@simon33 Yes, this is a very aggressive Axis approach. I did not use it much in the past; I am trying how it can work.
14L G40 Ghostglider(axis) vs. Bjergmose +13
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 armour, 5 artilleries and 3 infantry moved from Belarus to Smolensk
3 armour and 3 mech_infantrys moved from Ukraine to Smolensk
Germans take Bryansk from Russians
1 artillery moved from Archangel to Vologda
3 fighters moved from Novgorod to Vologda
1 fighter moved from Germany to 112 Sea Zone
1 artillery moved from Holland Belgium to Normandy Bordeaux
9 infantry moved from France to Normandy Bordeaux
1 artillery and 1 infantry moved from Finland to 115 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
2 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
5 bombers moved from Southern Italy to Normandy Bordeaux
1 mech_infantry moved from Bulgaria to Greece
Germans take Greece from Americans
1 fighter moved from Germany to Western Germany
1 armour moved from Amur to Siberia
Germans take Siberia from Russians
1 armour moved from Siberia to Sakha
Germans take Sakha from Russians
3 armour moved from Novgorod to SmolenskCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 7 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 7 armour, 5 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery and 3 fighters
Russians defend with 1 artillery and 2 infantry
retreated to Vologda
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 5 bombers and 9 infantry
British defend with 1 aaGun, 1 armour, 1 artillery and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 bombers and 9 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery and 4 infantry
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Western Germany
Germans attack with 2 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 fighters moved from Western Germany to Southern Italy
3 bombers moved from Normandy Bordeaux to Germany
1 fighter moved from 112 Sea Zone to Germany
3 mech_infantrys moved from Romania to Belarus
1 mech_infantry moved from Ukraine to Smolensk
7 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Vyborg to Belarus
2 fighters moved from Vologda to Novgorod
1 fighter moved from Vologda to NovgorodPlace Units - Germans
2 infantry placed in France
1 mech_infantry placed in Novgorod
5 bombers placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,1,2,4
Germans collect 58 PUs (3 lost to blockades); end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Germans
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Vologda to Smolensk
1 armour, 2 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 armour, 3 artilleries, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 7 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Germans: 7 armour, 5 artilleries, 2 infantry and 4 mech_infantrys
Casualties for Russians: 15 infantry and 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 aaGun, 1 artillery and 1 infantry moved from Rostov to Bryansk
1 infantry moved from Samara to VologdaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total -
Det er ved at være sidste chance for dig, hvis du vil nå at give op før mig :roll:
Jeg synes lige at jeg ville være fair og gøre dig opmærksom på det…
-
Det mÃ¥ man gi´dig…du er en gentleman, men jeg tror jeg lige giver den et par runder mere :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 mech_infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 bomber moved from Jehol to French Indo China
1 tactical_bomber moved from 19 Sea Zone to French Indo China
1 cruiser moved from 19 Sea Zone to 36 Sea Zone
2 battleships and 1 cruiser moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in French Indo China
Japanese attack with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 fighter; British defend with 1 aaGun and 3 infantry; Americans defend with 2 fighters
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 23
Casualties for Japanese: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for ANZAC: 1 fighter
Casualties for British: 1 aaGun and 3 infantry
Casualties for Americans: 2 fightersNon Combat Move - Japanese
1 bomber moved from French Indo China to Kwangtung
2 tactical_bombers moved from Japan to Kwangtung
1 fighter moved from Jehol to 19 Sea Zone
5 carriers and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Jehol to Philippines
2 fighters and 2 tactical_bombers moved from Jehol to Kwangtung
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Korea to Jehol
1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 fighter
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
2 artilleries, 3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1
Japanese collect 47 PUs (1 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from India to French Indo China
2 bombers moved from India to French Indo ChinaCombat - Americans
Battle in Borneo
Battle in French Indo China
Americans attack with 2 bombers and 1 fighter
Japanese defend with 2 artilleries and 1 infantry
Americans win, taking Borneo from Japanese with 2 bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Americans
2 bombers moved from French Indo China to India
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Iraq to India
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 17 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 bomber and 1 fighter placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
1 carrier placed in 80 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hopei to Chahar
1 artillery and 2 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to ChaharCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Chahar to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in Hunan
1 artillery placed in Chahar
1 artillery placed in Suiyuyan
1 artillery and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in 97 Sea Zone
British attack with 1 destroyer and 2 submarines
Germans defend with 2 fighters; Italians defend with 1 destroyer
1 submarine owned by the British Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer and 1 submarine
Casualties for Italians: 1 destroyer
Battle in Greece
British attack with 1 armour and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 mech_infantry moved from Caucasus to Bryansk
1 artillery and 2 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to India
2 mech_infantrys moved from India to Yunnan
1 aaGun and 1 infantry moved from India to Burma
1 infantry moved from Yunnan to HunanPlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1,3,5,1,3,6,2,4
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 1 armour -
lige en spitfire der rykker sig
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 1 infantry moved from Ukraine to Rostov
2 fighters moved from Romania to RostovCombat - Italians
Battle in Rostov
Italians attack with 4 fighters and 1 infantry
British defend with 1 artillery and 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -3
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 1 fighter and 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to UkrainePlace Units - Italians
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
11 mech_infantrys moved from Belarus to Smolensk
1 infantry moved from Western Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
2 bombers moved from Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to 99 Sea Zone
3 bombers moved from Germany to Smolensk
1 bomber and 1 fighter moved from Germany to 112 Sea Zone
1 armour moved from Urals to Vologda
1 fighter moved from Novgorod to Vologda
2 fighters moved from Novgorod to SmolenskCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 2 bombers and 1 infantry
British defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 2 bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 99 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Smolensk
Germans attack with 3 bombers, 2 fighters and 11 mech_infantrys
Russians defend with 1 armour and 3 artilleries
Germans win, taking Smolensk from Russians with 3 bombers, 2 fighters and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour and 3 artilleries
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Vologda to Novgorod
3 bombers moved from Smolensk to Novgorod
2 bombers moved from Holland Belgium to Germany
2 bombers moved from Normandy Bordeaux to Germany
1 bomber moved from 112 Sea Zone to Germany
1 artillery and 1 infantry moved from Denmark to 113 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 99 Sea Zone to Ukraine
2 fighters moved from Smolensk to UkrainePlace Units - Germans
3 bombers and 2 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Smolensk
5 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber
Germans defend with 8 mech_infantrys
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for Germans: 8 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
Hej Champ.
Jeg vil gerne give op.
Tak for en fin kamp - Sikkert spillet af dig hele vejen igennem. -
Håber ikke du drøner for langt ned i rækkerne :cry:
-
Du kan jo sørge for at blive rank 1 -> Det vil give mig 2 points mere :-)