One less bomber to 111, in 110, bomber is subbed for a tac.
G40 L14 MrCunego (axis) vs Wittmann (allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
1 infantry moved from Romania to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
12 armour moved from Archangel to Bryansk
2 armour, 7 artilleries, 19 infantry and 4 mech_infantrys moved from Belarus to Bryansk
6 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Southern Italy to Southern France
2 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
1 fighter and 1 tactical_bomber moved from Romania to BessarabiaCombat - Germans
Battle in Bryansk
Germans attack with 14 armour, 7 artilleries, 19 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 14 armour, 7 artilleries, 19 infantry and 4 mech_infantrys in Bryansk, round 2 : 9/44 hits
Russians roll dice for 1 aaGun and 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 14 armour, 7 artilleries, 18 infantry and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Western Ukraine
Germans attack with 6 artilleries and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 6 artilleries and 4 infantry in Western Ukraine, round 2 : 1/10 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 2/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 6 artilleries and 2 infantry in Western Ukraine, round 3 : 4/8 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Bessarabia
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 4/8 hits
Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Romania to Western Ukraine
5 armour moved from Eastern Poland to Bryansk
1 armour moved from Novgorod to Bryansk
3 aaGuns moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Novgorod
1 artillery and 9 infantry moved from Novgorod to Belarus
3 bombers moved from Southern France to Southern Italy
2 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
5 infantry moved from Germany to Western Germany
2 artilleries and 1 infantry moved from Germany to PolandPlace Units - Germans
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
1 infantry placed in France
2 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
Germans undo move 5.
Germans undo move 4.
2 infantry placed in France
2 armour and 4 mech_infantrys placed in Western Germany
Germans undo move 5.
3 mech_infantrys placed in Western Germany
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Ukraine to Western Ukraine
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Germans defend with 6 artilleries, 1 infantry and 1 mech_infantry
1 infantry owned by the Russians retreated to Ukraine
Germans win with 3 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 3 artilleries, 1 infantry and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 armour moved from Tambov to Samara
5 infantry moved from Samara to Russia
2 aaGuns and 10 infantry moved from Novosibirsk to Samara
1 mech_infantry moved from Nenetsia to Russia
1 aaGun moved from Ukraine to Rostov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 armour moved from Samara to Russia
1 mech_infantry moved from Tambov to RussiaPlace Units - Russians
1 infantry placed in Volgograd
9 infantry placed in Russia
Russians undo move 2.
2 infantry placed in Volgograd
7 infantry placed in Russia
Russians undo move 1.
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Sakha : 1 infantry
Amur : 1 infantry
Rostov : 1 aaGun and 2 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 9 artilleries, 1 factory_major, 2 fighters, 41 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 3 infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 2 artilleries, 1 factory_minor and 2 infantry
Smolensk : 1 infantry
Samara : 2 aaGuns and 10 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 62
Russians : 28 / 28
Japanese : 46 / 49
Americans : 58 / 88
Chinese : 7 / 13
British : 33 / 38
UK_Pacific : 7 / 7
Italians : 12 / 15
ANZAC : 14 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 armour and 3 mech_infantrys moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 tactical_bomber moved from Kwangsi to Shensi
2 bombers moved from Kwangsi to Philippines
1 armour and 1 infantry moved from Siam to 37 Sea Zone
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
2 armour, 1 infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
2 armour and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships and 2 cruisers moved from 37 Sea Zone to 41 Sea Zone
Japanese take 41 Sea Zone from Americans
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to SumatraCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
retreated to 43 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 19 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Shensi, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Sumatra
Japanese attack with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Sumatra, round 2 : 2/3 hits
Japanese roll dice for 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 3/7 hits
Americans roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 1/3 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 2 armour and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 5 mech_infantrys in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter moved from 19 Sea Zone to Japan
2 carriers and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Shensi to Hopei
1 mech_infantry moved from Kiangsu to Hopei
2 mech_infantrys moved from Kiangsu to Hunan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Sumatra to 37 Sea Zone
2 fighters moved from Sumatra to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from Java to 41 Sea Zone
1 tactical_bomber moved from Java to 37 Sea ZonePlace Units - Japanese
2 fighters and 1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
Those two 1s that Marti rolled must have been a bit annoying for you.
I looked at the map yesterday, but no promises about whether I can do all 3 nations today.
Good day. -
Yeah strong subs in this round. But that’s allright.
I have a game at the moment where I just had the worst first round combat I’ve tried with the Marti. 2 hits out of 39. I’ll give that 28 of them was unassisted infantry. But that ratio of hits is just terrible for a game plan. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 2 destroyers, 2 infantry, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 92 Sea Zone to Southern France
1 fighter moved from 92 Sea Zone to Southern France
1 artillery moved from Gibraltar to 91 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 artillery and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 54 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Celebes
Battle in Greece
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
1 submarine owned by the Americans Submerged
Americans win, taking Celebes from Japanese, taking Greece from Italians with 1 bomber and 1 destroyer remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - Americans
1 bomber moved from 42 Sea Zone to Queensland
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Midway to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 49 Sea Zone to Solomon Islands
1 battleship, 2 carriers, 2 cruisers and 3 fighters moved from 54 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Midway to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Tobruk
1 destroyer moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
1 artillery and 1 infantry placed in Western United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
Americans undo move 6.
