@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Odonis (Axis) vs Captain Walker (Allies +10) G40L - rematch
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Samara to Volgograd
3 armour moved from Russia to Volgograd
5 armour moved from Kazakhstan to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Russia to Caucasus
1 bomber moved from Volgograd to Caucasus
3 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer, 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Samara to Volgograd
3 armour moved from Russia to Volgograd
5 armour moved from Kazakhstan to Caucasus
4 armour moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 bombers moved from Russia to Caucasus
1 bomber moved from Volgograd to Caucasus
3 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
3 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 3 armour
British defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from British with 3 armour remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 2 fighters
Americans defend with 1 destroyer
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 3 artilleries and 6 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 4 infantry
Casualties for Americans: 1 armour, 3 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 10 armour, 4 bombers and 3 mech_infantrys
French defend with 1 fighter; British defend with 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -32
Casualties for Germans: 9 armour, 4 bombers and 3 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 1 armour, 5 artilleries, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Germans
1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Novgorod to Vologda
2 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Romania to Bulgaria
7 mech_infantrys moved from Western Germany to Yugoslavia
1 aaGun moved from Rostov to Volgograd
1 fighter moved from 112 Sea Zone to Western Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 armour placed in Ukraine
1 armour and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
2 mech_infantrys placed in Romania
2 fighters and 1 infantry placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6
Germans collect 66 PUs; end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
1 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Non Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Urals to NovosibirskTurn Complete - Russians
Territory Summary for Russians :
Kansu : 1 infantry
Syria : 1 flag
Novosibirsk : 2 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 66 / 91
Russians : 3 / 0
Japanese : 44 / 48
Americans : 61 / 88
Chinese : 5 / 4
British : 33 / 40
UK_Pacific : 18 / 18
Italians : 12 / 18
ANZAC : 19 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
2 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Kazakhstan to Iraq
3 mech_infantrys moved from Kiangsu to Kwangsi
3 fighters moved from Kiangsu to Kwangsi
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Turkmenistan
1 bomber moved from Kweichow to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone -
scramble in Iraq?
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no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Timguska to Novosibirsk
2 mech_infantrys moved from Timguska to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Kazakhstan to Iraq
3 mech_infantrys moved from Kiangsu to Kwangsi
3 fighters moved from Kiangsu to Kwangsi
1 mech_infantry moved from Sikang to Turkmenistan
Japanese take Turkmenistan from Russians
1 mech_infantry moved from Tsinghai to Turkmenistan
1 bomber moved from Kweichow to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Air Battle in Iraq
Japanese attacks with 1 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 3 fighters and 3 mech_infantrys
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Novosibirsk
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 artillery and 1 infantry moved from Evenkiyskiy to Timguska
1 aaGun moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Shantung to Kiangsu
1 fighter and 3 tactical_bombers moved from Kweichow to Kiangsu
3 fighters moved from Kwangsi to Kiangsu
2 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kwangsi
1 bomber moved from 37 Sea Zone to Formosa
1 bomber moved from Iraq to VolgogradPlace Units - Japanese
3 infantry placed in Shantung
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 fighters placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,4,3,5,2,3,4,3,6,1,6,5,2,6,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
Japanese collect 44 PUs (3 lost to blockades); end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 7 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 mech_infantry moved from French Indo China to Kwangsi
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to NorwayCombat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Norway
AA fire in Norway : 0/1 hits
Bombing raid in Norway rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Norway causes 6 damage total.
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Kwangsi
Americans attack with 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 mech_infantrys
Americans roll dice for 1 battleship and 1 cruiser in Kwangsi, round 2 : 1/2 hits
Americans roll dice for 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 5/12 hits
Japanese roll dice for 3 mech_infantrys in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the Americans and 3 mech_infantrys owned by the Japanese lost in Kwangsi
Americans win, taking 93 Sea Zone from Italians, taking Kwangsi from Japanese with 2 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Bulgaria
Americans attack with 1 artillery
Germans defend with 1 mech_infantry
Americans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
Americans roll dice for 1 artillery in Bulgaria, round 3 : 1/1 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 artillery remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kwangtung
Battle in Soviet Far EastNon Combat Move - Americans
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from Kwangsi to Philippines
5 fighters and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Midway to Philippines
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Norway to United Kingdom
1 destroyer and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 artillery and 2 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 destroyer and 1 transport moved from 110 Sea Zone to 92 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 armour and 3 infantry placed in Eastern United States
1 fighter placed in Eastern United States
3 infantry placed in Western United States
1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 infantry placed in Central United States
2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 2 artilleries and 1 mech_infantry
Siam : 1 flag
Kwangtung : 1 infantry
Philippines : 1 airfield, 3 bombers and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Soviet Far East : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer, 1 submarine and 1 transport
10 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
