I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
G40 l14 Mrcunego (axis) vs bjergmose (allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 13 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Western Germany to Southern France
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Holland Belgium
1 artillery and 3 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 3 infantry
Germans roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 0/6 hits
Russians roll dice for 1 armour and 3 infantry in Belarus, round 2 : 2/4 hits
2 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits
Russians roll dice for 1 armour and 3 infantry in Belarus, round 3 : 2/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
1 artillery owned by the Germans retreated to Novgorod
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans roll dice for 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Norway
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Norway, round 2 : 1/2 hits
Americans roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 armour owned by the Americans lost in Norway
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Southern France, round 2 : 3/4 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
2 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter moved from Norway to Novgorod
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
3 infantry moved from Western Germany to Northern Italy
1 armour moved from France to Western Germany
6 infantry moved from Germany to Western Germany
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Western Germany to Germany
2 armour moved from Germany to Poland
2 mech_infantrys moved from Eastern Poland to PolandPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
1 armour and 6 infantry placed in Western Germany
2 artilleries, 6 infantry and 2 mech_infantrys placed in Germany
1 armour placed in Western Germany
Germans undo move 4.
Germans undo move 3.
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 armour
EDIT: Adding units owned by Germans to Germany: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Suiyuyan to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Olgiy to Yenisey
Russians take Yenisey from Japanese
1 artillery and 1 infantry moved from Urals to Evenkiyskiy
1 fighter and 1 tactical_bomber moved from Vologda to Evenkiyskiy
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Western Ukraine to Bessarabia
2 armour, 5 artilleries and 7 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Bryansk to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 4 armour, 5 artilleries, 8 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Russians win, taking Evenkiyskiy from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
1 armour moved from Belarus to Bryansk
1 aaGun and 4 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Volgograd to Rostov
2 infantry moved from Sikang to Szechwan
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to AlexandriaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 1 fighter and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Buryatia to Yenisey
2 mech_infantrys moved from Yakut S.S.R. to Yenisey
2 mech_infantrys moved from Manchuria to Jehol
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 carriers, 2 cruisers, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 battleships, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 armour moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 tactical_bomber moved from Anhwe to Jehol
2 mech_infantrys moved from Anhwe to Chahar
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to Chahar
1 tactical_bomber moved from Kwangsi to Hopei
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Manchuria to Jehol
1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 bomber moved from Kwangsi to Hopei
1 fighter moved from Java to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports
ANZAC defend with 1 submarine
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 6/9 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 5/5 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Chahar
Japanese attack with 1 bomber, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 mech_infantrys and 1 tactical_bomber in Chahar, round 2 : 3/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits
1 artillery owned by the Chinese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Yenisey
Japanese attack with 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 4 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits
Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits
1 artillery owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Jehol
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 3 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to Yunnan
3 fighters moved from Kwangsi to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Yenisey to Buryatia
1 bomber moved from Chahar to Kwangsi
1 bomber moved from Hopei to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Chahar to Anhwe
1 tactical_bomber moved from Jehol to Kwangsi
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 infantry placed in Japan
2 destroyers, 2 submarines and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,1
Japanese collect 61 PUs (3 lost to blockades); end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 1 factory_minor, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Western United States to 25 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Northern Italy causes 3 damage total.
Battle in Philippines
Battle in 25 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in CelebesNon Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Northern Italy to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to French Guiana
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 16 Sea Zone to 22 Sea ZonePlace Units - Americans
1 factory_minor placed in Norway
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber, 2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 mech_infantrys
Chinese win, taking Chahar from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Szechwan
1 infantry moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Italians
1 artillery moved from Alexandria to Tobruk
1 armour moved from Egypt to Tobruk
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 fighters moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern FranceCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tobruk
British attack with 1 armour and 1 artillery
Italians defend with 1 artillery and 1 infantry
Italians win with 1 artillery remaining. Battle score for attacker is -7
Casualties for British: 1 armour and 1 artillery
Casualties for Italians: 1 infantry
Battle in Southern France
British attack with 3 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Southern France from Germans with 3 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Southern France to United Kingdom
1 fighter moved from Southern France to Normandy Bordeaux
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 cruiser moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from India to Burma
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 artillery and 4 infantry placed in United Kingdom
1 submarine placed in 71 Sea ZoneTurn Complete - British
British collect 43 PUs; end with 43 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Yugoslavia to Albania
1 fighter moved from Southern Italy to Albania
1 fighter moved from Southern Italy to Albania
3 infantry moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to Southern France
1 armour moved from Yugoslavia to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 2 armour and 2 fighters
British defend with 1 infantry
Italians roll dice for 2 armour and 2 fighters in Albania, round 2 : 2/4 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 2 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Baltic States
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 bomber and 3 infantry
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 bomber and 3 infantry in Southern France, round 2 : 1/4 hits
British roll dice for 3 infantry in Southern France, round 2 : 2/3 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
Italians roll dice for 1 bomber and 1 infantry in Southern France, round 3 : 1/2 hits
British roll dice for 2 infantry in Southern France, round 3 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
retreated to Southern France
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Italians: 3 infantryNon Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
2 fighters moved from Albania to Tobruk
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Eastern Poland to Baltic States
1 aaGun moved from Eastern Poland to RomaniaPlace Units - Italians
1 armour and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Northern Territory to 54 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Eastern Persia
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter and 2 tactical_bombers moved from Western Germany to Bessarabia
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 4 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 5 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 5 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
AA fire in Bessarabia : 1/3 hits
1 fighter owned by the Germans lost in Bessarabia
Germans roll dice for 6 armour, 5 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 7/22 hits
Russians roll dice for 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 2 : 10/18 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans, 3 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 3 tactical_bombers in Bessarabia, round 3 : 4/12 hits
Russians roll dice for 4 armour, 5 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 5/12 hits
1 infantry owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 4 : 5/7 hits
Russians roll dice for 4 armour and 4 artilleries in Bessarabia, round 4 : 2/8 hits
1 armour owned by the Russians, 2 armour owned by the Germans and 4 artilleries owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 5 : 4/5 hits
Russians roll dice for 3 armour in Bessarabia, round 5 : 1/3 hits
3 armour owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 6 armour, 5 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia HungaryPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in Germany
4 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
den kamp gik ikke som planlagt.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Northern Italy to Southern France
1 armour and 2 mech_infantrys moved from Poland to Bessarabia
5 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Eastern Poland to Bessarabia
1 fighter and 1 tactical_bomber moved from Novgorod to Bessarabia
1 fighter and 2 tactical_bombers moved from Western Germany to Bessarabia
3 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 0/4 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits
1 infantry owned by the British lost in Holland Belgium
Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 1/2 hits
British roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Southern France
Germans attack with 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 infantry in Southern France, round 2 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 3 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 4 : 0/3 hits
British roll dice for 1 infantry in Southern France, round 4 : 0/1 hits
Germans roll dice for 3 infantry in Southern France, round 5 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 5 : 0/1 hits
1 infantry owned by the British lost in Southern France
Germans win, taking Southern France from British with 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 5 artilleries, 2 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys
AA fire in Bessarabia : 1/3 hits
1 fighter owned by the Germans lost in Bessarabia
Germans roll dice for 6 armour, 5 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 7/22 hits
Russians roll dice for 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Bessarabia, round 2 : 10/18 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans, 3 artilleries owned by the Germans, 4 mech_infantrys owned by the Germans and 1 aaGun owned by the Russians lost in Bessarabia
Germans roll dice for 6 armour, 2 artilleries, 1 fighter and 3 tactical_bombers in Bessarabia, round 3 : 4/12 hits
Russians roll dice for 4 armour, 5 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 5/12 hits
1 infantry owned by the Russians, 3 armour owned by the Germans, 1 artillery owned by the Russians, 2 mech_infantrys owned by the Russians and 2 artilleries owned by the Germans lost in Bessarabia
Germans roll dice for 3 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 4 : 5/7 hits
Russians roll dice for 4 armour and 4 artilleries in Bessarabia, round 4 : 2/8 hits
1 armour owned by the Russians, 2 armour owned by the Germans and 4 artilleries owned by the Russians lost in Bessarabia
Germans roll dice for 1 armour, 1 fighter and 3 tactical_bombers in Bessarabia, round 5 : 4/5 hits
Russians roll dice for 3 armour in Bessarabia, round 5 : 1/3 hits
3 armour owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Germans: 6 armour, 5 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 5 artilleries, 7 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Bessarabia to Romania
2 armour and 2 mech_infantrys moved from Germany to Baltic States
1 artillery and 1 infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Karelia
1 artillery and 1 infantry moved from Novgorod to Karelia
1 fighter moved from Holland Belgium to Western Germany
4 infantry moved from Western Germany to Northern Italy
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia HungaryPlace Units - Germans
1 infantry and 2 mech_infantrys placed in Novgorod
2 infantry placed in Germany
4 infantry placed in Germany
1 fighter and 2 infantry placed in Western Germany
Germans undo move 4.
