The carrier is simply something to help give your fleet a backbone and protects everything in 112 and means you don’t have to land a t bomber in Holland (from Germany). It protects your transports if you are threatening sea lion and can be used to protect sea units at Gibraltar or 127 (Archangel). If you can get it to the Mediterranean Sea it can really help Italy too. The only con is that it does virtually nothing against Russia.
So basically, do you think being in 112 is useful? Do you like to threaten (not take) Sea Lion to help Itake? Do you like hoping Italy in the Med? Do you like taking Gibraltar? Maybe getting South Africa every ten games? Do you like feigning Sea Lion then hitting Leningrad? If you answered yes to any of these, a carrier can be useful.
Carrier Repair Question
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When a carrier is repaired at a naval base, can any adjacent fighters/tacs automatically “hop on” without using up a movement point? Ie, can they start their combat movement from the carrier, not the land territory, kind of like when you place newly purchased fighters on a carrier adjacent to a territory with a complex. Thanks
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Afraid not McX. They began the turn on land, so have to pay to move into the sea.
It is not the same as placing a newly purchased unit. -
Great - thanks
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P Panther forked this topic on