Thanks, will hold for @Daaras decision on the scramble then.
G40 JWW (Allies +10) vs Balladeer (Axis)
-
Allright!
Inf
Rolling 8d6:
(1, 3, 5, 5, 5, 5, 6, 6)
Art + inf
Rolling 4d6:
(3, 4, 4, 5)Russian inf
Rolling 1d6:
(4) -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
8 armour, 7 artilleries, 2 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
2 infantry moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Eastern Poland to Novgorod
1 bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 7 artilleries, 1 bomber, 2 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 8 armour, 7 artilleries, 1 bomber, 2 infantry and 16 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 fighter and 2 tactical_bombers moved from Ukraine to Eastern Poland
1 bomber moved from Bryansk to Germany
1 bomber moved from Novgorod to Germany
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
2 mech_infantrys moved from Western Germany to France
1 artillery and 2 infantry moved from Poland to Germany
3 mech_infantrys moved from Germany to France
7 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
2 armour, 3 artilleries and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 1 infantry
EDIT: Removing units owned by Germans from Baltic States: 10 infantry
EDIT: Removing units owned by Germans from Baltic States: 2 artilleries
EDIT: Changing ownership of Belarus from Russians to Germans
EDIT: Adding units owned by Germans to Belarus: 2 artilleries and 10 infantry
EDIT: Changing PUs for Germans from 55 to 56
EDIT: Turning off Edit Mode -
this wouldn’t change anything I did so I will keep all the previous combat moves and dice results. I’ll send you the updated file.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 artillery and 2 infantry moved from Archangel to Novgorod
2 fighters moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Novgorod to Russia
1 armour moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Vologda
3 aaGuns moved from Archangel to Vologda
6 infantry moved from Finland to Karelia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 3 infantry moved from Kansu to Novosibirsk
1 infantry moved from Rostov to Tambov
4 infantry moved from Shensi to TsinghaiPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Tsinghai : 4 infantry
Sakha : 1 infantry
Amur : 1 infantry
Timguska : 6 infantry
Buryatia : 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Karelia : 6 infantry
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 40 infantry and 2 mech_infantrys
Tambov : 1 infantry
Novosibirsk : 2 aaGuns and 3 infantry
Vologda : 3 aaGuns and 1 artillery
Volgograd : 1 factory_minor and 4 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 infantry
92 Sea Zone : 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 41 / 56
Russians : 32 / 43
Japanese : 49 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 9 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 armour moved from Norway to Finland
1 artillery and 2 infantry moved from Archangel to Novgorod
2 fighters moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Novgorod, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Novgorod to Russia
1 armour moved from Archangel to Russia
1 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Vologda
3 aaGuns moved from Archangel to Vologda
6 infantry moved from Finland to Karelia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 3 infantry moved from Kansu to Novosibirsk
1 infantry moved from Rostov to Tambov
4 infantry moved from Shensi to TsinghaiPlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Novgorod: 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Tsinghai : 4 infantry
Sakha : 1 infantry
Amur : 1 infantry
Timguska : 6 infantry
Buryatia : 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag
Karelia : 6 infantry
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 40 infantry and 2 mech_infantrys
Tambov : 1 infantry
Novosibirsk : 2 aaGuns and 3 infantry
Vologda : 3 aaGuns and 1 artillery
Volgograd : 1 factory_minor and 4 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 infantry
92 Sea Zone : 1 submarine
Finland : 1 flag, 1 armourProduction/PUs Summary :
Germans : 41 / 56
Russians : 32 / 43
Japanese : 49 / 56
Americans : 61 / 81
Chinese : 7 / 7
British : 34 / 43
UK_Pacific : 9 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7Germans Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 7 infantry moved from Ulaanbaatar to Buryatia
2 fighters moved from Jehol to Buryatia
1 bomber moved from Hunan to 37 Sea Zone
2 infantry moved from Shan State to Malaya
1 bomber moved from Hunan to Malaya
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Hunan to Burma
1 artillery moved from Hopei to Chahar
1 mech_infantry moved from Kiangsu to Chahar
1 artillery and 1 infantry moved from Hopei to Suiyuyan
1 armour, 1 artillery and 1 mech_infantry moved from Kweichow to Szechwan
5 armour and 1 infantry moved from Hopei to Shensi
1 armour and 2 artilleries moved from Kweichow to Shensi
4 fighters and 1 tactical_bomber moved from Hunan to Szechwan
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 5 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to AmurCombat - Japanese
Battle in Shensi
Japanese attack with 6 armour, 2 artilleries and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 6 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
UK_Pacific defend with 1 harbour; Americans defend with 1 artillery
Japanese win, taking Malaya from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 4 infantry
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 2 fighters and 7 infantry
Russians defend with 8 infantry
Japanese win, taking Buryatia from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 7 infantry
Casualties for Russians: 8 infantry
Battle in JavaNon Combat Move - Japanese
2 fighters moved from Buryatia to Ulaanbaatar
1 fighter and 1 tactical_bomber moved from Hunan to 35 Sea Zone
3 fighters and 5 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kweichow
4 fighters and 1 tactical_bomber moved from Szechwan to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from 37 Sea Zone to Kweichow
1 bomber moved from Malaya to KweichowPlace Units - Japanese
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 destroyer, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 66 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from India to 42 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea ZoneCombat - Americans
Battle in Denmark
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 fighterNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to 7 Sea Zone
1 destroyer moved from 25 Sea Zone to 7 Sea Zone
1 fighter moved from 10 Sea Zone to 7 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 42 Sea Zone to India
2 fighters moved from Egypt to Persia
1 bomber moved from Egypt to Russia
4 fighters moved from Gibraltar to Normandy Bordeaux
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 airfield and 3 infantry placed in Normandy Bordeaux
