TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Hunan to Anhwe
Japanese take Anhwe from Chinese
1 armour and 1 mech_infantry moved from Anhwe to Kiangsu
3 fighters and 3 tactical_bombers moved from Kwangsi to Kiangsu
1 bomber moved from French Indo China to Kiangsu
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Malaya to Yunnan
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
5 fighters moved from Japan to 19 Sea Zone
Combat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers
ANZAC defend with 1 fighter; Chinese defend with 4 infantry; Americans defend with 1 artillery and 1 infantry
Japanese win, taking Kiangsu from Chinese with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for Chinese: 4 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer and 2 transports
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Szechwan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Kiangsu to French Indo China
2 fighters moved from Kiangsu to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Kiangsu to Kwangsi
1 mech_infantry moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
1 armour and 2 mech_infantrys moved from West India to Persia
5 fighters moved from 19 Sea Zone to Japan
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 armour placed in French Indo China
3 infantry placed in Malaya
2 mech_infantrys placed in West India
7 infantry placed in Japan
Japanese undo move 5.
3 infantry placed in India
4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,2,2,1,5,1,2,3,3,3,5,3,3,6,6,4,1,6,3,1,5,5,6,6,5,1,3,4,5,5,5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
Japanese collect 52 PUs (10 lost to blockades); end with 52 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs