Friendly game: second edition g40 Captain Kong vs Dawgoneit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from 98 Sea Zone to Egypt
                1 bomber moved from Greece to Bessarabia
                1 artillery and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    British defend with 2 armour and 1 harbour
                        Italians roll dice for 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 :  3/6 hits
                        British roll dice for 2 armour in Egypt, round 2 :  1/2 hits
                        2 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Western Ukraine to Yugoslavia
                1 armour moved from Baltic States to Eastern Poland
                2 fighters moved from Egypt to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Egypt : 1 flag, 1 artillery, 1 harbour and 2 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Romania : 2 aaGuns
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Baltic States : 1 flag
        Eastern Poland : 1 flag, 2 armour, 2 artilleries and 2 infantry
        Western Ukraine : 1 flag, 2 infantry
        95 Sea Zone : 1 destroyer and 2 transports
        97 Sea Zone : 1 flag
        Yugoslavia : 1 bomber
        98 Sea Zone : 1 flag, 1 carrier, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 65
        Russians : 33 / 43
        Japanese : 51 / 54
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 32 / 31
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 17 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3,167
            Median : 3,000
            Variance : 0,727
            Standard Deviation : 0,853
            Total rolls : 12

    Russians Combat
                5 was rolled 1 times
            Average roll : 5,000
            Median : 5,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3,111
            Median : 2,000
            Variance : 0,875
            Standard Deviation : 0,935
            Total rolls : 9


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2
                ANZAC collect 13 PUs (4 lost to blockades); end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Scotland to Gibraltar
                1 infantry moved from Scotland to Eire
                      French take Eire from Neutral_Allies
                1 destroyer moved from 71 Sea Zone to 83 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer and 13 infantry; Remaining resources: 2 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                4 infantry moved from Romania to Bessarabia
                1 transport moved from 96 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 1 armour and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 4 infantry in Bessarabia, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan

    Non Combat Move - Germans
                1 carrier moved from 96 Sea Zone to 93 Sea Zone
                1 fighter moved from 96 Sea Zone to 93 Sea Zone
                3 fighters moved from Southern Italy to 93 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to Southern Italy
                1 cruiser and 1 submarine moved from 98 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                6 aaGuns, 4 armour, 15 artilleries and 18 infantry moved from Eastern Poland to Baltic States
                4 armour, 7 artilleries, 10 infantry and 2 mech_infantrys moved from Poland to Baltic States
                3 artilleries and 10 infantry moved from Germany to Poland
                4 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to Germany
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                10 infantry placed in Germany
                3 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Western Germany
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 52 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 2 infantry
        Egypt : 2 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Poland : 3 artilleries and 10 infantry
        Germany : 1 factory_major and 10 infantry
        Libya : 1 infantry
        Southern Italy : 2 bombers and 4 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 6 aaGuns, 8 armour, 22 artilleries, 28 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 armour and 4 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 6 infantry
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 30 / 43
        Japanese : 51 / 54
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 17 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 5 times
                6 was rolled 1 times
            Average roll : 2,667
            Median : 2,000
            Variance : 4,000
            Standard Deviation : 2,000
            Total rolls : 6

    Germans Combat
                2 was rolled 5 times
            Average roll : 2,000
            Median : 2,000
            Variance : 6,250
            Standard Deviation : 2,500
            Total rolls : 5

    Russians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Novgorod to Karelia
                2 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Eastern Poland
                4 infantry moved from Bryansk to Ukraine
                1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
                4 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                12 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Novgorod to Karelia
                2 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                2 fighters moved from Bryansk to Eastern Poland
                4 infantry moved from Bryansk to Ukraine
                1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Ukraine
                4 infantry moved from Manchuria to Korea
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese

    Combat - Russians
                Battle in Korea
                    Russians attack with 4 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Korea from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 2 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    Russians win, taking Western Ukraine from Italians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Karelia
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry
                Battle in Ukraine
                    Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 12 infantry
                    Italians defend with 2 armour, 2 artilleries and 2 infantry
                    Russians win, taking Eastern Poland from Italians with 2 fighters and 10 infantry remaining. Battle score for attacker is 20
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour, 2 artilleries and 2 infantry

    Non Combat Move - Russians
                2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
                1 tactical_bomber moved from Western Ukraine to Caucasus
                4 aaGuns, 4 artilleries and 34 infantry moved from Bryansk to Smolensk
                2 fighters moved from Eastern Poland to Smolensk
                1 artillery and 9 infantry moved from Russia to Smolensk
                2 aaGuns and 9 infantry moved from Manchuria to Amur

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 9 infantry
                EDIT: Adding units owned by Germans to Manchuria: 9 infantry
                EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns and 9 infantry
                EDIT: Removing units owned by Germans from Manchuria: 9 infantry
                EDIT: Turning off Edit Mode
                2 armour and 1 mech_infantry placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,1
                Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 13 infantry moved from Shensi to Kansu
                1 armour and 1 mech_infantry moved from Szechwan to Kansu
                1 bomber moved from Japan to Kansu
                2 bombers, 5 fighters and 4 tactical_bombers moved from Yunnan to Kansu
                1 artillery moved from Borneo to 43 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                2 carriers moved from 41 Sea Zone to 44 Sea Zone
                2 fighters moved from 41 Sea Zone to 44 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries moved from 44 Sea Zone to Celebes
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 carrier and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 20 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 2 :  10/29 hits
                        Chinese roll dice for 1 fighter and 20 infantry in Kansu, round 2 :  5/21 hits
                        5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 3 :  10/24 hits
                        Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 3 :  5/11 hits
                        5 infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 armour, 2 artilleries, 3 bombers, 5 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers in Kansu, round 4 :  11/19 hits
                        Chinese roll dice for 1 fighter in Kansu, round 4 :  1/1 hits
                        1 fighter owned by the Chinese and 1 infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour, 2 artilleries, 3 bombers, 5 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Japanese: 11 infantry
                    Casualties for Chinese: 1 fighter and 20 infantry
                Battle in Celebes
                    Japanese attack with 3 artilleries and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Celebes, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Java

    Non Combat Move - Japanese
                2 infantry moved from 19 Sea Zone to Shantung
                3 bombers, 5 fighters and 4 tactical_bombers moved from Kansu to Shensi
                2 bombers moved from Shensi to Yunnan
                1 artillery moved from Kwangtung to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 infantry placed in Kiangsu
                1 carrier and 1 destroyer placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 aaGun and 4 infantry
        Kwangsi : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 factory_minor and 3 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Shensi : 1 flag, 1 bomber, 5 fighters and 4 tactical_bombers
        Yunnan : 1 flag, 3 artilleries, 2 bombers and 11 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag
        Celebes : 1 flag, 3 artilleries and 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 3 transports
        20 Sea Zone : 1 carrier and 1 submarine
        19 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier and 1 destroyer
        55 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 38 / 40
        Japanese : 55 / 60
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 31 / 31
        UK_Pacific : 6 / 6
        Italians : 14 / 27
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 19 times
                3 was rolled 12 times
                4 was rolled 21 times
                5 was rolled 20 times
                6 was rolled 21 times
            Average roll : 3,645
            Median : 4,000
            Variance : 0,550
            Standard Deviation : 0,742
            Total rolls : 110

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 13 times
                3 was rolled 8 times
                4 was rolled 13 times
                5 was rolled 16 times
                6 was rolled 13 times
            Average roll : 3,592
            Median : 4,000
            Variance : 0,480
            Standard Deviation : 0,693
            Total rolls : 76

    ANZAC Combat
                3 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3,788
            Median : 4,000
            Variance : 0,781
            Standard Deviation : 0,884
            Total rolls : 33


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from French Equatorial Africa to 92 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from French Equatorial Africa to 92 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                4 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to Central United States
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                1 cruiser, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                Americans undo move 3.
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 bomber moved from India to 42 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to 42 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                      British take Tunisia from Italians

    Combat - British
                Battle in 42 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 42 Sea Zone to Burma
                3 aaGuns, 8 artilleries, 2 fighters, 22 infantry and 2 tactical_bombers moved from India to Burma
                2 infantry moved from Eastern Persia to Persia
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 armour moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 armour moved from Union of South Africa to Belgian Congo
                1 battleship moved from 83 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from 98 Sea Zone to Anglo Egyptian Sudan
                1 bomber moved from Yugoslavia to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 destroyer
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    French defend with 1 infantry; British defend with 2 armour
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 :  2/6 hits
                        British roll dice for 2 armour and 1 infantry in Anglo Egyptian Sudan, round 2 :  3/3 hits
                        1 infantry owned by the French, 1 armour owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 bomber and 2 fighters in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5
                    Casualties for French: 1 infantry
                    Casualties for British: 2 armour
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Southern Italy to 95 Sea Zone
                3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Egypt
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 factory_minor placed in Egypt
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Egypt : 1 flag, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Romania : 2 aaGuns
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Baltic States : 1 flag
        97 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
        98 Sea Zone : 1 flag, 2 transports

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 38 / 40
        Japanese : 55 / 60
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 33 / 34
        UK_Pacific : 6 / 6
        Italians : 12 / 17
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Malaya
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone

    Place Units - ANZAC
                1 armour, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        54 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 3 fighters

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 38 / 40
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 33 / 34
        UK_Pacific : 9 / 6
        Italians : 12 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer moved from 83 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Scotland : 1 infantry
        Eire : 1 flag, 1 infantry
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 62
        Russians : 38 / 40
        Japanese : 48 / 60
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 33 / 34
        UK_Pacific : 9 / 6
        Italians : 12 / 17
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 13 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Trans-Jordan to Iraq
                      Germans take Iraq from British
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                2 bombers moved from Southern Italy to Gibraltar
                4 fighters moved from 93 Sea Zone to Gibraltar
                2 tactical_bombers moved from Southern Italy to Gibraltar
                2 carriers moved from 93 Sea Zone to 92 Sea Zone
                1 cruiser, 1 destroyer and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
                2 tactical_bombers moved from Southern Italy to 92 Sea Zone
                2 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                3 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                3 infantry moved from 92 Sea Zone to Gibraltar
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                10 infantry moved from Poland to Eastern Poland
                1 armour and 3 infantry moved from Bessarabia to Eastern Poland
                3 artilleries moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                7 artilleries moved from Baltic States to Eastern Poland
                8 armour, 15 artilleries, 27 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                10 infantry moved from Germany to Poland
                7 infantry moved from Western Germany to Germany

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 armour, 10 artilleries and 13 infantry
                    Russians defend with 10 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour, 10 artilleries and 9 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 10 infantry
                Battle in 92 Sea Zone
                    Germans attack with 3 carriers, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer
                    Germans win with 3 carriers, 1 cruiser, 1 destroyer, 2 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Gibraltar
                    Germans attack with 2 bombers, 4 fighters, 3 infantry and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 1 airfield, 3 fighters and 1 harbour; Americans defend with 1 bomber, 1 infantry and 1 mech_infantry
                    Germans win, taking Gibraltar from British with 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 2 infantry
                    Casualties for French: 1 fighter
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 fighters moved from Gibraltar to 92 Sea Zone
                2 tactical_bombers moved from Gibraltar to 92 Sea Zone
                2 tactical_bombers moved from 92 Sea Zone to Southern France
                2 bombers moved from Gibraltar to Southern France
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                6 aaGuns moved from Baltic States to Novgorod

    Place Units - Germans
                3 infantry placed in Southern France
                1 armour, 1 bomber and 1 mech_infantry placed in Western Germany
                4 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 54 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Caucasus to 98 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Caucasus to 98 Sea Zone
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq

    Combat - Russians
                Battle in 98 Sea Zone
                    Russians attack with 1 tactical_bomber
                    Italians defend with 2 transports
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Iraq
                    Russians attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Iraq from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from 98 Sea Zone to Syria
                1 armour moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Archangel
                9 infantry moved from Russia to Smolensk
                2 aaGuns and 9 infantry moved from Manchuria to Jehol
                1 infantry moved from Korea to Manchuria
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Volgograd
                8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1
                Russians collect 37 PUs (1 lost to blockades); end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

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