No scramble or intercept.
In 106, if Germany gets first hit, take it on DD and submerge sub. If UK get first hit, sub stays and fights and will be 1st casualty.
Know what…. I did that noncom super fast. I think I should reconsider. Please wait.
Rushed it in b4 tonight’s plans. Can do tomorrow morning.
I have not received the file.
If you need to redo ncm anyway, maybe it is Worth to try to redo G’s moves with an OK file. A
Sending map via email is also OK for me.
I have not received the file.
If you need to redo ncm anyway, maybe it is Worth to try to redo G’s moves with an OK file. A
Sending map via email is also OK for me.
OK well the file size is too big to post through triplea anymore. I emailed it to your dice email I thought.
I can not post anything… I have copied the summary below - and send you the map to private mail.
Game History
Round: 18
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 armour and 2 mech_infantrys moved from Yenisey to Yakut S.S.R.
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 4/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yakut S.S.R.
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Yakut S.S.R., round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Chahar to Suiyuyan
1 armour and 1 mech_infantry moved from Suiyuyan to Shensi
3 armour and 2 mech_infantrys moved from Kazakhstan to Shensi
1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Territory Summary for Russians :
Shensi : 4 armour and 3 mech_infantrys
Suiyuyan : 1 infantry
Yakut S.S.R. : 2 armour and 2 mech_infantrys
Bryansk : 2 aaGuns, 9 artilleries and 94 infantry
Archangel : 1 infantry
Russia : 1 airfield, 5 armour, 1 factory_major, 2 fighters, 16 infantry and 1 tactical_bomber
Ukraine : 1 aaGun, 1 factory_minor and 2 infantry
Western Ukraine : 1 infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 48 / 47
Russians : 28 / 35
Japanese : 57 / 75
Americans : 51 / 71
Chinese : 13 / 14
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,200
Median : 3,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10
Japanese Combat
6 was rolled 1 times
Average roll : 6,000
Median : 6,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Germans Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ∞
Standard Deviation : ∞
Total rolls : 1
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2,750
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8
Oh boy forgot my sub in 125 :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 fighter, 7 infantry, 5 submarines and 2 transports; Remaining resources: 1 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Kwangsi to Kweichow
2 bombers moved from Japan to Kweichow
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 bomber moved from Borneo to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 fighters moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Hunan to Kweichow
2 artilleries moved from Kwangsi to Kwangtung
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 fighter
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kwangtung
Japanese attack with 2 artilleries, 1 fighter and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Hopei to Kiangsu
2 mech_infantrys moved from Jehol to Manchuria
1 aaGun moved from Sakha to Siberia
2 infantry moved from Kiangsu to Kiangsi
2 bombers moved from Kweichow to Kwangsi
3 tactical_bombers moved from Kweichow to India
2 fighters moved from 36 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Philippines
Place Units - Japanese
2 transports placed in 36 Sea Zone
Japanese undo move 1.
1 transport placed in 39 Sea Zone
1 infantry placed in French Indo China
1 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
2 infantry placed in India
3 infantry placed in Kiangsu
1 fighter placed in Japan
5 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor, 1 fighter and 3 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 mech_infantrys
Hainan : 1 harbour
Yunnan : 1 flag, 1 artillery
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 13 infantry and 3 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 artilleries and 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag, 1 aaGun and 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 2 infantry
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery, 1 fighter and 1 harbour
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 4 submarines and 1 transport
39 Sea Zone : 1 transport
6 Sea Zone : 5 submarines
Production/PUs Summary :
Germans : 48 / 47
Russians : 27 / 35
Japanese : 64 / 74
Americans : 51 / 71
Chinese : 7 / 14
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.300
Median : 3.500
Variance : 0.345
Standard Deviation : 0.587
Total rolls : 30
Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.136
Median : 3.000
Variance : 0.476
Standard Deviation : 0.690
Total rolls : 22
ANZAC Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 carriers moved from 92 Sea Zone to 110 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea Zone
2 bombers moved from Queensland to Java
2 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
Americans win, taking 44 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Battle in Java
Americans attack with 2 bombers and 2 infantry
Japanese defend with 1 artillery, 1 fighter and 1 harbour
Americans roll dice for 2 bombers and 2 infantry in Java, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 0/2 hits
Americans roll dice for 2 bombers and 2 infantry in Java, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 3 : 1/2 hits
1 infantry owned by the Americans, 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Java
Americans win, taking Holland Belgium from Germans, taking Java from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery and 1 fighter
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 bombers moved from Java to Dutch New Guinea
1 fighter moved from 44 Sea Zone to Dutch New Guinea
4 fighters moved from 54 Sea Zone to Dutch New Guinea
4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
2 carriers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
3 fighters and 1 tactical_bomber moved from Western United States to 10 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
3 fighters placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield and 1 harbour
Midway : 1 airfield
Java : 1 flag, 1 harbour and 1 infantry
Dutch New Guinea : 2 bombers, 9 fighters, 1 mech_infantry and 1 tactical_bomber
42 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
26 Sea Zone : 1 flag, 2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 2 destroyers and 1 submarine
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
54 Sea Zone : 9 carriers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
United Kingdom : 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 airfield and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 5 submarines
98 Sea Zone : 1 flag, 1 carrier and 1 destroyer
110 Sea Zone : 3 carriers, 4 fighters, 1 infantry and 2 transports
Production/PUs Summary :
Germans : 45 / 47
Russians : 27 / 35
Japanese : 60 / 74
Americans : 58 / 81
Chinese : 7 / 14
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3,789
Median : 4,000
Variance : 0,389
Standard Deviation : 0,624
Total rolls : 19
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4,143
Median : 4,000
Variance : 0,500
Standard Deviation : 0,707
Total rolls : 7
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,583
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
6 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Kweichow, round 2 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 6 infantry in Kweichow, round 3 : 0/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 4 : 1/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 4 infantry in Kweichow, round 5 : 2/4 hits
Japanese roll dice for 1 artillery in Kweichow, round 5 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Hopei
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs total
Territory Summary for Chinese :
Kweichow : 6 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Production/PUs Summary :
Germans : 45 / 47
Russians : 27 / 35
Japanese : 59 / 74
Americans : 58 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,673
Median : 4,000
Variance : 0,562
Standard Deviation : 0,750
Total rolls : 49
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,467
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,864
Median : 4,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,583
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 4 artilleries, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 6 mech_infantrys moved from West India to Persia
2 artilleries and 13 infantry moved from West India to Eastern Persia
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 carrier, 2 fighters and 5 transports moved from 91 Sea Zone to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
2 fighters moved from 110 Sea Zone to United Kingdom
1 artillery and 4 infantry moved from Persia to Eastern Persia
3 mech_infantrys moved from Eastern Persia to Persia
1 transport moved from 79 Sea Zone to 76 Sea Zone
Non Combat Move - British
Place Units - British
1 destroyer, 1 submarine and 1 transport placed in 110 Sea Zone
4 artilleries and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Belgian Congo : 4 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 6 fighters, 1 harbour and 16 infantry
Anglo Egyptian Sudan : 3 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
76 Sea Zone : 1 transport
Eire : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag, 3 artilleries and 19 infantry
Brazil : 1 flag
Persia : 1 flag, 1 armour, 1 fighter and 9 mech_infantrys
Suriname : 1 flag
110 Sea Zone : 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 6 transports
Production/PUs Summary :
Germans : 45 / 47
Russians : 27 / 35
Japanese : 59 / 74
Americans : 58 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 12 times
Average roll : 3,673
Median : 4,000
Variance : 0,562
Standard Deviation : 0,750
Total rolls : 49
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,467
Median : 3,000
Variance : 0,357
Standard Deviation : 0,598
Total rolls : 15
Chinese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 7 times
Average roll : 3,864
Median : 4,000
Variance : 0,952
Standard Deviation : 0,976
Total rolls : 22
Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3,583
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 armour, 4 infantry and 2 mech_infantrys moved from Belarus to Archangel
1 armour moved from Eastern Poland to Archangel
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Italians attack with 5 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 armour, 4 infantry and 2 mech_infantrys in Archangel, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Archangel
Italians win, taking Archangel from Russians with 5 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
4 infantry moved from Eastern Poland to Belarus
1 fighter moved from Holland Belgium to Normandy Bordeaux
4 artilleries moved from France to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 infantry placed in Novgorod
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,2,5,6,3,5,3,2,5
Italians collect 5 PUs (8 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
Normandy Bordeaux : 4 artilleries, 1 fighter, 2 infantry and 1 mech_infantry
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_minor and 4 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag, 1 airfield and 4 infantry
Archangel : 1 flag, 5 armour, 3 infantry and 2 mech_infantrys
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Production/PUs Summary :
Germans : 48 / 47
Russians : 26 / 35
Japanese : 59 / 74
Americans : 55 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 10 times
6 was rolled 4 times
Average roll : 3.583
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 36
Null / Other
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.231
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Americans Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.909
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11
France 18 sent to your mail
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 1 carrier, 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Kwangsi to 42 Sea Zone
Combat - Germans
Battle in 42 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans roll dice for 1 bomber in 42 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 42 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Germans
1 bomber moved from 42 Sea Zone to Kwangsi
1 artillery moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 aaGun moved from Belarus to Archangel
1 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from France to Normandy Bordeaux
2 carriers, 1 infantry, 2 submarines, 1 tactical_bomber and 7 transports moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 tactical_bombers moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 aaGuns and 6 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
Place Units - Germans
1 carrier and 2 destroyers placed in 112 Sea Zone
1 infantry placed in Western Germany
1 aaGun, 1 infantry and 1 mech_infantry placed in Normandy Bordeaux
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,4,6,6,1,1,4,4
Germans collect 41 PUs (7 lost to blockades); end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Territory Summary for Germans :
Kwangsi : 1 bomber
Normandy Bordeaux : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 harbour, 6 infantry and 12 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 tactical_bomber
Germany : 1 factory_major
Norway : 1 airfield, 1 factory_minor and 1 infantry
Holland Belgium : 1 airfield
Northern Italy : 2 aaGuns and 6 infantry
Belarus : 8 armour, 20 artilleries, 53 infantry and 14 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 aaGun
Eastern Poland : 1 artillery and 5 infantry
Bessarabia : 1 flag
112 Sea Zone : 3 carriers, 2 destroyers, 2 fighters, 2 submarines, 4 tactical_bombers and 7 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 48 / 46
Russians : 26 / 35
Japanese : 59 / 74
Americans : 55 / 81
Chinese : 8 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.200
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Rus19 sent.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 2 submarines; Remaining resources: 1 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Siberia to Amur
1 fighter moved from Japan to Amur
1 infantry moved from French Indo China to Yunnan
1 bomber and 1 infantry moved from India to West India
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 battleships and 2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
3 submarines moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 fighter moved from Philippines to 44 Sea Zone
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to West India
1 tactical_bomber moved from India to Java
1 fighter moved from Kwangsi to Java
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 3 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 6 Sea Zone from Americans, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 43 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
Americans roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in West India
Japanese attack with 1 bomber, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in West India
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Amur
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Amur, round 2 : 2/3 hits
Russians roll dice for 1 armour in Amur, round 2 : 0/1 hits
1 armour owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Japanese
1 aaGun moved from Siberia to Amur
1 fighter moved from Amur to Korea
1 mech_infantry moved from Manchuria to Amur
2 artilleries moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
6 carriers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from West India to 42 Sea Zone
3 infantry moved from Kiangsi to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to 42 Sea Zone
5 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Kiangsu to Kwangsi
1 mech_infantry moved from Amur to Korea
1 bomber moved from 44 Sea Zone to Kwangsi
1 bomber moved from Yunnan to Kwangsi
1 bomber moved from West India to Kwangsi
1 aaGun moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 fighter placed in French Indo China
1 fighter placed in India
1 carrier and 1 destroyer placed in 39 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6
Japanese collect 56 PUs (2 lost to blockades); end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 artilleries, 3 bombers and 1 fighter
Korea : 1 fighter and 1 mech_infantry
Kiangsu : 1 flag, 1 factory_minor and 9 infantry
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Amur : 1 flag, 1 aaGun, 1 infantry and 1 mech_infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 1 fighter
Celebes : 1 flag, 1 artillery
Java : 1 flag, 1 artillery, 1 harbour and 3 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters, 3 submarines, 5 tactical_bombers and 2 transports
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag
36 Sea Zone : 1 destroyer and 6 submarines
39 Sea Zone : 1 carrier and 1 destroyer
6 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 48 / 46
Russians : 28 / 30
Japanese : 58 / 67
Americans : 51 / 81
Chinese : 11 / 10
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Null / Other
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Dutch New Guinea to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
Americans take 35 Sea Zone from Japanese
1 infantry moved from 110 Sea Zone to Holland Belgium
4 fighters moved from 110 Sea Zone to Holland Belgium
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Holland Belgium
Americans attack with 4 fighters and 1 infantry
Germans defend with 1 airfield; Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
2 bombers moved from 44 Sea Zone to Caroline Islands
9 fighters and 1 tactical_bomber moved from Dutch New Guinea to 33 Sea Zone
9 carriers, 3 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 carriers, 3 fighters, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to 26 Sea Zone
4 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 carriers and 3 submarines placed in 10 Sea Zone
2 fighters and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 bombers, 3 fighters, 1 harbour and 1 infantry
Iwo Jima : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 mech_infantry
33 Sea Zone : 11 carriers, 3 destroyers, 11 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 2 carriers and 3 submarines
17 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
United Kingdom : 1 artillery
Holland Belgium : 1 flag, 1 airfield and 1 infantry
93 Sea Zone : 1 flag, 2 submarines
97 Sea Zone : 1 flag, 5 submarines
98 Sea Zone : 1 flag, 1 carrier and 1 destroyer
110 Sea Zone : 3 carriers, 4 fighters, 1 infantry and 2 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
6 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Place Units - Chinese
1 infantry placed in Hunan
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs total
Territory Summary for Chinese :
Yunnan : 9 infantry
Hunan : 1 infantry
Anhwe : 1 infantry
UK19 in your mailbox
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour; Remaining resources: 1 PUs;
Combat Move - Italians
5 armour, 3 infantry and 2 mech_infantrys moved from Archangel to Smolensk
4 infantry moved from Belarus to Smolensk
1 fighter and 1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 airfield and 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Holland Belgium
retreated to Holland Belgium
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Smolensk
Italians attack with 5 armour, 7 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 5 armour, 7 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/14 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 5 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Novgorod to Archangel
1 fighter moved from Holland Belgium to Western Germany
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
4 artilleries, 1 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 mech_infantry moved from France to Western Germany
Place Units - Italians
1 armour placed in Novgorod
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,3,5,5,6,3,5,1
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs total
Territory Summary for Italians :
France : 4 artilleries and 3 infantry
Western Germany : 1 fighter and 1 mech_infantry
Northern Italy : 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belarus : 1 flag, 1 airfield
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 5 armour, 7 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 45 / 46
Russians : 27 / 30
Japanese : 57 / 67
Americans : 54 / 74
Chinese : 12 / 13
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 14 / 7
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.795
Median : 4.000
Variance : 0.816
Standard Deviation : 0.903
Total rolls : 39
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
Russians Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.812
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16
Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.727
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11
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