@SuperbattleshipYamato disregard my last, here is the right one
League House Rule Playtest - Soulblighter (Allies) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
2 transports placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry moved from Tunisia to Libya
Americans take Libya from ItaliansCombat - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 2 submarines, 3 tactical_bombers and 2 transports moved from 26 Sea Zone to 63 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 63 Sea Zone to New Zealand
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Central United States to Western United StatesPlace Units - Americans
1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Changing PUs for Americans from 2 to 1
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery moved from Shensi to Hopei
1 artillery moved from Suiyuyan to Hopei -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 artillery moved from Shensi to Hopei
1 artillery moved from Suiyuyan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Chinese
7 artilleries and 11 infantry moved from Yunnan to KwangsiPlace Units - Chinese
1 artillery and 1 infantry placed in Kwangsi
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 artillery placed in Szechwan
Chinese undo move 4.
Chinese undo move 1.
2 artilleries placed in Kwangsi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 17 to 16
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
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The extra cost for the Ftrs balances out the savings on the airfield.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
EDIT: Turning off Edit Mode
Germans buy 1 airfield, 3 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 112 Sea Zone
1 bomber moved from Western Germany to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Novgorod
5 infantry moved from Karelia to Finland
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to NovgorodCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Eastern Poland
2 bombers moved from Novgorod to Eastern Poland
3 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from 112 Sea Zone to Denmark
1 tactical_bomber moved from Southern Italy to DenmarkPlace Units - Germans
3 fighters placed in Western Germany
1 infantry placed in Western Germany
2 mech_infantrys placed in Western Germany
1 airfield placed in DenmarkTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
I was just counting VCs, and unless I’m gravely mistaken, I’m going to win this.
Japan had 7 VCs right now - and I can take Malaya for an 8th best round.
THe only one in any danger of being taken is Kwangtung, and I can stack that to the skies.
THere’s really no point to going on with this one, is there? These Japan VC rules need a major rewrite. Japan almost can’t lose.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Archangel
1 fighter moved from Belarus to Archangel
2 armour and 2 mech_infantrys moved from Bryansk to Archangel
10 artilleries moved from Russia to Bryansk
2 infantry moved from Tambov to Bryansk
2 infantry moved from Volgograd to Tambov
2 aaGuns and 10 infantry moved from Timguska to Novosibirsk
5 infantry moved from Novosibirsk to Vologda
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 35 to 40
EDIT: Turning off Edit Mode -
Ah! I had not noticed all the USAsians down in Kiwiland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 infantry and 9 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Northern Territory to South Australia
Japanese take South Australia from UK_Pacific
1 armour moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Hunan to 41 Sea Zone
3 artilleries moved from Northern Territory to 55 Sea Zone
3 artilleries and 3 transports moved from 55 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 fighter moved from 55 Sea Zone to New South Wales
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to New South Wales
2 artilleries and 6 infantry moved from Hunan to Kiangsi
5 mech_infantrys moved from Kiangsu to Kiangsi
2 infantry and 1 mech_infantry moved from Chahar to Hopei
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to Kwangtung
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 infantry moved from Hunan to Kiangsi
1 bomber, 5 fighters and 3 tactical_bombers moved from Hunan to KwangtungCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Hopei
Japanese attack with 2 infantry and 1 mech_infantry
Chinese defend with 1 artillery
Japanese win, taking Hopei from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Malaya
Battle in Kiangsi
Japanese attack with 2 artilleries, 7 infantry and 5 mech_infantrys
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 2 artilleries, 6 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship, 2 cruisers, 3 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Java
3 artilleries moved from 62 Sea Zone to New South WalesPlace Units - Japanese
3 infantry placed in New South Wales
3 infantry placed in Kwangtung
5 mech_infantrys placed in Kiangsu
4 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs -
Japan now has 8 VCs. Good luck taking NSW or Kwangtung!
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And for the record, that was Japan’s 5th move.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to Finland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - British
Turning on Edit Mode
EDIT: Changing PUs for Americans from 151 to 76
EDIT: Changing PUs for Chinese from 31 to 16
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour and 1 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Finland
1 fighter moved from United Kingdom to FinlandCombat - British
Battle in Kwangtung
British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 10 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 4 tactical_bombers
Japanese win with 2 armour, 1 artillery, 10 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -39
Casualties for Japanese: 1 bomber and 2 infantry
Casualties for British: 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Battle in Finland
British attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 5 infantry
retreated to Finland
Germans win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Finland to Norway
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Belgian Congo
5 artilleries and 5 infantry moved from Burma to Yunnan
1 aaGun and 8 infantry moved from India to BurmaPlace Units - British
1 fighter and 1 tactical_bomber placed in United Kingdom
1 factory_minor placed in Norway
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 18 to 13
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
2 fighters moved from Southern Italy to 92 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Battle in 92 Sea Zone
Italians attack with 2 fighters
British defend with 1 carrier
Units damaged: 1 carrier owned by the British
Italians win, taking Trans-Jordan from British with 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 carrier
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from Alexandria to Southern ItalyPlace Units - Italians
3 transports placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from New Zealand to 63 Sea Zone
1 submarine moved from 63 Sea Zone to 62 Sea Zone
3 fighters and 3 tactical_bombers moved from 63 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 63 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
3 carriers moved from 63 Sea Zone to 42 Sea Zone
3 destroyers and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians