@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
G40 Cyanight(Axis) vs AeV(Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 bomber and 1 tactical_bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour moved from Bryansk to Tambov
1 infantry moved from Bryansk to RostovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 fighter
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 armour moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 armour moved from Ukraine to Bryansk
3 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
4 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
1 fighter placed in Western Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (9 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Rostov
1 tactical_bomber moved from Ukraine to Rostov
1 bomber and 1 tactical_bomber moved from Ukraine to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour moved from Bryansk to Tambov
1 infantry moved from Bryansk to RostovCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 armour and 1 infantry
Battle in Caucasus
Germans attack with 2 bombers and 1 tactical_bomber
Russians defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 fighter
Battle in Rostov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Caucasus to Ukraine
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 armour moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
3 armour moved from Ukraine to Bryansk
3 artilleries moved from Southern Italy to Northern Italy
4 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Northern Italy
1 tactical_bomber moved from Western Germany to Southern ItalyPlace Units - Germans
4 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 armour placed in Ukraine
1 fighter placed in Western Germany
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5
Germans collect 50 PUs (9 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Bryansk: 1 fighter
EDIT: Removing units owned by Germans from Ukraine: 1 tactical_bomber
EDIT: Adding units owned by Germans to Bryansk: 1 tactical_bomber
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Adding units owned by Germans to Bryansk: 2 bombers
EDIT: Turning off Edit Mode -
Please use the second file. I had to edit, I moved my planes to the wrong territory.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Rostov
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 bomber moved from Russia to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Battle in Rostov
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians winRussians win with 1 submarine remaining, taking Rostov from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
2 fighters moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
7 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
1 aaGun moved from Manchuria to JeholPlace Units - Russians
9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
3 armour moved from Shantung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 mech_infantrys moved from Shan State to 38 Sea Zone
2 mech_infantrys and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from 39 Sea Zone to India
2 armour moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Western Australia to Queensland
Japanese take Northern Territory from ANZAC
2 artilleries moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
3 carriers moved from 56 Sea Zone to 54 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
2 battleships moved from 56 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 bomber moved from New Guinea to Queensland
3 tactical_bombers moved from New Guinea to Queensland
1 fighter moved from New Guinea to QueenslandCombat - Japanese
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Scramble in Queensland?
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No scramble cyanight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
3 armour moved from Shantung to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
2 transports moved from 39 Sea Zone to 38 Sea Zone
2 mech_infantrys moved from Shan State to 38 Sea Zone
2 mech_infantrys and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from 39 Sea Zone to India
2 armour moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Western Australia to Queensland
Japanese take Northern Territory from ANZAC
2 artilleries moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 infantry moved from Western Australia to 56 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 fighters moved from 56 Sea Zone to Queensland
3 carriers moved from 56 Sea Zone to 54 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
2 battleships moved from 56 Sea Zone to 54 Sea Zone
4 infantry moved from 54 Sea Zone to Queensland
2 artilleries moved from 54 Sea Zone to Queensland
1 bomber moved from New Guinea to Queensland
3 tactical_bombers moved from New Guinea to Queensland
1 fighter moved from New Guinea to QueenslandCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Chinese defend with 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 7PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Queensland
Japanese attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry; Americans defend with 1 fighter and 1 tactical_bomber
Japanese win, taking Queensland from ANZAC with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 48
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 aaGun, 4 artilleries and 4 infantry
Casualties for Americans: 1 fighter and 1 tactical_bomberNon Combat Move - Japanese
3 fighters moved from Queensland to 54 Sea Zone
3 tactical_bombers moved from Queensland to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 tactical_bomber moved from Trans-Jordan to West India
1 fighter moved from Trans-Jordan to West India
2 tactical_bombers moved from Kwangtung to French Indo China
2 fighters moved from Kwangtung to French Indo China
1 mech_infantry moved from French Indo China to Kiangsi
1 artillery and 2 infantry moved from Malaya to Shan State
1 bomber moved from Queensland to New Guinea
3 fighters moved from 16 Sea Zone to Japan
2 transports moved from 56 Sea Zone to 43 Sea ZonePlace Units - Japanese
3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in Shantung
1 factory_minor placed in West India
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 46 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 43 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 58 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Manchuria to Shantung
1 bomber moved from Manchuria to ShantungCombat - Americans
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 carrier, 2 infantry, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Southern France from Germans with 2 battleships, 1 bomber, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Air Battle in Western Germany -
Hey cyanight, do you like to launch Interceptors over Germany?
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No Interecept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Western Germany
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 17 Sea Zone
Americans take 17 Sea Zone from Japanese
1 submarine moved from 26 Sea Zone to 30 Sea Zone
2 battleships, 1 carrier, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 fighter moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Manchuria to Shantung
1 bomber moved from Manchuria to ShantungCombat - Americans
Battle in 30 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 2 battleships, 1 bomber, 1 carrier, 2 infantry, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans win, taking Southern France from Germans with 2 battleships, 1 bomber, 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Shantung
Bombing raid in Shantung rolls: 8,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Air Battle in Western Germany
Americans attacks with 2 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 8,4 and causes: 12 damage to unit: factory_major
Bombing raid in Western Germany causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
1 transport moved from 92 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to French Guiana
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from 25 Sea Zone to Midway
1 infantry moved from 25 Sea Zone to Midway
2 bombers moved from Shantung to Yunnan
1 bomber moved from 16 Sea Zone to Chahar
2 fighters moved from 30 Sea Zone to 16 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
2 cruisers, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Americans undo move 1.
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 fighter moved from Yunnan to JeholCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
1 infantry moved from Burma to YunnanPlace Units - Chinese
7 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to Western Germany
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Burma to India
5 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to IndiaCombat - British
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Stop ,I forgot one move!
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I see, no problem :) No scramble BTW
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Forgot Belgium cyanight.
Is it ok to edit it in? -
First round two casualties.
Max defence or do the bmbrs go first? -
@aequitas:
First round two casualties.
Max defence or do the bmbrs go first?Max defence or keeping the bmbrs? Was what I wanted to say.





