G40 JWW (Allies +10) vs Balladeer (Axis)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports
                    French defend with 1 cruiser and 1 destroyer
                    Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 1 bomber, 2 cruisers, 1 fighter, 1 submarine and 2 transports remaining. Battle score for attacker is 20
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Southern France
                    Italians attack with 2 artilleries and 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from French with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Northern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Albania
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 fighter moved from 94 Sea Zone to Northern Italy
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                2 infantry placed in Northern Italy
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to Nigeria
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Nigeria : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 38 / 67
        Russians : 35 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Western Germany to United Kingdom
                1 fighter and 3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 armour, 4 infantry and 4 mech_infantrys moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    1 tactical_bomber killed by AA
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 14 damage total.  Damaged units is as follows: airfield = 4, harbour = 4, factory_major = 6
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour, 4 infantry and 4 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from French with 2 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 artillery and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                4 armour moved from France to Germany
                2 bombers moved from United Kingdom to Western Germany
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                3 armour moved from Yugoslavia to Eastern Poland
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 infantry moved from Finland to Norway
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Germany
                1 carrier, 1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
                1 tactical_bomber moved from United Kingdom to Holland Belgium
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                2 fighters placed in Western Germany
                1 armour, 3 artilleries and 6 infantry placed in Germany
                1 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '18 '16 '15

    I assumed you didn’t want to air battle above Britain 2 v 6, but we can reroll if you want :)

  • '18 '16 '15

    Bump #1


  • @Balladeer:

    Bump #1

    sorry man, busy w/family……


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 artillery and 13 infantry moved from Belarus to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                3 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 submarine moved from 112 Sea Zone to 109 Sea Zone

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 armour, 3 artilleries and 16 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 :  4/28 hits
                        Germans roll dice for 3 armour, 3 artilleries and 16 infantry in Eastern Poland, round 2 :  8/22 hits
                        8 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 :  5/20 hits
                        Germans roll dice for 3 armour, 3 artilleries and 12 infantry in Eastern Poland, round 3 :  7/18 hits
                        7 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 4 :  5/13 hits
                        Germans roll dice for 3 armour, 3 artilleries and 7 infantry in Eastern Poland, round 4 :  4/13 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 5 :  5/9 hits
                        Germans roll dice for 3 armour, 3 artilleries and 2 infantry in Eastern Poland, round 5 :  2/8 hits
                        2 infantry owned by the Germans, 2 mech_infantrys owned by the Russians and 3 artilleries owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 1 tactical_bomber in Eastern Poland, round 6 :  2/7 hits
                        Germans roll dice for 3 armour in Eastern Poland, round 6 :  1/3 hits
                        2 armour owned by the Germans and 1 artillery owned by the Russians lost in Eastern Poland
                    2 armour owned by the Russians and 1 artillery owned by the Russians retreated to Belarus
                    Germans win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour, 3 artilleries and 16 infantry
                    Casualties for Russians: 1 artillery, 19 infantry and 2 mech_infantrys
                Battle in Baltic States
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Baltic States, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 3 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 4 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Baltic States, round 5 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Bessarabia, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Russians roll dice for 3 infantry in Bessarabia, round 4 :  2/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 infantry moved from Novgorod to Belarus
                2 aaGuns moved from Novgorod to Belarus
                1 aaGun moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Ukraine
                3 infantry moved from Volgograd to Rostov
                6 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Ulaanbaatar to Dzavhan
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu

    Place Units - Russians
                2 artilleries placed in Ukraine
                10 infantry placed in Russia
                Russians undo move 2.
                2 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Kansu : 2 infantry
        Yakut S.S.R. : 2 aaGuns and 12 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 8 infantry
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 3 aaGuns, 2 armour, 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
        Baltic States : 3 infantry
        Bryansk : 3 infantry
        Rostov : 3 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 aaGun, 2 artilleries, 1 factory_minor and 2 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        109 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 33 / 38
        Japanese : 31 / 42
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 29 times
                2 was rolled 25 times
                3 was rolled 25 times
                4 was rolled 20 times
                5 was rolled 30 times
                6 was rolled 41 times
            Average roll : 3.706
            Median : 4.000
            Variance : 1.515
            Standard Deviation : 1.231
            Total rolls : 170

    Germans Combat
                1 was rolled 15 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 10 times
                5 was rolled 13 times
                6 was rolled 15 times
            Average roll : 3.606
            Median : 4.000
            Variance : 0.671
            Standard Deviation : 0.819
            Total rolls : 71

    Russians Combat
                1 was rolled 14 times
                2 was rolled 17 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 17 times
                6 was rolled 26 times
            Average roll : 3.778
            Median : 4.000
            Variance : 1.459
            Standard Deviation : 1.208
            Total rolls : 99


  • hey just an FYI…triple A doesn’t handle AA, like your attack on the UK correctly. The game shouldn’t let you choose which aircraft to lose. some players here might want that attack scenario handled differently. Just wanted to give you the heads up…

  • '18 '16 '15

    Hey,
    I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.

    And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 36 Sea Zone to 19 Sea Zone
                2 infantry moved from Amur to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 3 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangsi to Hunan
                1 artillery moved from Chahar to Buyant-Uhaa
                1 artillery and 2 infantry moved from Jehol to Buyant-Uhaa
                3 fighters and 2 tactical_bombers moved from Manchuria to Jehol
                2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
                1 cruiser moved from 36 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - Japanese
                3 armour placed in Kiangsu
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs


  • @Balladeer:

    Hey,
    I don’t mind the busy with family, if you just mention before passing the 72 hours I’m not going to bump, just wasn’t sure what was going on.

    And about the aircraft: thanks for the advice! But how should it be handled? Can I somehow make it throw separately for tactical and normal bombers?

    you might have to roll it here, in the forum…or call the dice….1st to dice for the bmb, etc


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Western United States to Eastern United States

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 fighter and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 38 / 49
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • internet is slooooooow…I hope you have received those awful chinese dice?


  • game file doesn’t seem to be sending…via triple A?

    HERE IS THE FILE FOR THE US/CHI/UK TURN.

    let me know if you have any questions.

  • '18 '16 '15

    @JWW:

    internet is slooooooow�I hope you have received those awful chinese dice?

    Yep I got all the dice (also UK), those are some pretty bad Chinese infantry you got!

  • '18 '16 '15

    Oh, I can’t load the savegame you posted. It doesn’t give any error number, just says ‘Could not load Game’. Something wrong with the file mb?


  • that is strange…i couldn’t open the file either. if i have to rebuild it….using edit it might take me a while…wtf. i’ll try to do that tomorrow. sorry

  • '18 '16 '15

    Wish I could help you with that, since I got some time, but I don’t have the chinese/french moves/buys…


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Hopei : 2 infantry
        Szechwan : 3 infantry
        Sikang : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 42 / 48
        Russians : 30 / 38
        Japanese : 37 / 49
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 35
        UK_Pacific : 20 / 20
        Italians : 15 / 15
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • this is china….i will try to upload and test.

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