1 fighter placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 artillery and 1 infantry
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode -
ændrede lige lidt NCM.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from 76 Sea Zone to Italian SomalilandCombat - Russians
Battle in Italian SomalilandNon Combat Move - Russians
1 infantry moved from Egypt to Alexandria
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Suiyuyan to Szechwan
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 artillery moved from Evenkiyskiy to Urals
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour moved from Bryansk to UkrainePlace Units - Russians
1 armour and 1 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 1 factory_minor, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 mech_infantrys moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to Philippines
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
1 mech_infantry moved from Siam to Shan State
1 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Szechwan
3 mech_infantrys and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 2 tactical_bombers moved from Anhwe to Szechwan
3 mech_infantrys moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 3 : 0/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
Japanese roll dice for 2 bombers and 2 infantry in Philippines, round 4 : 3/4 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Chahar
Japanese attack with 4 mech_infantrys
Chinese defend with 1 artillery
Japanese roll dice for 4 mech_infantrys in Chahar, round 2 : 0/4 hits
Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits
Japanese roll dice for 4 mech_infantrys in Chahar, round 3 : 1/4 hits
Chinese roll dice for 1 artillery in Chahar, round 3 : 0/1 hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Shan State
Japanese attack with 2 fighters and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour and 2 infantry; Chinese defend with 1 fighter and 5 infantry
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 6 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 6/14 hits
Chinese roll dice for 1 armour, 1 fighter and 7 infantry in Szechwan, round 2 : 2/9 hits
2 infantry owned by the Russians, 4 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Szechwan, round 3 : 4/12 hits
Chinese roll dice for 1 armour, 1 fighter and 1 infantry in Szechwan, round 3 : 1/3 hits
1 fighter owned by the Chinese, 1 armour owned by the Russians, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery, 1 fighter, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 armour and 2 infantry
Casualties for Chinese: 1 fighter and 5 infantryNon Combat Move - Japanese
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
2 fighters moved from Shan State to 42 Sea Zone
2 bombers moved from Philippines to Kwangsi
4 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Buryatia
1 tactical_bomber moved from Buryatia to Yakut S.S.R.
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3
Japanese collect 65 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Normandy Bordeaux to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 carriers moved from 110 Sea Zone to 112 Sea Zone
4 fighters moved from 110 Sea Zone to Finland
1 bomber moved from India to Shan State
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Americans take 22 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in 44 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking Soviet Far East from Japanese, taking 44 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 4 fighters
Germans defend with 1 artillery and 1 infantry
Americans win with 3 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter
Battle in Tobruk
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 fighters
Americans win, taking Tobruk from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Italians: 1 artillery and 2 fighters
Casualties for Americans: 1 infantry
Battle in Denmark
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Denmark from Germans, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 submarine
Americans win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Tobruk to Alexandria
1 transport moved from 110 Sea Zone to 88 Sea Zone
3 fighters moved from Finland to Norway
1 bomber moved from Shan State to IndiaPlace Units - Americans
1 airfield, 1 armour, 1 fighter and 1 infantry placed in Norway
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Southern France
1 artillery and 4 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Bulgaria to Yugoslavia
British take Yugoslavia from Italians
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Southern France
British attack with 1 artillery, 2 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British win, taking Southern France from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Southern France to Normandy Bordeaux
2 fighters moved from Holland Belgium to 110 Sea Zone
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from Persia to West India
1 aaGun, 2 artilleries and 8 infantry moved from India to Burma
1 fighter moved from Persia to India
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry moved from Alexandria to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 submarine moved from 71 Sea Zone to 81 Sea ZonePlace Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Persia
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 49 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry