dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Friendly game: second edition g40 Captain Kong vs Dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to TobrukCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
3 aaGuns, 8 artilleries, 1 bomber, 2 fighters, 20 infantry and 2 tactical_bombers moved from Burma to IndiaPlace Units - British
3 armour placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in QuebecTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,1,2,1,6,6,1,2,2,1,3,1,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 2 tactical_bombers
Belgian Congo : 4 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 transport
Iraq : 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 10 / 17
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.130
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 46Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.111
Median : 2.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.111
Median : 2.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Syria
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Tobruk
4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 carrier moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 tactical_bomber
Italians roll dice for 1 bomber and 2 infantry in Syria, round 2 : 0/3 hits
French roll dice for 1 tactical_bomber in Syria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 bomber and 1 infantry in Syria, round 3 : 1/2 hits
French roll dice for 1 tactical_bomber in Syria, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 2 infantry
Battle in Tobruk
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 2 infantry in Tobruk, round 2 : 1/4 hits
British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Egypt
2 fighters moved from Tobruk to Egypt
1 fighter moved from Egypt to 96 Sea Zone
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
2 armour and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Tobruk : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 2 aaGuns
96 Sea Zone : 1 carrier, 1 fighter and 1 transport
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
Eire : 1 flag, 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor and 11 infantry; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Poland to Baltic States
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 armour, 10 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Poland
13 infantry moved from Germany to Poland
2 bombers moved from Southern France to Gibraltar
2 tactical_bombers moved from Southern France to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 10 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 10 artilleries and 9 infantry in Western Ukraine, round 2 : 10/20 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 10 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Gibraltar, round 2 : 5/13 hits
British roll dice for 1 armour, 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/7 hits
2 infantry owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Gibraltar, round 3 : 7/12 hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in Baltic States
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Baltic States, round 2 : 0/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 8 infantry in Baltic States, round 3 : 2/8 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Gibraltar to Southern France
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to 96 Sea Zone
2 bombers moved from Gibraltar to Southern FrancePlace Units - Germans
10 infantry placed in Germany
2 armour placed in Novgorod
1 factory_minor placed in Greece
1 bomber and 1 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Southern France
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 13 infantry and 1 mech_infantry
Germany : 1 factory_major and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag, 8 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour, 10 artilleries and 8 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 10 armour, 15 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 27 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 fighter
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 69
Russians : 34 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3,442
Median : 3,000
Variance : 0,141
Standard Deviation : 0,376
Total rolls : 86Null / Other
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3,318
Median : 3,000
Variance : 0,185
Standard Deviation : 0,430
Total rolls : 66British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 4,125
Median : 4,500
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Russians Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor and 11 infantry; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Poland to Baltic States
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 armour, 10 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Poland
13 infantry moved from Germany to Poland
2 bombers moved from Southern France to Gibraltar
2 tactical_bombers moved from Southern France to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 10 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 10 artilleries and 9 infantry in Western Ukraine, round 2 : 10/20 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 10 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Gibraltar, round 2 : 5/13 hits
British roll dice for 1 armour, 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/7 hits
2 infantry owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Gibraltar, round 3 : 7/12 hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in Baltic States
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Baltic States, round 2 : 0/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 8 infantry in Baltic States, round 3 : 2/8 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Gibraltar to Southern France
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to 96 Sea Zone
2 bombers moved from Gibraltar to Southern FrancePlace Units - Germans
10 infantry placed in Germany
2 armour placed in Novgorod
1 factory_minor placed in Greece
1 bomber and 1 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Southern France
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 13 infantry and 1 mech_infantry
Germany : 1 factory_major and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag, 8 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour, 10 artilleries and 8 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 10 armour, 15 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 27 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 fighter
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 69
Russians : 34 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3,442
Median : 3,000
Variance : 0,141
Standard Deviation : 0,376
Total rolls : 86Null / Other
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3,318
Median : 3,000
Variance : 0,185
Standard Deviation : 0,430
Total rolls : 66British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 4,125
Median : 4,500
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Russians Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Manchuria to Amur
3 infantry moved from Korea to Amur
2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Smolensk to Bryansk
10 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Smolensk to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Manchuria to Amur
3 infantry moved from Korea to Amur
2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Smolensk to Bryansk
10 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Smolensk to TsinghaiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
retreated to Tsinghai
Japanese win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tsinghai to Novosibirsk
1 fighter moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Northwest Persia to IraqPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Jehol to Chahar
3 bombers moved from Shantung to Chahar
2 artilleries moved from Tsinghai to Novosibirsk
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Shantung to Yunnan
1 tactical_bomber moved from Shantung to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery moved from Malaya to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 46 Sea Zone
4 carriers, 1 submarine and 2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 mech_infantry owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 19
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport
Battle in Manchuria
Battle in Chahar
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Manchuria from Chinese, taking Chahar from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Shan State
Japanese attack with 1 artillery and 4 fighters
British defend with 1 infantry
Japanese roll dice for 1 artillery and 4 fighters in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Dutch New Guinea from ANZAC, taking Shan State from UK_Pacific with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Novosibirsk
Japanese attack with 2 artilleries
Russians defend with 1 fighter
Japanese roll dice for 2 artilleries in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 fighter in Novosibirsk, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese win, taking Korea from Russians, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 fighterNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters moved from Shan State to 45 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Shantung to 35 Sea Zone
2 tactical_bombers moved from Shantung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Philippines
3 bombers moved from Chahar to Kwangtung
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Kwangtung
2 armour and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Korea : 2 infantry
Kiangsu : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 5 fighters, 3 submarines, 4 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 fighter and 1 transport
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 artillery
Caucasus : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 5
British : 31 / 32
UK_Pacific : 6 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Place Units - Americans
10 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from India to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from India to Shan StateCombat - British
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
3 aaGuns, 8 artilleries and 22 infantry moved from India to Burma
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to Burma
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from British
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Ethiopia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ethiopia to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
2 armour and 1 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Egypt : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Ethiopia : 1 infantry
Western Ukraine : 2 aaGuns
97 Sea Zone : 1 flag, 2 transports
98 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9British Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
54 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
Eire : 1 flag, 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Novgorod to Russia
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
3 tactical_bombers moved from 92 Sea Zone to Gibraltar
3 fighters moved from 92 Sea Zone to Gibraltar
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Southern France to Bessarabia
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Poland to BessarabiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 4/5 hits
Russians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Gibraltar
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 airfield, 1 armour and 1 harbour
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Gibraltar, round 2 : 2/8 hits
British roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hitsNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 bomber moved from Archangel to Novgorod
1 infantry moved from Baltic States to Eastern Poland
7 infantry moved from Baltic States to Novgorod
3 infantry moved from Poland to Eastern Poland
10 infantry moved from Poland to Baltic States
7 infantry moved from Germany to Poland
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from Southern France to Northern Italy
2 bombers moved from Bessarabia to Yugoslavia
3 fighters moved from Gibraltar to 92 Sea Zone
3 tactical_bombers moved from Gibraltar to 92 Sea ZonePlace Units - Germans
2 armour and 1 infantry placed in Novgorod
1 bomber placed in Western Germany
2 infantry placed in Southern France
1 destroyer and 1 transport placed in 99 Sea Zone
1 infantry placed in Greece
6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 1 infantry
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 7 infantry
Germany : 1 factory_major and 6 infantry
Northern Italy : 1 armour and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 10 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 4 infantry
Bessarabia : 1 flag, 1 infantry and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 armour, 10 artilleries and 7 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 12 armour, 15 artilleries, 2 bombers, 1 factory_minor, 1 harbour, 33 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
95 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor and 1 infantry
99 Sea Zone : 1 destroyer and 1 transport
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
Yugoslavia : 1 flag, 2 bombers
98 Sea Zone : 1 fighter
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 72
Russians : 26 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3,571
Median : 4,000
Variance : 0,206
Standard Deviation : 0,454
Total rolls : 35Null / Other
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,625
Median : 3,500
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8Germans Combat
1 was rolled 4 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3,611
Median : 4,000
Variance : 0,941
Standard Deviation : 0,970
Total rolls : 18British Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,625
Median : 3,500
Variance : 0,286
Standard Deviation : 0,535
Total rolls : 8 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 fighter moved from Smolensk to Novosibirsk
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Sikang
Russians take Kazakhstan from Japanese
Chinese take Sikang from Japanese
1 armour moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Caucasus
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
4 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Smolensk to Archangel
4 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 29 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 fighter moved from Smolensk to Novosibirsk
1 mech_infantry moved from Volgograd to Caucasus
1 armour moved from Volgograd to Sikang
Russians take Kazakhstan from Japanese
Chinese take Sikang from Japanese
1 armour moved from Volgograd to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Volgograd to Novosibirsk
1 armour moved from Volgograd to Caucasus
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
4 armour and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry moved from Smolensk to Archangel
4 infantry moved from Amur to KoreaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery
Russians win, taking Novosibirsk from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour and 1 mech_infantry
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Korea
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 infantry moved from Bryansk to Rostov
13 infantry moved from Bryansk to Smolensk
2 artilleries and 15 infantry moved from Russia to Smolensk
1 fighter moved from Novosibirsk to SmolenskPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 33 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
1 fighter and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
2 fighters and 1 tactical_bomber moved from Kwangsi to Sikang
2 bombers moved from Kwangtung to Korea
1 bomber moved from Kwangtung to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
3 infantry moved from Kiangsi to Kwangsi
2 armour moved from Kiangsu to Kwangsi
1 infantry moved from Yunnan to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/5 hits
Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits
1 armour owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 2 bombers, 1 fighter and 3 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Korea, round 2 : 4/6 hits
Russians roll dice for 4 infantry in Korea, round 2 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
1 bomber moved from Suiyuyan to SzechwanPlace Units - Japanese
1 battleship and 2 destroyers placed in 6 Sea Zone
2 infantry placed in Japan
3 infantry placed in French Indo China
2 armour and 1 infantry placed in Kwangtung
1 armour placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 2 armour, 4 artilleries and 20 infantry
Korea : 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 armour and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 bomber, 2 fighters and 1 tactical_bomber
Chahar : 1 flag
Sikang : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 2 artilleries, 2 battleships, 9 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 3 transports
37 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer and 1 transport
6 Sea Zone : 1 battleship, 2 destroyers and 1 transport
Caucasus : 1 flagProduction/PUs Summary :
Germans : 53 / 72
Russians : 28 / 37
Japanese : 66 / 71
Americans : 50 / 70
Chinese : 2 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 4 times
Average roll : 3,105
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 19Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 3 times
Average roll : 3,077
Median : 3,000
Variance : 0,583
Standard Deviation : 0,764
Total rolls : 13Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4Chinese Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2





