@gamerman01 said in League Global 1940 2nd edition non-ranked Team Tournament:
Preferred order for deciding sides
Just agree on sides “coin flip” bid starting off the starting setup
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Volgograd to Northwest Persia
1 armour and 1 mech_infantry moved from Russia to Nenetsia
1 fighter moved from Russia to Nenetsia
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Nenetsia
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Nenetsia from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Northwest Persia to Volgograd
1 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
2 infantry moved from Russia to Tambov
3 armour moved from Russia to Volgograd
1 fighter moved from Nenetsia to Volgograd
2 aaGuns, 5 artilleries and 23 infantry moved from Russia to Samara
Place Units - Russians
2 infantry placed in Russia
1 armour and 2 fighters placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 carriers, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Sakha to Siberia
Japanese take Siberia from Russians
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 tactical_bomber moved from Japan to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Chahar to Suiyuyan
3 mech_infantrys moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Kansu
Japanese take Shensi from Chinese
Japanese take Kansu from Chinese
1 mech_infantry moved from Kweichow to Hopei
1 mech_infantry moved from Hopei to Suiyuyan
2 bombers moved from French Indo China to Suiyuyan
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Yunnan
4 infantry moved from French Indo China to Yunnan
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 battleships and 2 cruisers moved from 43 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Suiyuyan
Japanese attack with 2 bombers and 6 mech_infantrys
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 infantry; Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Japanese win, taking Amur from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Amur to 6 Sea Zone
1 fighter moved from Anhwe to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Suiyuyan to Jehol
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 aaGun moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
2 carriers and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 65 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Tunisia to 94 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
Non Combat Move - Americans
1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to Suriname
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
Place Units - Americans
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 artillery moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
Combat - British
Battle in Egypt
Battle in 112 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
British win, taking Egypt from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 fighter moved from Gibraltar to Trans-Jordan
1 tactical_bomber moved from Gibraltar to Trans-Jordan
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 mech_infantry moved from Belgian Congo to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 fighter moved from Belgian Congo to Union of South Africa
1 infantry moved from West India to Eastern Persia
1 infantry moved from India to Burma
Place Units - British
2 armour and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
3 artilleries, 1 bomber and 3 infantry moved from Iraq to Trans-Jordan
1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Rostov
2 fighters moved from Southern Italy to Trans-Jordan
2 armour moved from Bryansk to Rostov
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 fighter and 1 tactical_bomber; Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win with 1 fighter remaining. Battle score for attacker is -25
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 armour, 3 artilleries, 1 bomber, 2 fighters and 3 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Rostov
Italians attack with 2 armour and 1 fighter
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
4 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 artillery, 1 fighter and 1 infantry placed in Iraq
1 infantry and 1 tactical_bomber placed in Southern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,4,1,3
Italians collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 41 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Hawaiian Islands
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
1 infantry moved from Scotland to Eire
French take Eire from Neutral_Allies
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 mech_infantrys moved from Belarus to Bessarabia
1 fighter and 1 tactical_bomber moved from Baltic States to Bessarabia
4 armour and 3 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
2 fighters, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Bryansk to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
4 bombers moved from Western Germany to 98 Sea Zone
2 armour and 2 infantry moved from Bryansk to Russia
1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Bryansk to Russia
11 artilleries and 19 infantry moved from Bryansk to Tambov
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 submarine
British defend with 1 destroyer
Germans win with 1 battleship, 1 carrier, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Russia
Germans attack with 2 armour and 3 infantry
Russians defend with 1 airfield, 1 factory_major and 2 infantry
Germans captures 24PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 11 artilleries and 19 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 11 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 4 armour, 2 fighters, 7 mech_infantrys and 1 tactical_bomber
Russians defend with 4 armour, 1 factory_minor, 4 fighters and 1 tactical_bomber
retreated to Volgograd
Russians win with 3 fighters remaining. Battle score for attacker is -17
Casualties for Germans: 4 armour, 1 fighter and 7 mech_infantrys
Casualties for Russians: 4 armour, 1 fighter and 1 tactical_bomber
Battle in 98 Sea Zone
Germans attack with 5 bombers and 1 fighter
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
Germans win with 3 bombers remaining. Battle score for attacker is 42
Casualties for Germans: 2 bombers and 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 3 transports
Non Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter and 1 tactical_bomber moved from Bessarabia to Yugoslavia
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
3 aaGuns moved from Ukraine to Rostov
3 aaGuns and 1 armour moved from Bryansk to Tambov
12 artilleries and 6 infantry moved from Belarus to Bryansk
1 artillery and 1 infantry moved from Finland to Norway
4 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
Place Units - Germans
1 artillery and 2 infantry placed in Ukraine
2 fighters placed in Western Germany
4 submarines and 1 transport placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 infantry
EDIT: Adding units owned by Germans to Finland: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 56 PUs (2 lost to blockades); end with 80 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 fighter moved from Volgograd to Archangel
1 armour and 1 mech_infantry moved from Nenetsia to Archangel
2 fighters moved from Volgograd to Kansu
Combat - Russians
Battle in Archangel
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 artillery and 2 infantry
Russians win, taking Archangel from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kansu
Russians attack with 2 fighters
Japanese defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour
Casualties for Russians: 1 fighter
Non Combat Move - Russians
1 fighter moved from Kansu to Tsinghai
2 aaGuns, 5 artilleries and 23 infantry moved from Samara to Vologda
1 fighter moved from Archangel to Vologda
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Turn Complete - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 mech_infantry moved from Suiyuyan to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Suiyuyan to Shensi
2 bombers moved from Jehol to Shensi
3 mech_infantrys moved from Kweichow to Burma
3 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 5 Sea Zone
Combat - Japanese
Battle in 5 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Burma
Japanese attack with 2 artilleries, 7 infantry and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 artilleries, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shensi
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
2 bombers moved from Shensi to Yunnan
4 fighters and 4 tactical_bombers moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Amur to Korea
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
2 destroyers, 6 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
tror at min nye plan er at trække tiden til den 1.november….
venter lige med at poste nederlaget til resultatsiden er bladret…
mit ego tåler ikke at mine nederlag står med så kort afstand :roll: