@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 Bold v Ghost - game 3
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hang on - that buy should be modified.
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no minor ic - 4 more inf instead.
now, scramble?
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no scramble - surprising move! Nice :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 artillery, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
1 submarine moved from 111 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 carriers moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 mech_infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Northern Italy to France
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Southern France to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour and 6 mech_infantrys moved from Northern Italy to Normandy Bordeaux
1 bomber moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
1 infantry moved from Belarus to Archangel
8 infantry moved from Western Germany to 113 Sea Zone
8 infantry and 4 transports moved from 113 Sea Zone to 110 Sea Zone
8 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 carriers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports
British defend with 1 destroyer
Units damaged: 1 carrier owned by the Germans
Germans win with 2 carriers, 3 fighters, 2 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 2 armour, 2 fighters, 8 infantry, 10 mech_infantrys and 4 tactical_bombers
French defend with 1 factory_minor and 1 harbour; British defend with 4 artilleries, 5 infantry and 1 mech_infantry; Americans defend with 1 artillery, 4 fighters and 1 infantry
Germans win, taking Normandy Bordeaux from French with 2 armour, 2 fighters, 8 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Germans: 8 infantry and 2 mech_infantrys
Casualties for British: 4 artilleries, 5 infantry and 1 mech_infantry
Casualties for Americans: 1 artillery, 4 fighters and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Archangel to Belarus
8 armour and 10 mech_infantrys moved from Eastern Poland to Belarus
6 infantry moved from Baltic States to Belarus
3 transports moved from 115 Sea Zone to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Baltic States
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
4 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Northern Italy to Holland Belgium
2 aaGuns moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bulgaria to Romania
1 mech_infantry moved from Southern Italy to Greater Southern Germany
2 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from Holland Belgium to 110 Sea Zone
1 mech_infantry moved from Northern Italy to Holland Belgium
2 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from Smolensk to BuryatiaPlace Units - Germans
1 airfield and 1 factory_minor placed in Holland Belgium
1 artillery and 5 infantry placed in Western Germany
Germans undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 factory_minor
EDIT: Adding units owned by Germans to Western Germany: 4 infantry
EDIT: Turning off Edit Mode
1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,3,5,3,2,4,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,6,4,6,1,4,2,6,4
Germans collect 40 PUs (9 lost to blockades); end with 40 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
thank you, ii almost didn’t see it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
2 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
1 armour and 1 mech_infantry moved from Novosibirsk to Suiyuyan
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
6 infantry moved from Russia to Bryansk
2 armour moved from Russia to Kazakhstan
2 infantry moved from Vologda to Russia
1 aaGun and 1 infantry moved from Bryansk to Western Ukraine
1 aaGun and 1 infantry moved from Bryansk to UkrainePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 bomber, 2 carriers, 6 infantry and 1 submarine; Remaining resources: 1 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 bomber moved from India to Java
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Amur to Siberia
1 bomber moved from Japan to Siberia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 mech_infantrys moved from Shantung to Jehol
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangsi to 35 Sea Zone
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from Kiangsu to Hunan
1 fighter moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Anhwe
1 infantry moved from Yunnan to Kweichow
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to KiangsiCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Kiangsi
Chinese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Siberia
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 artillery
Japanese win with 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Jehol
Japanese attack with 1 fighter and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 carriers moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Jehol to Kiangsu
1 aaGun moved from Amur to Sakha
1 bomber moved from Siberia to Japan
1 bomber moved from Java to Borneo
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kwangsi
3 fighters moved from Kwangsi to 36 Sea Zone
2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 artillery moved from Yunnan to KwangsiPlace Units - Japanese
2 carriers and 1 submarine placed in 36 Sea Zone
1 bomber placed in Japan
3 infantry placed in India
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
a good solid negative battle almost every round. what a game, good stuff!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to JavaCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 98 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 1 bomber
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomberNon Combat Move - Americans
1 fighter moved from 35 Sea Zone to Dutch New Guinea
5 carriers, 3 destroyers, 7 fighters, 4 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New Guinea to Dutch New Guinea
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 fighter, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 infantry moved from British Columbia to Western United States
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 bombers moved from Western United States to Queensland
1 destroyer moved from 105 Sea Zone to 104 Sea Zone
1 carrier, 2 fighters and 1 transport moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
3 carriers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea ZonePlace Units - Americans
3 fighters and 1 tactical_bomber placed in Western United States
2 carriers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 4 fighters; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
3 fighters moved from United Kingdom to Gibraltar
1 bomber moved from Gibraltar to United Kingdom
1 carrier, 2 fighters and 5 transports moved from 105 Sea Zone to 91 Sea Zone
2 artilleries, 1 fighter, 9 infantry and 5 mech_infantrys moved from Eastern Persia to West India
1 armour and 1 mech_infantry moved from Persia to West India
2 infantry moved from Persia to Eastern Persia
1 artillery and 4 infantry moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 infantry moved from 79 Sea Zone to West India
1 fighter moved from United Kingdom to GibraltarPlace Units - British
4 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
4 infantry moved from Romania to Eastern Poland
1 armour moved from Belarus to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 1 armour and 4 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 infantry moved from Novgorod to Belarus
2 artilleries and 2 infantry moved from Northern Italy to France
2 artilleries and 1 infantry moved from Western Germany to France
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,3,2,3,3,6,5
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Eastern Persia to West IndiaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery, 1 harbour and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
1 artillery moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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What is the odds?? … Java is killing me  :-o
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What is the odds?? … Java is killing me � :-o
why did you go for java instead of celebes?
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What is the odds?? … Java is killing me � :-o
either way, i’m happy - i am in need for some breaks after the disaster after disaster.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Holland Belgium to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 104 Sea Zone
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Belarus to Archangel
2 fighters and 2 tactical_bombers moved from Holland Belgium to 104 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Archangel, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 5 fighters and 5 tactical_bombers in 104 Sea Zone, round 2 : 5/10 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 104 Sea Zone
Germans win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Germans
2 carriers, 2 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
2 aaGuns and 4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Germany
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
3 mech_infantrys moved from Romania to Belarus
5 infantry moved from Baltic States to Belarus
1 artillery and 5 infantry moved from Germany to Poland
1 bomber moved from Buryatia to Kwangsi
3 transports moved from 113 Sea Zone to 112 Sea Zone
3 fighters moved from 104 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Western Germany
3 tactical_bombers moved from 104 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Archangel to 112 Sea Zone
1 infantry moved from Belarus to Eastern PolandPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Norway
9 infantry placed in Western Germany
Germans undo move 3.
9 infantry placed in Western Germany
Germans undo move 3.
5 infantry placed in Western Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,4,3,2,2,5,3,1
Germans collect 42 PUs (7 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUsTerritory Summary for Germans :
Kwangsi : 1 bomber
Normandy Bordeaux : 1 flag, 2 armour, 1 factory_minor, 1 harbour, 3 infantry and 11 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
Poland : 1 artillery and 5 infantry
Germany : 1 factory_major and 4 infantry
Norway : 1 airfield, 1 factory_minor, 3 fighters and 3 infantry
Holland Belgium : 1 airfield
Southern Italy : 2 aaGuns and 6 infantry
Belarus : 1 aaGun, 8 armour, 20 artilleries, 52 infantry and 13 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
112 Sea Zone : 2 carriers, 2 submarines, 4 tactical_bombers and 7 transports
125 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 airfield
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 49 / 47
Russians : 26 / 32
Japanese : 58 / 75
Americans : 51 / 71
Chinese : 13 / 14
British : 35 / 40
UK_Pacific : 2 / 0
Italians : 12 / 5
ANZAC : 10 / 20
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
file size too big - sent to you by email
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Know what…. I did that noncom super fast. I think I should reconsider. Please wait.





