G40 JWW (Allies +10) vs Balladeer (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 13 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 3 artilleries and 16 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  4/28 hits
                        Germans roll dice for 3 armour, 3 artilleries and 16 infantry in Eastern Poland, round 2 :  8/22 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  5/20 hits
                        Germans roll dice for 3 armour, 3 artilleries and 12 infantry in Eastern Poland, round 3 :  7/18 hits
                        7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  5/13 hits
                        Germans roll dice for 3 armour, 3 artilleries and 7 infantry in Eastern Poland, round 4 :  4/13 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 5 :  5/9 hits
                        Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Eastern Poland, round 5 :  2/8 hits
                        2 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 :  2/7 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 6 :  1/3 hits
                        2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour, 3 artilleries and 16 infantry
                    Casualties for Russians: 1 artillery, 19 infantry and 2 mech_infantrys
                Battle in Baltic States
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Baltic States, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                6 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries placed in Ukraine
                10 infantry placed in Russia
                Russians undo move 2.
                2 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 8 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Baltic States : 3 infantry
        Bryansk : 3 infantry
        Rostov : 3 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 33 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 25 times
                3 was rolled 25 times
                4 was rolled 20 times
                5 was rolled 30 times
                6 was rolled 41 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.515
            Standard Deviation : 1.231
            Total rolls : 170

    Germans Combat
                1 was rolled 15 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 15 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.671
            Standard Deviation : 0.819
            Total rolls : 71

    Russians Combat
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 26 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 99


  • hey just an FYI…triple A doesn’t handle AA, like your attack on the UK correctly. The game shouldn’t let you choose which aircraft to lose. some players here might want that attack scenario handled differently. Just wanted to give you the heads up…

  • '18 '16 '15

    Hey,
    I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.

    And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Amur to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangsi to Hunan
                1 artillery moved from Chahar to Buyant-Uhaa
                1 artillery and 2 infantry moved from Jehol to Buyant-Uhaa
                3 fighters and 2 tactical_bombers moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs


  • @Balladeer:

    Hey,
    I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.

    And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?

    you might have to roll it here, in the forum…or call the dice….1st to dice for the bmb, etc


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 fighter and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 38 / 49
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • internet is slooooooow…I hope you have received those awful chinese dice?


  • game file doesn’t seem to be sending…via triple A?

    HERE IS THE FILE FOR THE US/CHI/UK TURN.

    let me know if you have any questions.

  • '18 '16 '15

    @JWW:

    internet is slooooooow�I hope you have received those awful chinese dice?

    Yep I got all the dice (also UK), those are some pretty bad Chinese infantry you got!

  • '18 '16 '15

    Oh, I can’t load the savegame you posted. It doesn’t give any error number, just says ‘Could not load Game’. Something wrong with the file mb?


  • that is strange…i couldn’t open the file either. if i have to rebuild it….using edit it might take me a while…wtf. i’ll try to do that tomorrow. sorry

  • '18 '16 '15

    Wish I could help you with that, since I got some time, but I don’t have the chinese/french moves/buys…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 2 infantry
        Szechwan : 3 infantry
        Sikang : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 37 / 49
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • this is china….i will try to upload and test.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair 2 damage on 1 airfield; Remaining resources: 33 PUs;
                British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to Ethiopia: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Removing units owned by British from Persia: 1 artillery
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to Egypt
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                2 fighters and 1 tactical_bomber moved from Persia to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Shan State to Burma

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 bomber
                EDIT: Turning off Edit Mode
                2 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 carrier and 2 cruisers moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 2 artilleries and 4 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Territory Summary for British and UK_Pacific :

    Burma : 3 infantry
        India : 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 harbour and 14 infantry
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 fighters and 1 tactical_bomber
        Ethiopia : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        96 Sea Zone : 1 destroyer
        76 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 37 / 49
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 24 / 24
        Italians : 14 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • i think that is it. let me know if you have any questions

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 infantry moved from Albania to Greece
                2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
                2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from Northern Italy to 96 Sea Zone
                1 bomber moved from Southern Italy to 96 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Greece
                    Italians attack with 2 artilleries and 8 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 artilleries and 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from 96 Sea Zone to Southern Italy
                2 armour moved from Albania to Romania
                1 battleship, 2 cruisers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • '18 '16 '15

    Works perfectly again, thanks!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Nigeria to French Equatorial Africa
                2 infantry moved from Morocco to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 2 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 37 / 49
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 31 / 36
        UK_Pacific : 24 / 24
        Italians : 17 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 bombers and 2 fighters moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 3 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 infantry moved from Vyborg to Karelia
                2 infantry moved from Finland to Karelia
                3 infantry moved from Norway to Finland
                1 armour moved from Eastern Poland to Poland
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Romania to Slovakia Hungary
                2 aaGuns, 5 armour, 3 artilleries and 7 infantry moved from Germany to Poland
                1 aaGun, 2 artilleries and 1 infantry moved from Western Germany to Germany
                2 armour and 4 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 2 infantry moved from Holland Belgium to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                2 infantry moved from Denmark to 112 Sea Zone
                1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Germany

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                10 infantry placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs

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