League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 1 to 0
                EDIT: Turning off Edit Mode
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians

    Combat - Americans

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to Central United States
                4 mech_infantrys moved from Eastern United States to Western United States
                1 destroyer and 1 submarine moved from 123 Sea Zone to 109 Sea Zone
                1 fighter moved from Iceland to 91 Sea Zone
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iceland: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan
                1 artillery placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 18 to 17
                EDIT: Turning off Edit Mode

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

  • '15

    Slight problem - I forgot that taking NSW took half of UK Pacific’s IPCs on hand - 16 in this case.

    So I can add that to Japan no problem, but how would you like to modify your UK Pacific buy?

    Sorry for forgetting!


  • That gives me problems with my current troop displacement :/. Replace all units build with 5 infantry.

  • '15

    Delete 1 Art, 2 Tac, and give you 1 more PU in the bank.  Got it.


  • But it also kinda ruins my Pacific/Chinese/US turn.

  • '15

    I’m sorry.  Want to rewind to that point then?


  • @Shin:

    I’m sorry.  Want to rewind to that point then?

    Best to continue. You had some set backs as well anyways. And we are just testing. Tho I am becoming more positive about one aspect of the current setup being wrong. But we can discuss that point after we are done with this game.

  • '15

    I think the Japanese VCs need a serious rethink - was that what you had in mind?


  • @Shin:

    I think the Japanese VCs need a serious rethink - was that what you had in mind?

    I was thinking about those. Al tho I haven’t played in a while and forgot about the VC change till UK pacific this turn and that probably hasn’t helped much either. Still Japan can easily capture 7 VC´s by turn 3, which seems wrong. It takes any Axis power a lot longer then that to capture that many VC´s. Then again Pacific works slightly different.


  • In my opinion. Gamerman needs to ask Wheatbeer about the suggested VC change in pacific. He might be able to give a proper alternative. He is a really skilled axis player after all.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 50 to 66
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 artillery and 2 tactical_bombers
                EDIT: Adding units owned by British to India: 3 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 3 bombers and 2 mech_infantrys; Remaining resources: 3 PUs;

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 3 to 0
                EDIT: Turning off Edit Mode

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Novgorod
                      Germans take Novgorod from Russians
                1 fighter moved from Alexandria to 81 Sea Zone
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Alexandria to 95 Sea Zone
                1 bomber moved from Alexandria to 95 Sea Zone
                1 fighter moved from Alexandria to 95 Sea Zone
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 2 destroyers
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser and 2 destroyers

    Non Combat Move - Germans
                1 fighter moved from 95 Sea Zone to Southern Italy
                1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 bomber moved from 95 Sea Zone to Western Germany
                1 fighter moved from 81 Sea Zone to Alexandria
                2 aaGuns, 14 armour, 5 artilleries, 19 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun and 5 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Western Germany
                4 armour and 5 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                3 bombers and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • '15

    And for the record, that was Ger4.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                2 artilleries moved from Archangel to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                2 artilleries moved from Archangel to Novgorod
                1 fighter moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Baltic States

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 2 artilleries and 1 fighter
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 fighter moved from Novgorod to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 artillery and 9 infantry moved from Russia to Bryansk
                2 infantry moved from Volgograd to Tambov
                5 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 10 infantry moved from Yenisey to Timguska

    Place Units - Russians
                10 artilleries placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 32 to 37
                EDIT: Turning off Edit Mode

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 7 armour and 1 mech_infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens;

    Politics - Japanese

  • '15

    Spending the remaining 20 on another medium factory.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 7 armour and 1 mech_infantry; Remaining resources: 20 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 battleships, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kwangsi
                2 fighters moved from Japan to Hunan
                1 mech_infantry moved from Hunan to Chahar
                1 artillery moved from Hunan to Kweichow
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Hunan to Hopei
                1 infantry moved from Guam to 21 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from New South Wales to Queensland
                      Japanese take Queensland from UK_Pacific
                1 armour, 3 artilleries and 4 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 62 Sea Zone to 55 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
                1 tactical_bomber moved from 62 Sea Zone to Northern Territory
                1 fighter moved from 62 Sea Zone to Northern Territory
                1 carrier moved from 62 Sea Zone to 55 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone

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