@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
1 tactical_bomber moved from Yakut S.S.R. to Evenkiyskiy
1 mech_infantry moved from Manchuria to Chahar
1 fighter and 1 tactical_bomber moved from Kwangsi to Chahar
2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 battleships moved from 35 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
2 bombers, 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Shan State
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
AA fire in Burma : 0/3 hits
Japanese roll dice for 2 battleships in Burma, round 2 : 2/2 hits
Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 7/10 hits
UK_Pacific roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Burma, round 2 : 2/4 hits
2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Japanese, 1 artillery owned by the British, 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 2 infantry
Battle in Chahar
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Japanese lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Evenkiyskiy
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Evenkiyskiy, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Evenkiyskiy
Japanese win, taking Evenkiyskiy from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 mech_infantry moved from Manchuria to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 fighter and 1 tactical_bomber moved from Chahar to Anhwe
3 mech_infantrys moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kwangsi to Yunnan
1 fighter moved from 42 Sea Zone to Java
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour moved from Morocco to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Norway
4 fighters moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 25 Sea Zone
2 bombers moved from Queensland to 37 Sea Zone
1 bomber moved from United Kingdom to France
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in 37 Sea Zone
Americans attack with 2 bombers
Japanese defend with 1 destroyer
Americans win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Norway
Battle in Southern France
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans, taking Southern France from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Non Combat Move - Americans
4 fighters moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from France to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 bomber moved from 37 Sea Zone to India
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Sikang to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
Combat - British
Battle in Greece
Battle in France
British attack with 3 fighters and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
2 infantry owned by the British retreated to Normandy Bordeaux
Germans win, taking Greece from Italians with 1 armour remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Non Combat Move - British
1 fighter moved from France to Normandy Bordeaux
1 aaGun, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from France to Normandy Bordeaux
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from India to Burma
Place Units - British
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
2 artilleries and 3 infantry placed in United Kingdom
British undo move 3.
2 artilleries and 2 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
British undo move 4.
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 9 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 bomber moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Eastern Poland
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Poland
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Northern Italy
Italians attack with 1 bomber and 3 infantry
French defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Northern Italy, round 2 : 1/4 hits
French roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the French lost in Northern Italy
Italians win, taking Northern Italy from French with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 armour moved from Southern Italy to Yugoslavia
1 armour moved from Bessarabia to Yugoslavia
2 aaGuns moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
Combat - Germans
Battle in Belarus
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 0/6 hits
Russians roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 armour and 3 infantry in Belarus, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Norway, round 2 : 1/2 hits
Americans roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 armour owned by the Americans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Norway to Novgorod
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 armour moved from France to Western Germany
6 infantry moved from Germany to Western Germany
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Germany to Germany
2 armour moved from Germany to Poland
2 mech_infantrys moved from Eastern Poland to Poland
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 armour and 6 infantry placed in Western Germany
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
1 armour placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Japanese
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Vologda to Evenkiyskiy
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Bessarabia
2 armour, 5 artilleries and 7 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to Bessarabia
Combat - Russians
Battle in Bessarabia
Russians attack with 4 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Bryansk
1 aaGun and 4 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Sikang to Szechwan
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Alexandria
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 mech_infantrys moved from Buryatia to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 tactical_bomber moved from Anhwe to Jehol
2 mech_infantrys moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Java to 42 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Chahar
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Jehol
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Yunnan
3 fighters moved from Kwangsi to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yenisey to Buryatia
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Hopei to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Jehol to Kwangsi
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
2 destroyers, 2 submarines and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Western United States to 25 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Northern Italy causes 3 damage total.
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Celebes
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Italy to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to French Guiana
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 16 Sea Zone to 22 Sea Zone
Place Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber, 2 fighters and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
Combat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Szechwan
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 artillery moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
Combat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tobruk
British attack with 1 armour and 1 artillery
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Southern France from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from India to Burma
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 artillery and 4 infantry placed in United Kingdom
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Yugoslavia to Albania
Combat - Italians
Battle in Albania
Italians attack with 2 armour and 2 fighters
British defend with 1 infantry
Italians roll dice for 2 armour and 2 fighters in Albania, round 2 : 2/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits
British roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 1/2 hits
British roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
retreated to Southern France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Albania to Tobruk
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to Romania
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter and 2 tactical_bombers moved from Western Germany to Bessarabia
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 4 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 5 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 5 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
AA fire in Bessarabia : 1/3 hits
1 fighter owned by the Germans lost in Bessarabia
Germans roll dice for 6 armour, 5 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 7/22 hits
Russians roll dice for 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 2 : 10/18 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans, 3 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 3 tactical_bombers in Bessarabia, round 3 : 4/12 hits
Russians roll dice for 4 armour, 5 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 5/12 hits
1 infantry owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 4 : 5/7 hits
Russians roll dice for 4 armour and 4 artilleries in Bessarabia, round 4 : 2/8 hits
1 armour owned by the Russians, 2 armour owned by the Germans and 4 artilleries owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 5 : 4/5 hits
Russians roll dice for 3 armour in Bessarabia, round 5 : 1/3 hits
3 armour owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 6 armour, 5 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in Germany
4 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
den kamp gik ikke som planlagt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter and 2 tactical_bombers moved from Western Germany to Bessarabia
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 4 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 5 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 5 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
AA fire in Bessarabia : 1/3 hits
1 fighter owned by the Germans lost in Bessarabia
Germans roll dice for 6 armour, 5 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 7/22 hits
Russians roll dice for 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 2 : 10/18 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans, 3 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 3 tactical_bombers in Bessarabia, round 3 : 4/12 hits
Russians roll dice for 4 armour, 5 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 5/12 hits
1 infantry owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 4 : 5/7 hits
Russians roll dice for 4 armour and 4 artilleries in Bessarabia, round 4 : 2/8 hits
1 armour owned by the Russians, 2 armour owned by the Germans and 4 artilleries owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 5 : 4/5 hits
Russians roll dice for 3 armour in Bessarabia, round 5 : 1/3 hits
3 armour owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 6 armour, 5 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
Place Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in Germany
4 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
ændrede lige lidt NCM.