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 bomber and 2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Johnston Island : 2 infantry and 2 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry
30 Sea Zone : 2 transports
37 Sea Zone : 1 flag
7 Sea Zone : 2 carriers, 3 destroyers, 3 fighters and 1 submarine
54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Gibraltar : 2 aaGuns and 2 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
Denmark : 1 flag, 2 infantry
Russia : 1 bomber
112 Sea Zone : 1 transport
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag
Persia : 2 fighters
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
110 Sea Zone : 1 carrier and 1 transportProduction/PUs Summary :
Germans : 39 / 56
Russians : 30 / 43
Japanese : 63 / 66
Americans : 59 / 80
Chinese : 3 / 7
British : 34 / 43
UK_Pacific : 5 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 fighter and 4 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 39 / 56
Russians : 30 / 43
Japanese : 63 / 66
Americans : 59 / 80
Chinese : 3 / 4
British : 34 / 43
UK_Pacific : 5 / 9
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
4 submarines moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 cruisers, 3 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
3 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
4 fighters moved from Normandy Bordeaux to Germany
1 fighter moved from 110 Sea Zone to Germany
1 armour, 5 artilleries and 25 infantry moved from India to BurmaCombat - British
Battle in Germany
British attack with 5 fighters, 3 infantry and 1 mech_infantry
Germans defend with 1 artillery, 2 bombers, 1 factory_major and 2 infantry
British roll dice for 2 cruisers in Germany, round 2 : 2/2 hits
British roll dice for 5 fighters, 3 infantry and 1 mech_infantry in Germany, round 2 : 3/9 hits
Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Germany, round 2 : 2/5 hits
2 infantry owned by the British, 2 infantry owned by the Germans, 2 bombers owned by the Germans and 1 artillery owned by the Germans lost in Germany
British captures 56PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery, 2 bombers and 2 infantry
Casualties for British: 2 infantry
Battle in 114 Sea Zone
British attack with 1 destroyer and 4 submarines
Germans defend with 1 cruiser and 1 submarine
British roll dice for 4 submarines in 114 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the Germans and 1 submarine owned by the Germans lost in 114 Sea Zone
British win with 1 destroyer and 4 submarines remaining. Battle score for attacker is 18
Casualties for Germans: 1 cruiser and 1 submarine
Battle in Burma
British attack with 1 armour, 5 artilleries and 25 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 5 artilleries and 25 infantry in Burma, round 2 : 10/31 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Eastern Persia to Russia
1 fighter moved from Persia to Russia
1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Germany to 113 Sea Zone
3 fighters moved from Germany to NorwayPlace Units - British
3 fighters placed in Persia
2 infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 95 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 100 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 1 armour, 5 artilleries and 25 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 3 fighters, 1 harbour and 10 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 armour, 1 artillery and 1 infantry
Normandy Bordeaux : 2 infantry
Algeria : 1 flag
Germany : 1 flag, 1 factory_minor, 1 infantry and 1 mech_infantry
Norway : 3 fighters
Ethiopia : 1 flag
Russia : 2 fighters and 1 tactical_bomber
Turkmenistan : 1 artillery and 3 infantry
113 Sea Zone : 1 carrier, 2 cruisers, 2 fighters and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
114 Sea Zone : 1 destroyer and 4 submarines
71 Sea Zone : 1 transport
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor and 3 fighters
110 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 34 / 0
Russians : 30 / 43
Japanese : 62 / 66
Americans : 59 / 80
Chinese : 3 / 4
British : 39 / 100
UK_Pacific : 6 / 7
Italians : 16 / 21
ANZAC : 10 / 20
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 12 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.127
Median : 3.000
Variance : 1.463
Standard Deviation : 1.210
Total rolls : 55Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5British Combat
1 was rolled 13 times
2 was rolled 10 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.152
Median : 2.500
Variance : 1.644
Standard Deviation : 1.282
Total rolls : 46Americans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Yeaaa I was already thinking after my move that might happen :-///
The Germans and Italians have been struggling hard all game, and since the German capital is now lost they hoist the white flag and surrender!
Do you have any advice for any next game I might play?
And, do you want to play another one? :) -
where do I start….you need to be very aggressive with the axis. Besides pushing on Moscow, jpn & italy didn’t do much. you need to protect the german rear if the allies have a fleet in the atlantic.
Keep your fleets together whenever you can.
You can’t afford to have axis transports picked off easily.I think you should play some tier 3-4 opponents for a bit and pick up a few things and then we can play again. It was fun….
If you wanted to play a non-league game against me, it just doesn’t count in the standings, I would be ok with that. Let me know.
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so you will post the results?
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I posted the results.
And thanks for the advice, I’ll look for someone in tier 3/4 before challenging the higher tiers again :)
And thanks for the gaming advice, I noticed Japan not doing much, I guess it’s better to focus on 1 opponent (China or India) instead of trying to kill everyone. Also declaring war on Russia early as Japan might not be the best thing to do.
If you don’t mind me asking another question: How do you keep the Japanese transports alive? You need to take / keep the money islands, but it’s very hard to keep all transports with/near your fleet it seems…
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If I remember correctly, there were a few instances where you left both your JPN & G fleets in harms way. this needs to be avoided. While it is understandable to send a jpn Trn on a lone mission to capture an isle or two, when you can you need to keep your fleets at the advantage, ensuring that if your opponent attacks you would be at the advantage of winning or in the very least losing the least amount of material, IPC swing……
You should check out some tier one, strong axis players, Wheatbeer, Bold fresh, Gamerman, Arathorn, cow….etc…J1, J2 and J3 purchases, movements and combats & NCM. this would help you.
Hope this helps.
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Great, you keep coming up with good advice! I will do check out those games, thanks for everything and we’ll play some more in the future hopefully :)