3 Sea Zone : 1 destroyer, 1 submarine and 2 transports
6 Sea Zone : 1 submarine
Central United States : 1 factory_major and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Alexandria : 1 mech_infantry
Gibraltar : 3 fighters
Cyprus : 1 infantry
United Kingdom : 2 bombers, 1 fighter and 1 infantry
Morocco : 1 flag, 1 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 2 infantry
Albania : 1 flag, 1 infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 artillery
109 Sea Zone : 1 transport
Greece : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 3 destroyers and 3 transports
101 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 65 / 91
Russians : 1 / 0
Japanese : 42 / 44
Americans : 64 / 89
Chinese : 5 / 4
British : 33 / 40
UK_Pacific : 21 / 18
Italians : 11 / 18
ANZAC : 19 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Yunnan : 1 artillery
Suiyuyan : 1 infantry
Kweichow : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 65 / 91
Russians : 1 / 0
Japanese : 39 / 44
Americans : 64 / 89
Chinese : 8 / 14
British : 33 / 40
UK_Pacific : 21 / 18
Italians : 11 / 18
ANZAC : 19 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 36 PUs;
British buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Romania
1 artillery and 2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Caucasus
1 fighter moved from Iraq to Caucasus
2 infantry moved from Eastern Persia to Turkmenistan
1 fighter and 1 tactical_bomber moved from India to Turkmenistan
1 bomber moved from India to Turkmenistan
1 artillery and 3 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from JapaneseCombat - British
Battle in Caucasus
British attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 1/5 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Romania
British attack with 1 armour
Germans defend with 1 factory_minor and 2 mech_infantrys
British roll dice for 1 armour in Romania, round 2 : 0/1 hits
Germans roll dice for 2 mech_infantrys in Romania, round 2 : 0/2 hits
British roll dice for 1 armour in Romania, round 3 : 0/1 hits
Germans roll dice for 2 mech_infantrys in Romania, round 3 : 0/2 hits
British roll dice for 1 armour in Romania, round 4 : 1/1 hits
Germans roll dice for 2 mech_infantrys in Romania, round 4 : 2/2 hits
1 armour owned by the British and 1 mech_infantry owned by the Germans lost in Romania
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour
Battle in Turkmenistan
British attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Turkmenistan, round 2 : 3/5 hits
Japanese roll dice for 2 mech_infantrys in Turkmenistan, round 2 : 1/2 hits
1 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Turkmenistan to Persia
1 artillery and 7 infantry moved from Iraq to Northwest Persia
2 artilleries and 2 infantry moved from Persia to Northwest Persia
1 fighter moved from Caucasus to Persia
1 fighter moved from Caucasus to Iraq
1 fighter moved from Egypt to Iraq
1 artillery moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Burma to Yunnan
2 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
1 artillery and 2 infantry moved from India to West India
1 armour moved from India to Eastern PersiaPlace Units - British
1 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 4 infantryTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Hunan : 1 artillery and 3 infantry
Hopei : 1 mech_infantry
Szechwan : 1 infantry
Burma : 2 infantry
India : 1 aaGun, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Sumatra : 1 flag
39 Sea Zone : 1 destroyer and 1 transport
West India : 1 artillery and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Ethiopia : 1 flag
Turkmenistan : 1 flag, 1 infantry
Caucasus : 1 flag, 1 artillery and 2 infantry
112 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 1 flag
Greece : 1 infantry
Iraq : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 1 infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 3 artilleries and 9 infantry
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 63 / 91
Russians : 1 / 0
Japanese : 37 / 44
Americans : 64 / 89
Chinese : 10 / 14
British : 35 / 40
UK_Pacific : 21 / 26
Italians : 11 / 18
ANZAC : 19 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry and 1 mech_infantry moved from Yugoslavia to Bulgaria
1 fighter moved from Southern Italy to Bulgaria
1 mech_infantry moved from Northern Italy to Albania
1 fighter moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
retreated to Albania
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Bulgaria
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 1 artillery
Italians win, taking Bulgaria from Americans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 fighter moved from Bulgaria to Northern Italy
1 fighter moved from Albania to Southern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 artilleries and 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 7 PUs (5 lost to blockades); end with 7 PUs total -
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That J bomber wouldn’t die! it defeated the entire amphib assault by itself! -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 2 factory_minors; Remaining resources: 85 PUs;
Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
2 armour moved from Bryansk to Caucasus
2 fighters moved from Western Germany to Greece
2 mech_infantrys moved from Yugoslavia to Greece
4 mech_infantrys moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Albania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 2 factory_minors; Remaining resources: 85 PUs;
Germans buy 3 armour, 4 artilleries, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Volgograd to Caucasus
1 artillery and 1 infantry moved from Rostov to Caucasus
3 armour moved from Ukraine to Caucasus
2 armour moved from Bryansk to Caucasus
2 fighters moved from Western Germany to Greece
2 mech_infantrys moved from Yugoslavia to Greece
4 mech_infantrys moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to AlbaniaCombat - Germans
Battle in Greece
Germans attack with 2 fighters and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Greece from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 5 mech_infantrys
Americans defend with 1 infantry
Germans win, taking Albania from Americans with 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 8 armour, 1 artillery and 1 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking Caucasus from British with 8 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Vologda to Kazakhstan
2 fighters moved from Greece to Ukraine
1 infantry moved from France to Western Germany
2 artilleries moved from France to Western Germany
3 infantry moved from Western Germany to 113 Sea Zone
3 infantry moved from 113 Sea Zone to Norway
3 artilleries and 2 infantry moved from Normandy Bordeaux to France
3 mech_infantrys moved from Novgorod to BryanskPlace Units - Germans
2 fighters placed in Western Germany
1 bomber placed in Novgorod
2 artilleries and 1 infantry placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 artillery placed in France
1 artillery and 1 mech_infantry placed in Western Germany
Germans undo move 7.
1 artillery placed in Western Germany
1 mech_infantry placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
1 infantry moved from Kansu to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Tsinghai : 1 infantry
Syria : 1 flag
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 67 / 91
Russians : 1 / 0
Japanese : 35 / 44
Americans : 60 / 89
Chinese : 12 / 14
British : 33 / 40
UK_Pacific : 21 / 26
Italians : 13 / 7
ANZAC : 19 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Volgograd to Iraq
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 bomber moved from Formosa to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
2 fighters moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 6 Sea Zone to 20 Sea Zone -
Intercept in Iraq?
-
oh yeah…sent both of them up!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Volgograd to Iraq
3 fighters moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter and 3 tactical_bombers moved from Kiangsu to 20 Sea Zone
1 bomber moved from Formosa to 20 Sea Zone
1 infantry moved from Anhwe to Hopei
2 fighters moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Kiangsi
1 fighter moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Air Battle in Iraq
Japanese attacks with 1 units heading to Iraq
British launches 2 interceptors out of Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Kiangsi
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking Hopei from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
ANZAC defend with 2 destroyers and 2 transports; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 45
Casualties for ANZAC: 2 destroyers and 2 transports
Casualties for Americans: 1 destroyer and 1 transport
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from 20 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 20 Sea Zone to Kiangsu
2 fighters moved from Hopei to Kiangsu
1 fighter moved from Kweichow to Kiangsu
1 bomber moved from Iraq to Volgograd
2 mech_infantrys moved from Novosibirsk to Caucasus
1 artillery and 1 infantry moved from Timguska to Novosibirsk
1 aaGun moved from Novosibirsk to Kazakhstan
1 infantry moved from Urals to NovosibirskPlace Units - Japanese
3 infantry placed in Shantung
2 artilleries and 1 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Japanese undo move 4.
Japanese undo move 1.
1 destroyer placed in 19 Sea Zone
2 infantry placed in Shantung
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 2 fighters, 4 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
2 bombers moved from Philippines to 19 Sea Zone
1 mech_infantry moved from Kwangsi to Kweichow
1 bomber moved from Philippines to Kweichow
5 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kiangsi
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
2 infantry moved from Soviet Far East to Siberia
1 submarine moved from 20 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from JapaneseCombat - Americans
Battle in Kiangsi
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kweichow
Americans attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Americans win, taking Kweichow from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 2 bombers and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 bombers and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 bombers moved from 19 Sea Zone to Philippines
1 bomber moved from Kweichow to Kwangsi
1 artillery and 1 infantry moved from French Indo China to Kwangsi
1 armour moved from French Indo China to Kwangsi
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer and 2 transports moved from 3 Sea Zone to 1 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 infantry moved from Central United States to 101 Sea Zone
1 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 destroyers, 3 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 mech_infantry moved from Alexandria to Trans-Jordan
5 fighters and 1 tactical_bomber moved from Kiangsi to 36 Sea ZonePlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
1 fighter and 3 infantry placed in Eastern United States
2 destroyers and 2 submarines placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 armour, 2 artilleries, 1 bomber and 1 infantry
Kiangsi : 1 artillery and 1 infantry
Siam : 1 flag
Kweichow : 1 mech_infantry
Philippines : 1 airfield, 2 bombers and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
Sakha : 1 flag, 1 armour and 1 mech_infantry
Soviet Far East : 1 flag
Siberia : 1 flag, 2 infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 submarines
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag, 1 destroyer and 1 submarine
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer and 1 transport
19 Sea Zone : 1 flag, 2 submarines
1 Sea Zone : 1 destroyer and 2 transports
5 Sea Zone : 1 submarine
6 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Trans-Jordan : 1 mech_infantry
Gibraltar : 3 fighters
New Brunswick Nova Scotia : 2 infantry
Cyprus : 1 infantry
United Kingdom : 2 bombers, 2 fighters and 1 infantry
Morocco : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 2 infantry
106 Sea Zone : 1 transport
93 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
92 Sea Zone : 5 destroyers and 3 transports
101 Sea Zone : 2 destroyers, 2 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 67 / 91
Russians : 1 / 0
Japanese : 34 / 36
Americans : 62 / 87
Chinese : 11 / 14
British : 33 / 40
UK_Pacific : 21 / 26
Italians : 13 / 7
ANZAC : 19 / 29
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0