@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
G40 2nd edition - Slovenehero (Axis) vs Caesar1 (Allies)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 54 PUs;
Germans buy 3 armour, 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bulgaria to Greece
1 fighter moved from Western Germany to Gibraltar
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Germans take 97 Sea Zone from British
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 93 Sea Zone
1 mech_infantry moved from Romania to Greece
1 armour moved from Romania to Greece
5 artilleries moved from Ukraine to Rostov
5 infantry moved from Ukraine to Rostov
25 infantry moved from Ukraine to Rostov
21 armour moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 21 armour, 5 artilleries and 30 infantry
Russians defend with 2 aaGuns and 2 infantry
Germans roll dice for 21 armour, 5 artilleries and 30 infantry in Rostov, round 2 : 15/56 hits
Russians roll dice for 2 aaGuns and 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 21 armour, 5 artilleries and 29 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 2 infantry
Battle in 93 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 93 Sea Zone
Germans win, taking 93 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Greece
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 2 : 0/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Greece, round 3 : 2/3 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour and 1 infantry remaining. Battle score for attacker is -1
Casualties for Neutral_Allies: 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - Germans
1 armour moved from Romania to Ukraine
1 aaGun moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 aaGun, 2 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Belarus
1 aaGun, 3 artilleries and 9 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to GibraltarPlace Units - Germans
1 destroyer and 1 transport placed in 97 Sea Zone
2 armour and 1 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Novgorod
Germans undo move 2.
2 armour and 1 artillery placed in Ukraine
1 fighter placed in 97 Sea Zone
1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Gibraltar : 3 fighters, 2 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 2 aaGuns, 2 armour, 3 artilleries, 12 infantry and 2 mech_infantrys
Karelia : 1 flag
Rostov : 1 flag, 1 aaGun, 21 armour, 5 artilleries, 29 infantry and 1 mech_infantry
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 3 armour, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
93 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 25 / 32
Japanese : 57 / 80
Americans : 50 / 71
Chinese : 4 / 3
British : 28 / 29
UK_Pacific : 11 / 11
Italians : 21 / 21
ANZAC : 9 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 14 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 13 times
Average roll : 3.486
Median : 3.500
Variance : 0.261
Standard Deviation : 0.511
Total rolls : 70Neutral_Allies Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 12 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 11 times
5 was rolled 10 times
6 was rolled 11 times
Average roll : 3.431
Median : 3.000
Variance : 0.172
Standard Deviation : 0.415
Total rolls : 65Russians Combat
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.333
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 8 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Egypt to Ethiopia
British take Anglo Egyptian Sudan from Italians
Russians take Ethiopia from Italians
1 armour moved from Egypt to Kenya
British take Kenya from ItaliansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
1 infantry moved from Urals to Vologda
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Buryatia to Amur
6 infantry moved from Tsinghai to Sikang
1 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 9 infantry moved from Novosibirsk to Samara
8 artilleries moved from Russia to Tambov
1 submarine moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
8 artilleries placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUsTerritory Summary for Russians :
Sikang : 6 infantry
Amur : 1 infantry
Kazakhstan : 1 infantry
Kenya : 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Ethiopia : 1 flag, 1 armour
Bryansk : 2 aaGuns and 3 infantry
Urals : 1 infantry
Russia : 1 airfield, 8 artilleries, 1 factory_major, 2 fighters and 1 tactical_bomber
Tambov : 13 artilleries and 59 infantry
Western Ukraine : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 9 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 29 / 41
Japanese : 57 / 80
Americans : 50 / 71
Chinese : 4 / 3
British : 30 / 29
UK_Pacific : 11 / 11
Italians : 17 / 21
ANZAC : 9 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 2 damage on 1 factory_major; Remaining resources: 78 PUs; 6 SuicideAttackTokens;
Japanese buy 2 carriers, 4 fighters and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
2 tactical_bombers moved from 6 Sea Zone to 15 Sea Zone
4 fighters moved from 6 Sea Zone to 15 Sea Zone
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Sumatra
1 infantry and 1 transport moved from 56 Sea Zone to 42 Sea Zone
2 bombers moved from Queensland to 26 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Shensi to TsinghaiCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 2 bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers in 26 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 26 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 15 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 2 destroyers and 2 submarines
2 submarines owned by the Americans Submerged
Japanese roll dice for 4 fighters and 2 tactical_bombers in 15 Sea Zone, round 2 : 3/6 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier and 2 destroyers in 15 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the Americans lost in 15 Sea Zone
Japanese roll dice for 4 fighters and 2 tactical_bombers in 15 Sea Zone, round 3 : 4/6 hits
Americans roll dice for 1 carrier in 15 Sea Zone, round 3 : 1/1 hits
1 carrier owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 15 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 1 carrier and 2 destroyers
Battle in Tsinghai
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
ANZAC defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Java, round 2 : 0/4 hits
ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 0/1 hits
1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Java, round 3 : 0/4 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Java, round 4 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 aaGun and 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers moved from 26 Sea Zone to Marshall Islands
1 tactical_bomber moved from Queensland to Marshall Islands
4 fighters and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
3 transports moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 56 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
2 fighters moved from Philippines to Japan
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 carrier moved from 49 Sea Zone to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Szechwan to Shensi
4 artilleries moved from Szechwan to Shensi
1 aaGun moved from Szechwan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 1 tactical_bomber moved from Tsinghai to ShensiPlace Units - Japanese
1 fighter placed in Japan
2 carriers, 3 fighters and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Marshall Islands : 2 bombers and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 6 artilleries, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Queensland : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 armour and 1 mech_infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 battleship, 1 cruiser and 2 transports
41 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 2 submarines, 2 tactical_bombers and 4 transports
54 Sea Zone : 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 52 / 64
Russians : 29 / 41
Japanese : 67 / 77
Americans : 50 / 71
Chinese : 2 / 3
British : 30 / 29
UK_Pacific : 7 / 11
Italians : 17 / 21
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 10 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 9 times
Average roll : 3.395
Median : 3.000
Variance : 0.548
Standard Deviation : 0.740
Total rolls : 43Japanese Combat
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.273
Median : 3.000
Variance : 0.594
Standard Deviation : 0.771
Total rolls : 33ANZAC Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4UK_Pacific Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 4.250
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 destroyers, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Siberia to Sakha
1 bomber moved from Amur to Sakha
1 bomber moved from Midway to Marshall IslandsCombat - Americans
Battle in Sakha
Americans attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 infantry in Sakha, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Sakha, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sakha
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Marshall Islands
Americans attack with 1 bomber
Japanese defend with 2 bombers and 1 tactical_bomber
Americans roll dice for 1 bomber in Marshall Islands, round 2 : 1/1 hits
Japanese roll dice for 2 bombers and 1 tactical_bomber in Marshall Islands, round 2 : 1/3 hits
1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Marshall Islands
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 30 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 16 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 15 Sea Zone to 26 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 infantry moved from Siberia to Amur
1 bomber moved from Sakha to Amur
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour moved from United Kingdom to 109 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
Amur : 1 bomber and 1 infantry
30 Sea Zone : 1 destroyer
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters, 4 submarines, 2 tactical_bombers and 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 1 submarine
Central United States : 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
106 Sea Zone : 1 flag
86 Sea Zone : 1 carrier, 2 fighters and 2 transports
101 Sea Zone : 3 transports
Brazil : 1 flag, 3 infantry and 1 mech_infantry
91 Sea Zone : 1 armour, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 52 / 64
Russians : 29 / 41
Japanese : 67 / 77
Americans : 52 / 72
Chinese : 2 / 3
British : 30 / 29
UK_Pacific : 7 / 11
Italians : 17 / 21
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,714
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2,500
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Sikang to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Changing ownership of Szechwan from Japanese to Chinese
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Cleaning up during movement phase
1 fighter moved from Tsinghai to SikangPlace Units - Chinese
EDIT: Removing units owned by Chinese from Sikang: 1 infantry
EDIT: Turning off Edit Mode
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsTerritory Summary for Chinese :
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 11 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 29 / 41
Japanese : 65 / 77
Americans : 52 / 72
Chinese : 4 / 10
British : 30 / 29
UK_Pacific : 7 / 11
Italians : 17 / 21
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,333
Median : 3,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 15Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 0,400
Standard Deviation : 0,632
Total rolls : 6Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,833
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
sorry for edit the chinese turn, my mobile didn’t stop to ring during the chinese turn :|, was obvious to take Szechwan :-). If you don’t like this I can reedit without any problems.
-
Absolutely fine :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Caucasus to Ukraine
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 armour moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to KwangsiCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - British
1 bomber moved from Ukraine to Egypt
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Tobruk to Libya
1 mech_infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Persia to Northwest Persia
2 aaGuns, 3 artilleries, 16 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Burma to India
1 fighter moved from India to Szechwan
1 destroyer moved from 109 Sea Zone to 91 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Persia
2 destroyers and 1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
UK_Pacific collect 15 PUs (1 lost to blockades); end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Kwangsi : 1 infantry
Siam : 1 flag, 1 infantry
Yunnan : 1 armour and 1 mech_infantry
Kweichow : 1 infantry
Hunan : 1 infantry
Szechwan : 2 aaGuns, 3 artilleries, 1 fighter, 16 infantry and 1 mech_infantry
India : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 tactical_bomber
Malaya : 1 harbour and 1 infantry
Kwangtung : 1 armour and 1 harbour
French Indo China : 1 flag, 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 bomber, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Libya : 1 artillery and 3 infantry
96 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 52 / 64
Russians : 29 / 41
Japanese : 53 / 77
Americans : 52 / 72
Chinese : 7 / 10
British : 30 / 30
UK_Pacific : 16 / 22
Italians : 17 / 21
ANZAC : 5 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3,269
Median : 3,000
Variance : 0,640
Standard Deviation : 0,800
Total rolls : 26Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Japanese Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,833
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6Americans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 armour moved from Ukraine to CaucasusCombat - Italians
Battle in Syria
Battle in Caucasus
Italians attack with 2 armour
Russians defend with 2 infantry
Italians roll dice for 2 armour in Caucasus, round 2 : 1/2 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Italians roll dice for 2 armour in Caucasus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Syria from French, taking Caucasus from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 5 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 1/2 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Western Germany to Northern ItalyPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,4,3,4,5,4,6,3,6,2
Italians collect 19 PUs (1 lost to blockades); end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Morocco : 1 flag
French Equatorial Africa : 1 flag
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 2 infantry
France : 1 artillery and 1 infantry
Tunisia : 1 flag
Northern Italy : 4 aaGuns, 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Baltic States : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Caucasus : 1 flag, 2 armour
99 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 41
Japanese : 53 / 77
Americans : 52 / 72
Chinese : 7 / 10
British : 30 / 30
UK_Pacific : 16 / 22
Italians : 20 / 24
ANZAC : 5 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 9 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3,870
Median : 4,000
Variance : 1,094
Standard Deviation : 1,046
Total rolls : 54Null / Other
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,947
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 19British Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 5 times
Average roll : 3,947
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 19Russians Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5,000
Median : 6,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,385
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Sikang to IraqTurn Complete - ANZAC
Territory Summary for ANZAC :
New Zealand : 1 airfield and 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
Egypt : 2 infantry
Iraq : 1 fighterProduction/PUs Summary :
Germans : 52 / 64
Russians : 27 / 41
Japanese : 53 / 77
Americans : 52 / 72
Chinese : 7 / 10
British : 30 / 30
UK_Pacific : 16 / 22
Italians : 20 / 24
ANZAC : 5 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 58 PUs;
Germans buy 3 armour, 3 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Gibraltar to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
12 infantry moved from Belarus to Bryansk
3 artilleries moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 armour moved from Belarus to Bryansk
21 armour moved from Rostov to Bryansk
5 artilleries moved from Rostov to Bryansk
2 mech_infantrys moved from Belarus to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Western UkraineCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 6/7 hits
British roll dice for 2 submarines in 98 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/6 hits
2 submarines owned by the British, 1 carrier owned by the British, 3 destroyers owned by the British and 1 submarine owned by the Germans lost in 98 Sea Zone
Germans roll dice for 1 carrier, 2 destroyers, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 : 4/7 hits
British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 fighters owned by the Germans lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from Neutral with 1 carrier, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 47
Casualties for Germans: 2 fighters and 1 submarine
Casualties for British: 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Battle in Western Ukraine
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 24 armour, 8 artilleries, 12 infantry and 1 mech_infantry
Russians defend with 2 aaGuns and 3 infantry
Germans roll dice for 24 armour, 8 artilleries, 12 infantry and 1 mech_infantry in Bryansk, round 2 : 23/45 hits
Russians roll dice for 2 aaGuns and 3 infantry in Bryansk, round 2 : 1/3 hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 24 armour, 8 artilleries, 11 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 2 aaGuns and 3 infantryNon Combat Move - Germans
1 tactical_bomber moved from 98 Sea Zone to Syria
1 armour and 1 infantry moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Syria
2 armour moved from Ukraine to Bryansk
2 aaGuns moved from Belarus to Bryansk
1 aaGun moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
28 infantry moved from Rostov to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 mech_infantry placed in Yugoslavia
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
Gibraltar : 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 armour, 1 infantry and 1 tactical_bomber
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 flag, 2 aaGuns, 26 armour, 8 artilleries, 39 infantry and 1 mech_infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Ukraine : 1 flag, 3 artilleries and 1 factory_minor
Western Ukraine : 1 flag, 1 armour, 1 artillery and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 aaGun and 1 mech_infantry
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
98 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 transport
Finland : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 57 / 77
Russians : 22 / 41
Japanese : 53 / 77
Americans : 52 / 72
Chinese : 7 / 10
British : 30 / 30
UK_Pacific : 16 / 22
Italians : 20 / 24
ANZAC : 5 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3,064
Median : 3,000
Variance : 0,987
Standard Deviation : 0,993
Total rolls : 78Germans Combat
1 was rolled 16 times
2 was rolled 13 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 2,984
Median : 3,000
Variance : 1,143
Standard Deviation : 1,069
Total rolls : 64Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3,500
Median : 3,000
Variance : 1,111
Standard Deviation : 1,054
Total rolls : 10 -
Can you please edit NCM 1 inf from Novgorod to Belarus. Thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Sakha
Russians take Sakha from Japanese
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Samara to Volgograd
1 artillery moved from Tambov to Volgograd
1 infantry moved from Samara to Volgograd
1 infantry moved from Tambov to Rostov
Russians take Rostov from GermansCombat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 1 mech_infantry; Italians defend with 2 armour
AA fire in Caucasus : 0/3 hits
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits
Italians roll dice for 1 aaGun, 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 tactical_bomber owned by the Russians and 1 aaGun owned by the Germans lost in Caucasus
retreated to Caucasus
Italians win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun
Casualties for Russians: 1 infantry and 1 tactical_bomberNon Combat Move - Russians
12 artilleries and 58 infantry moved from Tambov to Russia
1 infantry moved from Samara to Tambov
2 aaGuns and 6 infantry moved from Samara to Russia
1 infantry moved from Urals to Novosibirsk
1 armour moved from Kenya to Egypt
2 fighters moved from Caucasus to IraqPlace Units - Russians
1 armour, 8 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 43 PUsTerritory Summary for Russians :
Sikang : 6 infantry
Sakha : 1 infantry
British Somaliland : 1 armour
Egypt : 1 armour
Tobruk : 1 flag
Libya : 1 flag, 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 1 armour, 28 artilleries, 1 factory_major and 65 infantry
Tambov : 1 infantry
Novosibirsk : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
113 Sea Zone : 1 submarine
Iraq : 1 flag, 2 fightersProduction/PUs Summary :
Germans : 52 / 77
Russians : 28 / 43
Japanese : 52 / 77
Americans : 52 / 72
Chinese : 7 / 10
British : 30 / 30
UK_Pacific : 16 / 22
Italians : 20 / 24
ANZAC : 5 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,545
Median : 4,000
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 22Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,167
Median : 2,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4,077
Median : 4,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13Italians Combat
1 was rolled 2 times
4 was rolled 1 times
Average roll : 2,000
Median : 1,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 3 bombers, 1 factory_minor and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
1 fighter and 1 tactical_bomber moved from Shensi to Novosibirsk
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Java to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from 20 Sea Zone to Kwangtung
3 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Marshall Islands to 30 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to Amur
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to Kwangtung
1 battleship and 1 cruiser moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Malaya
Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 3 infantry and 1 mech_infantry
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 0/2 hits
Japanese roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Kwangtung, round 2 : 2/6 hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Novosibirsk
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Amur
Japanese attack with 6 fighters and 2 tactical_bombers
Americans defend with 1 bomber and 1 infantry
Japanese roll dice for 6 fighters and 2 tactical_bombers in Amur, round 2 : 4/8 hits
Russians roll dice for 1 bomber and 1 infantry in Amur, round 2 : 0/2 hits
1 infantry owned by the Americans and 1 bomber owned by the Americans lost in Amur
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 bomber and 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Marshall Islands to 6 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
2 fighters moved from Kwangtung to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Amur to 6 Sea Zone
5 fighters moved from Amur to 6 Sea Zone
1 fighter moved from Amur to Korea
1 bomber moved from 30 Sea Zone to Caroline Islands
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 transport moved from 54 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Novosibirsk to Suiyuyan
1 mech_infantry moved from Shensi to Suiyuyan
9 infantry moved from Shensi to Hopei
6 artilleries moved from Shensi to Hopei
1 aaGun moved from Shensi to SuiyuyanPlace Units - Japanese
1 factory_minor placed in Kiangsu
2 artilleries and 2 infantry placed in Japan
Japanese undo move 2.
1 artillery and 1 infantry placed in Japan
1 artillery and 1 infantry placed in New South Wales
1 armour placed in New South Wales
3 infantry placed in Queensland
3 bombers placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
Shantung : 1 flag
Korea : 1 fighter
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Suiyuyan : 1 flag, 1 aaGun, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Kansu : 1 flag
Hopei : 1 flag, 6 artilleries and 9 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour, 2 infantry and 1 mech_infantry
Queensland : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
New South Wales : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Western Australia : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
37 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
35 Sea Zone : 2 carriers and 1 transport
20 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 5 carriers, 7 fighters, 2 submarines, 3 tactical_bombers and 2 transports
62 Sea Zone : 1 flag, 1 transport
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 77
Russians : 27 / 43
Japanese : 59 / 69
Americans : 52 / 72
Chinese : 7 / 10
British : 30 / 30
UK_Pacific : 10 / 22
Italians : 20 / 24
ANZAC : 5 / 0
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3,375
Median : 4,000
Variance : 0,903
Standard Deviation : 0,950
Total rolls : 32Japanese Combat
1 was rolled 4 times
2 was rolled 7 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3,280
Median : 3,000
Variance : 0,875
Standard Deviation : 0,935
Total rolls : 25Russians Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3UK_Pacific Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2Americans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
Can you edit again NCM please 1 sub from SZ6 to SZ36. Thank you.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 armour, 2 fighters and 1 infantry moved from 91 Sea Zone to Gibraltar
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar -
waiting for scramble orders. Good game untill now. This game is really fun!
-
Scramble both planes in sz33 please. Yeh good game so far really enjoying this :)





