dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Friendly game: second edition g40 Captain Kong vs Dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Italians lost in 93 Sea Zone
Italians roll dice for 1 bomber and 1 destroyer in 93 Sea Zone, round 3 : 2/2 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 3 : 1/2 hits
1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 destroyer owned by the French lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 cruiser and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from 97 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Kenya : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery and 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 6 infantry
Bulgaria : 2 armour and 2 infantry
97 Sea Zone : 1 flag, 1 cruiser and 2 transports
Yugoslavia : 2 aaGuns, 2 artilleries and 2 infantryProduction/PUs Summary :
Germans : 42 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 10 / 10
French : 11 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs totalTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, 2 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 42 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 11 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor and 1 harbour
French Central Africa : 1 infantry
Algeria : 2 infantry
Holland Belgium : 1 flag, 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 14 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 artilleries; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 fighter and 1 tactical_bomber moved from Northern Italy to Greece
1 armour and 2 mech_infantrys moved from Southern France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
3 artilleries moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
2 armour moved from France to Holland Belgium
2 armour moved from France to Normandy Bordeaux
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to Greece
2 infantry moved from Norway to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 111 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 2 armour, 3 artilleries and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries and 1 mech_infantry in Holland Belgium, round 2 : 2/6 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 3 armour, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers in Greece, round 2 : 8/18 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
1 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers, 4 fighters, 4 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 4 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 4 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 2/6 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in GibraltarNon Combat Move - Germans
2 bombers moved from Greece to Western Germany
2 fighters moved from Greece to Southern Italy
2 fighters moved from Greece to Southern Italy
4 tactical_bombers moved from Greece to Southern Italy
3 aaGuns moved from Western Germany to GermanyPlace Units - Germans
10 artilleries placed in Germany
7 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Normandy Bordeaux : 1 flag, 4 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 7 artilleries, 2 bombers, 1 factory_major and 1 harbour
Poland : 3 aaGuns, 3 artilleries and 14 infantry
Germany : 3 aaGuns, 10 artilleries and 1 factory_major
Norway : 2 infantry
Holland Belgium : 2 armour, 3 artilleries and 1 mech_infantry
Southern Italy : 4 fighters and 4 tactical_bombers
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag, 3 armour and 4 infantry
Yugoslavia : 1 flag, 2 artilleries and 8 infantry
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Finland : 1 flag, 5 infantryProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3,528
Median : 3,500
Variance : 0,229
Standard Deviation : 0,478
Total rolls : 36Neutral_Allies Combat
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3,467
Median : 3,500
Variance : 0,069
Standard Deviation : 0,263
Total rolls : 30French Combat
5 was rolled 2 times
Average roll : 5,000
Median : 5,000
Variance : 4,000
Standard Deviation : 2,000
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery, 2 fighters, 13 infantry and 1 tactical_bomber moved from Belarus to Bryansk
5 infantry moved from Novgorod to Belarus
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
1 armour, 8 infantry and 1 mech_infantry placed in Russia
1 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 5 infantry
Bryansk : 4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major, 8 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 1 destroyer; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Hunan to Kweichow
1 artillery, 3 infantry and 1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 6 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 armour, 2 bombers, 10 fighters, 3 infantry and 8 tactical_bombers moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
2 artilleries and 4 infantry moved from 36 Sea Zone to KwangsiPlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 48 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber and 1 tactical_bomber moved from Hawaiian Islands to Central United States
1 bomber moved from Central United States to Eastern United States
2 fighters moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs totalTerritory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters
54 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 2 submarines and 2 transports
Central United States : 1 armour, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
101 Sea Zone : 1 carrier, 2 cruisers, 4 destroyers and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 8
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 15 infantry moved from Shensi to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Sikang : 1 fighter and 17 infantry
Production/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 7
British : 28 / 32
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to Alexandria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Malta to Alexandria
1 tactical_bomber moved from Malta to Alexandria
1 bomber moved from Malta to Alexandria
2 artilleries and 1 infantry moved from Egypt to Alexandria
1 armour, 1 artillery and 2 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
2 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from 98 Sea Zone to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 2 : 1/1 hits
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/10 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
2 infantry owned by the British and 3 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 3 : 4/8 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 3 : 1/3 hits
1 infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 infantry moved from Shan State to Burma
1 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 transport moved from 88 Sea Zone to 101 Sea ZonePlace Units - British
1 artillery and 1 fighter placed in United Kingdom
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 23 PUs (5 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantryTerritory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Alexandria : 1 armour and 3 artilleries
New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
Egypt : 1 bomber, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Ethiopia : 1 flag
76 Sea Zone : 1 battleship
Eastern Persia : 1 flag, 1 infantry
101 Sea Zone : 1 transport
98 Sea Zone : 1 cruiser, 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 7
British : 28 / 23
UK_Pacific : 17 / 17
Italians : 11 / 16
ANZAC : 14 / 14
French : 9 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.567
Median : 4.000
Variance : 0.828
Standard Deviation : 0.910
Total rolls : 30Null / Other
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2British Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.632
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Italians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.778
Median : 4.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 1 infantry moved from Tunisia to Algeria
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from British
1 fighter moved from Southern Italy to 98 Sea Zone
2 armour and 2 infantry moved from Bulgaria to Romania
2 artilleries and 2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Morocco
Battle in Algeria
Italians attack with 1 artillery and 3 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery and 3 infantry in Algeria, round 2 : 0/4 hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 2/3 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
2 infantry owned by the French lost in Algeria
Italians win, taking Morocco from French, taking Algeria from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 3 fighters
British defend with 1 cruiser, 2 destroyers and 2 transports
Italians roll dice for 1 bomber, 1 cruiser and 3 fighters in 98 Sea Zone, round 2 : 1/5 hits
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 98 Sea Zone, round 2 : 2/3 hits
2 fighters owned by the Italians and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser and 1 fighter in 98 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 cruiser, 1 destroyer and 2 transports in 98 Sea Zone, round 3 : 0/2 hits
1 cruiser owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
2 transports owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 1 cruiser, 2 destroyers and 2 transports
Casualties for Italians: 2 fightersNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern ItalyPlace Units - Italians
1 carrier placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 52
Chinese : 5 / 7
British : 27 / 23
UK_Pacific : 17 / 17
Italians : 14 / 24
ANZAC : 14 / 14
French : 7 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,917
Median : 4,000
Variance : 0,783
Standard Deviation : 0,885
Total rolls : 24French Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3,400
Median : 4,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 4,067
Median : 4,000
Variance : 0,643
Standard Deviation : 0,802
Total rolls : 15 -
hey, just managed to remove the wrong unit, in batle,
removed fighter, ment to remove cruiser
the roll would not be different since they both attack with 3 -
@Captain:
hey, just managed to remove the wrong unit, in batle,
removed fighter, ment to remove cruiser
the roll would not be different since they both attack with 3all good :wink:
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from 45 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 11 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 106 Sea Zone to 108 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
3 armour and 4 infantry moved from Greece to Bulgaria
3 armour moved from Bulgaria to Romania
10 artilleries moved from Germany to Poland
7 artilleries moved from Western Germany to Germany
3 aaGuns moved from Germany to Poland
4 armour and 2 mech_infantrys moved from Normandy Bordeaux to Western Germany
2 armour and 1 mech_infantry moved from Holland Belgium to Germany
3 artilleries moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
2 bombers moved from Western Germany to Southern ItalyPlace Units - Germans
1 carrier and 1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 aaGuns, 2 armour, 4 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Western Ukraine
5 infantry moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Russia to Western Ukraine
8 infantry moved from Russia to Bryansk
1 infantry moved from Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 40 PUs; end with 40 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Japan to Manchuria
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries and 6 infantry moved from Chahar to Hopei
3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Szechwan
1 armour, 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers moved from Yunnan to Szechwan
2 bombers moved from Szechwan to KwangsiCombat - Japanese
Battle in Manchuria
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 bomber moved from Manchuria to Japan
2 carriers and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Kwangsi to YunnanPlace Units - Japanese
2 artilleries and 3 infantry placed in Japan
1 carrier and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs





