@simon33 I’d like to modify my UK NCM. The units that came from Canada (DD + trans + inf + tank), I’d like to remain in Canada. If this changes your Italian move, then please redo.
Helmutpower Axis -VS- dawgoneit Allies +11
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
16 infantry moved from Amur to Korea
2 infantry moved from Baltic States to Poland
1 artillery moved from Baltic States to Poland
2 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Romania
1 armour moved from Karelia to Norway
Russians take Finland from Germans
Russians take Norway from GermansCombat - Russians
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 artillery and 10 infantry
Russians win, taking Korea from Japanese with 12 infantry remaining. Battle score for attacker is 22
Casualties for Japanese: 1 artillery and 10 infantry
Casualties for Russians: 4 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 aaGun
Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 aaGuns, 2 artilleries and 13 infantry moved from Bessarabia to Eastern Poland
2 aaGuns, 2 armour, 3 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Belarus to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
1 artillery and 9 infantry moved from Novgorod to Baltic States
2 fighters moved from Karelia to Eastern Poland
1 tactical_bomber moved from Karelia to Eastern Poland
1 armour and 2 mech_infantrys moved from Karelia to Baltic States
1 artillery and 5 infantry moved from Karelia to NovgorodPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries and 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 artilleries and 2 infantry
EDIT: Turning off Edit Mode
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Russians collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
2 carriers and 1 fighter moved from 26 Sea Zone to 49 Sea Zone
1 battleship and 1 cruiser moved from 26 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Paulau Island to 49 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 artilleries, 6 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
2 fighters and 1 tactical_bomber moved from Japan to Wake Island
2 fighters and 2 tactical_bombers moved from Jehol to Japan
1 fighter and 1 tactical_bomber moved from Jehol to JapanCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield and 1 harbour
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Solomon Islands
Battle in Kansu
Japanese attack with 2 artilleries, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 6 infantry and 1 mech_infantry in Kansu, round 2 : 3/9 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Solomon Islands from ANZAC, taking Kansu from Chinese with 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in GuamNon Combat Move - Japanese
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 27 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 27 / 33
Americans : 51 / 73
Chinese : 13 / 17
British : 27 / 0
UK_Pacific : 24 / 29
Italians : 12 / 18
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUsTerritory Summary for Americans :
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
10 Sea Zone : 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
Central United States : 1 factory_major, 1 infantry and 2 mech_infantrys
Southeast Mexico : 1 armour and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Egypt : 1 mech_infantry
French Equatorial Africa : 1 infantry
French Central Africa : 2 infantry
89 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
Brazil : 1 flagProduction/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 27 / 33
Americans : 51 / 66
Chinese : 13 / 17
British : 27 / 0
UK_Pacific : 24 / 29
Italians : 12 / 18
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Hunan to AnhwePlace Units - Chinese
2 artilleries and 1 infantry placed in Hopei
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 22 PUs; end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUsTerritory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 1 infantry
Suiyuyan : 1 infantry
Hunan : 1 infantry
Hopei : 3 artilleries and 8 infantry
Chahar : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 8 infantry
Kwangtung : 1 infantryProduction/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 27 / 0
UK_Pacific : 24 / 29
Italians : 12 / 18
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - British
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 bomber moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from Kwangtung to 21 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Libya to Alexandria
British take Tobruk from Italians
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Kenya to Ethiopia
1 bomber moved from Anglo Egyptian Sudan to Ethiopia
1 tactical_bomber moved from Kwangtung to 21 Sea ZoneCombat - British
Battle in 21 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Ethiopia
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Ethiopia, round 2 : 2/3 hits
Italians roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Ethiopia to India
3 aaGuns, 1 artillery and 6 infantry moved from Kwangsi to Kwangtung
1 infantry moved from Shan State to Yunnan
3 infantry moved from Burma to Yunnan
2 infantry moved from French Indo China to Yunnan
6 infantry moved from India to Burma
1 armour moved from India to Yunnan
1 tactical_bomber moved from 21 Sea Zone to Kwangtung
1 infantry moved from Libya to TobrukPlace Units - UK_Pacific
1 armour, 1 fighter and 1 infantry placed in Kwangtung
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in Kwangtung change ownership: 1 armour, 1 fighter and 1 infantryTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 armour, 1 artillery and 7 infantry
Burma : 6 infantry
India : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Malaya : 1 harbour
Kwangtung : 3 aaGuns, 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
French Indo China : 1 flag
Sumatra : 1 flag
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Trans-Jordan : 1 infantry
Alexandria : 1 armour
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Ethiopia : 1 flag, 2 infantry
Iraq : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 2 transports
79 Sea Zone : 1 cruiser and 1 destroyer
Persia : 1 flagProduction/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 28 / 0
UK_Pacific : 24 / 29
Italians : 11 / 18
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 2 times
Average roll : 1.667
Median : 2.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Greece
2 fighters moved from Southern Italy to Greece
3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
3 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 39 / 92
Russians : 50 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 28 / 0
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Libya to Tunisia
1 infantry moved from Libya to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 10 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to 104 Sea Zone
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Romania
1 bomber moved from Western Germany to Poland
1 artillery moved from Germany to Poland
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Normandy Bordeaux to 113 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
1 fighter moved from 110 Sea Zone to NorwayCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 tactical_bombers in 113 Sea Zone, round 4 : 1/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 113 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 cruiser
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 2 tactical_bombers in 104 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 destroyer
Battle in Norway
Germans attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Norway, round 2 : 1/3 hits
Russians roll dice for 1 armour in Norway, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Poland, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans roll dice for 1 artillery and 1 bomber in Poland, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Poland, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Romania
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Romania, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Romania, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Romania to Western Germany
1 bomber moved from Poland to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from Norway to Western Germany
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
2 aaGuns moved from Normandy Bordeaux to France
3 artilleries and 4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Western Germany to GermanyPlace Units - Germans
4 artilleries and 6 infantry placed in Germany
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Western Germany
Germans undo move 1.
6 artilleries and 4 infantry placed in Germany
2 infantry placed in United KingdomTurn Complete - Germans
Germans collect 49 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 49 / 55
Russians : 42 / 65
Japanese : 18 / 33
Americans : 51 / 66
Chinese : 22 / 28
British : 26 / 0
UK_Pacific : 24 / 29
Italians : 11 / 21
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Baltic States to Poland
1 fighter moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Poland
3 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 artillery
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Poland to Eastern Poland
1 fighter moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
2 artilleries and 3 infantry moved from Western Ukraine to Eastern Poland
1 armour, 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Ukraine to Bessarabia
6 infantry moved from Baltic States to Eastern Poland
1 artillery and 8 infantry moved from Novgorod to Baltic States
1 armour, 1 artillery and 2 mech_infantrys moved from Baltic States to Eastern Poland
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Russia to Samara
3 infantry moved from Russia to BryanskPlace Units - Russians
2 armour and 1 fighter placed in Ukraine
1 artillery and 9 infantry placed in Russia
3 infantry placed in Volgograd
1 infantry placed in NovgorodTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,3,6,3,3,1,1
Russians collect 44 PUs (3 lost to blockades); end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Solomon Islands to 49 Sea Zone
1 artillery and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from New Britain to 47 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 48 Sea Zone
1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 49 Sea Zone to 48 Sea Zone
2 fighters moved from 49 Sea Zone to 48 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 48 Sea Zone
1 battleship, 4 destroyers and 1 submarine moved from 35 Sea Zone to 41 Sea Zone
2 artilleries and 6 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Kansu to Timguska
Japanese take Timguska from RussiansCombat - Japanese
Battle in Java
Battle in Sumatra
Battle in Gilbert IslandsNon Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Wake Island to Caroline Islands
2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
2 bombers moved from Wake Island to Caroline Islands
1 tactical_bomber moved from Japan to PhilippinesPlace Units - Japanese
2 destroyers and 2 transports placed in 6 Sea Zone
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 28 PUs; end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 33 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 28 / 38
Americans : 51 / 66
Chinese : 22 / 28
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 26 Sea Zone from Japanese
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry; Italians defend with 1 harbour and 2 infantry
Italians win with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Hawaiian IslandsNon Combat Move - Americans
Place Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries and 8 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
1 fighter moved from Anhwe to Kwangtung
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to AnhwePlace Units - Chinese
2 artilleries and 2 infantry placed in Shensi
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 infantry
Shensi : 5 artilleries and 10 infantry
Kansu : 1 infantry
Anhwe : 4 artilleries and 14 infantry
Kwangtung : 1 fighter and 1 infantryProduction/PUs Summary :
Germans : 44 / 55
Russians : 45 / 53
Japanese : 26 / 38
Americans : 52 / 72
Chinese : 23 / 29
British : 26 / 0
UK_Pacific : 20 / 29
Italians : 11 / 21
ANZAC : 10 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.471
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.917
Median : 5.000
Variance : 0.909
Standard Deviation : 0.953
Total rolls : 12Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.400
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Combat Move - British
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 cruiser and 1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 bomber moved from India to 41 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
6 infantry moved from Burma to Yunnan
1 armour, 1 artillery and 7 infantry moved from Yunnan to Kwangsi
1 armour moved from Kwangsi to Kwangtung -
scramble in sz6?
-
Scramble!