Friendly game: second edition g40 Captain Kong vs Dawgoneit


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Vologda
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking 125 Sea Zone from Germans, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total

    Territory Summary for Russians :

    Chahar : 1 infantry
        Rostov : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 13 artilleries, 1 factory_major, 1 fighter and 80 infantry
        Vologda : 2 infantry
        Smolensk : 1 infantry
        125 Sea Zone : 1 flag, 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 17 / 17
        Japanese : 63 / 76
        Americans : 52 / 72
        Chinese : 3 / 2
        British : 26 / 35
        UK_Pacific : 8 / 6
        Italians : 16 / 19
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier and 5 destroyers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                2 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                2 artilleries moved from French Indo China to Siam
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                3 armour moved from Kiangsu to Chahar
                3 armour moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 armour moved from Tsinghai to Kansu
                1 armour moved from Sikang to Kansu
                3 bombers moved from Yunnan to Kansu
                1 armour moved from Kwangtung to Yunnan
                4 fighters moved from 45 Sea Zone to 55 Sea Zone
                4 tactical_bombers moved from 45 Sea Zone to 55 Sea Zone
                4 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                21 infantry moved from Yunnan to Shan State
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Malaya to Shan State
                1 battleship moved from 36 Sea Zone to 45 Sea Zone
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 3 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour in Chahar, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 armour owned by the Japanese lost in Chahar
                        Japanese roll dice for 2 armour in Chahar, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 2 armour, 3 bombers and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 3 bombers and 1 infantry in Kansu, round 2 :  1/6 hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 2 armour, 3 bombers and 1 infantry in Kansu, round 3 :  4/6 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery and 22 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 22 infantry in Shan State, round 2 :  4/23 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 22 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 55 Sea Zone, round 2 :  4/8 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                4 fighters and 4 tactical_bombers moved from 55 Sea Zone to 45 Sea Zone
                4 fighters moved from 46 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                3 bombers moved from Kansu to Yunnan
                1 battleship moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 battleship, 1 carrier and 1 destroyer placed in 36 Sea Zone
                3 destroyers placed in 20 Sea Zone
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 69 PUs; end with 69 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 aaGun and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Siam : 2 artilleries and 2 infantry
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag, 7 armour, 4 artilleries, 3 bombers and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 2 armour and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 2 armour
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 artillery and 22 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        45 Sea Zone : 4 battleships, 10 carriers, 2 cruisers, 9 fighters, 1 submarine and 7 tactical_bombers
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 1 carrier and 1 destroyer
        20 Sea Zone : 3 destroyers, 2 infantry and 3 transports
        19 Sea Zone : 1 artillery, 1 infantry and 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer
        55 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 96
        Russians : 15 / 17
        Japanese : 69 / 74
        Americans : 52 / 72
        Chinese : 1 / 2
        British : 26 / 35
        UK_Pacific : 6 / 6
        Italians : 16 / 19
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 11 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 18 times
            Average roll : 3,812
            Median : 4,000
            Variance : 1,206
            Standard Deviation : 1,098
            Total rolls : 64

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 16 times
            Average roll : 3,804
            Median : 4,000
            Variance : 1,091
            Standard Deviation : 1,044
            Total rolls : 56

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 5,000
            Variance : 1,750
            Standard Deviation : 1,323
            Total rolls : 5


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 8 submarines and 4 transports moved from 92 Sea Zone to 94 Sea Zone
                3 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
                9 fighters moved from 94 Sea Zone to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery moved from 105 Sea Zone to Normandy Bordeaux
                3 artilleries and 4 infantry moved from Morocco to 92 Sea Zone
                1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries, 5 carriers, 3 cruisers, 6 destroyers, 9 fighters, 4 infantry, 8 submarines and 4 transports moved from 92 Sea Zone to 94 Sea Zone
                3 artilleries and 4 infantry moved from 94 Sea Zone to Tunisia
                9 fighters moved from 94 Sea Zone to Tunisia
                1 fighter moved from Gibraltar to Tunisia
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 5 carriers, 3 cruisers, 6 destroyers, 8 submarines and 4 transports
                    Germans defend with 1 destroyer
                    Americans win with 5 carriers, 3 cruisers, 6 destroyers, 8 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 tactical_bomber
                Battle in Normandy Bordeaux
                Battle in Tunisia
                    Americans attack with 3 artilleries, 10 fighters and 4 infantry
                    Italians defend with 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans, taking Tunisia from Italians with 3 artilleries, 10 fighters and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                10 fighters moved from Tunisia to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 infantry moved from 87 Sea Zone to French West Africa
                1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                1 artillery moved from 8 Sea Zone to Aleutian Islands
                1 armour moved from 8 Sea Zone to Aleutian Islands
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                5 destroyers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 cruiser and 1 destroyer placed in 10 Sea Zone
                1 armour and 1 infantry placed in Western United States
                1 submarine and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                1 bomber and 1 fighter moved from India to Persia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                1 bomber and 1 fighter moved from India to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 armour
                    British win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Persia to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 infantry placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 3 armour, 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from United Kingdom to Gibraltar
                1 battleship moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 87 Sea Zone
                3 armour moved from Union of South Africa to Belgian Congo
                1 bomber and 1 fighter moved from India to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 armour
                    British win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 bomber moved from Persia to India

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 infantry placed in United Kingdom
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 26 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from 87 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
                EDIT: Adding units owned by British to 87 Sea Zone: 2 transports
                EDIT: Adding units owned by British to French West Africa: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 carriers moved from 95 Sea Zone to 97 Sea Zone
                2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from 95 Sea Zone to 97 Sea Zone
                1 armour moved from Egypt to Iraq

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 destroyer placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Egypt : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        Ukraine : 2 aaGuns
        95 Sea Zone : 1 destroyer
        97 Sea Zone : 1 flag, 2 carriers, 2 fighters, 1 submarine and 2 transports
        Iraq : 1 armour
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 63 / 96
        Russians : 15 / 17
        Japanese : 69 / 74
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 26 / 26
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone

    Place Units - ANZAC
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        46 Sea Zone : 1 destroyer
        54 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 63 / 96
        Russians : 15 / 17
        Japanese : 69 / 74
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 26 / 26
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Eire : 1 flag

    Production/PUs Summary :

    Germans : 63 / 96
        Russians : 15 / 17
        Japanese : 69 / 74
        Americans : 56 / 76
        Chinese : 1 / 3
        British : 26 / 26
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.571
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 3 battleships; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Bryansk
                3 armour moved from Ukraine to Rostov
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Volgograd to Bryansk
                      Germans take Tambov from Russians
                1 armour moved from Kazakhstan to Volgograd
                2 armour moved from Caucasus to Rostov
                1 artillery moved from Caucasus to Rostov
                2 infantry moved from Holland Belgium to Normandy Bordeaux
                8 bombers moved from Western Germany to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                3 tactical_bombers moved from Southern Italy to Western Germany

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 8 bombers and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 8 bombers and 2 infantry in Normandy Bordeaux, round 2 :  8/10 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 8 bombers and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 105 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 105 Sea Zone
                        Germans roll dice for 1 submarine in 105 Sea Zone, round 2 :  0/1 hits
                    Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Germans attack with 5 armour and 1 artillery
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour and 1 artillery in Rostov, round 2 :  5/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 aaGuns moved from Baltic States to Poland
                8 bombers moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                3 battleships placed in 97 Sea Zone
                3 armour placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Germans collect 69 PUs; end with 69 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
        Western Germany : 1 airfield, 8 bombers, 1 factory_major, 1 harbour, 6 infantry and 4 tactical_bombers
        Poland : 6 aaGuns
        Germany : 1 factory_major
        Northern Italy : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 16 armour, 24 artilleries, 67 infantry and 2 mech_infantrys
        Rostov : 1 flag, 5 armour and 1 artillery
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 4 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag
        96 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 7 battleships, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 transports
        Iraq : 1 flag
        Northwest Persia : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 6 infantry
        105 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 69 / 98
        Russians : 11 / 17
        Japanese : 69 / 74
        Americans : 54 / 76
        Chinese : 1 / 3
        British : 26 / 26
        UK_Pacific : 6 / 6
        Italians : 14 / 23
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,391
            Standard Deviation : 1,180
            Total rolls : 24

    Null / Other
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4,333
            Median : 4,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2,882
            Median : 3,000
            Variance : 0,938
            Standard Deviation : 0,968
            Total rolls : 17

    Russians Combat
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 4,333
            Median : 4,000
            Variance : 2,500
            Standard Deviation : 1,581
            Total rolls : 3

    Americans Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 infantry moved from Vologda to Russia

    Combat - Russians

    Non Combat Move - Russians

    Place Units - Russians
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 17 Sea Zone to 24 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 armour moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 armour moved from Chahar to Hunan
                1 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                4 fighters moved from 45 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
                5 fighters moved from 45 Sea Zone to 46 Sea Zone
                6 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
                2 artilleries and 1 infantry moved from Siam to 37 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                4 infantry moved from 38 Sea Zone to Burma
                2 artilleries moved from 38 Sea Zone to Burma
                1 artillery and 22 infantry moved from Shan State to Burma
                7 armour, 4 artilleries and 1 infantry moved from Yunnan to Burma
                1 bomber moved from Yunnan to Philippines
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 carrier, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
                2 bombers moved from Yunnan to Philippines
                2 battleships moved from 36 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Siam to Shan State
                1 armour moved from Kansu to Kweichow
                1 infantry moved from Kansu to Novosibirsk

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 7 armour, 7 artilleries and 27 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 7 armour, 7 artilleries and 27 infantry in Burma, round 2 :  11/41 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 7 armour, 7 artilleries and 27 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 46 Sea Zone, round 2 :  7/12 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  1/5 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
                5 fighters and 6 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 destroyers moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 55 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 battleship, 1 carrier and 2 destroyers placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 75 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery and 1 infantry
        Kiangsu : 1 flag, 1 aaGun and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 armour
        Kweichow : 1 flag, 1 armour
        Hunan : 1 flag, 1 armour
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Burma : 1 flag, 7 armour, 7 artilleries and 27 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 infantry
        Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag, 1 infantry
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 transport
        38 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        55 Sea Zone : 1 destroyer and 1 submarine
        Novosibirsk : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 66 / 98
        Russians : 11 / 19
        Japanese : 74 / 80
        Americans : 54 / 76
        Chinese : 0 / 3
        British : 26 / 26
        UK_Pacific : 5 / 6
        Italians : 14 / 23
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 14 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3,419
            Median : 3,500
            Variance : 0,492
            Standard Deviation : 0,701
            Total rolls : 62

    Japanese Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 12 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3,441
            Median : 3,000
            Variance : 0,397
            Standard Deviation : 0,630
            Total rolls : 59

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    UK_Pacific Combat
                4 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 4 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 94 Sea Zone to 96 Sea Zone
                2 fighters moved from 94 Sea Zone to 96 Sea Zone
                1 armour and 1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 armour and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 armour and 1 artillery moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 94 Sea Zone to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 artilleries and 4 infantry moved from Tunisia to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
                4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
                1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
                2 fighters moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 94 Sea Zone to 96 Sea Zone
                2 fighters moved from 94 Sea Zone to 96 Sea Zone
                1 armour and 1 artillery moved from Aleutian Islands to 8 Sea Zone
                1 armour and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
                1 armour and 1 artillery moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 7 Sea Zone to 5 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                2 destroyers moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters moved from 94 Sea Zone to Southern Italy

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 cruiser and 3 destroyers
                    Japanese defend with 1 destroyer
                    Americans win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 4 transports
                    Italians defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 96 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 artillery
                    Japanese defend with 1 infantry
                    Americans win, taking Soviet Far East from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern Italy
                    Americans attack with 4 artilleries, 2 fighters and 4 infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Americans captures 23PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 2 artilleries remaining. Battle score for attacker is -12
                    Casualties for Italians: 2 aaGuns and 6 infantry
                    Casualties for Americans: 2 artilleries, 2 fighters and 4 infantry

    Non Combat Move - Americans
                1 destroyer moved from 94 Sea Zone to 93 Sea Zone
                5 carriers, 3 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 87 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 submarine moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Americans undo move 4.
                3 submarines placed in 101 Sea Zone
                1 cruiser and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,3,6,6,3,5,3,4,1,4,1,1,6,1,2,5,4,2,6,6,1,1,4
                Americans collect 54 PUs (3 lost to blockades); end with 77 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - British
                6 armour moved from Belgian Congo to Anglo Egyptian Sudan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                6 armour moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Anglo Egyptian Sudan
                    British attack with 6 armour
                    Germans defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Germans with 6 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 armour moved from Union of South Africa to Belgian Congo
                1 armour, 1 artillery and 2 infantry moved from French West Africa to 87 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 battleship moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                3 armour placed in Union of South Africa
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Iraq to Egypt
                2 fighters moved from 97 Sea Zone to Egypt

    Turn Complete - Italians

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Northern Italy : 1 factory_major
        Ukraine : 2 aaGuns
        97 Sea Zone : 1 flag, 2 carriers, 1 submarine and 2 transports
        Persia : 1 flag
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 65 / 98
        Russians : 12 / 19
        Japanese : 73 / 80
        Americans : 57 / 97
        Chinese : 0 / 3
        British : 27 / 27
        UK_Pacific : 5 / 5
        Italians : 11 / 0
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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