@simon33 Hm. Bit of naval disaster. Not quiet like your Chinese army, but much more costly.
G40 l14 Mrcunego (axis) vs bjergmose (allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour moved from Albania to Greece
Italians take Greece from British
1 armour moved from Greece to Bulgaria
Italians take Bulgaria from British
1 artillery and 1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Southern Italy to Eastern Poland
1 armour moved from Albania to YugoslaviaCombat - Italians
Battle in Eastern Poland
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 : 1/2 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Baltic States to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Celebes
1 fighter moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Romania to Southern France
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Baltic States to Western Ukraine
Germans take Western Ukraine from Russians
1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
2 tactical_bombers moved from Romania to Bessarabia
1 fighter moved from Germany to Denmark
2 infantry moved from Western Germany to Denmark
1 artillery and 1 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Denmark
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Denmark, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Southern France
Germans attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/6 hits
British roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits
1 infantry owned by the British lost in Southern France
Germans roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 3 : 0/6 hits
British roll dice for 1 artillery and 2 infantry in Southern France, round 3 : 1/3 hits
1 infantry owned by the Germans lost in Southern France
Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 4 : 1/5 hits
British roll dice for 1 artillery and 2 infantry in Southern France, round 4 : 2/3 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Southern France
retreated to Southern France
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry and 1 mech_infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Southern France to Northern Italy
1 fighter moved from Southern France to Western Germany
1 fighter moved from Southern France to Northern Italy
1 fighter moved from Denmark to Western Germany
3 infantry moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
2 tactical_bombers moved from Bessarabia to Northern Italy
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery, 1 infantry and 2 mech_infantrys moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Western Germany to Poland
1 infantry moved from Germany to Western GermanyPlace Units - Germans
8 infantry and 2 mech_infantrys placed in Western Germany
4 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 infantry and 2 mech_infantrys placed in Novgorod
10 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 2.
8 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Alexandria to Libya
Russians take Libya from Italians
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Russia to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
4 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 6 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Western Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
retreated to Bessarabia
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
1 tactical_bomber moved from Western Ukraine to Russia
4 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
3 armour moved from Ukraine to Belarus
1 artillery moved from Urals to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 mech_infantry moved from Volgograd to Novosibirsk
1 artillery and 1 infantry moved from Russia to Samara
4 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Russia
1 infantry moved from Italian Somaliland to Ethiopia
1 infantry moved from Alexandria to Egypt
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
1 armour and 2 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Timguska to Novosibirsk
1 tactical_bomber moved from Yakut S.S.R. to Novosibirsk
2 bombers moved from Kwangsi to Novosibirsk
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
2 mech_infantrys moved from Chahar to Hopei
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 tactical_bomber moved from Kwangsi to Shensi
1 mech_infantry moved from Chahar to Hopei
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 2 submarines
Americans defend with 1 submarine
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 2 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Sikang
Japanese attack with 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 mech_infantrys in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Soviet Far East
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour and 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 0/4 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Soviet Far East
Japanese roll dice for 2 fighters and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits
Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 1/2 hits
1 armour owned by the Americans, 1 infantry owned by the Americans and 1 fighter owned by the Japanese lost in Soviet Far East
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 bombers, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 infantry and 1 mech_infantry
Japanese roll dice for 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novosibirsk, round 2 : 3/5 hits
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Japanese
2 bombers and 1 tactical_bomber moved from Novosibirsk to Timguska
1 mech_infantry moved from Evenkiyskiy to Timguska
1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
2 tactical_bombers moved from Sikang to Szechwan
3 mech_infantrys moved from Kwangsi to Siam
3 mech_infantrys moved from Kiangsu to Kwangsi
2 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
3 carriers, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
3 carriers, 2 infantry, 2 mech_infantrys and 2 transports moved from 19 Sea Zone to 35 Sea Zone
2 infantry and 2 mech_infantrys moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 mech_infantry moved from Buryatia to Yenisey
1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
1 mech_infantry moved from Manchuria to Siberia
1 mech_infantry moved from Manchuria to BuryatiaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
3 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,6
Japanese collect 65 PUs; end with 70 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from Queensland to 55 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Alexandria to Bulgaria
1 bomber moved from India to Novosibirsk
5 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 2 fighters
Japanese defend with 3 destroyers and 1 transport
Japanese win with 2 destroyers and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 fighters
Battle in Greece
Battle in Finland
Americans attack with 1 armour, 4 fighters and 1 infantry
Germans defend with 1 artillery, 1 infantry and 4 mech_infantrys
Americans win, taking Greece from Italians with 2 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 artillery, 1 infantry and 4 mech_infantrys
Casualties for Americans: 1 armour, 2 fighters and 1 infantry
Battle in Bulgaria
Americans attack with 1 bomber
Italians defend with 1 armour
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 2 bombers, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Novosibirsk
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in JavaNon Combat Move - Americans
1 bomber moved from Novosibirsk to Russia
2 bombers moved from 55 Sea Zone to India
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
1 aaGun moved from Morocco to Algeria
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Finland to Norway
1 submarine moved from 44 Sea Zone to 37 Sea Zone
5 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea ZonePlace Units - Americans
1 armour, 1 fighter and 1 infantry placed in Norway
1 bomber, 1 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in Yunnan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 1 fighter and 11 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour, 4 artilleries, 2 fighters and 5 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in Holland Belgium
British attack with 1 armour, 5 artilleries, 2 fighters and 12 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 armour, 5 artilleries, 2 fighters and 11 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from India to Burma
1 infantry moved from India to Burma
2 mech_infantrys moved from West India to Burma
1 armour and 1 mech_infantry moved from Persia to West India
2 infantry moved from Eastern Persia to West India
1 fighter moved from Persia to India
1 infantry moved from Persia to Eastern Persia
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy BordeauxPlace Units - British
3 infantry placed in Southern France
1 armour and 2 infantry placed in Persia
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 9 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
3 mech_infantrys moved from Southern Italy to Southern France
1 bomber moved from Western Germany to Southern France
1 armour moved from Yugoslavia to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Southern France, round 2 : 2/6 hits
British roll dice for 4 infantry in Southern France, round 2 : 2/4 hits
2 infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Southern France, round 3 : 1/4 hits
British roll dice for 2 infantry in Southern France, round 3 : 0/2 hits
1 infantry owned by the British lost in Southern France
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Southern France, round 4 : 2/4 hits
British roll dice for 1 infantry in Southern France, round 4 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 4 infantry
Casualties for Italians: 1 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Eastern Poland to Bessarabia
2 aaGuns and 1 artillery moved from Eastern Poland to RomaniaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,5,6
Italians collect 11 PUs (5 lost to blockades); end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from Celebes to Java
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 43 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Tunisia to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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BUMP
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BUMP v.2
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BUMP v.3
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Bump v.4
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Hej Bjergmose
Undskyld at jeg pludselig forsvandt fra jordens overflade midt i et spil. Nyt arbejde ramte mig hårdere end planlagt.Bedste hilsner
Morten -
No problem.
men kaldte den efter et stykke tid.
vi kan jo tage en ny omgang?! -
Ja meget forståeligt. Håber playoffs gik fint.
Jeg starter langsomt op igen. Så tager en kamp af gangen og er lige ved at starte op mod bonusbent. Skal nok give lyd når den er overstået -
kanonkugle :-D
nÃ¥ede ikke play-offs…gad ikke anden eller tredje lags playoff.