@cds I guess it’s ok to play with LL. I’ve never played that way before so it may be interesting to see how it goes.
Yoshi (Axis) vs AeV (Allies) R3 No Tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from Malta to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 bomber moved from Malta to 98 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 artillery and 1 infantry moved from Burma to Yunnan
2 fighters moved from Burma to Yunnan
1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 94 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 destroyer
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 2 cruisers and 2 transports
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 37
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 battleship, 2 cruisers and 2 transportsNon Combat Move - British
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 armour moved from Union of South Africa to Tanganyika Territory
2 infantry moved from Rhodesia to Tanganyika Territory
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 mech_infantry moved from India to Eastern Persia
1 artillery and 3 infantry moved from India to Burma
1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to BurmaPlace Units - British
5 infantry placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 artillery, 5 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6,5,1,2,6,5,4,4
UK_Pacific collect 12 PUs (3 lost to blockades); end with 12 PUs total
Some Units in India change ownership: 1 artillery, 5 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 5 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Bulgaria to Bessarabia
Italians take Bessarabia from Russians
1 bomber and 2 fighters moved from Southern Italy to Egypt
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 8 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 bomber, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 34
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
Casualties for Italians: 6 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Bulgaria to Bessarabia
2 infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 21 PUs; end with 26 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
2 infantry moved from Tunisia to AlgeriaCombat - French
Non Combat Move - French
Turn Complete - French
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Let’s take London !
Scramble something ?
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with the joint game, that can help :)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 transports moved from 112 Sea Zone to 113 Sea Zone
5 armour, 3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 7 infantry moved from Norway to 113 Sea Zone
5 armour, 4 artilleries, 12 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
5 armour, 5 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 submarines moved from 91 Sea Zone to 94 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
11 transports moved from 112 Sea Zone to 113 Sea Zone
5 armour, 3 artilleries and 4 infantry moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery and 7 infantry moved from Norway to 113 Sea Zone
5 armour, 4 artilleries, 12 infantry and 11 transports moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Northern Italy to 110 Sea Zone
1 bomber moved from Southern France to United Kingdom
5 armour, 5 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 submarines moved from 91 Sea Zone to 94 Sea ZoneCombat - Germans
British scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
British scrambles to create a battle in territory 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 2 fighters, 1 tactical_bomber and 11 transports
French defend with 1 fighter; British defend with 1 fighter
Germans win with 1 carrier, 2 fighters, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 cruiser
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Battle in United Kingdom
Germans attack with 5 armour, 5 artilleries, 1 bomber, 1 fighter, 12 infantry and 3 tactical_bombers
French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Germans captures 28PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 5 armour, 5 artilleries, 1 bomber, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 fighter, 10 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 aaGuns, 13 infantry and 1 mech_infantry
Battle in 94 Sea Zone
Germans attack with 3 submarines
British defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
3 aaGuns, 2 artilleries and 16 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 bomber and 2 tactical_bombers moved from United Kingdom to Holland Belgium
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
2 aaGuns moved from Western Germany to Germany
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Norway to FinlandPlace Units - Germans
1 factory_minor placed in Yugoslavia
9 infantry placed in Germany
2 infantry placed in Normandy Bordeaux
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 77 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 5 armour and 2 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Vyborg to Finland
1 fighter moved from Belarus to Finland
1 tactical_bomber moved from Belarus to Finland
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 armour moved from Western Ukraine to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 bomber moved from Russia to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Germans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 submarine
Casualties for Russians: 1 destroyer and 1 submarineNon Combat Move - Russians
1 bomber moved from Finland to Novgorod
2 aaGuns, 1 armour, 2 artilleries and 15 infantry moved from Belarus to Eastern Poland
2 artilleries moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Finland to Karelia
2 infantry moved from Novgorod to Karelia
1 armour, 3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 infantry moved from Kazakhstan to Sikang
2 aaGuns, 1 fighter and 18 infantry moved from Sakha to Amur
1 artillery and 3 infantry moved from Russia to BryanskPlace Units - Russians
2 infantry placed in Ukraine
2 armour placed in Novgorod
1 armour placed in Novgorod
2 armour placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 43 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs -
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 artillery and 2 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 artillery and 2 infantry moved from Kweichow to Szechwan
2 fighters moved from 36 Sea Zone to Szechwan
2 bombers and 3 tactical_bombers moved from Kwangsi to India
6 fighters and 5 tactical_bombers moved from Kwangsi to Burma
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 armour moved from Kwangtung to Yunnan
1 armour and 1 artillery moved from Kiangsi to 20 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 fighter moved from 37 Sea Zone to 39 Sea Zone
2 fighters moved from 42 Sea Zone to 39 Sea Zone
1 artillery, 3 fighters and 3 infantry moved from 39 Sea Zone to India
1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 3 fighters, 3 infantry and 1 tactical_bomber
Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 6 fighters, 4 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 artillery, 1 fighter and 7 infantry; Chinese defend with 1 fighter
Japanese win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -18
Casualties for Japanese: 1 armour, 1 artillery, 4 fighters, 4 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 1 artillery, 1 fighter and 7 infantry
Casualties for Chinese: 1 fighter
Battle in Yunnan
Japanese attack with 2 armour and 2 infantry
British defend with 1 artillery
Japanese win, taking Yunnan from Chinese with 2 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 fighters and 4 tactical_bombers moved from Burma to Hunan
2 fighters moved from Szechwan to Kweichow
1 aaGun and 3 infantry moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsi to Anhwe
2 tactical_bombers moved from India to 39 Sea Zone
2 bombers moved from India to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 carrier, 1 destroyer and 2 submarines moved from 37 Sea Zone to 36 Sea Zone
3 destroyers moved from 42 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 71 PUs -
well, that was some good defense there… costly capture of Calcutta ! (well, more of Burma, but this was the way to ensure a definitive victory against India)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 cruiser, 1 destroyer, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 bombers and 1 fighter moved from Eastern United States to Gibraltar
2 cruisers, 2 destroyers, 2 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian IslandsNon Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
4 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 battleship, 1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to WarTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
Will continue my turn later, running out of time for work.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits
Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese roll dice for 3 infantry in Szechwan, round 6 : 1/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 6 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 armour and 1 infantry moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
3 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to IraqCombat - British
British creates battle in territory 106 Sea Zone
Battle in Belgian Congo
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking 106 Sea Zone from Germans, taking Belgian Congo from Italians with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 3 infantry and 1 mech_infantry
Italians defend with 4 infantry
1 infantry owned by the British and 1 mech_infantry owned by the British retreated to Persia
Italians win with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 cruiser and 1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Siam to Shan StateTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor and 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Romania to Slovakia Hungary
2 armour moved from Bessarabia to Slovakia Hungary
2 infantry moved from Iraq to Persia
1 bomber and 2 fighters moved from Trans-Jordan to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Italians win, taking Persia from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Slovakia Hungary
Italians attack with 2 armour and 2 infantry
Russians defend with 1 armour
Italians win, taking Slovakia Hungary from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
1 fighter moved from Southern Italy to Iraq
1 bomber and 2 fighters moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 factory_minor placed in Iraq
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters and 21 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from United Kingdom to Scotland
Germans take Scotland from British
2 artilleries and 16 infantry moved from Bessarabia to Ukraine
3 armour moved from Romania to Ukraine
5 infantry moved from Germany to Poland
1 bomber moved from Holland Belgium to Poland
1 carrier and 1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Holland Belgium to 113 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 3 armour, 2 artilleries and 16 infantry
Russians defend with 1 aaGun, 1 artillery, 1 factory_minor and 10 infantry
Germans win, taking Ukraine from Russians with 3 armour, 2 artilleries and 10 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 10 infantry
Battle in 113 Sea Zone
Germans attack with 1 carrier, 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Poland
Germans attack with 1 bomber and 5 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Germany to Poland
1 aaGun and 4 infantry moved from Germany to Slovakia Hungary
1 aaGun and 1 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
3 aaGuns moved from Bessarabia to Ukraine
1 bomber moved from Poland to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Holland Belgium to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 submarine moved from 110 Sea Zone to 125 Sea Zone
2 submarines moved from 94 Sea Zone to 98 Sea Zone
5 armour and 3 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
5 armour, 3 artilleries, 2 infantry and 11 transports moved from 110 Sea Zone to 113 Sea Zone
2 armour moved from 113 Sea Zone to Western Germany
1 artillery and 2 infantry moved from 113 Sea Zone to Norway
3 armour and 2 artilleries moved from 113 Sea Zone to GermanyPlace Units - Germans
10 infantry placed in Germany
1 artillery and 2 infantry placed in Yugoslavia
3 infantry placed in United Kingdom
1 infantry placed in France
2 fighters and 5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 bomber and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Novgorod to Finland
1 armour moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to Western Ukraine
4 infantry moved from Western Ukraine to Bryansk
2 armour moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 armour, 4 artilleries, 12 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Baltic States
1 armour, 3 infantry and 1 mech_infantry moved from Northwest Persia to Persia
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Persia
Russians attack with 1 armour, 3 infantry and 1 mech_infantry
Italians defend with 2 infantry
Russians win, taking Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 aaGuns moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Karelia to Western Ukraine
1 bomber moved from Novgorod to Russia
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to BelarusPlace Units - Russians
2 infantry placed in Volgograd
2 infantry placed in Novgorod
2 armour, 1 bomber and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,3,5
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs





