern Italy to Romania
                5 infantry moved from Bulgaria to Romania

    Non Combat Move - Italians
                2 aaGuns and 1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
                EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
                EDIT: Changing ownership of Alexandria from British to Italians
                EDIT: Removing units owned by Italians from Tobruk: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Adding units owned by Italians to Alexandria: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                EDIT: Removing units owned by Italians from Tunisia: 1 artillery
                EDIT: Adding units owned by Italians to Libya: 1 artillery
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

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