G40 Cyanight(Axis) vs AeV(Allies +12)


  • No, thank you.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 bomber moved from Western Australia to New South Wales
                1 fighter moved from 54 Sea Zone to New South Wales
                1 tactical_bomber moved from Western Australia to Queensland
                2 fighters moved from 54 Sea Zone to Queensland
                1 destroyer moved from 36 Sea Zone to 46 Sea Zone
                      Japanese take 35 Sea Zone from Americans
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Queensland from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Air Battle in New South Wales
                    Japanese attacks with 2 units heading to New South Wales
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in New South Wales
                    Bombing raid in New South Wales rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in New South Wales causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 bomber moved from New South Wales to Northern Territory
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from French Indo China to 54 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 39 Sea Zone to 55 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 armour and 1 infantry moved from Malaya to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
                1 armour and 1 infantry moved from 55 Sea Zone to Northern Territory
                1 tactical_bomber moved from French Indo China to Kiangsu
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                3 fighters moved from Japan to Kiangsu
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 armour moved from West India to India
                2 transports moved from 54 Sea Zone to 55 Sea Zone
                2 transports moved from 55 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 infantry placed in West India
                1 artillery placed in India
                3 mech_infantrys placed in Malaya
                3 armour placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Japanese collect 54 PUs; end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 1 bomber, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Chahar to Japan

    Combat - Americans


  • Any scramble in Sz 95 and sz 6?  OR
    Do you want to send an Interceptor for the Bmb raid in Japan?

  • '14 Customizer

    No scramble in either seazone

    Intercept in Japan, please.

    Thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 1 bomber, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                    Americans converts factory_major into different units
                    Americans converts factory_major into different units
                1 infantry moved from Southern France to Northern Italy
                      Americans take Northern Italy from Italians
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                3 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 5 infantry moved from 95 Sea Zone to Southern Italy
                2 fighters moved from Gibraltar to Southern Italy
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 battleship moved from 93 Sea Zone to 95 Sea Zone
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 artillery, 5 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Chahar to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 1 units heading to Japan
                    Japanese launches 1 interceptors out of Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 2 bombers, 4 fighters and 5 infantry
                    Germans defend with 3 aaGuns and 10 infantry; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                    4 fighters owned by the Americans and 2 bombers owned by the Americans retreated
                    Italians win with 1 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 aaGuns and 5 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 5 infantry
                Strategic bombing raid in Japan
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Japan causes 4 damage total.
                Cleaning up after air battles

    Non Combat Move - Americans
                1 bomber moved from Japan to Korea
                2 fighters moved from 6 Sea Zone to Korea
                2 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 bomber moved from 16 Sea Zone to Korea
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Wake Island
                2 bombers moved from Southern Italy to Southern France
                1 carrier moved from 93 Sea Zone to 95 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                2 fighters moved from Southern Italy to Southern France
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to Suriname
                1 fighter moved from Brazil to Gibraltar
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 armour placed in Southern France
                1 battleship, 2 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                5 infantry moved from Kiangsi to Kwangtung
                      Chinese take Kwangtung from Japanese
                5 infantry moved from Burma to Yunnan
                2 artilleries moved from Burma to Yunnan
                1 fighter moved from Chahar to Yunnan
                1 infantry moved from Shantung to Anhwe

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                1 infantry placed in Kwangsi
                5 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 artillery moved from Greece to Albania
                1 artillery moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 infantry moved from Greece to Bulgaria
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Trans-Jordan to Persia
                      British take Persia from Japanese
                1 cruiser moved from 81 Sea Zone to 80 Sea Zone
                1 cruiser moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 5 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Southern France to Western Germany
                1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Eastern Persia
                Battle in Western Germany
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
                    British win, taking Eastern Persia from Japanese, taking Western Germany from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry and 4 mech_infantrys
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Western Germany to Southern France

    Place Units - British
                2 transports placed in 109 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Egypt
                British undo move 2.
                2 armour placed in Normandy Bordeaux
                1 artillery and 2 infantry placed in Egypt
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 47 PUs; end with 47 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 carrier moved from 39 Sea Zone to 55 Sea Zone
                1 fighter moved from 39 Sea Zone to 55 Sea Zone

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Italians collect 4 PUs (3 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 112 Sea Zone
                1 fighter moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                1 tactical_bomber moved from Germany to 112 Sea Zone
                2 bombers moved from Germany to 112 Sea Zone
                2 mech_infantrys moved from Germany to Northern Italy
                1 armour moved from Germany to Northern Italy
                2 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                1 armour moved from Germany to Western Germany
                3 armour moved from Russia to Samara
                3 armour moved from Russia to Tambov
                3 armour moved from Russia to Rostov
                3 armour moved from Russia to Smolensk
                      Germans take Smolensk from Russians
                3 armour moved from Smolensk to Belarus
                3 armour moved from Russia to Vologda
                      Germans take Vologda from Russians
                3 armour moved from Vologda to Archangel
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Russia to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 artillery moved from Germany to Western Germany

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Germany
                    Germans attack with 1 armour, 3 artilleries and 2 infantry
                    British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Western Germany from British with 1 armour and 3 artilleries remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Tambov
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 fighter and 2 tactical_bombers
                    Russians defend with 1 submarine; British defend with 1 cruiser, 1 destroyer and 3 transports; Americans defend with 2 submarines
                    2 submarines owned by the Americans and 1 submarine owned by the Russians Submerged
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 cruiser
                    Casualties for British: 1 cruiser, 1 destroyer and 3 transports
                Battle in Rostov
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 3 armour
                    Russians defend with 1 infantry
                    Germans win, taking Samara from Russians with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northern Italy
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 factory_minor and 1 infantry
                    Germans win, taking Northern Italy from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Ukraine to Southern Italy
                1 armour moved from Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                12 armour moved from Russia to Western Ukraine
                2 tactical_bombers moved from 112 Sea Zone to Germany
                2 bombers moved from 112 Sea Zone to Germany
                1 fighter moved from 112 Sea Zone to Germany

    Place Units - Germans
                9 fighters and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
                Germans collect 58 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Non Combat Move - Russians
                4 infantry moved from Jehol to Shantung

    Turn Complete - Russians

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair 0 damage on 1 factory_major; Remaining resources: 0 SuicideAttackTokens; 60 PUs;
                Japanese buy 20 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                    Japanese captures 6PUs while taking ANZAC capital
                1 armour moved from Northern Territory to South Australia
                      Japanese take South Australia from ANZAC
                1 armour moved from South Australia to New South Wales
                      Japanese take New South Wales from ANZAC
                1 armour moved from Northern Territory to Victoria
                      Japanese take Victoria from ANZAC
                1 armour, 1 artillery, 1 bomber and 3 infantry moved from Northern Territory to Queensland
                3 mech_infantrys moved from Malaya to Shan State
                1 armour moved from French Indo China to Shan State
                2 armour moved from French Indo China to Kwangsi
                1 armour and 2 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 armour moved from India to Eastern Persia
                2 fighters moved from Kiangsu to Japan
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 3 armour and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Eastern Persia from British with 3 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Queensland
                    Japanese attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                    ANZAC defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    Japanese win, taking Queensland from ANZAC with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour and 3 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 transport moved from 55 Sea Zone to 37 Sea Zone
                2 transports moved from 55 Sea Zone to 37 Sea Zone
                1 transport moved from 55 Sea Zone to 37 Sea Zone
                1 destroyer moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from Queensland to Malaya

    Place Units - Japanese
                10 infantry placed in Japan
                3 infantry placed in Kiangsu
                3 infantry placed in India
                2 infantry placed in Malaya
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 artillery, 2 carriers, 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Southern France to Northern Italy
                2 fighters moved from Southern France to Northern Italy
                2 bombers moved from Southern France to Northern Italy
                2 fighters moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Gibraltar to Northern Italy
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 artillery, 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 artillery, 2 fighters, 5 infantry and 2 mech_infantrys moved from 19 Sea Zone to Kiangsu
                2 bombers and 2 fighters moved from Korea to Kiangsu
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Shantung

    Combat - Americans
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 bombers, 4 fighters, 5 infantry and 2 mech_infantrys
                    Japanese defend with 3 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans win, taking Kiangsu from Japanese with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 32
                    Casualties for Japanese: 3 armour, 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Americans: 5 infantry and 2 mech_infantrys
                Battle in Northern Italy
                    Americans attack with 1 armour, 2 bombers and 5 fighters
                    Germans defend with 1 armour and 1 mech_infantry; Italians defend with 1 factory_minor
                    Americans win, taking Northern Italy from Italians with 1 armour, 2 bombers and 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Americans: 1 fighter
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                2 fighters moved from Northern Italy to Southern France
                2 fighters moved from Northern Italy to Southern France
                2 bombers moved from Northern Italy to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Kiangsu to Shantung
                1 fighter moved from Kiangsu to Shantung
                3 fighters moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Wake Island to 19 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 101 Sea Zone to 11 Sea Zone

    Place Units - Americans
                1 aaGun, 1 artillery and 1 infantry placed in Southern France
                2 carriers placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                4 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 artilleries moved from Yunnan to Kwangsi
                5 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Szechwan to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 2 artilleries, 1 fighter and 6 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Kiangsu

    Place Units - Chinese
                3 infantry placed in Kiangsu
                5 infantry placed in Kwangtung

    Turn Complete - Chinese
                Chinese collect 26 PUs; end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from French Equatorial Africa to French Central Africa
                      British take French Central Africa from Italians
                1 artillery moved from French Equatorial Africa to Nigeria
                      British take Nigeria from Italians
                1 artillery and 2 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 2 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour moved from Persia to Eastern Persia
                1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 3 armour and 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 armour and 1 infantry
                    Casualties for British: 1 armour, 1 artillery and 2 infantry

    Non Combat Move - British
                1 artillery and 1 infantry moved from Bulgaria to Greece
                1 artillery and 1 infantry moved from Albania to Greece
                1 aaGun and 3 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 105 Sea Zone
                1 aaGun and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier placed in 105 Sea Zone
                1 fighter placed in Normandy Bordeaux
                British undo move 2.
                1 fighter placed in 105 Sea Zone
                1 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Southern France: 1 fighter
                EDIT: Adding units owned by British to 105 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs total

    Turn Complete - UK_Pacific

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from 55 Sea Zone to New South Wales
                1 carrier moved from 55 Sea Zone to 42 Sea Zone

    Non Combat Move - Italians

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
                Italians collect 3 PUs (2 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Holland Belgium to Normandy Bordeaux

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 67 PUs;
                Germans buy 2 armour, 2 artilleries, 1 factory_upgrade and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 armour moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Novosibirsk to Suiyuyan
                      Germans take Kansu from Chinese
                      Germans take Suiyuyan from Chinese
                1 armour moved from Samara to Timguska
                      Germans take Timguska from Russians
                1 mech_infantry moved from Evenkiyskiy to Yenisey
                      Germans take Yenisey from Russians
                2 armour moved from Samara to Tsinghai
                      Germans take Kazakhstan from Russians
                      Germans take Tsinghai from Chinese
                2 armour moved from Rostov to Northwest Persia
                2 armour moved from Tambov to Rostov
                2 armour moved from Rostov to Caucasus
                1 artillery moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy
                2 fighters and 2 tactical_bombers moved from Germany to Northern Italy
                8 fighters moved from Germany to Northern Italy
                1 bomber moved from Germany to Normandy Bordeaux
                1 bomber moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in Northern Italy
                    Germans attack with 11 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 armour and 1 factory_minor
                    Germans win, taking Northern Italy from Americans with 11 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux rolls: 5 and causes: 5 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 9 damage total.  Damaged units is as follows: factory_minor = 4, harbour = 5

    Non Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Germany to Western Germany
                2 artilleries moved from Germany to Western Germany
                4 fighters moved from Northern Italy to Western Germany
                3 fighters moved from Northern Italy to Southern Italy
                1 armour moved from Eastern Poland to Germany
                12 armour moved from Western Ukraine to Poland
                2 armour moved from Belarus to Romania
                2 infantry moved from Bessarabia to Romania
                3 armour moved from Archangel to Eastern Poland
                1 infantry moved from Archangel to Novgorod
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                3 tactical_bombers moved from Northern Italy to Germany
                4 fighters moved from Northern Italy to Southern Italy

    Place Units - Germans
                Units in Western Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Western Germany
                Germans undo move 1.
                2 armour and 1 artillery placed in Western Germany
                Units in Western Germany being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Western Germany
                1 artillery and 9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 72 PUs; end with 72 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Non Combat Move - Russians
                5 infantry moved from Shantung to Jehol
                4 infantry moved from Shantung to Anhwe
                1 aaGun moved from Shantung to Jehol
                1 aaGun moved from Shantung to Anhwe

    Turn Complete - Russians

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