@Booper I need to clarify who is who before I say. Meaning with Daaras. I’m inclined to say no scramble though.
G40 JWW (Allies +10) vs Balladeer (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
3 infantry moved from Ukraine to Bessarabia
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 artillery and 13 infantry moved from Belarus to Eastern Poland
2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
3 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Baltic States
1 submarine moved from 112 Sea Zone to 109 Sea ZoneCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour, 3 artilleries and 16 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 4/28 hits
Germans roll dice for 3 armour, 3 artilleries and 16 infantry in Eastern Poland, round 2 : 8/22 hits
8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 5/20 hits
Germans roll dice for 3 armour, 3 artilleries and 12 infantry in Eastern Poland, round 3 : 7/18 hits
7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 : 5/13 hits
Germans roll dice for 3 armour, 3 artilleries and 7 infantry in Eastern Poland, round 4 : 4/13 hits
4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 5 : 5/9 hits
Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Eastern Poland, round 5 : 2/8 hits
2 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 : 2/7 hits
Germans roll dice for 3 armour in Eastern Poland, round 6 : 1/3 hits
2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
Germans win with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 armour, 3 artilleries and 16 infantry
Casualties for Russians: 1 artillery, 19 infantry and 2 mech_infantrys
Battle in Baltic States
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Baltic States, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 3 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Baltic States, round 5 : 1/3 hits
Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Bessarabia, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Bessarabia, round 4 : 2/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
3 infantry moved from Volgograd to Rostov
6 infantry moved from Yakut S.S.R. to Dzavhan
1 infantry moved from Ulaanbaatar to Dzavhan
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Olgiy to KansuPlace Units - Russians
2 artilleries placed in Ukraine
10 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Russians :
Kansu : 2 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Olgiy : 1 flag
Dzavhan : 1 flag, 8 infantry
Central Mongolia : 1 flag, 2 infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Belarus : 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Baltic States : 3 infantry
Bryansk : 3 infantry
Rostov : 3 infantry
Bessarabia : 2 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
109 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 33 / 38
Japanese : 31 / 42
Americans : 52 / 56
Chinese : 9 / 15
British : 30 / 35
UK_Pacific : 20 / 20
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 29 times
2 was rolled 25 times
3 was rolled 25 times
4 was rolled 20 times
5 was rolled 30 times
6 was rolled 41 times
Average roll : 3.706
Median : 4.000
Variance : 1.515
Standard Deviation : 1.231
Total rolls : 170Germans Combat
1 was rolled 15 times
2 was rolled 8 times
3 was rolled 10 times
4 was rolled 10 times
5 was rolled 13 times
6 was rolled 15 times
Average roll : 3.606
Median : 4.000
Variance : 0.671
Standard Deviation : 0.819
Total rolls : 71Russians Combat
1 was rolled 14 times
2 was rolled 17 times
3 was rolled 15 times
4 was rolled 10 times
5 was rolled 17 times
6 was rolled 26 times
Average roll : 3.778
Median : 4.000
Variance : 1.459
Standard Deviation : 1.208
Total rolls : 99 -
hey just an FYI…triple A doesn’t handle AA, like your attack on the UK correctly. The game shouldn’t let you choose which aircraft to lose. some players here might want that attack scenario handled differently. Just wanted to give you the heads up…
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Hey,
I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Hunan to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia
1 artillery and 1 infantry moved from Hunan to Kweichow
1 artillery and 3 infantry moved from Anhwe to Kweichow
1 artillery moved from Kwangsi to Hunan
1 artillery moved from Chahar to Buyant-Uhaa
1 artillery and 2 infantry moved from Jehol to Buyant-Uhaa
3 fighters and 2 tactical_bombers moved from Manchuria to Jehol
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
3 armour placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs -
Hey,
I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?
you might have to roll it here, in the forum…or call the dice….1st to dice for the bmb, etc
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 fighter and 1 transport
54 Sea Zone : 1 destroyer and 1 submarine
Central United States : 1 factory_minor
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 42 / 48
Russians : 30 / 38
Japanese : 38 / 49
Americans : 52 / 52
Chinese : 5 / 15
British : 30 / 35
UK_Pacific : 20 / 20
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
internet is slooooooow…I hope you have received those awful chinese dice?
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game file doesn’t seem to be sending…via triple A?
HERE IS THE FILE FOR THE US/CHI/UK TURN.
let me know if you have any questions.
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@JWW:
internet is slooooooow�I hope you have received those awful chinese dice?
Yep I got all the dice (also UK), those are some pretty bad Chinese infantry you got!
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Oh, I can’t load the savegame you posted. It doesn’t give any error number, just says ‘Could not load Game’. Something wrong with the file mb?
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that is strange…i couldn’t open the file either. if i have to rebuild it….using edit it might take me a while…wtf. i’ll try to do that tomorrow. sorry
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Wish I could help you with that, since I got some time, but I don’t have the chinese/french moves/buys…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 5 infantry moved from Szechwan to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Hopei : 2 infantry
Szechwan : 3 infantry
Sikang : 1 fighter and 10 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 30 / 38
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 6
British : 30 / 35
UK_Pacific : 20 / 20
Italians : 15 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
this is china….i will try to upload and test.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British repair 2 damage on 1 airfield; Remaining resources: 33 PUs;
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Ethiopia: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 battleship moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Shan State to BurmaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea ZonePlace Units - British
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 artilleries and 4 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 14 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Celebes : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 fighters and 1 tactical_bomber
Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
96 Sea Zone : 1 destroyer
76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Persia : 1 flag, 2 infantry
91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 42 / 48
Russians : 30 / 38
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 36
UK_Pacific : 24 / 24
Italians : 14 / 15
ANZAC : 14 / 14
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
i think that is it. let me know if you have any questions
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
5 infantry moved from Bulgaria to Greece
1 infantry moved from Albania to Greece
2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from Northern Italy to 96 Sea Zone
1 bomber moved from Southern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Greece
Italians attack with 2 artilleries and 8 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
2 armour moved from Albania to Romania
1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
Works perfectly again, thanks!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Nigeria to French Equatorial Africa
2 infantry moved from Morocco to 91 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
French Equatorial Africa : 1 infantry
81 Sea Zone : 1 destroyer
91 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 30 / 38
Japanese : 37 / 49
Americans : 52 / 52
Chinese : 6 / 6
British : 31 / 36
UK_Pacific : 24 / 24
Italians : 17 / 23
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
1 infantry moved from Vyborg to Karelia
2 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 armour moved from Eastern Poland to Poland
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 5 armour, 3 artilleries and 7 infantry moved from Germany to Poland
1 aaGun, 2 artilleries and 1 infantry moved from Western Germany to Germany
2 armour and 4 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 2 infantry moved from Holland Belgium to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
2 infantry moved from Denmark to 112 Sea Zone
1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to GermanyPlace Units - Germans
1 submarine placed in 112 Sea Zone
10 infantry placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs





