I’m both busy and not emotionally ready too do the next turn.
Friendly game: second edition g40 Captain Kong vs Dawgoneit
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@Captain:
hey, just managed to remove the wrong unit, in batle,
removed fighter, ment to remove cruiser
the roll would not be different since they both attack with 3all good :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
3 armour and 4 infantry moved from Greece to Bulgaria
3 armour moved from Bulgaria to Romania
10 artilleries moved from Germany to Poland
7 artilleries moved from Western Germany to Germany
3 aaGuns moved from Germany to Poland
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
3 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Southern ItalyPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
5 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries and 6 infantry moved from Chahar to Hopei
3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers moved from Yunnan to Szechwan
2 bombers moved from Szechwan to KwangsiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Manchuria to Japan
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Kwangsi to YunnanPlace Units - Japanese
2 artilleries and 3 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 tactical_bomber moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 fighter placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
54 Sea Zone : 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 2 submarines and 2 transports
Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
101 Sea Zone : 2 carriers, 3 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 45
Americans : 52 / 77
Chinese : 3 / 7
British : 27 / 23
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 18 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 17 infantry moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 19 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 40 / 40
Japanese : 32 / 45
Americans : 52 / 77
Chinese : 3 / 4
British : 27 / 23
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 18 / 19
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
3 artilleries moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from India to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
3 artilleries moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Ethiopia
British attack with 1 mech_infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 71 Sea Zone
3 aaGuns, 4 artilleries and 13 infantry moved from India to Burma
1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 armour moved from Alexandria to Libya
British take Tobruk from Italians
British take Libya from Italians
3 artilleries moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from India to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Ethiopia
British attack with 1 mech_infantry
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter and 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to Persia
3 armour moved from Union of South Africa to Belgian Congo
1 battleship moved from 76 Sea Zone to 71 Sea Zone
3 aaGuns, 4 artilleries and 13 infantry moved from India to Burma
1 armour and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
2 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Changing ownership of Iraq from British to Neutral_Axis
EDIT: Changing PUs for British from 33 to 31
EDIT: Turning off Edit Mode -
my power went out when I was doing my turn. I edited my pieces out in Iraq and took the money away and made it axis neutral again.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from Russians
1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 fighters moved from 97 Sea Zone to Egypt
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 carrier moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 3 artilleries and 1 harbour
British win with 1 artillery remaining. Battle score for attacker is 4
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 2 artilleries
Casualties for Italians: 1 artillery and 3 infantry
2 fighters owned by the Italians and 1 bomber owned by the Italians retreatedNon Combat Move - Italians
2 fighters moved from Egypt to 98 Sea Zone
1 bomber moved from Egypt to Greece
2 aaGuns moved from Yugoslavia to RomaniaPlace Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Southern Italy to Libya
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 harbour
Germans win, taking Egypt from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Libya
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans win, taking Libya from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
2 bombers moved from Libya to Southern Italy
1 fighter moved from Libya to 96 Sea Zone
1 tactical_bomber moved from Libya to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Bulgaria to Greece
2 infantry moved from Slovakia Hungary to Romania
3 armour moved from Romania to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
6 aaGuns, 13 artilleries and 14 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 armour moved from Western Germany to Poland
7 artilleries and 10 infantry moved from Germany to Poland
3 artilleries and 2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
2 infantry moved from Bulgaria to Greece
2 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
10 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 18 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Southern Italy to Libya
1 carrier moved from 93 Sea Zone to 96 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Libya
1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 108 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 harbour
Germans roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits
1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Libya
Germans attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Libya, round 2 : 2/5 hits
British roll dice for 1 armour in Libya, round 2 : 0/1 hits
1 armour owned by the British lost in Libya
Germans win, taking Libya from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Germans
2 bombers moved from Libya to Southern Italy
1 fighter moved from Libya to 96 Sea Zone
1 tactical_bomber moved from Libya to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 infantry moved from Bulgaria to Greece
2 infantry moved from Slovakia Hungary to Romania
3 armour moved from Romania to Eastern Poland
2 artilleries moved from Slovakia Hungary to Eastern Poland
6 aaGuns, 13 artilleries and 14 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 armour moved from Western Germany to Poland
7 artilleries and 10 infantry moved from Germany to Poland
3 artilleries and 2 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Poland
2 infantry moved from Bulgaria to Greece
2 infantry moved from Slovakia Hungary to Romania
4 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
10 infantry placed in Germany
8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Romania : 4 infantry
Poland : 4 armour, 7 artilleries, 10 infantry and 2 mech_infantrys
Germany : 3 artilleries, 1 factory_major and 10 infantry
Libya : 1 infantry
Southern Italy : 2 bombers, 3 fighters and 3 tactical_bombers
Eastern Poland : 6 aaGuns, 5 armour, 15 artilleries, 18 infantry and 1 mech_infantry
96 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 4 infantry
92 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Finland : 1 flag, 7 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 65
Russians : 38 / 40
Japanese : 32 / 45
Americans : 52 / 77
Chinese : 3 / 4
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 24
ANZAC : 21 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3,375
Median : 3,000
Variance : 0,857
Standard Deviation : 0,926
Total rolls : 8Germans Combat
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,000
Median : 2,500
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Amur to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
13 infantry moved from Bryansk to Belarus
4 aaGuns, 3 armour, 4 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
1 armour, 1 artillery and 6 infantry moved from Russia to Bryansk
10 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Bryansk
2 aaGuns and 11 infantry moved from Amur to ManchuriaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 14 infantry
Belarus : 13 infantry
Bryansk : 4 aaGuns, 4 armour, 5 artilleries, 2 fighters, 41 infantry, 3 mech_infantrys and 1 tactical_bomber
Bessarabia : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 9 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 48 / 65
Russians : 38 / 43
Japanese : 29 / 45
Americans : 52 / 77
Chinese : 6 / 4
British : 28 / 31
UK_Pacific : 17 / 17
Italians : 15 / 24
ANZAC : 21 / 21
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 3.500
Median : 3.000
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2.750
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.750
Median : 3.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12