I’m both busy and not emotionally ready too do the next turn.
Friendly game: second edition g40 Captain Kong vs Dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Shantung to Jehol
2 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Jehol
1 bomber, 5 fighters and 4 tactical_bombers moved from Shensi to Jehol
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour and 1 mech_infantry moved from Tsinghai to Sikang
2 bombers moved from Yunnan to Sikang
3 artilleries and 11 infantry moved from Yunnan to Kwangsi
3 artilleries moved from Celebes to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 fighter moved from 44 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 battleship moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 tactical_bombers moved from 44 Sea Zone to Sumatra
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 cruisers moved from 44 Sea Zone to 37 Sea Zone
4 carriers moved from 44 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from 44 Sea Zone to Sumatra
2 carriers and 3 fighters moved from 44 Sea Zone to 37 Sea Zone
3 fighters moved from 37 Sea Zone to MalayaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Sikang, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 4 carriers, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 4 carriers, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Sumatra, round 2 : 5/7 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 37 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 2 artilleries and 3 fighters
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 3 fighters in Malaya, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber, 5 fighters, 8 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 9 infantry
AA fire in Jehol : 1/6 hits
1 fighter owned by the Japanese lost in Jehol
Japanese roll dice for 1 bomber, 4 fighters, 8 infantry and 4 tactical_bombers in Jehol, round 2 : 6/17 hits
Chinese roll dice for 2 aaGuns and 9 infantry in Jehol, round 2 : 5/9 hits
4 infantry owned by the Russians, 5 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Jehol
Japanese roll dice for 1 bomber, 4 fighters, 3 infantry and 4 tactical_bombers in Jehol, round 3 : 7/12 hits
Chinese roll dice for 5 infantry in Jehol, round 3 : 2/5 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter and 7 infantry
Casualties for Russians: 2 aaGuns and 9 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
3 tactical_bombers moved from Sumatra to 41 Sea Zone
3 fighters moved from Malaya to 37 Sea Zone
1 carrier and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 44 Sea Zone to 37 Sea Zone
4 fighters moved from Jehol to Shantung
1 bomber and 4 tactical_bombers moved from Jehol to Shantung
2 bombers moved from Sikang to ShantungPlace Units - Japanese
2 infantry placed in Kwangtung
1 carrier placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 aaGun, 3 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
Kwangsi : 1 flag, 4 artilleries and 11 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag, 1 infantry
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 2 artilleries and 2 infantry
Szechwan : 1 flag
Sikang : 1 flag, 1 armour and 1 mech_infantry
Anhwe : 1 flag
Shan State : 1 flag
Malaya : 1 flag, 2 artilleries and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 flag, 4 carriers, 3 fighters, 1 submarine, 4 tactical_bombers and 1 transport
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 2 transports
36 Sea Zone : 1 carrier and 1 destroyer
20 Sea Zone : 1 carrier
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 submarine
55 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 4 / 7
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 11 / 17
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 18 times
2 was rolled 15 times
3 was rolled 7 times
4 was rolled 12 times
5 was rolled 11 times
6 was rolled 12 times
Average roll : 3,253
Median : 3,000
Variance : 0,959
Standard Deviation : 0,980
Total rolls : 75Japanese Combat
1 was rolled 13 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3,220
Median : 3,000
Variance : 0,776
Standard Deviation : 0,881
Total rolls : 50ANZAC Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,000
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6UK_Pacific Combat
3 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2,000
Median : 2,000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,312
Median : 3,500
Variance : 0,533
Standard Deviation : 0,730
Total rolls : 16 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 cruisers in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
46 Sea Zone : 1 destroyer
26 Sea Zone : 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport
10 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
54 Sea Zone : 2 battleships, 2 carriers, 3 cruisers, 4 destroyers, 4 fighters, 1 submarine and 2 transports
55 Sea Zone : 1 submarine
Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 1 artillery and 1 infantry
89 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
91 Sea Zone : 4 carriers, 3 cruisers, 5 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 4 / 7
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 11 / 17
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Chahar : 2 infantry
Production/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 57 / 62
Americans : 50 / 70
Chinese : 4 / 5
British : 31 / 34
UK_Pacific : 6 / 6
Italians : 11 / 17
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.667
Median : 3.500
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 4 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 armour moved from Tunisia to Libya
British take Libya from Italians
1 armour moved from Libya to TobrukCombat - British
British creates battle in territory 106 Sea ZoneNon Combat Move - British
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Persia to Iraq
3 aaGuns, 8 artilleries, 1 bomber, 2 fighters, 20 infantry and 2 tactical_bombers moved from Burma to IndiaPlace Units - British
3 armour placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in QuebecTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4,2,1,2,1,6,6,1,2,2,1,3,1,5,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Yunnan : 1 infantry
Shan State : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 22 infantry and 2 tactical_bombers
Belgian Congo : 4 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 2 artilleries, 1 harbour and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour
Libya : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 transport
Iraq : 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship and 2 transportsProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 32 / 32
UK_Pacific : 7 / 6
Italians : 10 / 17
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.130
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 46Null / Other
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.111
Median : 2.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Japanese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.111
Median : 2.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Germans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.444
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Syria
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Tobruk
4 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from 97 Sea Zone to Tobruk
1 carrier moved from 97 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in Syria
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 tactical_bomber
Italians roll dice for 1 bomber and 2 infantry in Syria, round 2 : 0/3 hits
French roll dice for 1 tactical_bomber in Syria, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Syria
Italians roll dice for 1 bomber and 1 infantry in Syria, round 3 : 1/2 hits
French roll dice for 1 tactical_bomber in Syria, round 3 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 infantry owned by the Italians lost in Syria
Italians win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 2 infantry
Battle in Tobruk
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 2 fighters and 2 infantry in Tobruk, round 2 : 1/4 hits
British roll dice for 1 armour in Tobruk, round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Italians lost in Tobruk
Italians win, taking Tobruk from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 armour
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Syria to Egypt
2 fighters moved from Tobruk to Egypt
1 fighter moved from Egypt to 96 Sea Zone
2 aaGuns moved from Romania to Eastern PolandPlace Units - Italians
2 armour and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Egypt : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Anglo Egyptian Sudan : 1 flag, 2 infantry
Tobruk : 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 2 aaGuns
96 Sea Zone : 1 carrier, 1 fighter and 1 transport
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 4 fighters
62 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Territory Summary for French :
Scotland : 1 infantry
Eire : 1 flag, 1 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 71
Russians : 38 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor and 11 infantry; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Poland to Baltic States
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 armour, 10 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Poland
13 infantry moved from Germany to Poland
2 bombers moved from Southern France to Gibraltar
2 tactical_bombers moved from Southern France to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 10 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 10 artilleries and 9 infantry in Western Ukraine, round 2 : 10/20 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 10 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Gibraltar, round 2 : 5/13 hits
British roll dice for 1 armour, 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/7 hits
2 infantry owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Gibraltar, round 3 : 7/12 hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in Baltic States
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Baltic States, round 2 : 0/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 8 infantry in Baltic States, round 3 : 2/8 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Gibraltar to Southern France
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to 96 Sea Zone
2 bombers moved from Gibraltar to Southern FrancePlace Units - Germans
10 infantry placed in Germany
2 armour placed in Novgorod
1 factory_minor placed in Greece
1 bomber and 1 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Southern France
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 tactical_bombers
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 13 infantry and 1 mech_infantry
Germany : 1 factory_major and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag, 8 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour, 10 artilleries and 8 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 10 armour, 15 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 27 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 fighter
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 69
Russians : 34 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3,442
Median : 3,000
Variance : 0,141
Standard Deviation : 0,376
Total rolls : 86Null / Other
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3,318
Median : 3,000
Variance : 0,185
Standard Deviation : 0,430
Total rolls : 66British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 4,125
Median : 4,500
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Russians Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 factory_minor and 11 infantry; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Poland to Baltic States
2 infantry moved from Novgorod to Archangel
1 bomber moved from Western Germany to Archangel
1 armour, 10 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Poland to Eastern Poland
1 infantry moved from Vyborg to Novgorod
1 armour moved from Western Germany to Southern France
1 mech_infantry moved from Western Germany to Poland
13 infantry moved from Germany to Poland
2 bombers moved from Southern France to Gibraltar
2 tactical_bombers moved from Southern France to Gibraltar
2 transports moved from 92 Sea Zone to 93 Sea Zone
3 infantry moved from Southern France to 93 Sea Zone
3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
4 fighters, 3 infantry and 2 tactical_bombers moved from 92 Sea Zone to Gibraltar
1 submarine moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 10 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 10 artilleries and 9 infantry in Western Ukraine, round 2 : 10/20 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 10 artilleries and 8 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 harbour and 2 infantry; Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Gibraltar, round 2 : 5/13 hits
British roll dice for 1 armour, 3 artilleries and 3 infantry in Gibraltar, round 2 : 1/7 hits
2 infantry owned by the British, 1 artillery owned by the Americans, 1 infantry owned by the Germans, 2 artilleries owned by the British and 1 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Gibraltar, round 3 : 7/12 hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries and 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in Baltic States
Germans attack with 8 infantry
Russians defend with 1 infantry
Germans roll dice for 8 infantry in Baltic States, round 2 : 0/8 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 8 infantry in Baltic States, round 3 : 2/8 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining, taking Baltic States from Russians with 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
2 tactical_bombers moved from Gibraltar to Southern France
2 tactical_bombers moved from Gibraltar to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to 96 Sea Zone
2 bombers moved from Gibraltar to Southern FrancePlace Units - Germans
10 infantry placed in Germany
2 armour placed in Novgorod
1 factory_minor placed in Greece
1 bomber and 1 infantry placed in Western Germany
Germans undo move 1.
3 infantry placed in Southern France
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 52 PUs (3 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern France: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 5 infantry
Poland : 13 infantry and 1 mech_infantry
Germany : 1 factory_major and 7 infantry
Karelia : 1 flag
Baltic States : 1 flag, 8 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour, 10 artilleries and 8 infantry
Novgorod : 1 flag, 6 aaGuns, 1 airfield, 10 armour, 15 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 27 infantry and 2 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
96 Sea Zone : 1 fighter
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
92 Sea Zone : 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 3 tactical_bombers and 2 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 69
Russians : 34 / 45
Japanese : 55 / 62
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 32
UK_Pacific : 7 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 16 times
3 was rolled 16 times
4 was rolled 12 times
5 was rolled 14 times
6 was rolled 14 times
Average roll : 3,442
Median : 3,000
Variance : 0,141
Standard Deviation : 0,376
Total rolls : 86Null / Other
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6Germans Combat
1 was rolled 14 times
2 was rolled 11 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 10 times
6 was rolled 10 times
Average roll : 3,318
Median : 3,000
Variance : 0,185
Standard Deviation : 0,430
Total rolls : 66British Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
Average roll : 4,125
Median : 4,500
Variance : 1,714
Standard Deviation : 1,309
Total rolls : 8Russians Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 2 times
Average roll : 3,667
Median : 3,000
Variance : 1,200
Standard Deviation : 1,095
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Manchuria to Amur
3 infantry moved from Korea to Amur
2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Smolensk to Bryansk
10 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Smolensk to Tsinghai -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Manchuria to Amur
3 infantry moved from Korea to Amur
2 infantry moved from Ukraine to Bessarabia
10 infantry moved from Smolensk to Bryansk
10 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
2 armour and 1 mech_infantry moved from Volgograd to Tsinghai
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
1 artillery moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Smolensk to TsinghaiCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tsinghai
Russians attack with 2 armour, 1 fighter and 1 mech_infantry
Japanese defend with 2 artilleries and 2 infantry
retreated to Tsinghai
Japanese win with 2 artilleries remaining. Battle score for attacker is -10
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 armour and 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Tsinghai to Novosibirsk
1 fighter moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Northwest Persia to IraqPlace Units - Russians
2 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,2
Russians collect 33 PUs (2 lost to blockades); end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Jehol to Chahar
3 bombers moved from Shantung to Chahar
2 artilleries moved from Tsinghai to Novosibirsk
2 infantry moved from Kwangsi to Yunnan
1 fighter moved from Shantung to Yunnan
1 tactical_bomber moved from Shantung to Yunnan
1 armour and 1 mech_infantry moved from Sikang to Caucasus
Japanese take Kazakhstan from Russians
Japanese take Caucasus from Russians
1 artillery moved from Malaya to Shan State
3 fighters moved from 37 Sea Zone to Shan State
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 41 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers, 2 cruisers and 2 submarines moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 46 Sea Zone
4 carriers, 1 submarine and 2 tactical_bombers moved from 41 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 26 Sea Zone
1 mech_infantry owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 19
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 mech_infantry, 1 submarine and 1 transport
Battle in Manchuria
Battle in Chahar
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers and 1 infantry in Chahar, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Manchuria from Chinese, taking Chahar from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Battle in Shan State
Japanese attack with 1 artillery and 4 fighters
British defend with 1 infantry
Japanese roll dice for 1 artillery and 4 fighters in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Dutch New Guinea from ANZAC, taking Shan State from UK_Pacific with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Korea
Battle in Novosibirsk
Japanese attack with 2 artilleries
Russians defend with 1 fighter
Japanese roll dice for 2 artilleries in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 fighter in Novosibirsk, round 2 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
Japanese win, taking Korea from Russians, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 fighterNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters moved from Shan State to 45 Sea Zone
3 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Shantung to 35 Sea Zone
2 tactical_bombers moved from Shantung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Philippines
3 bombers moved from Chahar to Kwangtung
3 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shantung to Kiangsu
1 aaGun moved from Shantung to Kiangsu
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Kwangtung
2 armour and 1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Korea : 2 infantry
Kiangsu : 1 flag, 1 aaGun, 2 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 artillery, 2 battleships, 7 carriers, 2 cruisers, 5 fighters, 3 submarines, 4 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
26 Sea Zone : 1 flag, 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 1 fighter and 1 transport
55 Sea Zone : 1 destroyer
Novosibirsk : 1 flag, 1 artillery
Caucasus : 1 flag, 1 armour and 1 mech_infantryProduction/PUs Summary :
Germans : 54 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 5
British : 31 / 32
UK_Pacific : 6 / 6
Italians : 11 / 23
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 fighter and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 26 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
Place Units - Americans
10 submarines placed in 101 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
2 infantry moved from Iraq to Trans-Jordan
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from India to Shan State
1 bomber, 2 fighters and 2 tactical_bombers moved from India to Shan StateCombat - British
Battle in Gibraltar
British attack with 1 armour and 1 infantry
Germans defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Gibraltar from Germans with 1 armour remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 1 artillery
British win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for British: 1 armour
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 2 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - British
3 aaGuns, 8 artilleries and 22 infantry moved from India to Burma
1 bomber, 2 fighters and 2 tactical_bombers moved from Shan State to Burma
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Tobruk to Libya
Italians take Libya from British
2 infantry moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Ethiopia
1 infantry moved from British Somaliland to Ethiopia
1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in Ethiopia
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Ethiopia, round 2 : 1/2 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 armour owned by the British, 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Ethiopia to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
2 armour and 1 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Egypt : 1 flag, 4 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
Anglo Egyptian Sudan : 1 flag, 1 infantry
Northern Italy : 1 factory_major and 3 infantry
Libya : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Ethiopia : 1 infantry
Western Ukraine : 2 aaGuns
97 Sea Zone : 1 flag, 2 transports
98 Sea Zone : 1 flag, 1 carrierProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3,556
Median : 4,000
Variance : 1,125
Standard Deviation : 1,061
Total rolls : 9British Combat
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,667
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,500
Median : 3,500
Variance : 0,800
Standard Deviation : 0,894
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 artilleries moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
54 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transportProduction/PUs Summary :
Germans : 53 / 69
Russians : 28 / 36
Japanese : 67 / 72
Americans : 50 / 70
Chinese : 1 / 3
British : 30 / 33
UK_Pacific : 6 / 6
Italians : 13 / 25
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0