That Java operation ended up hugely expensive for you
Whackamatt (Axis) vs. dawgoneit (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 13 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 artillery and 1 mech_infantry moved from Tunisia to Algeria
1 fighter moved from Northern Italy to Algeria
1 bomber moved from Tobruk to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
French defend with 1 fighter and 2 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for French: 1 fighter and 2 infantry
Casualties for Italians: 1 artillery, 1 bomber and 1 mech_infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from British to Italians
EDIT: Turning off Edit Mode
1 fighter moved from Algeria to Tunisia
2 fighters moved from Tobruk to Gibraltar
1 armour moved from Tobruk to Alexandria
1 armour moved from Alexandria to Tobruk
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 2 artilleries moved from Yugoslavia to Northern Italy
1 armour moved from Albania to Northern Italy
1 armour moved from Greece to YugoslaviaTurn Complete - Italians
Italians collect 12 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Philippines
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Philippines
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
1 infantry moved from Scotland to Eire
French take Eire from Neutral_AlliesTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Romania to Bessarabia
3 armour, 14 artilleries and 25 infantry moved from Romania to Eastern Poland
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Tobruk to Gibraltar
2 bombers moved from Tobruk to Western Germany
7 infantry moved from Finland to KareliaCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 14 artilleries, 25 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 14 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to GermanyPlace Units - Germans
2 infantry placed in France
4 artilleries placed in Romania
1 infantry placed in France
5 infantry placed in Western Germany
4 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 14 infantry; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 2 infantry moved from Romania to Bessarabia
3 armour, 14 artilleries and 25 infantry moved from Romania to Eastern Poland
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Northern Italy to Western Germany
1 fighter and 2 tactical_bombers moved from Tobruk to Gibraltar
2 bombers moved from Tobruk to Western Germany
7 infantry moved from Finland to KareliaCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 1 tactical_bomber and 2 transports
Russians defend with 1 cruiser and 1 submarine
Germans win with 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 cruiser
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 9 armour, 14 artilleries, 25 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 9 armour, 14 artilleries, 25 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Romania to Eastern Poland
1 tactical_bomber moved from 115 Sea Zone to GermanyPlace Units - Germans
2 infantry placed in France
4 artilleries placed in Romania
1 infantry placed in France
5 infantry placed in Western Germany
4 infantry placed in Germany
2 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
please use the second file, I forgot to move my German sub
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 14 infantry moved from Baltic States to Novgorod
3 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 artillery and 14 infantry moved from Baltic States to Novgorod
3 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 14 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 11 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 fighter, 11 infantry and 1 mech_infantry
9 infantry owned by the Russians retreated to Amur
Japanese win with 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun and 4 infantry
Casualties for Russians: 8 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Ukraine to Western Ukraine
4 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Baltic States to NovgorodPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield and 1 factory_minor; Remaining resources: 6 SuicideAttackTokens; 14 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
7 infantry and 1 mech_infantry moved from Manchuria to Korea
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to India
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
5 fighters and 5 tactical_bombers moved from French Indo China to India
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Malaya to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to 35 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 armour moved from 39 Sea Zone to India
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 bomber moved from French Indo China to IndiaCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 2 fighters
ANZAC defend with 1 cruiser
Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in India
Japanese attack with 1 armour, 3 artilleries, 1 bomber, 8 fighters, 3 infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 fighter, 1 harbour and 15 infantry; UK_Pacific defend with 1 factory_major
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -103
Casualties for Japanese: 1 armour, 3 artilleries, 7 fighters, 3 infantry and 8 tactical_bombers
Casualties for British: 3 aaGuns, 3 artilleries, 1 fighter and 15 infantry
Battle in Korea
Japanese attack with 7 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Korea from Russians with 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 armour
EDIT: Changing ownership of India from UK_Pacific to Japanese
EDIT: Changing PUs for UK_Pacific from 17 to 0
EDIT: Changing PUs for Japanese from 14 to 31
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit Mode
3 carriers moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from India to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
Japanese undo move 1.
1 factory_minor placed in French Indo China
1 airfield placed in MalayaTurn Complete - Japanese
Japanese collect 44 PUs; end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
I mistakenly clicked to lose my last tank, so I had to edit it post-combat. The dice results were the same, as a tank and a fighter attack for the same value. Took some tough dicing. :| Don’t know if taking India is worth the destruction of my entire airforce!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 17 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 bomber moved from 25 Sea Zone to Wake Island
2 armour, 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
1 cruiser moved from 106 Sea Zone to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 64 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 armour and 3 mech_infantrys moved from Eastern United States to Western United States
1 infantry moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
1 artillery and 2 infantry placed in Western United States
1 armour placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,6,2,6
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Suiyuyan to Szechwan
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter could not land in Szechwan and was removed
2 infantry moved from Suiyuyan to Chahar
3 infantry moved from Hopei to Anhwe
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Chahar
4 infantry moved from Hopei to Kweichow
1 infantry moved from Hopei to ShensiPlace Units - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
1 infantry placed in Kweichow
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 factory_major
EDIT: Adding units owned by Japanese to India: 1 factory_minor
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 cruiser, 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 factory_major
EDIT: Adding units owned by Japanese to India: 1 factory_minor
EDIT: Turning off Edit Mode
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
2 fighters moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Libya
Battle in Tobruk
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 3 infantry
British win, taking Libya from Italians, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Persia to Eastern Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 carrier, 1 destroyer and 2 fighters moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 factory_minor placed in Egypt
1 cruiser and 1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Gibraltar to 96 Sea Zone
1 fighter moved from Tunisia to 96 Sea Zone
1 cruiser and 1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 armour moved from Yugoslavia to Poland
2 artilleries and 2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Poland from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 cruiser, 3 fighters and 1 submarine
British defend with 2 cruisers, 1 destroyer and 1 transport
Italians win with 3 fighters remaining. Battle score for attacker is 21
Casualties for British: 2 cruisers, 1 destroyer and 1 transport
Casualties for Italians: 1 cruiser and 1 submarineNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 aaGuns moved from Northern Italy to Western GermanyPlace Units - Italians
1 carrier, 1 destroyer and 1 transport placed in 97 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Philippines to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea ZoneCombat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 carrier, 1 destroyer and 2 fighters





