Game History
Round: 4 Purchase Units - Ottomans Note to players Ottomans: <body><b>All powers can now produce tank units!<b></body> Condition TankProductionOttomans: Ottomans has their production frontier changed to: lateWarProduction Ottomans buy 7 infantry; Remaining resources: 1 PUs; Combat Move - Ottomans 3 infantry moved from Arabia to Mesopotamia 1 artillery and 11 infantry moved from Ankara to Mesopotamia 2 infantry moved from Smyrna to Trans-Jordan 2 infantry moved from Trans-Jordan to Arabia 2 infantry moved from Constantinople to Smyrna 4 infantry moved from Constantinople to Ankara Combat - Ottomans Ottomans has abandoned SZ 18 to Italians Combat Move - Ottomans Trigger ChangeToTriesteMine: AustroHungarians captures territory SZ 18 Place Units - Ottomans 7 infantry placed in Constantinople Turn Complete - Ottomans Ottomans collect 20 PUs; end with 21 PUsFriendly game: second edition g40 Captain Kong vs Dawgoneit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 3 battleships; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Belarus to Bryansk
3 armour moved from Ukraine to Rostov
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Bryansk
Germans take Tambov from Russians
1 armour moved from Kazakhstan to Volgograd
2 armour moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
2 infantry moved from Holland Belgium to Normandy Bordeaux
8 bombers moved from Western Germany to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 transports moved from 95 Sea Zone to 97 Sea Zone
3 tactical_bombers moved from Southern Italy to Western GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 8 bombers and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 8 bombers and 2 infantry in Normandy Bordeaux, round 2 : 8/10 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 8 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 105 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 105 Sea Zone
Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits
Germans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Germans attack with 5 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 5 armour and 1 artillery in Rostov, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 aaGuns moved from Baltic States to Poland
8 bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Southern France to Northern ItalyPlace Units - Germans
3 battleships placed in 97 Sea Zone
3 armour placed in Volgograd
3 armour placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 fighter, 1 infantry and 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor and 8 infantry
Western Germany : 1 airfield, 8 bombers, 1 factory_major, 1 harbour, 6 infantry and 4 tactical_bombers
Poland : 6 aaGuns
Germany : 1 factory_major
Northern Italy : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 16 armour, 24 artilleries, 67 infantry and 2 mech_infantrys
Rostov : 1 flag, 5 armour and 1 artillery
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 4 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 7 battleships, 3 carriers, 1 cruiser, 4 fighters, 2 submarines and 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
105 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Germans : 69 / 98
Russians : 11 / 17
Japanese : 69 / 74
Americans : 54 / 76
Chinese : 1 / 3
British : 26 / 26
UK_Pacific : 6 / 6
Italians : 14 / 23
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3,333
Median : 4,000
Variance : 1,391
Standard Deviation : 1,180
Total rolls : 24Null / Other
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Germans Combat
1 was rolled 5 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2,882
Median : 3,000
Variance : 0,938
Standard Deviation : 0,968
Total rolls : 17Russians Combat
4 was rolled 2 times
5 was rolled 1 times
Average roll : 4,333
Median : 4,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
5 was rolled 1 times
Average roll : 5,000
Median : 5,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Vologda to RussiaCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 14 PUs; end with 14 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 24 Sea Zone to 25 Sea Zone
1 armour moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Chahar to Hunan
1 armour moved from Kansu to Timguska
Japanese take Timguska from Russians
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 45 Sea Zone to 55 Sea Zone
4 fighters moved from 45 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 55 Sea Zone
5 fighters moved from 45 Sea Zone to 46 Sea Zone
6 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
2 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Siam to 37 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 37 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
2 artilleries moved from 38 Sea Zone to Burma
1 artillery and 22 infantry moved from Shan State to Burma
7 armour, 4 artilleries and 1 infantry moved from Yunnan to Burma
1 bomber moved from Yunnan to Philippines
1 tactical_bomber moved from Kwangsi to 36 Sea Zone
1 carrier, 1 destroyer and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
2 bombers moved from Yunnan to Philippines
2 battleships moved from 36 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Siam to Shan State
1 armour moved from Kansu to Kweichow
1 infantry moved from Kansu to NovosibirskCombat - Japanese
Battle in Burma
Japanese attack with 7 armour, 7 artilleries and 27 infantry
British defend with 1 infantry
Japanese roll dice for 7 armour, 7 artilleries and 27 infantry in Burma, round 2 : 11/41 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 7 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 5 fighters and 6 tactical_bombers in 46 Sea Zone, round 2 : 7/12 hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
5 fighters and 6 tactical_bombers moved from 46 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 destroyers moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea ZonePlace Units - Japanese
1 battleship, 1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 74 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 1 infantry
Kiangsu : 1 flag, 1 aaGun and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 armour
Hunan : 1 flag, 1 armour
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 7 armour, 7 artilleries and 27 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 3 bombers and 1 harbour
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
45 Sea Zone : 6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
38 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 3 transports
25 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
55 Sea Zone : 1 destroyer and 1 submarine
Novosibirsk : 1 flag, 1 armour and 1 infantryProduction/PUs Summary :
Germans : 66 / 98
Russians : 11 / 19
Japanese : 74 / 80
Americans : 54 / 76
Chinese : 0 / 3
British : 26 / 26
UK_Pacific : 5 / 6
Italians : 14 / 23
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,419
Median : 3,500
Variance : 0,492
Standard Deviation : 0,701
Total rolls : 62Japanese Combat
1 was rolled 9 times
2 was rolled 9 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3,441
Median : 3,000
Variance : 0,397
Standard Deviation : 0,630
Total rolls : 59ANZAC Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2,500
Median : 2,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2UK_Pacific Combat
4 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 4 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Aleutian Islands to 8 Sea Zone
1 armour and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 artillery moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 94 Sea Zone to Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 artilleries, 1 cruiser, 2 destroyers, 4 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 4 infantry moved from Tunisia to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 94 Sea Zone to 95 Sea Zone
4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 94 Sea Zone to 95 Sea Zone
2 fighters moved from 94 Sea Zone to 95 Sea Zone
1 destroyer and 1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 fighters moved from 94 Sea Zone to 96 Sea Zone
1 armour and 1 artillery moved from Aleutian Islands to 8 Sea Zone
1 armour and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 artillery and 1 transport moved from 8 Sea Zone to 3 Sea Zone
1 armour and 1 artillery moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 7 Sea Zone to 5 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
2 destroyers moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from 94 Sea Zone to Southern ItalyCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 cruiser and 3 destroyers
Japanese defend with 1 destroyer
Americans win with 1 cruiser and 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 4 transports
Italians defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 armour and 1 artillery
Japanese defend with 1 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Southern Italy
Americans attack with 4 artilleries, 2 fighters and 4 infantry
Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Americans captures 23PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 2 artilleries remaining. Battle score for attacker is -12
Casualties for Italians: 2 aaGuns and 6 infantry
Casualties for Americans: 2 artilleries, 2 fighters and 4 infantryNon Combat Move - Americans
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
5 carriers, 3 cruisers, 2 destroyers, 4 fighters and 6 submarines moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 87 Sea Zone to 92 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 101 Sea Zone
Americans undo move 4.
3 submarines placed in 101 Sea Zone
1 cruiser and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,2,3,6,6,3,5,3,4,1,4,1,1,6,1,2,5,4,2,6,6,1,1,4
Americans collect 54 PUs (3 lost to blockades); end with 77 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
6 armour moved from Belgian Congo to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 3 armour and 1 destroyer; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
6 armour moved from Belgian Congo to Anglo Egyptian SudanCombat - British
British creates battle in territory 106 Sea Zone
Battle in Anglo Egyptian Sudan
British attack with 6 armour
Germans defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Germans with 6 armour remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 armour moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from French West Africa to 87 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 battleship moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 armour placed in Union of South Africa
1 destroyer placed in 106 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Iraq to Egypt
2 fighters moved from 97 Sea Zone to EgyptTurn Complete - Italians
Territory Summary for Italians :
Trans-Jordan : 1 flag
British Somaliland : 1 flag
Egypt : 1 flag, 3 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Northern Italy : 1 factory_major
Ukraine : 2 aaGuns
97 Sea Zone : 1 flag, 2 carriers, 1 submarine and 2 transports
Persia : 1 flag
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 65 / 98
Russians : 12 / 19
Japanese : 73 / 80
Americans : 57 / 97
Chinese : 0 / 3
British : 27 / 27
UK_Pacific : 5 / 5
Italians : 11 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield, 1 factory_minor, 4 fighters and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 5 infantry
54 Sea Zone : 2 carriers, 1 cruiser and 4 fightersProduction/PUs Summary :
Germans : 65 / 98
Russians : 12 / 19
Japanese : 73 / 80
Americans : 57 / 97
Chinese : 0 / 3
British : 27 / 27
UK_Pacific : 5 / 5
Italians : 11 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.444
Median : 5.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2ANZAC Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Germans
Germans buy 5 armour, 1 battleship, 2 fighters and 9 infantry; Remaining resources: 1 PUs;Combat Move - Germans
16 armour, 24 artilleries, 67 infantry and 2 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
5 armour moved from Rostov to Russia
1 armour moved from Volgograd to Russia
Germans take Samara from Russians
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 97 Sea Zone to 95 Sea Zone
4 tactical_bombers moved from Western Germany to 95 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
6 bombers moved from Western Germany to Southern Italy
2 fighters moved from 97 Sea Zone to 96 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 96 Sea Zone
3 armour moved from Volgograd to RussiaCombat - Germans
Battle in 96 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 96 Sea Zone
Germans roll dice for 2 fighters and 2 tactical_bombers in 96 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 96 Sea Zone
1 submarine owned by the Americans Submerged
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 95 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 4 transports
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 destroyer and 4 transports in 95 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 95 Sea Zone
Germans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 3 : 3/4 hits
2 transports owned by the Americans lost in 95 Sea Zone
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 95 Sea Zone, round 4 : 1/1 hits
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Americans: 1 destroyer and 4 transports
Battle in Southern Italy
Germans attack with 6 bombers and 1 infantry
Americans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 6 bombers and 1 infantry in Southern Italy, round 2 : 4/7 hits
Americans roll dice for 2 artilleries in Southern Italy, round 2 : 0/2 hits
2 artilleries owned by the Americans lost in Southern Italy
Germans win, taking Southern Italy from Americans with 6 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 artilleries
Battle in 91 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 3 transports in 91 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
1 transport owned by the British and 2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 23
Casualties for Germans: 1 submarine
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 2 transports
Battle in Russia
Germans attack with 28 armour, 24 artilleries, 67 infantry and 2 mech_infantrys
Russians defend with 3 aaGuns, 1 airfield, 15 artilleries, 1 factory_major, 1 fighter and 83 infantry
Germans roll dice for 28 armour, 24 artilleries, 67 infantry and 2 mech_infantrys in Russia, round 2 : 41/121 hits
Russians roll dice for 3 aaGuns, 15 artilleries, 1 fighter and 83 infantry in Russia, round 2 : 34/99 hits
38 infantry owned by the Russians, 34 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Russia
Germans roll dice for 28 armour, 24 artilleries, 33 infantry and 2 mech_infantrys in Russia, round 3 : 30/87 hits
Russians roll dice for 15 artilleries, 1 fighter and 45 infantry in Russia, round 3 : 19/61 hits
30 infantry owned by the Russians and 19 infantry owned by the Germans lost in Russia
Germans roll dice for 28 armour, 24 artilleries, 14 infantry and 2 mech_infantrys in Russia, round 4 : 19/68 hits
Russians roll dice for 15 artilleries, 1 fighter and 15 infantry in Russia, round 4 : 11/31 hits
15 infantry owned by the Russians, 11 infantry owned by the Germans and 4 artilleries owned by the Russians lost in Russia
Germans roll dice for 28 armour, 24 artilleries, 3 infantry and 2 mech_infantrys in Russia, round 5 : 30/57 hits
Russians roll dice for 11 artilleries and 1 fighter in Russia, round 5 : 4/12 hits
3 infantry owned by the Germans, 11 artilleries owned by the Russians, 1 fighter owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans captures 19PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 28 armour, 24 artilleries and 1 mech_infantry remaining. Battle score for attacker is 129
Casualties for Germans: 67 infantry and 1 mech_infantry
Casualties for Russians: 3 aaGuns, 15 artilleries, 1 fighter and 83 infantryNon Combat Move - Germans
1 artillery moved from Rostov to Volgograd
8 infantry moved from France to Normandy Bordeaux
2 fighters moved from 95 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 95 Sea Zone to 97 Sea Zone
6 bombers moved from Southern Italy to Western Germany
6 infantry moved from Western Germany to Northern Italy
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 tactical_bombers moved from 96 Sea Zone to 97 Sea Zone
2 bombers moved from 91 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea ZonePlace Units - Germans
1 armour and 1 fighter placed in Normandy Bordeaux
1 fighter placed in Western Germany
1 armour and 2 infantry placed in Greece
1 armour and 2 infantry placed in France
3 infantry placed in Southern France
1 armour and 2 infantry placed in Novgorod
1 armour placed in Volgograd
Germans undo move 3.
1 battleship placed in 97 Sea Zone
1 armour and 1 infantry placed in Greece
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3
Germans collect 63 PUs (6 lost to blockades); end with 83 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag
Egypt : 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 2 infantry
Western Germany : 1 airfield, 6 bombers, 1 factory_major, 1 fighter and 1 harbour
Poland : 6 aaGuns
Germany : 1 factory_major and 1 infantry
Northern Italy : 6 infantry
Southern Italy : 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 28 armour, 24 artilleries, 1 factory_minor and 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 armour, 1 artillery and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 1 flag
Samara : 1 flag
95 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 armour, 1 factory_minor and 1 infantry
97 Sea Zone : 8 battleships, 3 carriers, 1 cruiser, 5 fighters, 5 tactical_bombers and 2 transports
Iraq : 1 flag
Northwest Persia : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantry
105 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 69 / 117
Russians : 8 / 0
Japanese : 73 / 80
Americans : 54 / 97
Chinese : 0 / 3
British : 27 / 27
UK_Pacific : 5 / 5
Italians : 14 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 108 times
2 was rolled 87 times
3 was rolled 106 times
4 was rolled 89 times
5 was rolled 100 times
6 was rolled 91 times
Average roll : 3,446
Median : 3,000
Variance : 0,716
Standard Deviation : 0,846
Total rolls : 581Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3,222
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9Germans Combat
1 was rolled 66 times
2 was rolled 56 times
3 was rolled 66 times
4 was rolled 54 times
5 was rolled 65 times
6 was rolled 51 times
Average roll : 3,416
Median : 3,000
Variance : 0,650
Standard Deviation : 0,806
Total rolls : 358Russians Combat
1 was rolled 38 times
2 was rolled 29 times
3 was rolled 38 times
4 was rolled 27 times
5 was rolled 35 times
6 was rolled 38 times
Average roll : 3,517
Median : 3,000
Variance : 0,603
Standard Deviation : 0,776
Total rolls : 205Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
6 was rolled 1 times
Average roll : 3,222
Median : 4,000
Variance : 1,375
Standard Deviation : 1,173
Total rolls : 9 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 5 armour, 1 battleship and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 armour moved from Novosibirsk to Suiyuyan
1 armour moved from Suiyuyan to Jehol
1 armour moved from Kweichow to Jehol
1 armour moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to Burma
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
3 bombers moved from Philippines to JapanCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to BurmaPlace Units - Japanese
3 armour placed in French Indo China
2 armour placed in Kwangtung
1 battleship and 5 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 aaGun and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 2 armour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 armour
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 7 armour, 8 artilleries and 29 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 2 armour, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 6 battleships, 10 carriers, 2 cruisers, 9 fighters and 7 tactical_bombers
37 Sea Zone : 1 flag
38 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 4 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 1 carrier and 5 submarines
55 Sea Zone : 1 submarine
Urals : 1 flag, 1 infantry
Novosibirsk : 1 flagProduction/PUs Summary :
Germans : 69 / 117
Russians : 6 / 0
Japanese : 75 / 80
Americans : 54 / 97
Chinese : 0 / 3
British : 27 / 27
UK_Pacific : 5 / 5
Italians : 14 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 2 times
Average roll : 2,000
Median : 2,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 4Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
Average roll : 2,333
Median : 3,000
Variance : 2,500
Standard Deviation : 1,581
Total rolls : 3Americans Combat
1 was rolled 1 times
Average roll : 1,000
Median : 1,000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 6 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to British Columbia
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 6 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
6 fighters moved from 54 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Western United States to British Columbia
1 armour moved from Soviet Far East to Sakha
Americans take Siberia from Japanese
Americans take Sakha from Japanese
1 destroyer moved from 5 Sea Zone to 7 Sea Zone
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 cruiser moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 mech_infantry moved from Algeria to Libya
Americans take Libya from ItaliansCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking 93 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 6 fighters in 55 Sea Zone, round 2 : 4/7 hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 95 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 95 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Southern Italy
Americans attack with 1 armour and 1 infantry
Germans defend with 1 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour and 1 infantry in Southern Italy, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Southern Italy, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Southern Italy
Americans roll dice for 1 armour in Southern Italy, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Southern Italy, round 3 : 0/1 hits
Americans roll dice for 1 armour in Southern Italy, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Southern Italy, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern Italy
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Americans
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
6 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 bomber placed in Eastern United States
1 armour, 1 artillery and 2 infantry placed in Western United States
4 destroyers and 2 transports placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
British Columbia : 1 armour, 1 artillery and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Sakha : 1 flag, 1 armour
Soviet Far East : 1 artillery
Siberia : 1 flag
26 Sea Zone : 1 flag, 2 cruisers and 3 destroyers
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers and 1 transport
16 Sea Zone : 1 destroyer
1 Sea Zone : 2 transports
7 Sea Zone : 1 destroyer
54 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 1 destroyer and 6 fighters
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 armour, 1 artillery and 2 infantry
Algeria : 1 flag, 1 artillery and 2 infantry
French West Africa : 1 artillery and 1 infantry
Tunisia : 1 flag
Libya : 1 flag, 1 mech_infantry
96 Sea Zone : 1 destroyer and 1 submarine
95 Sea Zone : 1 destroyer, 1 submarine and 1 transport
87 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 5 carriers, 3 cruisers, 8 fighters, 7 submarines and 2 transports
101 Sea Zone : 4 destroyers and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 69 / 117
Russians : 6 / 0
Japanese : 73 / 80
Americans : 57 / 77
Chinese : 0 / 3
British : 27 / 27
UK_Pacific : 5 / 5
Italians : 13 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 2.947
Median : 3.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
1 was rolled 2 times
3 was rolled 1 times
Average roll : 1.667
Median : 1.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - British
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
6 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 bomber moved from India to Egypt
1 artillery moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Gibraltar to Malta
1 destroyer moved from 106 Sea Zone to 88 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Southern Italy
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
British take 98 Sea Zone from Italians
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
6 armour moved from Anglo Egyptian Sudan to Egypt
3 armour moved from Belgian Congo to Egypt
1 bomber moved from India to Egypt
1 artillery moved from Algeria to Tunisia
1 artillery moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 tactical_bomber moved from Gibraltar to Malta
1 destroyer moved from 106 Sea Zone to 88 Sea ZoneCombat - British
Battle in Southern Italy
British captures 0PUs while taking Italians capital
Battle in Egypt
British attack with 10 armour, 1 bomber and 1 infantry
Germans defend with 1 infantry; Italians defend with 3 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
British roll dice for 1 battleship in Egypt, round 2 : 0/1 hits
British roll dice for 10 armour, 1 bomber and 1 infantry in Egypt, round 2 : 7/12 hits
Italians roll dice for 3 armour, 1 bomber, 3 fighters and 2 infantry in Egypt, round 2 : 6/9 hits
1 infantry owned by the British, 5 armour owned by the British, 1 fighter owned by the Italians, 1 infantry owned by the Germans, 3 armour owned by the Italians, 1 bomber owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 5 armour and 1 bomber in Egypt, round 3 : 3/6 hits
Italians roll dice for 2 fighters in Egypt, round 3 : 2/2 hits
2 armour owned by the British and 2 fighters owned by the Italians lost in Egypt
British win, taking Southern Italy from Italians, taking Egypt from Italians with 3 armour and 1 bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for British: 7 armour and 1 infantry
Casualties for Italians: 3 armour, 1 bomber, 3 fighters and 1 infantryNon Combat Move - British
1 bomber moved from Egypt to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 infantry placed in Quebec
1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,6,4,4,5,2,3,2,2,6,6,1,6,2,5,4,3,1,3,4,3,5,5,2,3,4,6,6,6
British collect 29 PUs (3 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 1 mech_infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 1 harbour, 26 infantry and 2 mech_infantrys
Belgian Congo : 3 armour
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 armour, 1 factory_minor and 1 harbour
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
Malta : 1 aaGun, 1 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 bomber
Morocco : 1 flag
Algeria : 1 artillery
Tunisia : 1 artillery and 1 infantry
Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Ethiopia : 1 flag
95 Sea Zone : 1 transport
106 Sea Zone : 1 submarine
Eastern Persia : 1 flag
98 Sea Zone : 1 flag, 1 battleship and 1 transport
Suriname : 1 flag
88 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 69 / 117
Russians : 6 / 0
Japanese : 73 / 80
Americans : 57 / 77
Chinese : 0 / 3
British : 32 / 29
UK_Pacific : 5 / 6
Italians : 8 / 0
ANZAC : 10 / 10
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 15 times
3 was rolled 13 times
4 was rolled 17 times
5 was rolled 8 times
6 was rolled 16 times
Average roll : 3.550
Median : 4.000
Variance : 0.734
Standard Deviation : 0.857
Total rolls : 80Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.935
Median : 4.000
Variance : 0.633
Standard Deviation : 0.796
Total rolls : 31Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.526
Median : 4.000
Variance : 1.056
Standard Deviation : 1.027
Total rolls : 19Italians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.143
Median : 3.000
Variance : 0.308
Standard Deviation : 0.555
Total rolls : 14Americans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
2 carriers, 1 fighter, 1 submarine and 3 tactical_bombers moved from 97 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Germans loiter and taunt with ; Italians attack with 2 carriers and 1 submarine
British defend with 1 transport; Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Italians win with 2 carriers and 1 submarine remaining. Battle score for attacker is 22
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer and 1 transportNon Combat Move - Italians
Turn Complete - Italians