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUsTerritory Summary for Americans :
Queensland : 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Solomon Islands : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
Midway : 1 airfield
Celebes : 1 flag, 1 infantry and 1 mech_infantry
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
44 Sea Zone : 1 transport
43 Sea Zone : 1 flag
45 Sea Zone : 1 battleship, 3 carriers, 2 cruisers and 4 fighters
26 Sea Zone : 1 carrier, 4 destroyers, 1 fighter and 1 transport
20 Sea Zone : 1 submarine
10 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 2 destroyers and 1 transport
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 1 infantry and 1 tactical_bomber
Gibraltar : 1 aaGun
Morocco : 1 infantry and 1 mech_infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 armour
86 Sea Zone : 1 transport
93 Sea Zone : 1 transport
Greece : 1 flag, 1 infantry and 1 mech_infantry
99 Sea Zone : 1 transport
92 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
101 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 48 / 62
Russians : 28 / 28
Japanese : 56 / 62
Americans : 60 / 80
Chinese : 5 / 13
British : 33 / 38
UK_Pacific : 6 / 7
Italians : 10 / 15
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 artillery moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 1 artillery
Szechwan : 1 fighter and 6 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 28 / 28
Japanese : 54 / 62
Americans : 60 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 6 / 7
Italians : 10 / 15
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I saw your 2/39 actually. that is ridiculous.
I have spent an hour looking at the US Non Com, as I miscounted my Philippines Ft landing. Thought I could NG, instead had to move the carrier. I decided to throw you the whole fleet as bait. it is not a mistake, but a gamble. Good luck in your decision.NOw I am not sure whether to move into Burma, leaving India open.
I will swap my Ft for a TT and Inf though (Europe). Cannot be bothered to reload. Have spent long enough on it!
Have a great day. I am going out soon. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
1 fighter moved from India to Shan State
1 mech_infantry moved from India to Shan State
1 tactical_bomber moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 infantry moved from India to Burma
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 103 Sea Zone
1 destroyer moved from 103 Sea Zone to 91 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 fighter moved from Caucasus to Russia
1 infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 artillery moved from Caucasus to KazakhstanPlace Units - British
2 submarines placed in 98 Sea Zone
3 mech_infantrys placed in Iraq
1 mech_infantry placed in Egypt
1 fighter placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to 109 Sea Zone: 1 transport
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 infantry
EDIT: Removing units owned by British from 71 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 81 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
British undo move 3.
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Union of South Africa: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,5,3,5,3,1,2,6,3,5,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Shan State : 1 mech_infantry
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Kazakhstan : 1 artillery, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 3 fighters, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Cyprus : 1 artillery and 1 infantry
Scotland : 1 aaGun and 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
Morocco : 1 artillery and 2 infantry
Tunisia : 1 armour
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Russia : 1 fighter
Volgograd : 1 infantry
Caucasus : 1 armour and 3 mech_infantrys
106 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 1 flag, 1 factory_minor and 3 mech_infantrys
92 Sea Zone : 2 transports
Eastern Persia : 1 flag
81 Sea Zone : 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
98 Sea Zone : 2 submarines
91 Sea Zone : 2 destroyersProduction/PUs Summary :
Germans : 48 / 62
Russians : 28 / 28
Japanese : 53 / 62
Americans : 60 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 10 / 15
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Messed up up that purchase change too. Forgot I had two Subs to place, so could not have the Transport, Inf and Mech in Egypt Should have left it alone!
I need to get away from a computer screen. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Bulgaria to Greece
1 bomber and 3 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 artillery, 1 bomber and 3 fighters
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 3 fighters in Greece, round 2 : 2/5 hits
Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Greece
Italians win, taking Greece from Americans with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber and 3 fighters moved from Greece to Southern Italy
1 infantry moved from Romania to Bulgaria
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,3
Italians collect 6 PUs (6 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 45 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 aaGun moved from Queensland to Northern Territory
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to CaucasusPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
India : 1 fighter
Queensland : 1 airfield, 1 harbour and 1 infantry
Northern Territory : 2 aaGuns, 1 artillery and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag, 1 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 destroyer
45 Sea Zone : 1 destroyer, 2 fighters and 1 transport
35 Sea Zone : 1 destroyer
62 Sea Zone : 2 destroyers
Caucasus : 2 infantryProduction/PUs Summary :
Germans : 48 / 62
Russians : 28 / 28
Japanese : 49 / 62
Americans : 58 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 12 / 7
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
Scotland : 2 infantry
United Kingdom : 1 fighter
Morocco : 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Caucasus : 1 infantry
99 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 48 / 62
Russians : 28 / 28
Japanese : 49 / 62
Americans : 58 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 12 / 7
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 infantry moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 bomber moved from Southern Italy to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 artilleries moved from Western Ukraine to Ukraine
1 bomber moved from Southern Italy to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Southern Italy to Southern France
3 fighters moved from Western Germany to Southern France
3 infantry moved from France to Southern France
20 armour, 7 artilleries, 15 infantry and 4 mech_infantrys moved from Bryansk to RostovCombat - Germans
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 93 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 99 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 bomber in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 bomber owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -15
Casualties for Germans: 1 bomber and 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits
Russians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Battle in Ukraine
Germans attack with 3 artilleries, 1 bomber and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries, 1 bomber and 1 infantry in Ukraine, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 20 armour, 7 artilleries, 15 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 20 armour, 7 artilleries, 15 infantry and 4 mech_infantrys in Rostov, round 2 : 20/46 hits
Russians roll dice for 1 aaGun and 2 infantry in Rostov, round 2 : 2/2 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 20 armour, 7 artilleries, 13 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun and 2 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Belarus
1 bomber moved from Smolensk to Belarus
2 aaGuns moved from Bryansk to Rostov
1 aaGun moved from Bryansk to Belarus
3 artilleries moved from Novgorod to Belarus
2 infantry moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Poland to Eastern Poland
1 aaGun moved from Romania to Bessarabia
1 bomber moved from Ukraine to Novgorod
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Yugoslavia
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
2 infantry moved from Western Germany to France
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Belarus to NovgorodPlace Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 2 infantry placed in Western Germany
1 airfield placed in Yugoslavia
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour, 7 artilleries and 33 infantry moved from Russia to Tambov
10 infantry moved from Samara to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour, 7 artilleries and 33 infantry moved from Russia to Tambov
10 infantry moved from Samara to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 8 artilleries and 45 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 armour, 8 artilleries and 45 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Samara to Tambov
1 artillery moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Russia to SamaraPlace Units - Russians
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 infantry
Kazakhstan : 2 artilleries and 1 infantry
Bryansk : 1 artillery and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 8 artilleries and 45 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 3 infantry
Samara : 3 mech_infantrys
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 28 / 28
Japanese : 46 / 62
Americans : 55 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 12 / 7
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
2 infantry moved from Russia to Tambov
3 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
2 armour, 7 artilleries and 33 infantry moved from Russia to Tambov
10 infantry moved from Samara to Tambov
1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Tambov
Russians attack with 2 armour, 8 artilleries and 45 infantry
Germans defend with 2 infantry
Russians win, taking Tambov from Germans with 2 armour, 8 artilleries and 45 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
2 aaGuns moved from Samara to Tambov
1 artillery moved from Volgograd to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Sakha to Amur
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Tambov
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Russia to SamaraPlace Units - Russians
4 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 1 infantry
Kazakhstan : 2 artilleries and 1 infantry
Bryansk : 1 artillery and 3 infantry
Archangel : 1 infantry
Russia : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 4 infantry and 1 tactical_bomber
Tambov : 2 aaGuns, 2 armour, 8 artilleries and 45 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 3 infantry
Samara : 3 mech_infantrys
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 28 / 28
Japanese : 46 / 62
Americans : 55 / 80
Chinese : 7 / 8
British : 33 / 38
UK_Pacific : 7 / 6
Italians : 12 / 7
ANZAC : 14 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please say if that Russian Sub NonCom is too late, Then move it back. Thank you.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from Kwangsi to Shan State
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 armour and 5 mech_infantrys moved from Yunnan to Szechwan
2 fighters and 3 tactical_bombers moved from Hopei to Szechwan
1 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 armour moved from Sumatra to 41 Sea Zone
2 armour, 2 battleships, 1 carrier, 2 cruisers, 2 fighters and 2 transports moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 42 Sea Zone to Java
2 armour moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from Americans
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from 37 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Hopei to Kweichow
1 armour and 1 mech_infantry moved from Kweichow to SzechwanCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 armour and 2 fighters
ANZAC defend with 1 artillery
Japanese roll dice for 2 armour and 2 fighters in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Szechwan
Japanese attack with 2 armour, 2 fighters, 7 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 6 infantry
Japanese roll dice for 2 armour, 2 fighters, 7 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 7/14 hits
Chinese roll dice for 1 fighter and 6 infantry in Szechwan, round 2 : 4/7 hits
1 fighter owned by the Chinese, 6 infantry owned by the Chinese and 4 mech_infantrys owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 armour, 2 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Battle in Shan State
Japanese attack with 2 bombers and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Shan State, round 2 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Korea
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Korea, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
3 fighters moved from Korea to Japan
2 bombers moved from Shan State to Kwangtung
2 fighters and 3 tactical_bombers moved from Szechwan to Hunan
3 mech_infantrys moved from Kiangsu to Kwangtung
2 fighters moved from Java to 42 Sea Zone
3 carriers moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to KwangtungPlace Units - Japanese
1 factory_minor placed in Malaya
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Japanese undo move 4.
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,2
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs total