Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
#3.LL14.G40 artofwar vs. dawgoneit (Allies +11)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 95 Sea Zone
5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 fighters moved from Libya to Alexandria
1 bomber moved from Tunisia to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to 95 Sea Zone
5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
5 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 fighters moved from 96 Sea Zone to Alexandria
2 fighters moved from Libya to Alexandria
1 bomber moved from Tunisia to Alexandria
1 cruiser moved from 92 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Smolensk to Novosibirsk
Italians take Novosibirsk from RussiansCombat - Italians
Battle in Alexandria
Italians attack with 1 armour, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry
British defend with 5 artilleries and 7 infantry
Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 bomber, 4 fighters, 6 infantry and 1 mech_infantry in Alexandria, round 2 : 5/1 hits
British roll dice for 5 artilleries and 7 infantry in Alexandria, round 2 : 4/0 hits
5 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 bomber, 4 fighters, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 3/1 hits
British roll dice for 5 artilleries and 2 infantry in Alexandria, round 3 : 3/1 hits
2 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Alexandria
Italians roll dice for 1 armour, 1 bomber and 4 fighters in Alexandria, round 4 : 4/1 hits
British roll dice for 4 artilleries in Alexandria, round 4 : 1/1 hits
1 fighter owned by the Italians and 4 artilleries owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 9
Casualties for British: 5 artilleries and 7 infantry
Casualties for Italians: 1 fighter, 6 infantry and 1 mech_infantry
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Caucasus, round 2 : 1/1 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 carrier moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from Alexandria to 98 Sea Zone
1 fighter moved from Alexandria to Tobruk
1 bomber moved from Alexandria to Tobruk
5 transports moved from 92 Sea Zone to 97 Sea ZonePlace Units - Italians
3 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour
Gibraltar : 1 flag, 1 aaGun, 1 airfield and 1 harbour
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 bomber and 1 fighter
Northern Italy : 3 artilleries, 1 factory_major and 7 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Caucasus : 1 flag, 1 armour and 1 artillery
Smolensk : 1 flag
93 Sea Zone : 1 flag
Greece : 1 flag
97 Sea Zone : 5 transports
92 Sea Zone : 2 destroyers
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transportsProduction/PUs Summary :
Germans : 55 / 88
Russians : 3 / 0
Japanese : 61 / 75
Americans : 51 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 15 / 13
Italians : 25 / 35
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
2 infantry moved from Egypt to AlexandriaCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 armour
French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from UK_Pacific
2 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from UK_Pacific
2 armour moved from Russia to Kazakhstan
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 transports moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from 92 Sea Zone to Morocco
4 fighters and 1 tactical_bomber moved from Gibraltar to Morocco
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from Tobruk to AlexandriaCombat - Germans
Battle in Morocco
Germans attack with 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; Americans defend with 2 artilleries and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/1 hits
Germans roll dice for 2 artilleries, 6 fighters, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 5/0 hits
Americans roll dice for 2 artilleries and 3 infantry in Morocco, round 2 : 2/1 hits
2 infantry owned by the British, 2 artilleries owned by the Americans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 2 artilleries, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Alexandria
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Alexandria, round 2 : 2/1 hits
British roll dice for 2 infantry in Alexandria, round 2 : 1/1 hits
2 infantry owned by the French and 1 infantry owned by the Germans lost in Alexandria
Germans win, taking Alexandria from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for French: 2 infantry
Battle in Kazakhstan
Germans attack with 2 armour
British defend with 1 infantry
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/0 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 1 infantry and 2 tactical_bombers moved from Rostov to Caucasus
2 armour and 5 mech_infantrys moved from Bryansk to Caucasus
2 artilleries and 1 infantry moved from Bryansk to Rostov
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Russia to Samara
1 mech_infantry moved from Novgorod to Vologda
4 fighters moved from Western Germany to Tobruk
1 fighter and 1 tactical_bomber moved from Alexandria to Tobruk
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun moved from Western Germany to Northern Italy
2 fighters moved from Morocco to 92 Sea Zone
4 fighters and 1 tactical_bomber moved from Morocco to GibraltarPlace Units - Germans
1 artillery and 2 infantry placed in Southern France
2 bombers and 1 infantry placed in France
2 armour and 1 mech_infantry placed in Russia
2 mech_infantrys and 1 tactical_bomber placed in Ukraine
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 mech_infantry
Kazakhstan : 1 flag, 2 armour
Alexandria : 1 flag, 1 mech_infantry
Gibraltar : 2 aaGuns, 4 fighters, 4 infantry and 1 tactical_bomber
Morocco : 1 flag, 2 artilleries
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 2 bombers, 1 factory_minor and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major
Tobruk : 5 fighters and 1 tactical_bomber
Northern Italy : 1 aaGun
Belarus : 1 flag
Karelia : 1 flag
Bryansk : 1 aaGun
Rostov : 2 artilleries and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Russia : 1 flag, 1 airfield, 2 armour, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor, 2 mech_infantrys and 1 tactical_bomber
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 aaGun, 2 armour, 1 infantry, 8 mech_infantrys and 2 tactical_bombers
Samara : 1 aaGun
112 Sea Zone : 1 destroyer and 2 submarines
125 Sea Zone : 1 flag
95 Sea Zone : 1 transport
Bulgaria : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 submarines and 2 transports
Finland : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 60 / 85
Russians : 0 / 0
Japanese : 61 / 75
Americans : 50 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 14 / 13
Italians : 25 / 35
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
115 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 60 / 85
Russians : 0 / 0
Japanese : 61 / 75
Americans : 50 / 71
Chinese : 10 / 13
British : 35 / 35
UK_Pacific : 14 / 13
Italians : 25 / 35
ANZAC : 5 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Samara to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
2 armour and 1 mech_infantry moved from Chahar to Shensi
2 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
2 mech_infantrys moved from Shantung to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 3 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Samara to Tsinghai
Japanese take Tsinghai from Chinese
2 artilleries moved from Suiyuyan to Kansu
1 fighter moved from Chahar to Kansu
2 armour and 1 mech_infantry moved from Chahar to Shensi
2 infantry moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Chahar to Hopei
2 mech_infantrys moved from Shantung to Kweichow
1 tactical_bomber moved from Chahar to Kweichow
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to Kweichow
3 mech_infantrys moved from Kiangsu to Hunan
2 fighters and 1 tactical_bomber moved from Kwangtung to Hunan
1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 armour moved from New South Wales to Western Australia
Japanese take South Australia from ANZAC
Japanese take Western Australia from ANZAC
1 infantry moved from Queensland to Northern Territory
Japanese take Northern Territory from ANZAC
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour and 1 mech_infantry
British defend with 1 aaGun and 1 mech_infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 1/1 hits
Chinese roll dice for 1 aaGun and 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 aaGun owned by the British lost in Shensi
Japanese roll dice for 2 armour and 1 mech_infantry in Shensi, round 3 : 1/1 hits
Chinese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for British: 1 aaGun and 1 mech_infantry
Battle in Kansu
Japanese attack with 2 artilleries and 1 fighter
British defend with 1 armour
Japanese roll dice for 2 artilleries and 1 fighter in Kansu, round 2 : 1/1 hits
Chinese roll dice for 1 armour in Kansu, round 2 : 1/1 hits
1 armour owned by the British and 1 artillery owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 2/1 hits
Chinese roll dice for 1 armour in Hopei, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kweichow
Japanese attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 2/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/1 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 2/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/1 hits
1 artillery owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 3 armour and 1 artillery
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/0 hits
Chinese roll dice for 3 armour and 1 artillery in Kwangsi, round 2 : 2/1 hits
2 armour owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British and 1 artillery owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 bombers and 2 tactical_bombers in Kwangsi, round 3 : 3/1 hits
Chinese roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits
1 armour owned by the British lost in Kwangsi
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 3 armour and 1 artillery
Battle in French Indo China
Battle in Malaya
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking French Indo China from UK_Pacific, taking Malaya from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Manchuria to Anhwe
1 fighter moved from Kansu to Chahar
1 fighter and 1 tactical_bomber moved from Hopei to Kwangtung
1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
2 fighters and 1 tactical_bomber moved from Hunan to Kwangtung
2 bombers and 2 tactical_bombers moved from Kwangsi to Kwangtung
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 artillery and 2 infantry moved from Buyant-Uhaa to JeholPlace Units - Japanese
2 fighters and 1 infantry placed in New South Wales
1 artillery and 1 infantry placed in Kwangtung
1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers, 4 submarines and 1 transport
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 carriers, 4 submarines and 1 transport
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 battleships, 2 carriers, 2 cruisers, 4 submarines and 1 transport
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 battleships, 2 carriers, 2 cruisers, 2 fighters, 4 submarines, 2 tactical_bombers and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,4,4,4,3,6,2,6,1,2,1,1,4,5,1,5,5,5
Japanese collect 71 PUs (4 lost to blockades); end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Shantung : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Jehol : 1 flag, 1 artillery and 2 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag, 2 armour and 1 mech_infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag, 2 mech_infantrys
Kansu : 1 flag, 1 artillery
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 mech_infantry
Chahar : 1 flag, 1 fighter
Anhwe : 1 flag, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 artillery, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 2 infantry and 5 tactical_bombers
Queensland : 1 flag, 1 airfield, 2 artilleries and 1 harbour
Victoria : 1 flag
Northern Territory : 1 flag, 1 infantry
New South Wales : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 6 fighters, 1 harbour and 2 infantry
South Australia : 1 flag
Western Australia : 1 flag, 1 armour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery
37 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 2 battleships, 2 carriers, 2 cruisers, 4 submarines and 4 transports
Central Mongolia : 1 flag
6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
62 Sea Zone : 1 flag
Urals : 1 flag
Samara : 1 flagProduction/PUs Summary :
Germans : 60 / 85
Russians : 0 / 0
Japanese : 75 / 81
Americans : 50 / 71
Chinese : 4 / 13
British : 35 / 35
UK_Pacific : 9 / 13
Italians : 25 / 35
ANZAC : 2 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
looks like a slow bleed from here. I have posted your win.


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looks like we can play another if you like
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Thanks for the game.
Glad to play again but might have to work at a slower pace. Also I am traveling this week, so will not have a consistent connection to the internet.
What is your preference?
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I bid 20
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Bid Allies +12
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Regular luck or low luck?
Leaving now to catch flight.
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lets try regular luck.
11 allies.
you have a good flight. -
At airport with wifi.
Yours: Allies +11.
Let me know how you want to spend your bid.
Will try to get game set up this evening, if not before.
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trans off india
art in sudan





