Allies: +1.3
G40 Cyanight(Axis) vs AeV(Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 4 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Tunisia
2 infantry moved from Algeria to Tunisia
3 infantry moved from Persia to Iraq
3 fighters and 1 tactical_bomber moved from Cyprus to Iraq
1 armour and 1 mech_infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 fighter and 2 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber moved from Yunnan to HunanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Hunan
British attack with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun and 4 infantry
British win, taking 106 Sea Zone from Germans, taking Hunan from Japanese with 1 artillery, 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 1 aaGun and 4 infantry
Battle in Tunisia
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery and 1 infantry
retreated to Tunisia
Italians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
Battle in Iraq
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 5 infantry
1 infantry owned by the British retreated to Persia
Italians win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Casualties for Italians: 4 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Iraq to Persia
1 fighter moved from Kenya to French Equatorial Africa
1 bomber moved from Tunisia to Algeria
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
1 aaGun moved from Yunnan to KwangsiPlace Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 transport placed in 106 Sea Zone
2 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Egypt to French Equatorial Africa
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
1 mech_infantry moved from Egypt to French Equatorial Africa
1 artillery moved from Egypt to Trans-Jordan
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 artillery moved from Tunisia to LibyaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 3 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 fighter
Italians win, taking French Equatorial Africa from French with 3 armour remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 fighter
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - Italians
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from United Kingdom to ScotlandCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
1 tactical_bomber moved from Southern Italy to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Egypt to Northwest Persia
4 bombers moved from Egypt to Northwest Persia
1 armour moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
10 armour, 2 artilleries, 12 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 armour moved from Romania to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 armour, 3 infantry and 1 mech_infantry
Germans win with 2 bombers remaining. Battle score for attacker is -15
Casualties for Germans: 2 bombers and 1 fighter
Casualties for Russians: 1 armour, 3 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 12 armour, 2 artilleries, 12 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
retreated to Bessarabia
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Bulgaria to Romania
1 fighter moved from Baltic States to Romania
1 tactical_bomber moved from Bessarabia to Romania
1 tactical_bomber moved from Baltic States to Romania
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
4 armour and 5 mech_infantrys moved from Germany to Romania
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
2 bombers moved from Northwest Persia to Romania
2 artilleries moved from Southern France to France
1 artillery moved from Normandy Bordeaux to France
3 aaGuns moved from Southern France to France
1 infantry moved from France to Western GermanyPlace Units - Germans
3 infantry placed in Western Germany
3 armour and 6 mech_infantrys placed in Germany
Germans undo move 2.
1 armour and 1 mech_infantry placed in France
Germans undo move 2.
1 armour and 1 mech_infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Archangel to Belarus
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 bomber moved from Russia to Vyborg
2 fighters moved from Russia to Belarus
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 artillery
Russians win, taking Belarus from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 artillery
Battle in Vyborg
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 bomber moved from Vyborg to Vologda
1 aaGun moved from Archangel to Vologda
2 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Belarus to Russia
1 armour moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from Volgograd to Caucasus
2 infantry moved from Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
1 aaGun, 2 artilleries and 6 infantry moved from Bryansk to Russia
1 aaGun, 1 artillery and 6 infantry moved from Smolensk to Russia
1 artillery moved from Archangel to Vologda
1 armour moved from Archangel to Novgorod
1 armour moved from Archangel to Russia
2 infantry moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
1 fighter moved from Persia to VolgogradPlace Units - Russians
1 armour and 2 infantry placed in Volgograd
8 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Novgorod
7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,4,5,6
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 factory_minors, 6 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
4 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 39 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 battleships moved from 39 Sea Zone to 45 Sea Zone
1 cruiser moved from 39 Sea Zone to 45 Sea ZoneCombat - Japanese
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Full scramble please.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 factory_minors, 6 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
4 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 39 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 battleships moved from 39 Sea Zone to 45 Sea Zone
1 cruiser moved from 39 Sea Zone to 45 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 2 submarines
Japanese win with 5 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 4 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 3 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports -
Keep the BB for another round please, Thank you!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 factory_minors, 6 infantry and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
1 bomber moved from French Indo China to 35 Sea Zone
4 tactical_bombers moved from French Indo China to 35 Sea Zone
3 fighters moved from French Indo China to 35 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters moved from 39 Sea Zone to India
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 16 Sea Zone
2 battleships moved from 39 Sea Zone to 45 Sea Zone
1 cruiser moved from 39 Sea Zone to 45 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Dutch New Guinea
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 3 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 2 submarines
Japanese win with 5 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 4 fighters, 1 submarine and 5 tactical_bombers
ANZAC defend with 3 fighters; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transports
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 90
Casualties for Japanese: 1 carrier and 1 submarine
Casualties for ANZAC: 3 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 transportsNon Combat Move - Japanese
2 fighters moved from 16 Sea Zone to 6 Sea Zone
3 fighters moved from 16 Sea Zone to Japan
1 tactical_bomber moved from 39 Sea Zone to India
2 carriers moved from 39 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 45 Sea Zone
2 bombers moved from 35 Sea Zone to French Indo China
5 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in Shantung
3 armour placed in India
3 infantry placed in French Indo China
3 infantry placed in Japan
3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to French Guiana
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 bombers and 1 fighter moved from Midway to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
Americans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Shensi
1 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Kansu
2 artilleries and 5 infantry moved from Kwangsi to YunnanPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
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Sorry for the last post, I edit the ss from UK down to Gibraltar.
The battle in FEA was going into your favor, so I forgot in my NCM to move the Sub, after that it wouldn’t let me save the orig post and I skipped accidently the turn over.
I took Irak and Anweh without any loss.
Hope that is fine with you cyanight. If you need a real post, I will redo my move with the same results. -
Nah, that’s fine
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 artillery moved from Trans-Jordan to Iraq
2 fighters moved from 98 Sea Zone to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Egypt to Ethiopia
1 armour moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Italians take French Central Africa from FrenchCombat - Italians
Battle in Ethiopia
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Iraq
Italians attack with 1 artillery and 2 fighters
British defend with 1 infantry
Italians win, taking Iraq from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
1 aaGun and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 carrier moved from 98 Sea Zone to 81 Sea Zone
2 fighters moved from Iraq to 81 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Ethiopia to EgyptPlace Units - Italians
3 infantry placed in Southern Italy
3 armour placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 5,2,3
Italians collect 15 PUs (4 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
5 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Romania to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Romania
1 fighter moved from Bessarabia to Romania
2 tactical_bombers moved from Bessarabia to Romania
1 mech_infantry moved from Western Germany to Poland
3 artilleries moved from France to Northern Italy
3 aaGuns moved from France to Northern Italy
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Hey I forgot to move my tanks/mech from Romania. Please use the second file
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Romania to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
5 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Karelia
1 artillery moved from Finland to Vyborg
2 armour moved from Germany to Eastern Poland
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Romania to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 12 armour, 2 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 transport
Russians defend with 1 cruiser
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 4
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser
Battle in Karelia
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 1 artillery and 5 infantry
Russians defend with 2 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
2 bombers moved from Novgorod to Romania
1 fighter moved from Bessarabia to Romania
2 tactical_bombers moved from Bessarabia to Romania
1 mech_infantry moved from Western Germany to Poland
3 artilleries moved from France to Northern Italy
3 aaGuns moved from France to Northern Italy
3 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in France
10 infantry placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 4 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Western Ukraine: 4 armour and 4 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Romania: 2 bombers, 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Western Ukraine: 2 bombers, 1 fighter and 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode