14L G40 Dawgoneit(Allies +14) vs Shin Ji (Axis)

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                5 bombers moved from Eastern Poland to Russia
                1 mech_infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                4 bombers, 1 fighter and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 armour moved from Eastern Poland to Belarus

    Combat - Germans
                Americans scrambles 2 units out of Scotland to defend against the attack in 109 Sea Zone
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Russia: 1 bomber
                EDIT: Removing units owned by Russians from Russia: 2 fighters
                EDIT: Turning off Edit Mode
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Archangel
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 109 Sea Zone
                    Germans attack with 4 bombers, 3 fighters, 4 submarines and 2 tactical_bombers
                    British defend with 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport; Americans defend with 2 carriers and 1 fighter
                    Units damaged: 1 carrier owned by the Americans
                    Germans win with 3 bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber, 3 fighters, 4 submarines and 2 tactical_bombers
                    Casualties for British: 1 destroyer, 4 fighters, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 2 carriers and 1 fighter

    Non Combat Move - Germans
                3 bombers moved from 109 Sea Zone to Western Germany
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                7 armour moved from Ukraine to Volgograd
                2 armour moved from Western Ukraine to Rostov
                8 armour moved from Eastern Poland to Ukraine
                7 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Russia to Eastern Poland

    Place Units - Germans
                3 armour placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 15 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 15 PUs;
                Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Combat - Russians

    Place Units - Russians
                1 armour and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tsinghai: 1 bomber
                EDIT: Adding units owned by Russians to Russia: 1 bomber
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Hopei to Chahar
                2 bombers moved from Kwangtung to 37 Sea Zone
                1 tactical_bomber moved from Kwangtung to Chahar
                1 armour moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsi to Kwangsi
                3 armour moved from Kwangtung to Kwangsi
                1 armour moved from Kiangsu to Anhwe
                1 fighter moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 armour
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 armour
                Battle in Anhwe
                    Japanese attack with 2 armour
                    British defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 5 armour and 2 fighters
                    British defend with 1 artillery and 4 infantry
                    Japanese win, taking Kwangsi from Chinese with 4 armour and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 artillery and 4 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers
                    ANZAC defend with 2 destroyers and 3 transports
                    Japanese win with 1 bomber remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 2 destroyers and 3 transports

    Non Combat Move - Japanese
                1 bomber moved from 37 Sea Zone to Kwangtung
                2 transports moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from Kwangsi to Kiangsu
                1 fighter moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Chahar to Jehol

    Place Units - Japanese
                1 fighter placed in Japan
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 28 PUs (4 lost to blockades); end with 28 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 cruisers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 cruisers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 5 Sea Zone to Amur

    Combat - Americans
                Battle in Amur

    Non Combat Move - Americans
                1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 2 cruisers and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries and 2 infantry
                    Japanese defend with 4 armour
                    1 artillery owned by the Chinese retreated to Yunnan
                    Japanese win with 4 armour remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                1 armour moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Belgian Congo
                1 armour moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from West India to Eastern Persia
                2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from West India to Eastern Persia
                2 armour moved from India to Eastern Persia
                1 armour moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 6 armour and 1 bomber; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                6 armour moved from Northwest Persia to Eastern Persia
                3 armour moved from Iraq to Eastern Persia
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery moved from 80 Sea Zone to Eastern Persia
                1 bomber moved from Caucasus to Eastern Persia
                1 bomber moved from Southern Italy to Eastern Persia
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Italians take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 armour moved from French Equatorial Africa to Belgian Congo
                2 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                3 armour moved from Egypt to Belgian Congo
                1 infantry moved from Rostov to Bryansk
                3 armour moved from Caucasus to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 armour and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bryansk from Russians with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Belgian Congo
                    Italians attack with 7 armour, 1 artillery, 1 infantry and 4 mech_infantrys
                    British defend with 8 armour and 1 mech_infantry
                    Italians win, taking Belgian Congo from British with 7 armour remaining. Battle score for attacker is 29
                    Casualties for British: 8 armour and 1 mech_infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 4 mech_infantrys
                Battle in Eastern Persia
                    Italians attack with 9 armour, 1 artillery, 2 bombers and 1 infantry
                    British defend with 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Italians win, taking Eastern Persia from British with 5 armour and 2 bombers remaining. Battle score for attacker is 18
                    Casualties for British: 4 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for Italians: 4 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                2 bombers moved from Eastern Persia to Persia

    Place Units - Italians
                1 bomber placed in Southern Italy
                3 armour placed in Egypt
                3 armour placed in Iraq

    Turn Complete - Italians
                Italians collect 31 PUs; end with 33 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 54 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 38 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 38 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 2 transports
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports

    Non Combat Move - ANZAC
                1 infantry moved from Shan State to French Indo China
                1 armour, 2 artilleries and 2 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                2 bombers moved from Eastern Poland to Russia
                3 bombers moved from Western Germany to Russia

  • '15

    Intercept in Russia?


  • yes, tp the max :evil:

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 bombers and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Bryansk
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Volgograd
                2 bombers moved from Eastern Poland to Russia
                3 bombers moved from Western Germany to Russia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Russians launches 2 interceptors out of Russia
                    2 fighters owned by the Russians lost in Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 8,6,4,3,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in Russia causes 14 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                5 bombers moved from Russia to Bryansk
                2 armour and 1 mech_infantry moved from Belarus to Bryansk
                1 armour moved from Rostov to Bryansk
                11 armour moved from Ukraine to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                6 armour moved from Volgograd to Bryansk
                6 mech_infantrys moved from Eastern Poland to Bryansk
                2 armour and 3 mech_infantrys moved from Novgorod to Bryansk
                1 mech_infantry moved from Archangel to Bryansk

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Volgograd
                4 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians repair 6 damage on 1 factory_major; Remaining resources: 3 PUs;
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 5 Sea Zone
                4 armour moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                2 fighters moved from Kiangsu to Yunnan
                1 tactical_bomber moved from Jehol to Yunnan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                2 armour moved from Anhwe to Kiangsi
                1 mech_infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 5 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Hunan
                    Japanese attack with 1 mech_infantry
                    British defend with 1 aaGun
                    Japanese win, taking Hunan from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Kweichow
                    Japanese attack with 1 mech_infantry
                    British defend with 1 aaGun
                    Japanese win, taking Kweichow from Chinese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Kiangsi
                    Japanese attack with 2 armour and 1 mech_infantry
                    British defend with 1 armour
                    Japanese win, taking Kiangsi from Chinese with 2 armour remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour
                Battle in Yunnan
                    Japanese attack with 4 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 armour, 2 artilleries and 3 infantry; Chinese defend with 1 artillery and 5 infantry
                    retreated to Yunnan
                    Chinese win with 1 armour and 3 artilleries remaining. Battle score for attacker is -32
                    Casualties for Japanese: 4 armour, 2 fighters and 3 mech_infantrys
                    Casualties for ANZAC: 3 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to Volgograd
                1 fighter moved from 5 Sea Zone to Japan

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 17 PUs (15 lost to blockades); end with 17 PUs total

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