League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - British
                1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour and 1 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
                1 fighter moved from United Kingdom to Finland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - British
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 151 to 76
                EDIT: Changing PUs for Chinese from 31 to 16
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour and 1 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
                1 fighter moved from United Kingdom to Finland

    Combat - British
                Battle in Kwangtung
                    British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 10 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Japanese win with 2 armour, 1 artillery, 10 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -39
                    Casualties for Japanese: 1 bomber and 2 infantry
                    Casualties for British: 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                Battle in Finland
                    British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 5 infantry
                    retreated to Finland
                    Germans win with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Finland to Norway
                1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                5 artilleries and 5 infantry moved from Burma to Yunnan
                1 aaGun and 8 infantry moved from India to Burma

    Place Units - British
                1 fighter and 1 tactical_bomber placed in United Kingdom
                1 factory_minor placed in Norway
                1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour, 1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 18 to 13
                EDIT: Turning off Edit Mode

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Alexandria to Egypt
                      Italians take Egypt from British
                2 fighters moved from Southern Italy to 92 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                Battle in 92 Sea Zone
                    Italians attack with 2 fighters
                    British defend with 1 carrier
                    Units damaged: 1 carrier owned by the British
                    Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 fighter moved from 92 Sea Zone to Southern France
                1 fighter moved from Alexandria to Southern Italy

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                3 fighters and 3 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                3 carriers moved from 63 Sea Zone to 42 Sea Zone
                3 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                3 fighters and 3 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                3 carriers moved from 63 Sea Zone to 42 Sea Zone
                3 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
                1 submarine moved from 63 Sea Zone to 62 Sea Zone
                3 fighters and 3 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
                1 battleship and 1 cruiser moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
                3 carriers moved from 63 Sea Zone to 42 Sea Zone
                3 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
                1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Java
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 bomber
                    Americans win, taking Java from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 bomber
                    Casualties for Americans: 1 infantry
                Battle in 62 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 carrier and 3 transports
                    Americans win, taking 62 Sea Zone from Neutral with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 1 carrier and 3 transports
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from 62 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 carrier moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from 126 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway
                1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 4 to 3
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 59 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun
                    Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 16 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
                EDIT: Adding units owned by Americans to 7 Sea Zone: 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 2 mech_infantrys, 2 submarines, 1 tactical_bomber and 2 transports
                EDIT: Removing units owned by Americans from 26 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Adding units owned by Americans to 16 Sea Zone: 2 destroyers and 1 submarine
                EDIT: Turning off Edit Mode
                1 infantry moved from Kweichow to Shensi
                2 infantry moved from Szechwan to Shensi
                9 artilleries and 10 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries placed in Yunnan
                2 artilleries placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 16 to 15
                EDIT: Turning off Edit Mode


  • Edited my American NCM. Shouldn’t be an issue considering China/US happens at the same time.

    Shame I didn’t realise another way out when I was playing with UK. Otherwise I wouldn’t have suicided my UK troops the way I did. But Java is a VC. I just hope there is some way to mark the territories. Cause it is confusing as hell.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans

  • '15

    Hey, i forgot you could have gotten Java too!

    No biggie.  Just means I win next round.

    Hey, after this - you want to play a few regular League games with normal G40 rules?  I really want to take you on in a situation where wonky rulesets don’t take away from the clarity of things.

    Also, switching one of my MInf for an AA gun.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Belarus
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Denmark to 125 Sea Zone
                1 fighter moved from Denmark to 126 Sea Zone
                3 infantry moved from Finland to Karelia
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Russia
                3 bombers moved from Eastern Poland to Russia
                5 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Western Germany to France
                1 fighter moved from Alexandria to Southern Italy

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4,7,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 17
                EDIT: Turning off Edit Mode
                4 bombers moved from Russia to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 fighter moved from 112 Sea Zone to Novgorod
                1 tactical_bomber moved from 125 Sea Zone to Novgorod
                1 fighter moved from 126 Sea Zone to Novgorod
                2 aaGuns, 18 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                18 armour moved from Eastern Poland to Baltic States
                9 mech_infantrys moved from Eastern Poland to Baltic States

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs


  • @Shin:

    Hey, i forgot you could have gotten Java too!

    No biggie.  Just means I win next round.

    Hey, after this - you want to play a few regular League games with normal G40 rules?  I really want to take you on in a situation where wonky rulesets don’t take away from the clarity of things.

    Also, switching one of my MInf for an AA gun.

    Not interested. I stopped playing league games for this season. I am planning on coming back next season (provided we use the house league rules). Which is also why I am trying to make sure they are ready before then. If they aren’t ready then I am not sure I am going to be playing.

  • '15

    Oh, that’s too bad.  Why?  You’re just not a fan of the current ruleset?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Germans
                Germans buy 1 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to Belarus
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Denmark to 125 Sea Zone
                1 fighter moved from Denmark to 126 Sea Zone
                3 infantry moved from Finland to Karelia
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 bomber moved from Eastern Poland to Russia
                3 bombers moved from Eastern Poland to Russia
                5 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Western Germany to France
                1 fighter moved from Alexandria to Southern Italy

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 125 Sea Zone
                    Germans attack with 1 tactical_bomber
                    British defend with 1 transport
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Germans attack with 2 fighters and 2 mech_infantrys
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4,7,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 17
                EDIT: Turning off Edit Mode
                4 bombers moved from Russia to Novgorod
                2 fighters moved from Belarus to Novgorod
                1 fighter moved from 112 Sea Zone to Novgorod
                1 tactical_bomber moved from 125 Sea Zone to Novgorod
                1 fighter moved from 126 Sea Zone to Novgorod
                2 aaGuns, 18 armour, 5 artilleries, 22 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
                18 armour moved from Eastern Poland to Baltic States
                9 mech_infantrys moved from Eastern Poland to Baltic States

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 mech_infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Alexandria: 1 fighter
                EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

  • '15

    Thought I had moved both fighters from Africa there.


  • @Shin:

    Oh, that’s too bad.  Why?  You’re just not a fan of the current ruleset?

    Current rules are flawed. Which is why we use a bidding system, which creates more flaws. I am not interested in any of that. House rules are to make sure bidding is no longer needed and to create an even game from the get go.

  • '15

    It would take more players than we have available to really accomplish that, though.  You’d need dozens of players playing dozens of games bare minimum.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 11 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Archangel to Belarus
                20 artilleries and 45 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 11 PUs;

    Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Archangel to Belarus
                20 artilleries and 45 infantry moved from Bryansk to Belarus
                1 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 20 artilleries, 45 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Belarus from Germans with 2 armour, 20 artilleries, 45 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Archangel to Bryansk
                4 aaGuns moved from Bryansk to Belarus
                7 artilleries and 3 infantry moved from Russia to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 aaGuns and 10 infantry moved from Novosibirsk to Vologda
                5 infantry moved from Vologda to Smolensk
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                1 harbour placed in Archangel
                1 harbour placed in Nenetsia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Archangel: 1 harbour
                EDIT: Removing units owned by Russians from Nenetsia: 1 harbour
                EDIT: Turning off Edit Mode
                2 infantry and 1 tactical_bomber placed in Volgograd
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 32 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 48 to 53
                EDIT: Turning off Edit Mode

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