4d6<=2: 3, 1, 1, 4; Hits: 2
14L G40 Dawgoneit(Allies +14) vs Shin Ji (Axis)
-
Nice rolling in Western Ukraine, by the way! I did not think you’d go for that.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Yunnan to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 fighter moved from Yunnan to 36 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in Morocco
Americans attack with 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 36 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 7 Sea Zone
2 fighters moved from 16 Sea Zone to 7 Sea Zone
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
6 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 destroyer moved from 70 Sea Zone to 83 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 infantry moved from Siam to French Indo China
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 destroyer moved from 70 Sea Zone to 83 Sea ZoneCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 armour
EDIT: Adding units owned by British to Malaya: 1 armour
EDIT: Turning off Edit Mode
Battle in French Indo China
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
1 armour moved from Malaya to YunnanPlace Units - British
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Union of South Africa: 1 armour
EDIT: Adding units owned by British to Belgian Congo: 1 armour
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Removing units owned by British from Burma: 4 infantry
EDIT: Adding units owned by British to Yunnan: 4 infantry
EDIT: Removing units owned by British from India: 2 artilleries and 4 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 2 artilleries and 4 infantry
EDIT: Turning off Edit Mode
3 armour placed in Union of South Africa
1 infantry placed in QuebecTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Units Change Ownership
Some Units in Burma change ownership: 2 artilleries and 4 infantry
Some Units in India change ownership: 1 armour and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Iraq to Persia
1 fighter moved from Egypt to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 fighter and 4 infantry
British defend with 3 infantry
Italians win, taking Persia from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 fighter moved from Persia to Iraq
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery moved from 99 Sea Zone to Syria
1 bomber moved from Southern France to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
1 artillery placed in Southern Italy
2 transports placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Eire to ScotlandTurn Complete - French
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Russia
9 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Germans
-
Scramble off the Rock?
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 armour and 5 mech_infantrys moved from Germany to Baltic States
1 armour moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 bomber moved from Eastern Poland to Russia
9 bombers moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Anglo Egyptian Sudan
Germans attack with 1 artillery, 2 fighters and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Battle in Baltic States
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour and 1 fighter
Russians defend with 1 armour
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 9 bombers
French defend with 1 destroyer; British defend with 2 destroyers; Americans defend with 2 cruisers and 1 transport
Germans win with 7 bombers remaining. Battle score for attacker is 31
Casualties for Germans: 2 bombers
Casualties for French: 1 destroyer
Casualties for British: 2 destroyers
Casualties for Americans: 2 cruisers and 1 transportNon Combat Move - Germans
7 bombers moved from 91 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 fighter moved from Norway to Southern Italy
2 fighters and 2 tactical_bombers moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Russia to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
1 armour moved from Romania to Bessarabia
1 fighter moved from Western Ukraine to Bessarabia
1 artillery moved from Southern France to Northern ItalyPlace Units - Germans
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
I’m going to bed, so I assumed no scramble. If you want to redo it, that’s fine with me.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 4 fighters, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 4 armour, 1 bomber and 1 fighter
Russians win, taking Bessarabia from Germans with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 33
Casualties for Germans: 4 armour, 1 bomber and 1 fighter
Casualties for Russians: 1 fighter and 1 infantryNon Combat Move - Russians
2 artilleries and 7 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Smolensk to Belarus
3 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Bessarabia to Belarus
1 artillery and 2 infantry moved from Novgorod to BelarusPlace Units - Russians
1 bomber and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kwangtung to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
2 infantry moved from Manchuria to Jehol
2 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kiangsu to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Kwangsi
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 fighter moved from 6 Sea Zone to Japan
2 infantry moved from Korea to Manchuria
2 fighters and 1 tactical_bomber moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to Jehol
1 fighter moved from Hunan to Chahar
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Kwangsi
1 bomber moved from Kwangtung to Jehol
1 bomber moved from Kwangtung to Chahar
1 tactical_bomber moved from Hunan to KwangsiCombat - Japanese
Battle in Jehol
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Kwangsi to Hunan
1 fighter moved from Kweichow to Hunan
1 fighter moved from Chahar to Hunan
1 tactical_bomber moved from Jehol to Hunan
1 bomber moved from Jehol to Kwangtung
1 bomber moved from Chahar to KwangtungPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in Kwangtung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from Yunnan to Shan State
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
4 fighters moved from 7 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 fighter moved from Yunnan to Shan State
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
4 fighters moved from 7 Sea Zone to Iwo JimaCombat - Americans
Battle in Shan State
Americans attack with 1 fighter
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Americans: 1 fighter
Battle in Iwo Jima
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters moved from Iwo Jima to 17 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
1 battleship, 2 carriers, 2 destroyers and 1 submarine moved from 7 Sea Zone to 17 Sea Zone
1 battleship moved from 26 Sea Zone to 17 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 artilleries, 1 fighter and 18 infantry moved from Yunnan to Hunan